本文整理汇总了C++中MEM_freeN函数的典型用法代码示例。如果您正苦于以下问题:C++ MEM_freeN函数的具体用法?C++ MEM_freeN怎么用?C++ MEM_freeN使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了MEM_freeN函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: fcm_generator_evaluate
static void fcm_generator_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime)
{
FMod_Generator *data = (FMod_Generator *)fcm->data;
/* behavior depends on mode
* NOTE: the data in its default state is fine too
*/
switch (data->mode) {
case FCM_GENERATOR_POLYNOMIAL: /* expanded polynomial expression */
{
/* we overwrite cvalue with the sum of the polynomial */
float *powers = MEM_callocN(sizeof(float) * data->arraysize, "Poly Powers");
float value = 0.0f;
unsigned int i;
/* for each x^n, precalculate value based on previous one first... this should be
* faster that calling pow() for each entry
*/
for (i = 0; i < data->arraysize; i++) {
/* first entry is x^0 = 1, otherwise, calculate based on previous */
if (i)
powers[i] = powers[i - 1] * evaltime;
else
powers[0] = 1;
}
/* for each coefficient, add to value, which we'll write to *cvalue in one go */
for (i = 0; i < data->arraysize; i++)
value += data->coefficients[i] * powers[i];
/* only if something changed, write *cvalue in one go */
if (data->poly_order) {
if (data->flag & FCM_GENERATOR_ADDITIVE)
*cvalue += value;
else
*cvalue = value;
}
/* cleanup */
if (powers)
MEM_freeN(powers);
}
break;
case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* Factorized polynomial */
{
float value = 1.0f, *cp = NULL;
unsigned int i;
/* for each coefficient pair, solve for that bracket before accumulating in value by multiplying */
for (cp = data->coefficients, i = 0; (cp) && (i < (unsigned int)data->poly_order); cp += 2, i++)
value *= (cp[0] * evaltime + cp[1]);
/* only if something changed, write *cvalue in one go */
if (data->poly_order) {
if (data->flag & FCM_GENERATOR_ADDITIVE)
*cvalue += value;
else
*cvalue = value;
}
}
break;
}
}
开发者ID:danielmarg,项目名称:blender-main,代码行数:64,代码来源:fmodifier.c
示例2: buildchar
static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo *info,
float ofsx, float ofsy, float rot, int charidx)
{
BezTriple *bezt1, *bezt2;
Nurb *nu1 = NULL, *nu2 = NULL;
float *fp, fsize, shear, x, si, co;
VFontData *vfd = NULL;
VChar *che = NULL;
int i;
vfd = vfont_get_data(bmain, which_vfont(cu, info));
if (!vfd) return;
#if 0
if (cu->selend < cu->selstart) {
if ((charidx >= (cu->selend)) && (charidx <= (cu->selstart - 2)))
sel = 1;
}
else {
if ((charidx >= (cu->selstart - 1)) && (charidx <= (cu->selend - 1)))
sel = 1;
}
#endif
/* make a copy at distance ofsx, ofsy with shear */
fsize = cu->fsize;
shear = cu->shear;
si = sinf(rot);
co = cosf(rot);
che = find_vfont_char(vfd, character);
/* Select the glyph data */
if (che)
nu1 = che->nurbsbase.first;
/* Create the character */
while (nu1) {
bezt1 = nu1->bezt;
if (bezt1) {
nu2 = (Nurb *) MEM_mallocN(sizeof(Nurb), "duplichar_nurb");
if (nu2 == NULL) break;
memcpy(nu2, nu1, sizeof(struct Nurb));
nu2->resolu = cu->resolu;
nu2->bp = NULL;
nu2->knotsu = nu2->knotsv = NULL;
nu2->flag = CU_SMOOTH;
nu2->charidx = charidx;
if (info->mat_nr > 0) {
nu2->mat_nr = info->mat_nr - 1;
}
else {
nu2->mat_nr = 0;
}
/* nu2->trim.first = 0; */
/* nu2->trim.last = 0; */
i = nu2->pntsu;
bezt2 = (BezTriple *)MEM_mallocN(i * sizeof(BezTriple), "duplichar_bezt2");
if (bezt2 == NULL) {
MEM_freeN(nu2);
break;
}
memcpy(bezt2, bezt1, i * sizeof(struct BezTriple));
nu2->bezt = bezt2;
if (shear != 0.0f) {
bezt2 = nu2->bezt;
for (i = nu2->pntsu; i > 0; i--) {
bezt2->vec[0][0] += shear * bezt2->vec[0][1];
bezt2->vec[1][0] += shear * bezt2->vec[1][1];
bezt2->vec[2][0] += shear * bezt2->vec[2][1];
bezt2++;
}
}
if (rot != 0.0f) {
bezt2 = nu2->bezt;
for (i = nu2->pntsu; i > 0; i--) {
fp = bezt2->vec[0];
x = fp[0];
fp[0] = co * x + si * fp[1];
fp[1] = -si * x + co * fp[1];
x = fp[3];
fp[3] = co * x + si * fp[4];
fp[4] = -si * x + co * fp[4];
x = fp[6];
fp[6] = co * x + si * fp[7];
fp[7] = -si * x + co * fp[7];
bezt2++;
}
}
bezt2 = nu2->bezt;
if (info->flag & CU_CHINFO_SMALLCAPS_CHECK) {
const float sca = cu->smallcaps_scale;
for (i = nu2->pntsu; i > 0; i--) {
fp = bezt2->vec[0];
//.........这里部分代码省略.........
开发者ID:Eibriel,项目名称:kiriblender,代码行数:101,代码来源:font.c
示例3: wm_file_write
/**
* \see #wm_homefile_write_exec wraps #BLO_write_file in a similar way.
