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C++ OnKeyDown函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中OnKeyDown函数的典型用法代码示例。如果您正苦于以下问题:C++ OnKeyDown函数的具体用法?C++ OnKeyDown怎么用?C++ OnKeyDown使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了OnKeyDown函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: GetCell

void XYGridControl::FinishEdit(const char* szText, int nValue, int nLastChar)
{
    int nIndex = m_cellActive.m_nRow - 1;

    // Change values in Grid
    CGridCell* pCell = GetCell(m_cellActive.m_nRow, m_cellActive.m_nCol);
    double val;
    switch (m_cellActive.m_nCol) {
    case 1: // X
        if (!IsValidReal(szText, val))
        {
            val = nullReal;
        }
        if (nIndex < xyData.Size())
        {
            xyData[nIndex].x = val;
        }
        else
        {
            xyData.SetAtGrow(nIndex, XYItem(val, 0.0));
        }
        break;
    case 2: // Y
        if (!IsValidReal(szText, val))
        {
            val = nullReal;
        }
        if (nIndex < xyData.Size())
        {
            xyData[nIndex].y = val;
        }
        else
        {
            xyData.SetAtGrow(nIndex, XYItem(0.0, val));
        }
        break;
    }

    ResetCell(m_cellActive.m_nRow, m_cellActive.m_nCol);

    StopEdit(false);

    // if the right key continue editing on next cell
    switch (nLastChar) {
        case VK_TAB:
        case VK_DOWN:
        case VK_UP:
        case VK_RIGHT:
        case VK_LEFT:
        case VK_NEXT:
        case VK_PRIOR:
        case VK_HOME:
        case VK_END:
            OnKeyDown(nLastChar, 0, 0);
            UpdateWindow();
            if (m_cellActive != m_cellActiveOld)
                StartEdit(nLastChar);
            break;
    }
}
开发者ID:jjayne,项目名称:nSIGHTS,代码行数:60,代码来源:DPO_EnterXYPS.cpp


示例2: CanvasProc

// 캔버스 윈도우의 메시지 처리 함수
LRESULT CALLBACK CanvasProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
	switch(iMessage) {
	case WM_CREATE:
		return OnCreate(hWnd,wParam,lParam);
	case WM_DESTROY:
		return OnDestroy(hWnd,wParam,lParam);
	case WM_PAINT:
		return OnPaint(hWnd,wParam,lParam);
	case WM_COMMAND:
		return OnCommand(hWnd,wParam,lParam);
	case WM_LBUTTONDOWN:
		return OnLButtonDown(hWnd,wParam,lParam);
	case WM_MOUSEMOVE:
		return OnMouseMove(hWnd,wParam,lParam);
	case WM_LBUTTONUP:
		return OnLButtonUp(hWnd,wParam,lParam);
	case WM_KEYDOWN:
		return OnKeyDown(hWnd,wParam,lParam);
	case WM_SETCURSOR:
		return OnSetCursor(hWnd,wParam,lParam);
	case WM_SIZE:
		return OnSize(hWnd,wParam,lParam);
	case WM_CONTEXTMENU:
		return OnContextMenu(hWnd,wParam,lParam);
	case WM_LBUTTONDBLCLK:
		return OnLButtonDblclk(hWnd,wParam,lParam);
	}
	return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
开发者ID:MaybeS,项目名称:when_i_was_a_kid,代码行数:31,代码来源:ApiDraw.cpp


示例3: lRet

LRESULT CDUIListBox::ProcessEvent(const DUIEvent& info, BOOL& bHandled)
{
	LRESULT lRet(S_OK);
	switch(info.dwEventType)
	{
	case DUI_EVENT_ELE_ITEM_CLICK:
		OnItemClick(info);
		bHandled = TRUE;
		break;
	case DUI_EVENT_ELE_ITEM_DBCLICK:
		OnItemDBClick(info);
		bHandled = TRUE;
		break;

	case DUI_EVENT_ELE_ITEM_MOUSEENTER:
	case DUI_EVENT_ELE_ITEM_MOUSELEAVE:
		OnItemHover(info);
		bHandled = TRUE;
		break;
		
	case DUI_EVENT_KEYDOWN:
		OnKeyDown(info);
		bHandled = TRUE;
		break;

	default:
		break;
	}

	if(bHandled) return lRet;

	return theBase::ProcessEvent(info, bHandled);
}
开发者ID:achellies,项目名称:DUI,代码行数:33,代码来源:DUIListBox.cpp


