本文整理汇总了C++中MarkChanged函数的典型用法代码示例。如果您正苦于以下问题:C++ MarkChanged函数的具体用法?C++ MarkChanged怎么用?C++ MarkChanged使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了MarkChanged函数的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: DragTo
void DragTo(HTREEITEM dstItem, HTREEITEM srcItem)
{
PROJECTITEM *srcData = GetItemInfo(srcItem);
PROJECTITEM *dstData = GetItemInfo(dstItem);
if (srcData && dstData && srcData->parent != dstData)
{
PROJECTITEM *p = dstData->parent;
while(p)
if (p == srcData)
return;
else
p = p->parent;
if (srcData->type == PJ_FOLDER || srcData->type == PJ_FILE)
{
if (dstData->type == PJ_FOLDER || dstData->type == PJ_PROJ)
{
PROJECTITEM **rmv = &srcData->parent->children;
MarkChanged(srcData,FALSE);
while (*rmv && *rmv != srcData)
rmv = &(*rmv)->next;
if (*rmv)
{
PROJECTITEM **ins = &dstData->children;
HTREEITEM pos = TVI_FIRST;
(*rmv) = (*rmv)->next;
TreeView_DeleteItem(prjTreeWindow, srcData->hTreeItem);
ResDeleteItem(srcData);
if (srcData->type == PJ_FILE)
{
while (*ins && (*ins)->type == PJ_FOLDER)
{
pos = (*ins)->hTreeItem;
ins = &(*ins)->next;
}
}
while (*ins && (*ins)->type == srcData->type && stricmp((*ins)->displayName, srcData->displayName) < 0)
{
pos = (*ins)->hTreeItem;
ins = &(*ins)->next;
}
srcData->parent = dstData;
srcData->next = NULL;
RecursiveCreateTree(dstData->hTreeItem, pos, srcData);
srcData->next = *ins;
*ins = srcData;
MarkChanged(srcData,FALSE);
}
}
}
}
}
开发者ID:bencz,项目名称:OrangeC,代码行数:52,代码来源:prjwnd.c
示例2: MarkChanged
void
DrawTargetSkia::MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions)
{
MarkChanged();
AutoPaintSetup paint(mCanvas.get(), aOptions, aSource);
SkPaint maskPaint;
TempBitmap tmpBitmap;
SetPaintPattern(maskPaint, SurfacePattern(aMask, ExtendMode::CLAMP), tmpBitmap);
SkMatrix transform = maskPaint.getShader()->getLocalMatrix();
transform.postTranslate(SkFloatToScalar(aOffset.x), SkFloatToScalar(aOffset.y));
maskPaint.getShader()->setLocalMatrix(transform);
SkLayerRasterizer *raster = new SkLayerRasterizer();
raster->addLayer(maskPaint);
SkSafeUnref(paint.mPaint.setRasterizer(raster));
IntSize size = aMask->GetSize();
Rect rect = Rect(aOffset.x, aOffset.y, size.width, size.height);
mCanvas->drawRect(RectToSkRect(rect), paint.mPaint);
}
开发者ID:cbrem,项目名称:gecko-dev,代码行数:25,代码来源:DrawTargetSkia.cpp
示例3: ProcessSingles
/********************\
** ProcessSingles *********************************************\
** **
** ProcessSingles takes a naked single and marks each cell **
** in the 3 associated groups as not allowing that number. **
** It also marks the groups as changed so we know to check **
** for hidden singles in that group. **
** **
** This routines marks cells changed as each single is **
** processed. **
** **
\****************************************************************/
static void ProcessSingles (void)
{ int i, t, g, t2;
register unsigned int b;
for (i = 0; i < SingleCnt; i++)
{ t = SinglePos[i]; // Get local copy of position
b = SingleVal[i]; // Get local copy of the value
if (Gp->Grid[t] == 0) continue; // Check if we already processed this position
if (!(Gp->Grid[t] & b)) // Check for error conditions