*/
int wm_file_write(bContext *C, const char *filepath, int fileflags, ReportList *reports)
{
Library *li;
int len;
int *thumb = NULL;
ImBuf *ibuf_thumb = NULL;
len = strlen(filepath);
if (len == 0) {
BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
return -1;
}
if (len >= FILE_MAX) {
BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
return -1;
}
/* Check if file write permission is ok */
if (BLI_exists(filepath) && !BLI_file_is_writable(filepath)) {
BKE_reportf(reports, RPT_ERROR, "Cannot save blend file, path '%s' is not writable", filepath);
return -1;
}
/* note: used to replace the file extension (to ensure '.blend'),
* no need to now because the operator ensures,
* its handy for scripts to save to a predefined name without blender editing it */
/* send the OnSave event */
for (li = G.main->library.first; li; li = li->id.next) {
if (BLI_path_cmp(li->filepath, filepath) == 0) {
BKE_reportf(reports, RPT_ERROR, "Cannot overwrite used library '%.240s'", filepath);
return -1;
}
}
/* blend file thumbnail */
/* save before exit_editmode, otherwise derivedmeshes for shared data corrupt #27765) */
if ((U.flag & USER_SAVE_PREVIEWS) && BLI_thread_is_main()) {
ibuf_thumb = blend_file_thumb(CTX_data_scene(C), CTX_wm_screen(C), &thumb);
}
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
/* operator now handles overwrite checks */
if (G.fileflags & G_AUTOPACK) {
packAll(G.main, reports, false);
}
/* don't forget not to return without! */
WM_cursor_wait(1);
ED_editors_flush_edits(C, false);
fileflags |= G_FILE_HISTORY; /* write file history */
/* first time saving */
/* XXX temp solution to solve bug, real fix coming (ton) */
if ((G.main->name[0] == '\0') && !(fileflags & G_FILE_SAVE_COPY)) {
BLI_strncpy(G.main->name, filepath, sizeof(G.main->name));
}
/* XXX temp solution to solve bug, real fix coming (ton) */
G.main->recovered = 0;
if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) {
if (!(fileflags & G_FILE_SAVE_COPY)) {
G.relbase_valid = 1;
BLI_strncpy(G.main->name, filepath, sizeof(G.main->name)); /* is guaranteed current file */
G.save_over = 1; /* disable untitled.blend convention */
}
BKE_BIT_TEST_SET(G.fileflags, fileflags & G_FILE_COMPRESS, G_FILE_COMPRESS);
BKE_BIT_TEST_SET(G.fileflags, fileflags & G_FILE_AUTOPLAY, G_FILE_AUTOPLAY);
/* prevent background mode scripts from clobbering history */
if (!G.background) {
write_history();
}
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST);
/* run this function after because the file cant be written before the blend is */
if (ibuf_thumb) {
IMB_thumb_delete(filepath, THB_FAIL); /* without this a failed thumb overrides */
ibuf_thumb = IMB_thumb_create(filepath, THB_LARGE, THB_SOURCE_BLEND, ibuf_thumb);
IMB_freeImBuf(ibuf_thumb);
}
if (thumb) MEM_freeN(thumb);
}
else {
if (ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
if (thumb) MEM_freeN(thumb);
//.........这里部分代码省略.........
开发者ID:shyamalschandra,项目名称:blender_2.75a,代码行数:101,代码来源:wm_files.c
示例4: bli_builddir
/**
* Scans the directory named *dirname and appends entries for its contents to files.
*/
static void bli_builddir(struct BuildDirCtx *dir_ctx, const char *dirname)
{
struct ListBase dirbase = {NULL, NULL};
int newnum = 0;
DIR *dir;
if ((dir = opendir(dirname)) != NULL) {
const struct dirent *fname;
while ((fname = readdir(dir)) != NULL) {
struct dirlink * const dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
if (dlink != NULL) {
dlink->name = BLI_strdup(fname->d_name);
BLI_addhead(&dirbase, dlink);
newnum++;
}
}
if (newnum) {
if (dir_ctx->files) {
void * const tmp = MEM_reallocN(dir_ctx->files, (dir_ctx->nrfiles + newnum) * sizeof(struct direntry));
if (tmp) {
dir_ctx->files = (struct direntry *)tmp;
}
else { /* realloc fail */
MEM_freeN(dir_ctx->files);
dir_ctx->files = NULL;
}
}
if (dir_ctx->files == NULL)
dir_ctx->files = (struct direntry *)MEM_mallocN(newnum * sizeof(struct direntry), __func__);
if (dir_ctx->files) {
struct dirlink * dlink = (struct dirlink *) dirbase.first;
struct direntry *file = &dir_ctx->files[dir_ctx->nrfiles];
while (dlink) {
char fullname[PATH_MAX];
memset(file, 0, sizeof(struct direntry));
file->relname = dlink->name;
file->path = BLI_strdupcat(dirname, dlink->name);
BLI_join_dirfile(fullname, sizeof(fullname), dirname, dlink->name);
if (BLI_stat(fullname, &file->s) != -1) {
file->type = file->s.st_mode;
}
file->flags = 0;
dir_ctx->nrfiles++;
file++;
dlink = dlink->next;
}
}
else {
printf("Couldn't get memory for dir\n");
exit(1);
}
BLI_freelist(&dirbase);
if (dir_ctx->files) {
qsort(dir_ctx->files, dir_ctx->nrfiles, sizeof(struct direntry), (int (*)(const void *, const void *))bli_compare);
}
}
else {
printf("%s empty directory\n", dirname);
}
closedir(dir);
}
else {
printf("%s non-existent directory\n", dirname);
}
}
开发者ID:akonneker,项目名称:blensor,代码行数:73,代码来源:storage.c
示例5: DM_to_bmesh_ex
/**
* The main function for copying DerivedMesh data into BMesh.
