本文整理汇总了C++中LOG_WARNING函数的典型用法代码示例。如果您正苦于以下问题:C++ LOG_WARNING函数的具体用法?C++ LOG_WARNING怎么用?C++ LOG_WARNING使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了LOG_WARNING函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: log_read
static int log_read(ambit_object_t *object, ambit_log_skip_cb skip_cb, ambit_log_push_cb push_cb, ambit_log_progress_cb progress_cb, void *userref)
{
int entries_read = 0;
uint8_t *reply_data = NULL;
size_t replylen = 0;
uint16_t log_entries_total = 0;
uint16_t log_entries_walked = 0;
uint32_t more = 0x00000400;
bool read_pmem = false;
ambit_log_header_t log_header;
ambit_log_entry_t *log_entry;
LOG_INFO("Reading number of logs");
log_header.activity_name = NULL;
/*
* Read number of log entries
*/
if (libambit_protocol_command(object, ambit_command_log_count, NULL, 0, &reply_data, &replylen, 0) != 0) {
LOG_WARNING("Failed to read number of log entries");
return -1;
}
log_entries_total = le16toh(*(uint16_t*)(reply_data + 2));
libambit_protocol_free(reply_data);
LOG_INFO("Number of logs=%d", log_entries_total);
/*
* First part walks through headers to check if there is any point in start
* reading the PMEM content. If no skip callback is defined, there is no
* point in checking the headers, because no one can tell us to not include
* the logs...
*/
if (skip_cb != NULL) {
LOG_INFO("Look in headers for new logs");
// Rewind
if (libambit_protocol_command(object, ambit_command_log_head_first, NULL, 0, &reply_data, &replylen, 0) != 0) {
LOG_WARNING("Failed to rewind header pointer");
return -1;
}
more = le32toh(*(uint32_t*)reply_data);
libambit_protocol_free(reply_data);
// Loop through logs while more entries exists
while (more == 0x00000400) {
LOG_INFO("Reading next header");
// Go to next entry
if (libambit_protocol_command(object, ambit_command_log_head_step, NULL, 0, &reply_data, &replylen, 0) != 0) {
LOG_WARNING("Failed to walk to next header");
return -1;
}
libambit_protocol_free(reply_data);
// Assume every header is composited by 2 parts, where only the
// second is of interrest right now
if (libambit_protocol_command(object, ambit_command_log_head, NULL, 0, &reply_data, &replylen, 0) != 0) {
LOG_WARNING("Failed to read first part of header");
return -1;
}
libambit_protocol_free(reply_data);
if (libambit_protocol_command(object, ambit_command_log_head, NULL, 0, &reply_data, &replylen, 0) == 0) {
if (replylen > 8 && libambit_pmem20_log_parse_header(reply_data + 8, replylen - 8, &log_header) == 0) {
if (skip_cb(userref, &log_header) != 0) {
// Header was NOT skipped, break out!
read_pmem = true;
LOG_INFO("Found new entry, start reading log data");
break;
}
}
else {
LOG_ERROR("Failed to parse log header");
return -1;
}
libambit_protocol_free(reply_data);
}
else {
LOG_WARNING("Failed to read second part of header");
return -1;
}
// Is there more entries to read?
if (libambit_protocol_command(object, ambit_command_log_head_peek, NULL, 0, &reply_data, &replylen, 0) != 0) {
LOG_WARNING("Failed to check for more headers");
return -1;
}
more = le32toh(*(uint32_t*)reply_data);
libambit_protocol_free(reply_data);
}
}
else {
LOG_INFO("No skip callback defined, reading log data");
read_pmem = true;
}
//.........这里部分代码省略.........
开发者ID:RAFTHOM,项目名称:openambit,代码行数:101,代码来源:device_driver_ambit.c
示例2: RenderMemoryGraph
//
// Renders the user interface using D2D on top of our D3D12 content.
//
HRESULT D3D12MemoryManagement::RenderUI()
{
HRESULT hr = S_OK;
UINT FrameIndex = m_pDXGISwapChain->GetCurrentBackBufferIndex();
//
// Acquire the wrapped back buffer object. When we release the wrapped object, it will
// be placed in a presentable state, and we can call Present directly.