{ No_Sol = 1; SingleCnt = Changed = 0; return; }
SolGrid[t] = b; // Store the single in the solution grid
Gp->CellsLeft--; // mark one less empty space
Gp->Grid[t] = 0; // mark this position processed
for (g = 0; g < 3; g++) // loop through all 3 groups
Gp->Grp[C2Grp[t][g]] |= b; // mark the value as found in the group
for (g = 0; g < 20; g++) // loop through each cell in the groups
{ t2 = (int)In_Groups[t][g]; // get temp copy of position
if (Gp->Grid[t2] & b) // check if removing a possibility
{ Gp->Grid[t2] = Gp->Grid[t2] ^ b; // remove possibility
if (Gp->Grid[t2] == 0) // check for error (no possibility)
{ No_Sol = 1; SingleCnt = 0; Changed = 0; return; }
if (B2V[Gp->Grid[t2]]) // Check if a naked single is found
PushSingle(t2, Gp->Grid[t2]);
MarkChanged(t2); // Mark groups as changed
}
}
}
SingleCnt = 0; // Clear the single count
}
开发者ID:Aykut-,项目名称:plb,代码行数:43,代码来源:bb_sudoku.c
示例4: MarkChanged
void
DrawTargetSkia::FillGlyphs(ScaledFont *aFont,
const GlyphBuffer &aBuffer,
const Pattern &aPattern,
const DrawOptions &aOptions,
const GlyphRenderingOptions*)
{
if (aFont->GetType() != FONT_MAC &&
aFont->GetType() != FONT_SKIA &&
aFont->GetType() != FONT_GDI) {
return;
}
MarkChanged();
ScaledFontBase* skiaFont = static_cast<ScaledFontBase*>(aFont);
AutoPaintSetup paint(mCanvas.get(), aOptions, aPattern);
paint.mPaint.setTypeface(skiaFont->GetSkTypeface());
paint.mPaint.setTextSize(SkFloatToScalar(skiaFont->mSize));
paint.mPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
std::vector<uint16_t> indices;
std::vector<SkPoint> offsets;
indices.resize(aBuffer.mNumGlyphs);
offsets.resize(aBuffer.mNumGlyphs);
for (unsigned int i = 0; i < aBuffer.mNumGlyphs; i++) {
indices[i] = aBuffer.mGlyphs[i].mIndex;
offsets[i].fX = SkFloatToScalar(aBuffer.mGlyphs[i].mPosition.x);
offsets[i].fY = SkFloatToScalar(aBuffer.mGlyphs[i].mPosition.y);
}
mCanvas->drawPosText(&indices.front(), aBuffer.mNumGlyphs*2, &offsets.front(), paint.mPaint);
}
开发者ID:sergecodd,项目名称:FireFox-OS,代码行数:35,代码来源:DrawTargetSkia.cpp
示例5: TimeToSamplesClip
bool WaveTrack::Copy(double t0, double t1, Track **dest)
{
if (t1 < t0)
return false;
sampleCount s0, s1;
TimeToSamplesClip(t0, &s0);
TimeToSamplesClip(t1, &s1);
WaveTrack *newTrack = new WaveTrack(mDirManager);
newTrack->Init(*this);
delete newTrack->mSequence;
newTrack->mSequence = NULL;
if (!mSequence->Copy(s0, s1, &newTrack->mSequence)) {
// Error
*dest = NULL;
delete newTrack;
return false;
}
newTrack->GetEnvelope()->CopyFrom(GetEnvelope(), t0, t1);
*dest = newTrack;
MarkChanged();
return true;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:29,代码来源:WaveTrack.cpp
示例6: MarkChanged
void
DrawTargetSkia::DrawSurface(SourceSurface *aSurface,
const Rect &aDest,
const Rect &aSource,
const DrawSurfaceOptions &aSurfOptions,
const DrawOptions &aOptions)
{
if (!(aSurface->GetType() == SurfaceType::SKIA || aSurface->GetType() == SurfaceType::DATA)) {
return;
}
if (aSource.IsEmpty()) {
return;
}
MarkChanged();
SkRect destRect = RectToSkRect(aDest);
SkRect sourceRect = RectToSkRect(aSource);
TempBitmap bitmap = GetBitmapForSurface(aSurface);
AutoPaintSetup paint(mCanvas.get(), aOptions);