*
* \note The mesh may already have geometry. see 'is_init'
*/
void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm, const bool calc_face_normal)
{
MVert *mv, *mvert;
MEdge *me, *medge;
MPoly /* *mpoly, */ /* UNUSED */ *mp;
MLoop *mloop;
BMVert *v, **vtable;
BMEdge *e, **etable;
float (*face_normals)[3];
BMFace *f;
int i, j, totvert, totedge /* , totface */ /* UNUSED */ ;
bool is_init = (bm->totvert == 0) && (bm->totedge == 0) && (bm->totface == 0);
bool is_cddm = (dm->type == DM_TYPE_CDDM); /* duplicate the arrays for non cddm */
char has_orig_htype = 0;
int cd_vert_bweight_offset;
int cd_edge_bweight_offset;
int cd_edge_crease_offset;
if (is_init == false) {
/* check if we have an origflag */
has_orig_htype |= CustomData_has_layer(&bm->vdata, CD_ORIGINDEX) ? BM_VERT : 0;
has_orig_htype |= CustomData_has_layer(&bm->edata, CD_ORIGINDEX) ? BM_EDGE : 0;
has_orig_htype |= CustomData_has_layer(&bm->pdata, CD_ORIGINDEX) ? BM_FACE : 0;
}
/*merge custom data layout*/
CustomData_bmesh_merge(&dm->vertData, &bm->vdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_VERT);
CustomData_bmesh_merge(&dm->edgeData, &bm->edata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_EDGE);
CustomData_bmesh_merge(&dm->loopData, &bm->ldata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_LOOP);
CustomData_bmesh_merge(&dm->polyData, &bm->pdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_FACE);
if (is_init) {
BM_mesh_cd_flag_apply(bm, dm->cd_flag);
}
cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
/* totface = dm->getNumPolys(dm); */ /* UNUSED */
vtable = MEM_mallocN(sizeof(*vtable) * totvert, __func__);
etable = MEM_mallocN(sizeof(*etable) * totedge, __func__);
/*do verts*/
mv = mvert = is_cddm ? dm->getVertArray(dm) : dm->dupVertArray(dm);
for (i = 0; i < totvert; i++, mv++) {
v = BM_vert_create(bm, mv->co, NULL, BM_CREATE_SKIP_CD);
normal_short_to_float_v3(v->no, mv->no);
v->head.hflag = BM_vert_flag_from_mflag(mv->flag);
BM_elem_index_set(v, i); /* set_inline */
CustomData_to_bmesh_block(&dm->vertData, &bm->vdata, i, &v->head.data, true);
vtable[i] = v;
/* add bevel weight */
if (cd_vert_bweight_offset != -1) BM_ELEM_CD_SET_FLOAT(v, cd_vert_bweight_offset, (float)mv->bweight / 255.0f);
if (UNLIKELY(has_orig_htype & BM_VERT)) {
int *orig_index = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_ORIGINDEX);
*orig_index = ORIGINDEX_NONE;
}
}
if (!is_cddm) MEM_freeN(mvert);
if (is_init) bm->elem_index_dirty &= ~BM_VERT;
/*do edges*/
me = medge = is_cddm ? dm->getEdgeArray(dm) : dm->dupEdgeArray(dm);
for (i = 0; i < totedge; i++, me++) {
//BLI_assert(BM_edge_exists(vtable[me->v1], vtable[me->v2]) == NULL);
e = BM_edge_create(bm, vtable[me->v1], vtable[me->v2], NULL, BM_CREATE_SKIP_CD);
e->head.hflag = BM_edge_flag_from_mflag(me->flag);
BM_elem_index_set(e, i); /* set_inline */
CustomData_to_bmesh_block(&dm->edgeData, &bm->edata, i, &e->head.data, true);
etable[i] = e;
if (cd_edge_bweight_offset != -1) BM_ELEM_CD_SET_FLOAT(e, cd_edge_bweight_offset, (float)me->bweight / 255.0f);
if (cd_edge_crease_offset != -1) BM_ELEM_CD_SET_FLOAT(e, cd_edge_crease_offset, (float)me->crease / 255.0f);
if (UNLIKELY(has_orig_htype & BM_EDGE)) {
int *orig_index = CustomData_bmesh_get(&bm->edata, e->head.data, CD_ORIGINDEX);
*orig_index = ORIGINDEX_NONE;
}
}
if (!is_cddm) MEM_freeN(medge);
if (is_init) bm->elem_index_dirty &= ~BM_EDGE;
/* do faces */
/* note: i_alt is aligned with bmesh faces which may not always align with mpolys */
mp = dm->getPolyArray(dm);
//.........这里部分代码省略.........
开发者ID:SuriyaaKudoIsc,项目名称:blender-git,代码行数:101,代码来源:modifiers_bmesh.c
示例6: BKE_scene_free
/* do not free scene itself */
void BKE_scene_free(Scene *sce)
{
Base *base;
SceneRenderLayer *srl;
/* check all sequences */
BKE_sequencer_clear_scene_in_allseqs(G.main, sce);
base = sce->base.first;
while (base) {
base->object->id.us--;
base = base->next;
}
/* do not free objects! */
if (sce->gpd) {
#if 0 /* removed since this can be invalid memory when freeing everything */
/* since the grease pencil data is freed before the scene.