示例4: while

void
COpenGLDemo::HandleEvents()
{
  SDL_Event ev;
  while ( SDL_PollEvent( &ev ))
  {
    switch( ev.type )
    {
    case SDL_QUIT:
      OnQuit( ev.quit );
      break;
    case SDL_KEYDOWN:
      OnKeyDown( ev.key );
      break;
    case SDL_KEYUP:
      OnKeyUp( ev.key );
      break;
    case SDL_MOUSEMOTION:
      OnMouseMotion( ev.motion );
      break;
    case SDL_MOUSEBUTTONUP:
      OnMouseRelease( ev.button );
      break;
    case SDL_MOUSEBUTTONDOWN:
      OnMousePress( ev.button );
      break;
    }
  }
}
开发者ID:moose3d,项目名称:demoframework,代码行数:29,代码来源:COpenGLDemo.cpp


示例5: switch

LRESULT WindowImplBase::HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	LRESULT lRes = 0;
	BOOL bHandled = TRUE;
	switch (uMsg)
	{
	case WM_CREATE:			lRes = OnCreate(uMsg, wParam, lParam, bHandled); break;
	case WM_CLOSE:			lRes = OnClose(uMsg, wParam, lParam, bHandled); break;
	case WM_DESTROY:		lRes = OnDestroy(uMsg, wParam, lParam, bHandled); break;
#if defined(WIN32) && !defined(UNDER_CE)
	case WM_NCACTIVATE:		lRes = OnNcActivate(uMsg, wParam, lParam, bHandled); break;
	case WM_NCCALCSIZE:		lRes = OnNcCalcSize(uMsg, wParam, lParam, bHandled); break;
	case WM_NCPAINT:		lRes = OnNcPaint(uMsg, wParam, lParam, bHandled); break;
	case WM_NCHITTEST:		lRes = OnNcHitTest(uMsg, wParam, lParam, bHandled); break;
	case WM_GETMINMAXINFO:	lRes = OnGetMinMaxInfo(uMsg, wParam, lParam, bHandled); break;
	case WM_MOUSEWHEEL:		lRes = OnMouseWheel(uMsg, wParam, lParam, bHandled); break;
#endif
	case WM_SIZE:			lRes = OnSize(uMsg, wParam, lParam, bHandled); break;	
	case WM_SYSCOMMAND:		lRes = OnSysCommand(uMsg, wParam, lParam, bHandled); break;
	case WM_KEYDOWN:		lRes = OnKeyDown(uMsg, wParam, lParam, bHandled); break;
	case WM_KILLFOCUS:		lRes = OnKillFocus(uMsg, wParam, lParam, bHandled); break;
	case WM_SETFOCUS:		lRes = OnSetFocus(uMsg, wParam, lParam, bHandled); break;
	case WM_LBUTTONUP:		lRes = OnLButtonUp(uMsg, wParam, lParam, bHandled); break;
	case WM_LBUTTONDOWN:	lRes = OnLButtonDown(uMsg, wParam, lParam, bHandled); break;
	case WM_MOUSEMOVE:		lRes = OnMouseMove(uMsg, wParam, lParam, bHandled); break;
	default:				bHandled = FALSE; break;
	}
	if (bHandled) return lRes;

	lRes = HandleCustomMessage(uMsg, wParam, lParam, bHandled);
	if (bHandled) return lRes;

	if (paint_manager_.MessageHandler(uMsg, wParam, lParam, lRes)) return lRes;
	return CWindowWnd::HandleMessage(uMsg, wParam, lParam);
}
开发者ID:neartao,项目名称:WindowsPrinterDriver,代码行数:35,代码来源:win_impl_base.cpp