if (aSurfOptions.mFilter == Filter::POINT) {
paint.mPaint.setFilterBitmap(false);
}
mCanvas->drawBitmapRectToRect(bitmap.mBitmap, &sourceRect, destRect, &paint.mPaint);
}
开发者ID:MYSHLIFE,项目名称:gecko-dev,代码行数:29,代码来源:DrawTargetSkia.cpp
示例7: MarkChanged
bool WaveClip::SetSamples(samplePtr buffer, sampleFormat format,
sampleCount start, sampleCount len)
{
bool bResult = mSequence->Set(buffer, format, start, len);
MarkChanged();
return bResult;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:7,代码来源:WaveClip.cpp
示例8: MarkChanged
void
DrawTargetSkia::MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions)
{
MarkChanged();
AutoPaintSetup paint(mCanvas.get(), aOptions, aSource);
TempBitmap bitmap = GetBitmapForSurface(aMask);
if (bitmap.mBitmap.colorType() == kAlpha_8_SkColorType) {
mCanvas->drawBitmap(bitmap.mBitmap, aOffset.x, aOffset.y, &paint.mPaint);
} else {
SkPaint maskPaint;
TempBitmap tmpBitmap;
SetPaintPattern(maskPaint, SurfacePattern(aMask, ExtendMode::CLAMP), tmpBitmap);
SkMatrix transform = maskPaint.getShader()->getLocalMatrix();
transform.postTranslate(SkFloatToScalar(aOffset.x), SkFloatToScalar(aOffset.y));
maskPaint.getShader()->setLocalMatrix(transform);
SkLayerRasterizer::Builder builder;
builder.addLayer(maskPaint);
SkAutoTUnref<SkRasterizer> raster(builder.detachRasterizer());
paint.mPaint.setRasterizer(raster.get());
IntSize size = aMask->GetSize();
Rect rect = Rect(aOffset.x, aOffset.y, size.width, size.height);
mCanvas->drawRect(RectToSkRect(rect), paint.mPaint);
}
}
开发者ID:CodeSpeaker,项目名称:gecko-dev,代码行数:31,代码来源:DrawTargetSkia.cpp
示例9: SoftwareDirectories_OnDelete
static BOOL SoftwareDirectories_OnDelete(HWND hDlg)
{
int nCount;
int nSelect;
int nItem;
HWND hList = GetDlgItem(hDlg, IDC_DIR_LIST);
BOOL res;
g_bModifiedSoftwarePaths = TRUE;
nItem = ListView_GetNextItem(hList, -1, LVNI_SELECTED | LVNI_ALL);
if (nItem == -1)
return FALSE;
/* Don't delete "Append" placeholder. */
if (nItem == ListView_GetItemCount(hList) - 1)
return FALSE;
res = ListView_DeleteItem(hList, nItem);
nCount = ListView_GetItemCount(hList);
if (nCount <= 1)
return FALSE;
/* If the last item was removed, select the item above. */
if (nItem == nCount - 1)
nSelect = nCount - 2;
else
nSelect = nItem;
ListView_SetItemState(hList, nSelect, LVIS_FOCUSED | LVIS_SELECTED, LVIS_FOCUSED | LVIS_SELECTED);
MarkChanged(hDlg);
return TRUE;
}
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:35,代码来源:propertiesms.c
示例10: AKJ_ASSERT
void cTexturedQuadFactory::AddReference(cQuadInfo& info)
{
AKJ_ASSERT(info.mReferences >= 0);
if(++info.mReferences == 1)
{
MarkChanged(info);
}
}
开发者ID:ProframFiles,项目名称:FancyDraw,代码行数:8,代码来源:akjTexturedQuadFactory.cpp
示例11: TimeToSamplesClip
bool WaveClip::Clear(double t0, double t1)
{
sampleCount s0, s1;
TimeToSamplesClip(t0, &s0);
TimeToSamplesClip(t1, &s1);
if (GetSequence()->Delete(s0, s1-s0))
{
// msmeyer
//
// Delete all cutlines that are within the given area, if any.
//
// Note that when cutlines are active, two functions are used:
// Clear() and ClearAndAddCutLine(). ClearAndAddCutLine() is called
// whenever the user directly calls a command that removes some audio, e.g.