* since grease pencil data is not (yet?), shared between objects
* its probably safe not to do this, some save and reload will free this. */
sce->gpd->id.us--;
#endif
sce->gpd = NULL;
}
BLI_freelistN(&sce->base);
BKE_sequencer_editing_free(sce);
BKE_free_animdata((ID *)sce);
BKE_keyingsets_free(&sce->keyingsets);
if (sce->rigidbody_world)
BKE_rigidbody_free_world(sce->rigidbody_world);
if (sce->r.avicodecdata) {
free_avicodecdata(sce->r.avicodecdata);
MEM_freeN(sce->r.avicodecdata);
sce->r.avicodecdata = NULL;
}
if (sce->r.qtcodecdata) {
free_qtcodecdata(sce->r.qtcodecdata);
MEM_freeN(sce->r.qtcodecdata);
sce->r.qtcodecdata = NULL;
}
if (sce->r.ffcodecdata.properties) {
IDP_FreeProperty(sce->r.ffcodecdata.properties);
MEM_freeN(sce->r.ffcodecdata.properties);
sce->r.ffcodecdata.properties = NULL;
}
for (srl = sce->r.layers.first; srl; srl = srl->next) {
BKE_freestyle_config_free(&srl->freestyleConfig);
}
BLI_freelistN(&sce->markers);
BLI_freelistN(&sce->transform_spaces);
BLI_freelistN(&sce->r.layers);
if (sce->toolsettings) {
if (sce->toolsettings->vpaint) {
BKE_paint_free(&sce->toolsettings->vpaint->paint);
MEM_freeN(sce->toolsettings->vpaint);
}
if (sce->toolsettings->wpaint) {
BKE_paint_free(&sce->toolsettings->wpaint->paint);
MEM_freeN(sce->toolsettings->wpaint);
}
if (sce->toolsettings->sculpt) {
BKE_paint_free(&sce->toolsettings->sculpt->paint);
MEM_freeN(sce->toolsettings->sculpt);
}
if (sce->toolsettings->uvsculpt) {
BKE_paint_free(&sce->toolsettings->uvsculpt->paint);
MEM_freeN(sce->toolsettings->uvsculpt);
}
BKE_paint_free(&sce->toolsettings->imapaint.paint);
MEM_freeN(sce->toolsettings);
sce->toolsettings = NULL;
}
DAG_scene_free(sce);
if (sce->nodetree) {
ntreeFreeTree(sce->nodetree);
MEM_freeN(sce->nodetree);
}
if (sce->stats)
MEM_freeN(sce->stats);
if (sce->fps_info)
MEM_freeN(sce->fps_info);
sound_destroy_scene(sce);
BKE_color_managed_view_settings_free(&sce->view_settings);
}
开发者ID:silkentrance,项目名称:blender,代码行数:98,代码来源:scene.c
示例7: curvemap_reset
void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset, int slope)
{
if(cuma->curve)
MEM_freeN(cuma->curve);
switch(preset) {
case CURVE_PRESET_LINE: cuma->totpoint= 2; break;
case CURVE_PRESET_SHARP: cuma->totpoint= 4; break;
case CURVE_PRESET_SMOOTH: cuma->totpoint= 4; break;
case CURVE_PRESET_MAX: cuma->totpoint= 2; break;
case CURVE_PRESET_MID9: cuma->totpoint= 9; break;
case CURVE_PRESET_ROUND: cuma->totpoint= 4; break;
case CURVE_PRESET_ROOT: cuma->totpoint= 4; break;
}
cuma->curve= MEM_callocN(cuma->totpoint*sizeof(CurveMapPoint), "curve points");
switch(preset) {
case CURVE_PRESET_LINE:
cuma->curve[0].x= clipr->xmin;
cuma->curve[0].y= clipr->ymax;
cuma->curve[0].flag= 0;
cuma->curve[1].x= clipr->xmax;
cuma->curve[1].y= clipr->ymin;
cuma->curve[1].flag= 0;
break;
case CURVE_PRESET_SHARP:
cuma->curve[0].x= 0;
cuma->curve[0].y= 1;
cuma->curve[1].x= 0.25;
cuma->curve[1].y= 0.50;
cuma->curve[2].x= 0.75;
cuma->curve[2].y= 0.04;
cuma->curve[3].x= 1;
cuma->curve[3].y= 0;
break;
case CURVE_PRESET_SMOOTH:
cuma->curve[0].x= 0;
cuma->curve[0].y= 1;
cuma->curve[1].x= 0.25;
cuma->curve[1].y= 0.94;
cuma->curve[2].x= 0.75;
cuma->curve[2].y= 0.06;
cuma->curve[3].x= 1;
cuma->curve[3].y= 0;
break;
case CURVE_PRESET_MAX:
cuma->curve[0].x= 0;
cuma->curve[0].y= 1;
cuma->curve[1].x= 1;
cuma->curve[1].y= 1;
break;
case CURVE_PRESET_MID9:
{
int i;
for (i=0; i < cuma->totpoint; i++)
{
cuma->curve[i].x= i / ((float)cuma->totpoint-1);
cuma->curve[i].y= 0.5;
}
}
break;
case CURVE_PRESET_ROUND:
cuma->curve[0].x= 0;
cuma->curve[0].y= 1;
cuma->curve[1].x= 0.5;
cuma->curve[1].y= 0.90;
cuma->curve[2].x= 0.86;
cuma->curve[2].y= 0.5;
cuma->curve[3].x= 1;
cuma->curve[3].y= 0;
break;
case CURVE_PRESET_ROOT:
cuma->curve[0].x= 0;
cuma->curve[0].y= 1;
cuma->curve[1].x= 0.25;
cuma->curve[1].y= 0.95;
cuma->curve[2].x= 0.75;
cuma->curve[2].y= 0.44;
cuma->curve[3].x= 1;
cuma->curve[3].y= 0;
break;
}
/* mirror curve in x direction to have positive slope
* rather than default negative slope */
if (slope == CURVEMAP_SLOPE_POSITIVE) {
int i, last=cuma->totpoint-1;
CurveMapPoint *newpoints= MEM_dupallocN(cuma->curve);
for (i=0; i<cuma->totpoint; i++) {
newpoints[i].y = cuma->curve[last-i].y;
}
MEM_freeN(cuma->curve);
cuma->curve = newpoints;
}
if(cuma->table) {
MEM_freeN(cuma->table);
//.........这里部分代码省略.........
