本文整理汇总了C++中LoadDoorData函数的典型用法代码示例。如果您正苦于以下问题:C++ LoadDoorData函数的具体用法?C++ LoadDoorData怎么用?C++ LoadDoorData使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了LoadDoorData函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: instance_ruby_sanctum_InstanceMapScript
instance_ruby_sanctum_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
BaltharusSharedHealth = 0;
}
开发者ID:Rastrian,项目名称:DeathCore_6.x-1,代码行数:7,代码来源:instance_ruby_sanctum.cpp
示例2: instance_utgarde_pinnacle_InstanceMapScript
instance_utgarde_pinnacle_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
}
开发者ID:AwkwardDev,项目名称:RE,代码行数:7,代码来源:instance_utgarde_pinnacle.cpp
示例3: instance_sethekk_halls_InstanceMapScript
instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(nullptr, gameObjectData);
}
开发者ID:Abrek,项目名称:My-WoDCore-6.x.x,代码行数:7,代码来源:instance_sethekk_halls.cpp
示例4: instance_pit_of_saron_InstanceScript
instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(Doors);
_teamInInstance = 0;
}
开发者ID:Abrek,项目名称:My-WoDCore-6.x.x,代码行数:7,代码来源:instance_pit_of_saron.cpp
示例5: instance_gruuls_lair_InstanceMapScript
instance_gruuls_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadMinionData(minionData);
}
开发者ID:Chaplain,项目名称:TrinityCore,代码行数:7,代码来源:instance_gruuls_lair.cpp
示例6: Initialize
void Initialize()
{
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
kiptilakGuid = 0;
gadokGuid = 0;
rimokGuid = 0;
raigonnGuid = 0;
raigonWeakGuid = 0;
firstDoorGuid = 0;
cinematicTimer = 0;
cinematicEventProgress = 0;
wallCGuid = 0;
portalTempGadokGuid = 0;
memset(dataStorage, 0, MAX_DATA * sizeof(uint32));
bombarderGuids.clear();
bombStalkerGuids.clear();
mantidBombsGUIDs.clear();
rimokAddGenetarorsGUIDs.clear();
artilleryGUIDs.clear();
secondaryDoorGUIDs.clear();
}
开发者ID:CATACLYSMDEV,项目名称:JadeCore-5.4.8-18291--dev-,代码行数:28,代码来源:instance_gate_setting_sun.cpp
示例7: instance_azjol_nerub_InstanceScript
instance_azjol_nerub_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
}
开发者ID:Hyakkimaru,项目名称:TrinityCore,代码行数:7,代码来源:instance_azjol_nerub.cpp
示例8: instance_sethekk_halls_InstanceMapScript
instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
AnzuEncounterState = NOT_STARTED;
TallonKingsCofferGUID = 0;
}
开发者ID:Ramusik,项目名称:TrinityCore,代码行数:7,代码来源:instance_sethekk_halls.cpp
示例9: instance_oculus_InstanceMapScript
instance_oculus_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
CentrifugueConstructCounter = 0;
}
开发者ID:DSlayerMan,项目名称:DraenorCore,代码行数:8,代码来源:instance_oculus.cpp
示例10: instance_black_temple_InstanceMapScript
instance_black_temple_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
LoadBossBoundaries(boundaries);
}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:8,代码来源:instance_black_temple.cpp
示例11: instance_azjol_nerub_InstanceScript
instance_azjol_nerub_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
LoadObjectData(creatureData, gameobjectData);
}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:8,代码来源:instance_azjol_nerub.cpp
示例12: instance_magisters_terrace_InstanceMapScript
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
DelrissaDeathCount = 0;
}
开发者ID:Abrek,项目名称:My-WoDCore-6.x.x,代码行数:8,代码来源:instance_magisters_terrace.cpp
示例13: instance_magtheridons_lair_InstanceMapScript
instance_magtheridons_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadBossBoundaries(boundaries);
LoadObjectData(creatureData, gameObjectData);
}
开发者ID:AvariusProject,项目名称:AvariusCore,代码行数:8,代码来源:instance_magtheridons_lair.cpp
示例14: instance_scarlet_monastery_InstanceMapScript
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
HorsemanAdds.clear();
}
开发者ID:beyourself,项目名称:LordPsyanBots,代码行数:8,代码来源:instance_scarlet_monastery.cpp
示例15: instance_pit_of_saron_InstanceScript
instance_pit_of_saron_InstanceScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(Doors);
_teamInInstance = 0;
_cavernActive = 0;
_shardsHit = 0;
}
开发者ID:090809,项目名称:TrinityCore,代码行数:9,代码来源:instance_pit_of_saron.cpp
示例16: instance_sunwell_plateau_InstanceMapScript
instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
SpectralPlayers = 0;
SpectralRealmTimer = 5000;
}
开发者ID:mysql1,项目名称:TournamentCore,代码行数:9,代码来源:instance_sunwell_plateau.cpp
示例17: instance_culling_of_stratholme_InstanceMapScript
instance_culling_of_stratholme_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
_crateCount = 0;
_eventTimer = 0;
_infiniteCouterState = NOT_STARTED;
}
开发者ID:beyourself,项目名称:LordPsyanBots,代码行数:10,代码来源:instance_culling_of_stratholme.cpp
示例18: instance_blood_furnace_InstanceMapScript
instance_blood_furnace_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
PrisonerCounter5 = 0;
PrisonerCounter6 = 0;
PrisonerCounter7 = 0;
PrisonerCounter8 = 0;
}
开发者ID:beyourself,项目名称:LordPsyanBots,代码行数:11,代码来源:instance_blood_furnace.cpp
示例19: instance_blackwing_lair_InstanceMapScript
instance_blackwing_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
// Razorgore
EggCount = 0;
EggEvent = 0;
}
开发者ID:kemlg,项目名称:trinitycore-conciens,代码行数:11,代码来源:instance_blackwing_lair.cpp
示例20: instance_naxxramas_InstanceMapScript
instance_naxxramas_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadMinionData(minionData);
minHorsemenDiedTime = 0;
maxHorsemenDiedTime = 0;
AbominationCount = 0;
playerDied = 0;
}
开发者ID:Rastrian,项目名称:DeathCore_3.3.5,代码行数:13,代码来源:instance_naxxramas.cpp
注:本文中的LoadDoorData函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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