// "Cut" or "Clear" from the menu. This command takes care about recursive
// preserving of cutlines within clips. Clear() is called when internal
// operations want to remove audio. In the latter case, it is the right
// thing to just remove all cutlines within the area.
//
double clip_t0 = t0;
double clip_t1 = t1;
if (clip_t0 < GetStartTime())
clip_t0 = GetStartTime();
if (clip_t1 > GetEndTime())
clip_t1 = GetEndTime();
WaveClipList::compatibility_iterator nextIt;
for (WaveClipList::compatibility_iterator it = mCutLines.GetFirst(); it; it=nextIt)
{
nextIt = it->GetNext();
WaveClip* clip = it->GetData();
double cutlinePosition = mOffset + clip->GetOffset();
if (cutlinePosition >= t0 && cutlinePosition <= t1)
{
// This cutline is within the area, delete it
delete clip;
mCutLines.DeleteNode(it);
} else
if (cutlinePosition >= t1)
{
clip->Offset(clip_t0-clip_t1);
}
}
// Collapse envelope
GetEnvelope()->CollapseRegion(t0, t1);
if (t0 < GetStartTime())
Offset(-(GetStartTime() - t0));
MarkChanged();
return true;
}
return false;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:58,代码来源:WaveClip.cpp
示例12: MarkChanged
void
DrawTargetD2D1::ClearRect(const Rect &aRect)
{
MarkChanged();
mDC->PushAxisAlignedClip(D2DRect(aRect), D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
mDC->Clear();
mDC->PopAxisAlignedClip();
}
开发者ID:Wrichik1999,项目名称:gecko-dev,代码行数:9,代码来源:DrawTargetD2D1.cpp
示例13: WaveClip
bool WaveClip::Paste(double t0, WaveClip* other)
{
WaveClip* pastedClip;
bool clipNeedsResampling = other->mRate != mRate;
if (clipNeedsResampling)
{
// The other clip's rate is different to our's, so resample
pastedClip = new WaveClip(*other, mSequence->GetDirManager());
if (!pastedClip->Resample(mRate))
{
delete pastedClip;
return false;
}
} else
{
// No resampling needed, just use original clip without making a copy
pastedClip = other;
}
sampleCount s0;
TimeToSamplesClip(t0, &s0);
// Force sample formats to match.
if (pastedClip->mSequence->GetSampleFormat() != mSequence->GetSampleFormat())
pastedClip->ConvertToSampleFormat(mSequence->GetSampleFormat());
bool result = false;
if (mSequence->Paste(s0, pastedClip->mSequence))
{
MarkChanged();
mEnvelope->Paste((double)s0/mRate + mOffset, pastedClip->mEnvelope);
mEnvelope->RemoveUnneededPoints();
OffsetCutLines(t0, pastedClip->GetEndTime() - pastedClip->GetStartTime());
// Paste cut lines contained in pasted clip
for (WaveClipList::compatibility_iterator it = pastedClip->mCutLines.GetFirst(); it; it=it->GetNext())
{
WaveClip* cutline = it->GetData();
WaveClip* newCutLine = new WaveClip(*cutline,
mSequence->GetDirManager());
newCutLine->Offset(t0 - mOffset);
mCutLines.Append(newCutLine);
}
result = true;
}
if (clipNeedsResampling)
{
// Clip was constructed as a copy, so delete it
delete pastedClip;
}
return result;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:57,代码来源:WaveClip.cpp
示例14: MarkChanged
bool WaveTrack::AppendAlias(wxString fName, sampleCount start,
sampleCount len, int channel)
{
MarkChanged();
bool ret=mSequence->AppendAlias(fName, start, len, channel);
if(ret==true)
mEnvelope->SetTrackLen(mSequence->GetNumSamples() / mRate);
return ret;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:10,代码来源:WaveTrack.cpp
示例15: UpdateEnvelopeTrackLen
bool WaveClip::AppendCoded(wxString fName, sampleCount start,
sampleCount len, int channel, int decodeType)
{
bool result = mSequence->AppendCoded(fName, start, len, channel, decodeType);
if (result)
{
UpdateEnvelopeTrackLen();