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:101,代码来源:colortools.c
示例8: curvemap_make_table
/* only creates a table for a single channel in CurveMapping */
static void curvemap_make_table(CurveMap *cuma, rctf *clipr)
{
CurveMapPoint *cmp= cuma->curve;
BezTriple *bezt;
float *fp, *allpoints, *lastpoint, curf, range;
int a, totpoint;
if(cuma->curve==NULL) return;
/* default rect also is table range */
cuma->mintable= clipr->xmin;
cuma->maxtable= clipr->xmax;
/* hrmf... we now rely on blender ipo beziers, these are more advanced */
bezt= MEM_callocN(cuma->totpoint*sizeof(BezTriple), "beztarr");
for(a=0; a<cuma->totpoint; a++) {
cuma->mintable= MIN2(cuma->mintable, cmp[a].x);
cuma->maxtable= MAX2(cuma->maxtable, cmp[a].x);
bezt[a].vec[1][0]= cmp[a].x;
bezt[a].vec[1][1]= cmp[a].y;
if(cmp[a].flag & CUMA_VECTOR)
bezt[a].h1= bezt[a].h2= HD_VECT;
else
bezt[a].h1= bezt[a].h2= HD_AUTO;
}
for(a=0; a<cuma->totpoint; a++) {
if(a==0)
calchandle_curvemap(bezt, NULL, bezt+1, 0);
else if(a==cuma->totpoint-1)
calchandle_curvemap(bezt+a, bezt+a-1, NULL, 0);
else
calchandle_curvemap(bezt+a, bezt+a-1, bezt+a+1, 0);
}
/* first and last handle need correction, instead of pointing to center of next/prev,
we let it point to the closest handle */
if(cuma->totpoint>2) {
float hlen, nlen, vec[3];
if(bezt[0].h2==HD_AUTO) {
hlen= len_v3v3(bezt[0].vec[1], bezt[0].vec[2]); /* original handle length */
/* clip handle point */
VECCOPY(vec, bezt[1].vec[0]);
if(vec[0] < bezt[0].vec[1][0])
vec[0]= bezt[0].vec[1][0];
sub_v3_v3(vec, bezt[0].vec[1]);
nlen= len_v3(vec);
if(nlen>FLT_EPSILON) {
mul_v3_fl(vec, hlen/nlen);
add_v3_v3v3(bezt[0].vec[2], vec, bezt[0].vec[1]);
sub_v3_v3v3(bezt[0].vec[0], bezt[0].vec[1], vec);
}
}
a= cuma->totpoint-1;
if(bezt[a].h2==HD_AUTO) {
hlen= len_v3v3(bezt[a].vec[1], bezt[a].vec[0]); /* original handle length */
/* clip handle point */
VECCOPY(vec, bezt[a-1].vec[2]);
if(vec[0] > bezt[a].vec[1][0])
vec[0]= bezt[a].vec[1][0];
sub_v3_v3(vec, bezt[a].vec[1]);
nlen= len_v3(vec);
if(nlen>FLT_EPSILON) {
mul_v3_fl(vec, hlen/nlen);
add_v3_v3v3(bezt[a].vec[0], vec, bezt[a].vec[1]);
sub_v3_v3v3(bezt[a].vec[2], bezt[a].vec[1], vec);
}
}
}
/* make the bezier curve */
if(cuma->table)
MEM_freeN(cuma->table);
totpoint= (cuma->totpoint-1)*CM_RESOL;
fp= allpoints= MEM_callocN(totpoint*2*sizeof(float), "table");
for(a=0; a<cuma->totpoint-1; a++, fp += 2*CM_RESOL) {
correct_bezpart(bezt[a].vec[1], bezt[a].vec[2], bezt[a+1].vec[0], bezt[a+1].vec[1]);
forward_diff_bezier(bezt[a].vec[1][0], bezt[a].vec[2][0], bezt[a+1].vec[0][0], bezt[a+1].vec[1][0], fp, CM_RESOL-1, 2*sizeof(float));
forward_diff_bezier(bezt[a].vec[1][1], bezt[a].vec[2][1], bezt[a+1].vec[0][1], bezt[a+1].vec[1][1], fp+1, CM_RESOL-1, 2*sizeof(float));
}
/* store first and last handle for extrapolation, unit length */
cuma->ext_in[0]= bezt[0].vec[0][0] - bezt[0].vec[1][0];
cuma->ext_in[1]= bezt[0].vec[0][1] - bezt[0].vec[1][1];
range= sqrt(cuma->ext_in[0]*cuma->ext_in[0] + cuma->ext_in[1]*cuma->ext_in[1]);
cuma->ext_in[0]/= range;
cuma->ext_in[1]/= range;
a= cuma->totpoint-1;
cuma->ext_out[0]= bezt[a].vec[1][0] - bezt[a].vec[2][0];
cuma->ext_out[1]= bezt[a].vec[1][1] - bezt[a].vec[2][1];
range= sqrt(cuma->ext_out[0]*cuma->ext_out[0] + cuma->ext_out[1]*cuma->ext_out[1]);
cuma->ext_out[0]/= range;
//.........这里部分代码省略.........
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:101,代码来源:colortools.c
示例9: convert_include
//.........这里部分代码省略.........