//
m_p11On12Device->AcquireWrappedResources(&m_pWrappedBackBuffers[FrameIndex], 1);
m_pD2DContext->SetTarget(m_pD2DRenderTargets[FrameIndex]);
m_pD2DContext->BeginDraw();
m_pD2DContext->SetTransform(D2D1::Matrix3x2F::Identity());
if (m_bRenderStats)
{
//
// Render statistical information, such as the framerate, memory budget graph,
// and glitch count.
//
m_pTextFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_TRAILING);
m_pTextFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
RenderMemoryGraph();
//
// Frame statistics (FPS, CPU time, etc).
//
{
D2D1_RECT_F TextRect;
TextRect.left = 8;
TextRect.top = 8;
TextRect.right = 256;
TextRect.bottom = 256;
float StatTimeBetweenFrames = AverageStatistics(m_StatTimeBetweenFrames, STATISTIC_COUNT);
float StatRenderScene = AverageStatistics(m_StatRenderScene, STATISTIC_COUNT);
float StatRenderUI = AverageStatistics(m_StatRenderUI, STATISTIC_COUNT);
m_pTextFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
m_pTextFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_NEAR);
wchar_t FPSString[128];
swprintf_s(
FPSString,
_TRUNCATE,
L"FPS: %d (%.2fms)\n"
L"Glitch Count: %d\n"
L"\n"
L"RenderScene: %.2f ms\n"
L"RenderUI: %.2f ms",
(UINT)(1.0f / StatTimeBetweenFrames),
StatTimeBetweenFrames * 1000.0f,
GetGlitchCount(),
StatRenderScene * 1000.0f,
StatRenderUI * 1000.0f);
m_pD2DContext->DrawTextW(
FPSString,
(UINT)wcslen(FPSString),
m_pTextFormat,
&TextRect,
m_pTextBrush);
}
}
hr = m_pD2DContext->EndDraw();
if (FAILED(hr))
{
LOG_WARNING("D2D EndDraw failed, hr=0x%.8x", hr);
}
//
// Unreference the render target after rendering completes.
//
m_pD2DContext->SetTarget(nullptr);
m_p11On12Device->ReleaseWrappedResources(&m_pWrappedBackBuffers[FrameIndex], 1);
//
// Flush D2D based content on the D3D11On12 device to synchronize with D3D12 content.
//
m_p11Context->Flush();
return hr;
}
开发者ID:Microsoft,项目名称:DirectX-Graphics-Samples,代码行数:90,代码来源:D3D12MemoryManagement.cpp
示例3: LOG_WARNING
//
// Generates new graph geometry, which may change every frame.
//
HRESULT D3D12MemoryManagement::GenerateMemoryGraphGeometry(const RectF& Bounds, UINT GraphSizeMB, ID2D1PathGeometry** ppPathGeometry)
{
HRESULT hr;
ID2D1PathGeometry* pPathGeometry = nullptr;
ID2D1GeometrySink* pGeometrySink = nullptr;
hr = m_pD2DFactory->CreatePathGeometry(&pPathGeometry);
if (FAILED(hr))
{
LOG_WARNING("Failed to create path geometry, hr=0x%.8x");
goto cleanup;
}
hr = pPathGeometry->Open(&pGeometrySink);
if (FAILED(hr))
{