MarkChanged();
}
return result;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:11,代码来源:WaveClip.cpp
示例16: NewSamples
bool WaveClip::Append(samplePtr buffer, sampleFormat format,
sampleCount len, unsigned int stride /* = 1 */,
XMLWriter* blockFileLog /*=NULL*/)
{
//wxLogDebug(wxT("Append: len=%i"), len);
sampleCount maxBlockSize = mSequence->GetMaxBlockSize();
sampleCount blockSize = mSequence->GetIdealAppendLen();
sampleFormat seqFormat = mSequence->GetSampleFormat();
if (!mAppendBuffer)
mAppendBuffer = NewSamples(maxBlockSize, seqFormat);
for(;;) {
if (mAppendBufferLen >= blockSize) {
bool success =
mSequence->Append(mAppendBuffer, seqFormat, blockSize,
blockFileLog);
if (!success)
return false;
memmove(mAppendBuffer,
mAppendBuffer + blockSize * SAMPLE_SIZE(seqFormat),
(mAppendBufferLen - blockSize) * SAMPLE_SIZE(seqFormat));
mAppendBufferLen -= blockSize;
blockSize = mSequence->GetIdealAppendLen();
}
if (len == 0)
break;
int toCopy = maxBlockSize - mAppendBufferLen;
if (toCopy > len)
toCopy = len;
CopySamples(buffer, format,
mAppendBuffer + mAppendBufferLen * SAMPLE_SIZE(seqFormat),
seqFormat,
toCopy,
true, // high quality
stride);
mAppendBufferLen += toCopy;
buffer += toCopy * SAMPLE_SIZE(format) * stride;
len -= toCopy;
}
UpdateEnvelopeTrackLen();
MarkChanged();
return true;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:51,代码来源:WaveClip.cpp
示例17: ProcessInitSingles
/************************\
** ProcessInitSingles *****************************************\
** **
** ProcessInitSingles takes a naked single and marks each **
** cell in the 3 associated groups as not allowing that **
** number. It also marks the groups as changed so we know **
** to check for hidden singles in that group. **
** **
** This routines marks all the groups first, then marks the **
** cells for each changed groups. **
** **
\****************************************************************/
static void ProcessInitSingles (void)
{ register unsigned char const *ucp;
register int i, t, g, t2, j;
unsigned int b;
while (SingleCnt > 2) {
for (i = 0; i < SingleCnt; i++){
t = SinglePos[i]; // Get local copy of position
b = SingleVal[i]; // Get local copy of the value
if (Gp->Grid[t] == 0) continue; // Check if we already processed this position
if (!(Gp->Grid[t] & b)) { // Check for error conditions
No_Sol = 1; SingleCnt = Changed = 0;
return;
}
SolGrid[t] = b; // Store the single in the solution grid
Gp->CellsLeft--; // mark one less empty space
Gp->Grid[t] = 0; // mark this position processed
ucp = C2Grp[t];
for (g = 0; g < 3; g++) { // loop through all 3 groups
if (Gp->Grp[*(ucp++)] & b) {
No_Sol = 1; SingleCnt = Changed = 0;
return;
}
Gp->Grp[C2Grp[t][g]] |= b; // mark the value as found in the group
SingleGroup[C2Grp[t][g]] = 1;
}
}
SingleCnt = 0;
for (i = 0; i < 27; i++)
if (SingleGroup[i]) {
SingleGroup[i] = 0;
for (j = 0; j < 9; j++) {
t2 = Group[i][j]; // get temp copy of position
b = Gp->Grp[i];
if (Gp->Grid[t2] & b) { // check if removing a possibility
Gp->Grid[t2] = Gp->Grid[t2] & ~b; // remove possibility
if (Gp->Grid[t2] == 0) { // check for error (no possibility)
No_Sol = 1; SingleCnt = 0; Changed = 0;
return;
}
if (B2V[Gp->Grid[t2]]) // Check if a naked single is found
PushSingle(t2, Gp->Grid[t2]);
MarkChanged(t2); // Mark groups as changed
}
}
}
}
}
开发者ID:Aykut-,项目名称:plb,代码行数:62,代码来源:bb_sudoku.c
注:本文中的MarkChanged函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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