fprintf(stderr, "File '%s' contains struct we cant parse \"%s\"\n", filename, md1);
return 1;
}
structpoin = add_struct(strct);
sp = structpoin + 2;
if (debugSDNA > 1) printf("\t|\t|-- detected struct %s\n", types[strct]);
/* first lets make it all nice strings */
md1 = md + 1;
while (*md1 != '}') {
if (md1 > mainend) break;
if (*md1 == ',' || *md1 == ' ') *md1 = 0;
md1++;
}
/* read types and names until first character that is not '}' */
md1 = md + 1;
while (*md1 != '}') {
if (md1 > mainend) break;
/* skip when it says 'struct' or 'unsigned' or 'const' */
if (*md1) {
if (strncmp(md1, "struct", 6) == 0) md1 += 7;
if (strncmp(md1, "unsigned", 8) == 0) md1 += 9;
if (strncmp(md1, "const", 5) == 0) md1 += 6;
/* we've got a type! */
type = add_type(md1, 0);
if (type == -1) {
fprintf(stderr, "File '%s' contains struct we can't parse \"%s\"\n", filename, md1);
return 1;
}
if (debugSDNA > 1) printf("\t|\t|\tfound type %s (", md1);
md1 += strlen(md1);
/* read until ';' */
while (*md1 != ';') {
if (md1 > mainend) break;
if (*md1) {
/* We've got a name. slen needs
* correction for function
* pointers! */
slen = (int) strlen(md1);
if (md1[slen - 1] == ';') {
md1[slen - 1] = 0;
name = add_name(md1);
slen += additional_slen_offset;
sp[0] = type;
sp[1] = name;
if ((debugSDNA > 1) && (names[name] != NULL)) printf("%s |", names[name]);
structpoin[1]++;
sp += 2;
md1 += slen;
break;
}
name = add_name(md1);
slen += additional_slen_offset;
sp[0] = type;
sp[1] = name;
if ((debugSDNA > 1) && (names[name] != NULL)) printf("%s ||", names[name]);
structpoin[1]++;
sp += 2;
md1 += slen;
}
md1++;
}
if (debugSDNA > 1) printf(")\n");
}
md1++;
}
}
}
}
count++;
md++;
}
MEM_freeN(maindata);
return 0;
}
开发者ID:Ichthyostega,项目名称:blender,代码行数:101,代码来源:makesdna.c
示例10: make_structDNA
//.........这里部分代码省略.........
cp = names[nr_names - 1];
cp += strlen(names[nr_names - 1]) + 1; /* +1: null-terminator */
len = (intptr_t) (cp - (char *) names[0]);
len = (len + 3) & ~3;
dna_write(file, names[0], len);
/* write TYPES */
dna_write(file, "TYPE", 4);
len = nr_types;
dna_write(file, &len, 4);
/* calculate datablock size */
cp = types[nr_types - 1];
cp += strlen(types[nr_types - 1]) + 1; /* +1: null-terminator */
len = (intptr_t) (cp - (char *) types[0]);
len = (len + 3) & ~3;
dna_write(file, types[0], len);
/* WRITE TYPELENGTHS */
dna_write(file, "TLEN", 4);
len = 2 * nr_types;
if (nr_types & 1) len += 2;
dna_write(file, typelens_native, len);
/* WRITE STRUCTS */
dna_write(file, "STRC", 4);
len = nr_structs;
dna_write(file, &len, 4);
/* calc datablock size */
sp = structs[nr_structs - 1];
sp += 2 + 2 * (sp[1]);
len = (intptr_t) ((char *) sp - (char *) structs[0]);
len = (len + 3) & ~3;
dna_write(file, structs[0], len);
/* a simple dna padding test */
if (0) {
FILE *fp;
int a;
fp = fopen("padding.c", "w");
if (fp == NULL) {
/* pass */
}
else {
/* add all include files defined in the global array */
for (i = 0; *(includefiles[i]) != '\0'; i++) {
fprintf(fp, "#include \"%s%s\"\n", baseDirectory, includefiles[i]);
}
fprintf(fp, "main() {\n");
sp = typelens_native;
sp += firststruct;
for (a = firststruct; a < nr_types; a++, sp++) {
if (*sp) {
fprintf(fp, "\tif (sizeof(struct %s) - %d) printf(\"ALIGN ERROR:", types[a], *sp);
fprintf(fp, "%%d %s %d ", types[a], *sp);
fprintf(fp, "\\n\", sizeof(struct %s) - %d);\n", types[a], *sp);
}
}
fprintf(fp, "}\n");
fclose(fp);
}
}
/* end end padding test */
}
/* write a simple enum with all structs offsets,
* should only be accessed via SDNA_TYPE_FROM_STRUCT macro */
{
fprintf(file_offsets, "#define SDNA_TYPE_FROM_STRUCT(id) _SDNA_TYPE_##id\n");
fprintf(file_offsets, "enum {\n");
for (i = 0; i < nr_structs; i++) {
const short *structpoin = structs[i];
const int structtype = structpoin[0];
fprintf(file_offsets, "\t_SDNA_TYPE_%s = %d,\n", types[structtype], i);
}
fprintf(file_offsets, "\tSDNA_TYPE_MAX = %d,\n", nr_structs);
fprintf(file_offsets, "};\n");
}
MEM_freeN(namedata);
MEM_freeN(typedata);
MEM_freeN(structdata);
MEM_freeN(names);
MEM_freeN(types);
MEM_freeN(typelens_native);
MEM_freeN(typelens_32);
MEM_freeN(typelens_64);
MEM_freeN(structs);
if (debugSDNA > 0) printf("done.\n");
return(0);
}
开发者ID:Ichthyostega,项目名称:blender,代码行数:101,代码来源:makesdna.c
示例11: preprocess_include
static int preprocess_include(char *maindata, int len)
{
int a, newlen, comment = 0;
char *cp, *temp, *md;
/* note: len + 1, last character is a dummy to prevent
* comparisons using uninitialized memory */
temp = MEM_mallocN(len + 1, "preprocess_include");
temp[len] = ' ';
memcpy(temp, maindata, len);
/* remove all c++ comments */
/* replace all enters/tabs/etc with spaces */
cp = temp;
a = len;
comment = 0;
while (a--) {
if (cp[0] == '/' && cp[1] == '/') {
comment = 1;
}
else if (*cp == '\n') {
comment = 0;
}
if (comment || *cp < 32 || *cp > 128) *cp = 32;
cp++;
}
/* data from temp copy to maindata, remove comments and double spaces */