LOG_WARNING("Failed to open path geometry sink, hr=0x%.8x");
goto cleanup;
}
{
float GraphHeightPadded = GRAPH_HEIGHT * GRAPH_HEIGHT_RATIO / 100;
float XStep = GRAPH_WIDTH / GRAPH_SEGMENTS;
D2D1_POINT_2F Point;
Point.x = Bounds.Left;
Point.y = Bounds.Bottom;
pGeometrySink->BeginFigure(Point, D2D1_FIGURE_BEGIN_FILLED);
for (UINT i = 0; i < NUM_GRAPH_POINTS; ++i)
{
UINT32 GraphPoint = (i + m_CurrentGraphPoint) % NUM_GRAPH_POINTS;
Point.y = Bounds.Bottom - (m_GraphPoints[GraphPoint] / 1024 / 1024) / (float)GraphSizeMB * GraphHeightPadded;
pGeometrySink->AddLine(Point);
Point.x += XStep;
}
Point.x = Bounds.Right;
Point.y = Bounds.Bottom;
pGeometrySink->AddLine(Point);
pGeometrySink->EndFigure(D2D1_FIGURE_END_CLOSED);
}
hr = pGeometrySink->Close();
if (FAILED(hr))
{
LOG_ERROR("Failed to close path geometry sink, hr=0x%.8x", hr);
goto cleanup;
}
pGeometrySink->Release();
*ppPathGeometry = pPathGeometry;
return S_OK;
cleanup:
SafeRelease(pGeometrySink);
SafeRelease(pPathGeometry);
return hr;
}
开发者ID:Microsoft,项目名称:DirectX-Graphics-Samples,代码行数:68,代码来源:D3D12MemoryManagement.cpp
示例4: get_3d_objects_from_server
int get_3d_objects_from_server (int nr_objs, const Uint8 *data, int len)
{
int iobj;
int obj_x, obj_y;
int offset, nb_left;
float x = 0.0f, y = 0.0f, z = 0.0f, rx = 0.0f, ry = 0.0f, rz = 0.0f;
char obj_name[128];
int name_len, max_name_len;
int id = -1;
int all_ok = 1;
offset = 0;
nb_left = len;
for (iobj = 0; iobj < nr_objs; iobj++)
{
int obj_err = 0;
if (nb_left < 14)
{
// Warn about this error!
LOG_WARNING("Incomplete 3D objects list!");
all_ok = 0;
break;
}
obj_x = SDL_SwapLE16 (*((Uint16 *)(&data[offset])));
offset += 2;
obj_y = SDL_SwapLE16 (*((Uint16 *)(&data[offset])));
offset += 2;
if (obj_x > tile_map_size_x * 6 || obj_y > tile_map_size_y * 6)
{
// Warn about this error!
LOG_WARNING("A 3D object was located OUTSIDE the map!");
offset += 8;
obj_err = 1;
}
else
{
rx = SwapLEFloat (*((float *)(&data[offset])));
offset += 2;
ry = SwapLEFloat (*((float *)(&data[offset])));
offset += 2;
rz = SwapLEFloat (*((float *)(&data[offset])));
offset += 2;
id = SDL_SwapLE16 (*((Uint16 *)(&data[offset])));
offset += 2;
x = 0.5f * obj_x + 0.25f;
y = 0.5f * obj_y + 0.25f;
z = get_tile_height(obj_x, obj_y);
}
nb_left -= 12;
max_name_len = nb_left > sizeof (obj_name) ? sizeof (obj_name) : nb_left;
name_len = safe_snprintf (obj_name, max_name_len, "%s", &data[offset]);
if (name_len < 0 || name_len >= sizeof (obj_name))
{
// Warn about this error!