示例6: WndProc

//窗口处理函数(自定义函数,处理消息)
LRESULT CALLBACK WndProc(HWND hWnd,
						 UINT msgID,
						 WPARAM wParam,
						 LPARAM lParam
						 ){
	switch(msgID)
	{
	case WM_CHAR:
		OnChar(hWnd,wParam);
		break;
	case WM_PAINT:
		OnPaint(hWnd);
		break;
	case WM_KEYDOWN:
		OnKeyDown(hWnd,wParam);
		break;
	case WM_KEYUP:
		OnKeyUp(hWnd,wParam);
		break;
	case WM_LBUTTONUP:
		InvalidateRect(hWnd,NULL,true);
		OnPaint(hWnd);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd,msgID,wParam,lParam);

}
开发者ID:SamsonWang,项目名称:Study,代码行数:31,代码来源:WinKey.cpp


示例7: switch

LRESULT RootWindow::HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    switch (uMsg) 
    {
        case WM_CREATE:
            return OnCreate();  

        case WM_MOUSEMOVE:
            return OnMouseMove(wParam, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
        
        case WM_NCDESTROY:
            KillTimer(m_hwnd, ANIM_TIMER_ID);
            // Death of the root window ends the thread
            PostQuitMessage(0);
            break;

        case WM_SETFOCUS:
            if (NULL != m_hwndChild)
                SetFocus(m_hwndChild);
            return 0;

        case WM_TIMER:
            OnTimer();
            return 0;

        case WM_KEYDOWN:
            OnKeyDown(wParam, lParam);
            return 0;
    }
    
    return super::HandleMessage(uMsg, wParam, lParam);
}
开发者ID:kjk,项目名称:kjkpub,代码行数:32,代码来源:LoadPict.cpp


示例8: ProcessEvent

	virtual bool ProcessEvent(wxEvent &event) {
		bool handled = false;
		if (event.GetEventType() == wxEVT_KEY_DOWN) {
			handled = OnKeyDown((wxKeyEvent&)event);
		}
		return (handled || wxEvtHandler::ProcessEvent(event));
	}
开发者ID:Strongc,项目名称:szarp,代码行数:7,代码来源:drawpnl.cpp


示例9: temp

void ProdRestartGridCtrl::FinishEdit(const char* szText, int nValue, int nLastChar)
{
  int index = m_cellActive.m_nRow - 1;

  UnitReal temp(productionRestartUnits, productionRestartTimes[index]);
  if (temp.IsWithinRange(szText, -1.0E+08, 1.0E+08))
  {
    productionRestartTimes[index] = temp.GetMetricVal();
    if (index > productionRestartTimes.UpperBound())
      productionRestartTimes.SetSize(index + 1);
  }
  StopEdit(false);

  UpdateAllRows();


  // if the right key continue editing on next cell
  switch (nLastChar) {
  case VK_TAB:
  case VK_DOWN:
  case VK_UP:
  case VK_RIGHT:
  case VK_LEFT:
  case VK_NEXT:
  case VK_PRIOR:
  case VK_HOME:
  case VK_END:
    OnKeyDown(nLastChar, 0, 0);
    UpdateWindow();
    if (m_cellActive != m_cellActiveOld)
      StartEdit(nLastChar);
    break;
  }
}
开发者ID:nsights,项目名称:nSIGHTS,代码行数:34,代码来源:DlgDataCaptureProdRestart.cpp