cp = temp;
md = maindata;
newlen = 0;
comment = 0;
a = len;
while (a--) {
if (cp[0] == '/' && cp[1] == '*') {
comment = 1;
cp[0] = cp[1] = 32;
}
if (cp[0] == '*' && cp[1] == '/') {
comment = 0;
cp[0] = cp[1] = 32;
}
/* do not copy when: */
if (comment) {
/* pass */
}
else if (cp[0] == ' ' && cp[1] == ' ') {
/* pass */
}
else if (cp[-1] == '*' && cp[0] == ' ') {
/* pointers with a space */
} /* skip special keywords */
else if (strncmp("DNA_DEPRECATED", cp, 14) == 0) {
/* single values are skipped already, so decrement 1 less */
a -= 13;
cp += 13;
}
else {
md[0] = cp[0];
md++;
newlen++;
}
cp++;
}
MEM_freeN(temp);
return newlen;
}
开发者ID:Ichthyostega,项目名称:blender,代码行数:72,代码来源:makesdna.c
示例12: find_nearest_diff_point
static int find_nearest_diff_point(const bContext *C, Mask *mask, const float normal_co[2], int threshold, int feather,
MaskLayer **masklay_r, MaskSpline **spline_r, MaskSplinePoint **point_r,
float *u_r, float tangent[2],
const short use_deform)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
MaskLayer *masklay, *point_masklay;
MaskSpline *point_spline;
MaskSplinePoint *point = NULL;
float dist = FLT_MAX, co[2];
int width, height;
float u;
float scalex, scaley;
ED_mask_get_size(sa, &width, &height);
ED_mask_pixelspace_factor(sa, ar, &scalex, &scaley);
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
MaskSplinePoint *cur_point;
for (i = 0, cur_point = use_deform ? spline->points_deform : spline->points;
i < spline->tot_point;
i++, cur_point++)
{
float *diff_points;
unsigned int tot_diff_point;
diff_points = BKE_mask_point_segment_diff_with_resolution(spline, cur_point, width, height,
&tot_diff_point);
if (diff_points) {
int j, tot_point;
unsigned int tot_feather_point;
float *feather_points = NULL, *points;
if (feather) {
feather_points = BKE_mask_point_segment_feather_diff_with_resolution(spline, cur_point,
width, height,
&tot_feather_point);
points = feather_points;
tot_point = tot_feather_point;
}
else {
points = diff_points;
tot_point = tot_diff_point;
}
for (j = 0; j < tot_point - 1; j++) {
float cur_dist, a[2], b[2];
a[0] = points[2 * j] * scalex;
a[1] = points[2 * j + 1] * scaley;
b[0] = points[2 * j + 2] * scalex;
b[1] = points[2 * j + 3] * scaley;
cur_dist = dist_to_line_segment_v2(co, a, b);
if (cur_dist < dist) {
if (tangent)
sub_v2_v2v2(tangent, &diff_points[2 * j + 2], &diff_points[2 * j]);
point_masklay = masklay;
point_spline = spline;
point = use_deform ? &spline->points[(cur_point - spline->points_deform)] : cur_point;
dist = cur_dist;
u = (float)j / tot_point;
}
}
if (feather_points)
MEM_freeN(feather_points);
MEM_freeN(diff_points);
}
}
}
}
if (point && dist < threshold) {
if (masklay_r)
*masklay_r = point_masklay;
if (spline_r)
*spline_r = point_spline;
//.........这里部分代码省略.........
开发者ID:danielmarg,项目名称:blender-main,代码行数:101,代码来源:mask_add.c
示例13: clip_delete_track
void clip_delete_track(bContext *C, MovieClip *clip, MovieTrackingTrack *track)
{
MovieTracking *tracking = &clip->tracking;
MovieTrackingStabilization *stab = &tracking->stabilization;
MovieTrackingTrack *act_track = BKE_tracking_track_get_active(tracking);
MovieTrackingPlaneTrack *plane_track, *next_plane_track;
ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking);
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
bool has_bundle = false, update_stab = false;
char track_name_escaped[MAX_NAME], prefix[MAX_NAME * 2];
if (track == act_track)
tracking->act_track = NULL;
if (track == stab->rot_track) {
stab->rot_track = NULL;
update_stab = true;
}
/* handle reconstruction display in 3d viewport */
if (track->flag & TRACK_HAS_BUNDLE)
has_bundle = true;
/* Make sure no plane will use freed track */
for (plane_track = plane_tracks_base->first;
plane_track;
plane_track = next_plane_track)
{
bool found = false;
int i;
next_plane_track = plane_track->next;
for (i = 0; i < plane_track->point_tracksnr; i++) {
if (plane_track->point_tracks[i] == track) {
found = true;
break;
}
}
if (!found) {
continue;
}
if (plane_track->point_tracksnr > 4) {
int track_index;
MovieTrackingTrack **new_point_tracks;
new_point_tracks = MEM_mallocN(sizeof(*new_point_tracks) * plane_track->point_tracksnr,
"new point tracks array");
for (i = 0, track_index = 0; i < plane_track->point_tracksnr; i++) {
if (plane_track->point_tracks[i] != track) {
new_point_tracks[track_index++] = plane_track->point_tracks[i];
}
}
MEM_freeN(plane_track->point_tracks);
plane_track->point_tracks = new_point_tracks;
plane_track->point_tracksnr--;
}
else {
/* Delete planes with less than 3 point tracks in it. */
BKE_tracking_plane_track_free(plane_track);
BLI_freelinkN(plane_tracks_base, plane_track);
}
}
/* Delete f-curves associated with the track (such as weight, i.e.) */
BLI_strescape(track_name_escaped, track->name, sizeof(track_name_escaped));
BLI_snprintf(prefix, sizeof(prefix), "tracks[\"%s\"]", track_name_escaped);