LOG_WARNING("3D object has invalid or too long file name!");
all_ok = 0;
break;
}
offset += name_len + 1;
nb_left -= name_len + 1;
if (!obj_err)
add_e3d_at_id (id, obj_name, x, y, z, rx, ry, rz, 0, 0, 1.0f, 1.0f, 1.0f, 1);
else
all_ok = 0;
}
return all_ok;
}
开发者ID:ago1024,项目名称:Eternal-Lands,代码行数:74,代码来源:map.c
示例5: str9xpec_write
static int str9xpec_write(struct flash_bank *bank, uint8_t *buffer,
uint32_t offset, uint32_t count)
{
struct str9xpec_flash_controller *str9xpec_info = bank->driver_priv;
uint32_t dwords_remaining = (count / 8);
uint32_t bytes_remaining = (count & 0x00000007);
uint32_t bytes_written = 0;
uint8_t status;
uint32_t check_address = offset;
struct jtag_tap *tap;
struct scan_field field;
uint8_t *scanbuf;
int i;
int first_sector = 0;
int last_sector = 0;
tap = str9xpec_info->tap;
if (!str9xpec_info->isc_enable)
str9xpec_isc_enable(bank);
if (!str9xpec_info->isc_enable)
return ERROR_FLASH_OPERATION_FAILED;
if (offset & 0x7) {
LOG_WARNING("offset 0x%" PRIx32 " breaks required 8-byte alignment", offset);
return ERROR_FLASH_DST_BREAKS_ALIGNMENT;
}
for (i = 0; i < bank->num_sectors; i++) {
uint32_t sec_start = bank->sectors[i].offset;
uint32_t sec_end = sec_start + bank->sectors[i].size;
/* check if destination falls within the current sector */
if ((check_address >= sec_start) && (check_address < sec_end)) {
/* check if destination ends in the current sector */
if (offset + count < sec_end)
check_address = offset + count;
else
check_address = sec_end;
}
if ((offset >= sec_start) && (offset < sec_end))
first_sector = i;
if ((offset + count >= sec_start) && (offset + count < sec_end))
last_sector = i;
}
if (check_address != offset + count)
return ERROR_FLASH_DST_OUT_OF_BANK;
LOG_DEBUG("first_sector: %i, last_sector: %i", first_sector, last_sector);
scanbuf = calloc(DIV_ROUND_UP(64, 8), 1);
LOG_DEBUG("ISC_PROGRAM");
for (i = first_sector; i <= last_sector; i++) {
str9xpec_set_address(bank, str9xpec_info->sector_bits[i]);
dwords_remaining = dwords_remaining < (bank->sectors[i].size/8)
? dwords_remaining : (bank->sectors[i].size/8);
while (dwords_remaining > 0) {
str9xpec_set_instr(tap, ISC_PROGRAM, TAP_IRPAUSE);
field.num_bits = 64;
field.out_value = (buffer + bytes_written);
field.in_value = NULL;
jtag_add_dr_scan(tap, 1, &field, TAP_IDLE);
/* small delay before polling */
jtag_add_sleep(50);
str9xpec_set_instr(tap, ISC_NOOP, TAP_IRPAUSE);
do {
field.num_bits = 8;
field.out_value = NULL;
field.in_value = scanbuf;
jtag_add_dr_scan(tap, 1, &field, TAP_IRPAUSE);
jtag_execute_queue();
status = buf_get_u32(scanbuf, 0, 8);
} while (!(status & ISC_STATUS_BUSY));
if ((status & ISC_STATUS_ERROR) != STR9XPEC_ISC_SUCCESS)
return ERROR_FLASH_OPERATION_FAILED;
/* if ((status & ISC_STATUS_INT_ERROR) != STR9XPEC_ISC_INTFAIL)
return ERROR_FLASH_OPERATION_FAILED; */
dwords_remaining--;
bytes_written += 8;
}
}
//.........这里部分代码省略.........
开发者ID:01org,项目名称:CODK-A-Flashpack,代码行数:101,代码来源:str9xpec.c
示例6: CHECK_ASSERTION
bool SELFDecrypter::LoadHeaders(bool isElf32)
{
// Read SCE header.
CHECK_ASSERTION(self_f.Seek(0) != -1);
sce_hdr.Load(self_f);
// Check SCE magic.
if (!sce_hdr.CheckMagic())
{
LOG_ERROR(LOADER, "SELF: Not a SELF file!");
return false;
}
// Read SELF header.
self_hdr.Load(self_f);
// Read the APP INFO.
CHECK_ASSERTION(self_f.Seek(self_hdr.se_appinfooff) != -1);
app_info.Load(self_f);
// Read ELF header.