示例10: switch

BOOL CPokeMiniEmulatorDlg::PreTranslateMessage(MSG* pMsg)
{
    if (GS_NULL == pMsg)
    {
        return FALSE;
    }

    switch (pMsg->message)
    {
    case WM_KEYDOWN:
        if (OnKeyDown(pMsg))
        {
            return TRUE;
        }
        break;
    case WM_KEYUP:
        if (OnKeyUp(pMsg))
        {
            return TRUE;
        }
        break;
    default:
        break;
    }

    return CDialogEx::PreTranslateMessage(pMsg);
}
开发者ID:DragonNeos,项目名称:pokemon-mini-emulator,代码行数:27,代码来源:PokeMiniEmulatorDlg.cpp


示例11: dOnKeyDown

//==========================================================================
//
// 引擎捕捉键盘按下消息后,将调用到本函数
// 参数 iKey:被按下的键,值见 enum KeyCodes 宏定义
// 参数 iAltPress, iShiftPress,iCtrlPress:键盘上的功能键Alt,Ctrl,Shift当前是否也处于按下状态(0未按下,1按下)
//
void dOnKeyDown( const int iKey, const int iAltPress, const int iShiftPress, const int iCtrlPress )
{
	// 可以在此添加游戏需要的响应函数


	OnKeyDown(iKey, iAltPress, iShiftPress, iCtrlPress);
}
开发者ID:gitter-badger,项目名称:FunCode-Test-USTB,代码行数:13,代码来源:Main.cpp


示例12: WndProc

//窗口处理函数
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg,
						 WPARAM wParam,LPARAM lParam)
{
	switch(msg)
	{
	case WM_CHAR:
		OnChar(hWnd,wParam);
		break;
	case WM_KEYDOWN:
		OnKeyDown(hWnd,wParam);
		break;
	case WM_KEYUP:
		OnKeyUp(hWnd,wParam);
		break;
	case WM_LBUTTONDOWN:
		InvalidateRect(hWnd,NULL,TRUE);//想让PAINT消息出现就用这个函数
		//但这个函数不会发送paint消息
		break;
	case WM_PAINT:
		OnPaint(hWnd);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd,msg,wParam,lParam);
}
开发者ID:atlantiswang,项目名称:examples,代码行数:28,代码来源:WinKey.cpp


示例13: Keyboard

 Keyboard(wxWindow *parent)
 :   wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(0, kWhiteKeyHeight))
 {
     img_white_          = LoadImage(L"pianokey_white.png");
     img_white_pushed_   = LoadImage(L"pianokey_white_pushed.png");
     img_white_pushed_contiguous_   = LoadImage(L"pianokey_white_pushed_contiguous.png");
     img_black_          = LoadImage(L"pianokey_black.png");
     img_black_pushed_   = LoadImage(L"pianokey_black_pushed.png");
     
     img_white_.Rescale(kKeyWidth, kWhiteKeyHeight);
     img_white_pushed_.Rescale(kKeyWidth, kWhiteKeyHeight);
     img_white_pushed_contiguous_.Rescale(kKeyWidth, kWhiteKeyHeight);
     img_black_.Rescale(kKeyWidth+1, kBlackKeyHeight);
     img_black_pushed_.Rescale(kKeyWidth+1, kBlackKeyHeight);
     
     Bind(wxEVT_PAINT, [this](auto &ev) { OnPaint(); });
     
     timer_.Bind(wxEVT_TIMER, [this](auto &ev) { OnTimer(); });
     timer_.Start(50);
     Bind(wxEVT_LEFT_DOWN, [this](auto &ev) { OnLeftDown(ev); });
     Bind(wxEVT_LEFT_DCLICK, [this](auto &ev) { OnLeftDown(ev); });
     Bind(wxEVT_LEFT_UP, [this](auto &ev) { OnLeftUp(ev); });
     Bind(wxEVT_MOTION, [this](auto &ev) { OnMotion(ev); });
     Bind(wxEVT_KEY_DOWN, [this](auto &ev) { OnKeyDown(ev); });
     Bind(wxEVT_KEY_UP, [this](auto &ev) { OnKeyUp(ev); });
     
     key_code_for_sample_note_.fill(0);
 }
开发者ID:hotwatermorning,项目名称:Vst3HostDemo,代码行数:28,代码来源:Keyboard.cpp