BKE_animdata_fix_paths_remove(&clip->id, prefix);
BKE_tracking_track_free(track);
BLI_freelinkN(tracksbase, track);
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
if (update_stab) {
tracking->stabilization.ok = false;
WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip);
}
DAG_id_tag_update(&clip->id, 0);
if (has_bundle)
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL);
}
开发者ID:SuriyaaKudoIsc,项目名称:blender-git,代码行数:89,代码来源:clip_utils.c
示例14: BKE_free_ocean_cache
void BKE_free_ocean_cache(struct OceanCache *och)
{
if (!och) return;
MEM_freeN(och);
}
开发者ID:akonneker,项目名称:blensor,代码行数:6,代码来源:ocean.c
示例15: scopes_update
void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management)
{
int x, y, c;
unsigned int n, nl;
double div, divl;
float *rf=NULL;
unsigned char *rc=NULL;
unsigned int *bin_r, *bin_g, *bin_b, *bin_lum;
int savedlines, saveline;
float rgb[3], ycc[3], luma;
int ycc_mode=-1;
const short is_float = (ibuf->rect_float != NULL);
if (ibuf->rect==NULL && ibuf->rect_float==NULL) return;
if (scopes->ok == 1 ) return;
if (scopes->hist.ymax == 0.f) scopes->hist.ymax = 1.f;
/* hmmmm */
if (!(ELEM(ibuf->channels, 3, 4))) return;
scopes->hist.channels = 3;
scopes->hist.x_resolution = 256;
switch (scopes->wavefrm_mode) {
case SCOPES_WAVEFRM_RGB:
ycc_mode = -1;
break;
case SCOPES_WAVEFRM_LUMA:
case SCOPES_WAVEFRM_YCC_JPEG:
ycc_mode = BLI_YCC_JFIF_0_255;
break;
case SCOPES_WAVEFRM_YCC_601:
ycc_mode = BLI_YCC_ITU_BT601;
break;
case SCOPES_WAVEFRM_YCC_709:
ycc_mode = BLI_YCC_ITU_BT709;
break;
}
/* temp table to count pix value for histo */
bin_r = MEM_callocN(256 * sizeof(unsigned int), "temp historgram bins");
bin_g = MEM_callocN(256 * sizeof(unsigned int), "temp historgram bins");
bin_b = MEM_callocN(256 * sizeof(unsigned int), "temp historgram bins");
bin_lum = MEM_callocN(256 * sizeof(unsigned int), "temp historgram bins");
/* convert to number of lines with logarithmic scale */
scopes->sample_lines = (scopes->accuracy*0.01f) * (scopes->accuracy*0.01f) * ibuf->y;
if (scopes->sample_full)
scopes->sample_lines = ibuf->y;
/* scan the image */
savedlines=0;
for (c=0; c<3; c++) {
scopes->minmax[c][0]=25500.0f;
scopes->minmax[c][1]=-25500.0f;
}
scopes->waveform_tot = ibuf->x*scopes->sample_lines;
if (scopes->waveform_1)
MEM_freeN(scopes->waveform_1);
if (scopes->waveform_2)
MEM_freeN(scopes->waveform_2);
if (scopes->waveform_3)
MEM_freeN(scopes->waveform_3);
if (scopes->vecscope)
MEM_freeN(scopes->vecscope);
scopes->waveform_1= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 1");
scopes->waveform_2= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 2");
scopes->waveform_3= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 3");
scopes->vecscope= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "vectorscope point channel");
if (is_float)
rf = ibuf->rect_float;
else
rc = (unsigned char *)ibuf->rect;
for (y = 0; y < ibuf->y; y++) {
if (savedlines<scopes->sample_lines && y>=((savedlines)*ibuf->y)/(scopes->sample_lines+1)) {
saveline=1;
} else saveline=0;
for (x = 0; x < ibuf->x; x++) {
if (is_float) {
if (use_color_management)
linearrgb_to_srgb_v3_v3(rgb, rf);
else
copy_v3_v3(rgb, rf);
}
else {
for (c=0; c<3; c++)
rgb[c] = rc[c] * INV_255;
}
/* we still need luma for histogram */
luma = 0.299f * rgb[0] + 0.587f * rgb[1] + 0.114f * rgb[2];
//.........这里部分代码省略.........
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:101,代码来源:colortools.c
示例16: BKE_free_ocean_data
void BKE_free_ocean_data(struct Ocean *oc)
{
if (!oc) return;
BLI_rw_mutex_lock(&oc->oceanmutex, THREAD_LOCK_WRITE);
BLI_lock_thread(LOCK_FFTW);
if (oc->_do_disp_y) {
fftw_destroy_plan(oc->_disp_y_plan);
MEM_freeN(oc->_disp_y);
}
if (oc->_do_normals) {
MEM_freeN(oc->_fft_in_nx);
MEM_freeN(oc->_fft_in_nz);
fftw_destroy_plan(oc->_N_x_plan);
fftw_destroy_plan(oc->_N_z_plan);
MEM_freeN(oc->_N_x);
/*fftwf_free(oc->_N_y); (MEM01)*/
MEM_freeN(oc->_N_z);
}
if (oc->_do_chop) {
MEM_freeN(oc->_fft_in_x);
MEM_freeN(oc->_fft_in_z);
fftw_destroy_plan(oc->_disp_x_plan);
fftw_destroy_plan(oc->_disp_z_plan);
MEM_freeN(oc->_disp_x);
MEM_freeN(oc->_disp_z);
}
if (oc->_do_jacobian) {
MEM_freeN(oc->_fft_in_jxx);
MEM_freeN(oc->_fft_in_jzz);
MEM_freeN(oc->_fft_in_jxz);
fftw_destroy_plan(oc->_Jxx_plan);
fftw_destroy_plan(oc->_Jzz_plan);
fftw_destroy_plan(oc->_Jxz_plan);
MEM_freeN(oc->_Jxx);
MEM_freeN(oc->_Jzz);
MEM_freeN(oc->_Jxz);
}
BLI_unlock_thread(LOCK_FFTW);
if (oc->_fft_in)
MEM_freeN(oc->_fft_in);
/* check that ocean data has been initialized */
if (oc->_htilda) {
MEM_freeN(oc->_htilda);
MEM_freeN(oc->_k);
MEM_freeN(oc->_h0);
MEM_freeN(oc->_h0_minus);
MEM_freeN(oc->_kx);
MEM_freeN(oc->_kz);
}
BLI_rw_mutex_unlock(&oc->oceanmutex);
}
开发者ID:akonneker,项目名称:blensor,代码行数:61,代码来源:ocean.c
示例17: flyEvent
static void flyEvent(bContex
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