CHECK_ASSERTION(self_f.Seek(self_hdr.se_elfoff) != -1);
if (isElf32)
elf32_hdr.Load(self_f);
else
elf64_hdr.Load(self_f);
// Read ELF program headers.
if (isElf32)
{
phdr32_arr.clear();
if(elf32_hdr.e_phoff == 0 && elf32_hdr.e_phnum)
{
LOG_ERROR(LOADER, "SELF: ELF program header offset is null!");
return false;
}
self_f.Seek(self_hdr.se_phdroff);
for(u32 i = 0; i < elf32_hdr.e_phnum; ++i)
{
phdr32_arr.emplace_back();
phdr32_arr.back().Load(self_f);
}
}
else
{
phdr64_arr.clear();
if (elf64_hdr.e_phoff == 0 && elf64_hdr.e_phnum)
{
LOG_ERROR(LOADER, "SELF: ELF program header offset is null!");
return false;
}
CHECK_ASSERTION(self_f.Seek(self_hdr.se_phdroff) != -1);
for (u32 i = 0; i < elf64_hdr.e_phnum; ++i)
{
phdr64_arr.emplace_back();
phdr64_arr.back().Load(self_f);
}
}
// Read section info.
secinfo_arr.clear();
CHECK_ASSERTION(self_f.Seek(self_hdr.se_secinfoff) != -1);
for(u32 i = 0; i < ((isElf32) ? elf32_hdr.e_phnum : elf64_hdr.e_phnum); ++i)
{
secinfo_arr.emplace_back();
secinfo_arr.back().Load(self_f);
}
// Read SCE version info.
CHECK_ASSERTION(self_f.Seek(self_hdr.se_sceveroff) != -1);
scev_info.Load(self_f);
// Read control info.
ctrlinfo_arr.clear();
CHECK_ASSERTION(self_f.Seek(self_hdr.se_controloff) != -1);
u32 i = 0;
while(i < self_hdr.se_controlsize)
{
ctrlinfo_arr.emplace_back();
ControlInfo &cinfo = ctrlinfo_arr.back();
cinfo.Load(self_f);
i += cinfo.size;
}
// Read ELF section headers.
if (isElf32)
{
shdr32_arr.clear();
if (elf32_hdr.e_shoff == 0 && elf32_hdr.e_shnum)
{
LOG_WARNING(LOADER, "SELF: ELF section header offset is null!");
return true;
//.........这里部分代码省略.........
开发者ID:ss23,项目名称:rpcs3,代码行数:101,代码来源:unself.cpp
示例7: switch
bool fs::file::open(const std::string& filename, u32 mode)
{
this->close();
g_tls_error = fse::ok;
#ifdef _WIN32
DWORD access = 0;
switch (mode & (fom::read | fom::write | fom::append))
{
case fom::read: access |= GENERIC_READ; break;
case fom::read | fom::append: access |= GENERIC_READ; break;
case fom::write: access |= GENERIC_WRITE; break;
case fom::write | fom::append: access |= FILE_APPEND_DATA; break;
case fom::read | fom::write: access |= GENERIC_READ | GENERIC_WRITE; break;
case fom::read | fom::write | fom::append: access |= GENERIC_READ | FILE_APPEND_DATA; break;
default:
{
LOG_ERROR(GENERAL, "fs::file::open('%s') failed: neither fom::read nor fom::write specified (0x%x)", filename, mode);
return false;
}
}
DWORD disp = 0;
switch (mode & (fom::create | fom::trunc | fom::excl))
{
case 0: disp = OPEN_EXISTING; break;
case fom::create: disp = OPEN_ALWAYS; break;
case fom::trunc: disp = TRUNCATE_EXISTING; break;
case fom::create | fom::trunc: disp = CREATE_ALWAYS; break;
case fom::create | fom::excl: disp = CREATE_NEW; break;
case fom::create | fom::excl | fom::trunc: disp = CREATE_NEW; break;
}
if (!disp || (mode & ~(fom::read | fom::write | fom::append | fom::create | fom::trunc | fom::excl)))
{
LOG_ERROR(GENERAL, "fs::file::open('%s') failed: unknown mode specified (0x%x)", filename, mode);
return false;
}
m_fd = (std::intptr_t)CreateFileW(to_wchar(filename).get(), access, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, disp, FILE_ATTRIBUTE_NORMAL, NULL);
#else
int flags = 0;
switch (mode & (fom::read | fom::write))
{
case fom::read: flags |= O_RDONLY; break;
case fom::write: flags |= O_WRONLY; break;