示例14: OnControlKeysChanged

void KeyboardReportParser::Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf) {
        // On error - return
        if (buf[2] == 1)
                return;

        //KBDINFO	*pki = (KBDINFO*)buf;

	// provide event for changed control key state
	if (prevState.bInfo[0x00] != buf[0x00]) {
		OnControlKeysChanged(prevState.bInfo[0x00], buf[0x00]);
	}

        for (uint8_t i = 2; i < 8; i++) {
                bool down = false;
                bool up = false;

                for (uint8_t j = 2; j < 8; j++) {
                        if (buf[i] == prevState.bInfo[j] && buf[i] != 1)
                                down = true;
                        if (buf[j] == prevState.bInfo[i] && prevState.bInfo[i] != 1)
                                up = true;
                }
                if (!down) {
                        HandleLockingKeys(hid, buf[i]);
                        OnKeyDown(*buf, buf[i]);
                }
                if (!up)
                        OnKeyUp(prevState.bInfo[0], prevState.bInfo[i]);
        }
        for (uint8_t i = 0; i < 8; i++)
                prevState.bInfo[i] = buf[i];
};
开发者ID:hotgulabjamun,项目名称:spark-usb-host,代码行数:32,代码来源:hidboot.cpp


示例15: handleLockingKeys

void KeyboardController::KeyboardEvent(bool press, int scode) {
	uint8_t mod = 0, oemkey = 0;
	unsigned char asciicode;

	if (key[KEY_LCONTROL]) mod |= 0x01;
    if (key[KEY_LSHIFT])   mod |= 0x02;
    if (key[KEY_ALT])      mod |= 0x04;
    if (key[KEY_LWIN])     mod |= 0x08;
    if (key[KEY_RCONTROL]) mod |= 0x10;
    if (key[KEY_RSHIFT])   mod |= 0x20;
    if (key[KEY_ALTGR])    mod |= 0x40;
    if (key[KEY_RWIN])     mod |= 0x80;

    oemkey = scancodeMap[scode];
    
    if(oemkey != 0x00) // pause is a special key, it occur one interuupt on pressing but not on releasing.
    {
	    if(press)
	    {
	    	handleLockingKeys(scode);
	    	OnKeyDown(mod, oemkey);
	    }
	    else
	    {
	    	OnKeyUp(mod, oemkey);
	    }
	}
}
开发者ID:drbokko,项目名称:86Duino,代码行数:28,代码来源:kbctrl.cpp


示例16: switch

LRESULT CCharacterProcess::DefMainWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	switch ( uMsg )
	{
		case WM_LBUTTONDOWN:
			OnLButtonDown(wParam, lParam);
			break;
		case WM_LBUTTONUP:
			OnLButtonUp(wParam, lParam);
			break;
		case ID_SOCKCLIENT_EVENT_MSG:
			g_xClientSocket.OnSocketMessage(wParam, lParam);
			break;
		case WM_KEYDOWN:
			OnKeyDown(wParam, lParam);
			break;
		case WM_MOUSEON:
			OnMouseOn(wParam,lParam);
			break;
		case WM_MOVE:
			OnWindowMove(wParam,lParam);
			break;
		case WM_MOUSEMOVE:
			OnMouseMove(wParam,lParam);
			break;
		default:
			break;
	}
	return CWHDefProcess::DefMainWndProc(hWnd, uMsg, wParam, lParam);
}
开发者ID:KaSt,项目名称:LegendOfMir3_Src,代码行数:30,代码来源:CharacterProcess.cpp


示例17: WndProc

LRESULT CALLBACK WndProc(
 HWND   hWnd,
 UINT   message,
 WPARAM wParam,
 LPARAM lParam
){
 RECT   rect;

 switch(message){
  case WM_CLOSE:
   PostQuitMessage(0);
   return 0;

  case WM_SIZE:
  case WM_MOVE:
  case WM_PAINT:
  case WM_MOVING:
  case WM_SIZING:
   if(Initialised){
    GetClientRect(hwnd, &rect);
    Render(rect.right, rect.bottom);
    SwapBuffers(hDC);
   }
   break;

  case WM_KEYDOWN:
   if(wParam == VK_ESCAPE) PostQuitMessage(0);
   else                    OnKeyDown(wParam);
   return 0;

  default:
   break;
 }
 return DefWindowProc(hWnd, message, wParam, lParam);
}
开发者ID:qaman88,项目名称:openGLSpace,代码行数:35,代码来源:main.c


示例18: switch

void CWindow::WinProc (unsigned int msg, WPARAM wParam, LPARAM lParam)
#endif
{
    switch (msg) 
    {
        case WM_CREATE:         OnCreate (m_hWnd, wParam, lParam);  break;
        case WM_INITDIALOG:     OnInitDialog (wParam, lParam);      break;
        case WM_ACTIVATEAPP:    OnActivateApp (wParam, lParam);     break;
        case WM_SIZE:           OnSize (wParam, lParam);            break;
        case WM_MOVE:           OnMove (wParam, lParam);            break;
        case WM_PAINT:          OnPaint (wParam, lParam);           break;
        case WM_KEYDOWN:        OnKeyDown (wParam, lParam);         break;
        case WM_KEYUP:          OnKeyUp (wParam, lParam);           break;
        case WM_COMMAND:        OnCommand (wParam, lParam);         break;
        case WM_SYSCOMMAND:     OnSysCommand (wParam, lParam);      break;
        case WM_CLOSE:          OnClose (wParam, lParam);           break;
        case WM_DESTROY:        OnDestroy (wParam, lParam);         break;
#ifndef WIN32
        case SDL_JOYAXISMOTION: OnJoystickAxis(wParam, lParam);		break;
        case SDL_JOYBUTTONDOWN:
        case SDL_JOYBUTTONUP:	OnJoystickButton(wParam, lParam);	break;
#endif
    }

#ifdef WIN32
        return DefWindowProc (m_hWnd, msg, wParam, lParam);
#else
        return;
#endif
}
开发者ID:Bombermaaan-R,项目名称:bombermaaan-r,代码行数:30,代码来源:CWindow.cpp


示例19: LowLevelKeyboardProc

static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
	if (nCode < 0)
		return CallNextHookEx(Global.hHook, nCode, wParam, lParam);
	if (nCode == HC_ACTION) {
		LPKBDLLHOOKSTRUCT pkbs = (LPKBDLLHOOKSTRUCT)lParam;
		switch (pkbs->vkCode) {
		case VK_LSHIFT:
		case VK_RSHIFT:
		case VK_LMENU:
		case VK_RMENU:
		case VK_LCONTROL:
		case VK_RCONTROL:
			return CallNextHookEx(Global.hHook, nCode, wParam, lParam);
		}
		if (pkbs->dwExtraInfo == MY_EXTRA_INFO)
			return CallNextHookEx(Global.hHook, nCode, wParam, lParam);

		switch (wParam) {
		case WM_KEYDOWN:
		case WM_SYSKEYDOWN:
			if (OnKeyDown(pkbs->vkCode))
				return TRUE;
			break;
		case WM_KEYUP:
			if (OnScanUp(pkbs->scanCode))
				return TRUE;
			break;
		}
	}
	return CallNextHookEx(Global.hHook, nCode, wParam, lParam);
}
开发者ID:andantissimo,项目名称:Apple-Keyboard-Bridge,代码行数:32,代码来源:akb.c


示例20: OnKeyDown

	void AEEngine::i_OnKeyDown(int *param)
	{
		this->keys[param[0]]=AE_TRUE;

		if(this->OnKeyDown!=NULL)
			OnKeyDown(param);
	}
开发者ID:klokik,项目名称:AEngine,代码行数:7,代码来源:AEEngine.cpp



注:本文中的OnKeyDown函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ OnKillFocus函数代码示例发布时间:2022-05-30
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