case fom::read | fom::write: flags |= O_RDWR; break;
default:
{
LOG_ERROR(GENERAL, "fs::file::open('%s') failed: neither fom::read nor fom::write specified (0x%x)", filename, mode);
return false;
}
}
if (mode & fom::append) flags |= O_APPEND;
if (mode & fom::create) flags |= O_CREAT;
if (mode & fom::trunc) flags |= O_TRUNC;
if (mode & fom::excl) flags |= O_EXCL;
if (((mode & fom::excl) && !(mode & fom::create)) || (mode & ~(fom::read | fom::write | fom::append | fom::create | fom::trunc | fom::excl)))
{
LOG_ERROR(GENERAL, "fs::file::open('%s') failed: unknown mode specified (0x%x)", filename, mode);
return false;
}
m_fd = ::open(filename.c_str(), flags, 0666);
#endif
if (m_fd == null)
{
LOG_WARNING(GENERAL, "fs::file::open('%s', 0x%x) failed: error 0x%llx", filename, mode, GET_API_ERROR);
return false;
}
return true;
}
开发者ID:rodrigonh,项目名称:rpcs3,代码行数:78,代码来源:File.cpp
示例8: aduc702x_write_block
/* If this fn returns ERROR_TARGET_RESOURCE_NOT_AVAILABLE, then the caller can fall
* back to another mechanism that does not require onboard RAM
*
* Caller should not check for other return values specifically
*/
static int aduc702x_write_block(struct flash_bank *bank,
uint8_t *buffer,
uint32_t offset,
uint32_t count)
{
struct target *target = bank->target;
uint32_t buffer_size = 7000;
struct working_area *write_algorithm;
struct working_area *source;
uint32_t address = bank->base + offset;
struct reg_param reg_params[6];
struct arm_algorithm arm_algo;
int retval = ERROR_OK;
if (((count%2) != 0) || ((offset%2) != 0)) {
LOG_ERROR("write block must be multiple of two bytes in offset & length");
return ERROR_FAIL;
}
/* parameters:
r0 - address of source data (absolute)
r1 - number of halfwords to be copied
r2 - start address in flash (offset from beginning of flash memory)
r3 - exit code
r4 - base address of flash controller (0xFFFFF800)
registers:
r5 - scratch
r6 - set to 2, used to write flash command
*/
static const uint32_t aduc702x_flash_write_code[] = {
/* <_start>: */
0xe3a05008, /* mov r5, #8 ; 0x8 */
0xe5845004, /* str r5, [r4, #4] */
0xe3a06002, /* mov r6, #2 ; 0x2 */
/* <next>: */
0xe1c421b0, /* strh r2, [r4, #16] */
0xe0d050b2, /* ldrh r5, [r0], #2 */
0xe1c450bc, /* strh r5, [r4, #12] */
0xe5c46008, /* strb r6, [r4, #8] */
/* <wait_complete>: */
0xe1d430b0, /* ldrh r3, [r4] */
0xe3130004, /* tst r3, #4 ; 0x4 */
0x1afffffc, /* bne 1001c <wait_complete> */
0xe2822002, /* add r2, r2, #2 ; 0x2 */
0xe2511001, /* subs r1, r1, #1 ; 0x1 */
0x0a000001, /* beq 1003c <done> */
0xe3130001, /* tst r3, #1 ; 0x1 */
0x1afffff3, /* bne 1000c <next> */
/* <done>: */
0xeafffffe /* b 1003c <done> */
};
/* flash write code */
if (target_alloc_working_area(target, sizeof(aduc702x_flash_write_code),
&write_algorithm) != ERROR_OK) {
LOG_WARNING("no working area available, can't do block memory writes");
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
}
uint8_t code[sizeof(aduc702x_flash_write_code)];
target_buffer_set_u32_array(target, code, ARRAY_SIZE(aduc702x_flash_write_code),
aduc702x_flash_write_code);
retval = target_write_buffer(target, write_algorithm->address, sizeof(code), code);
if (retval != ERROR_OK)
return retval;
/* memory buffer */
while (target_alloc_working_area_try(target, buffer_size, &source) != ERROR_OK) {
buffer_size /= 2;
if (buffer_size <= 256) {
/* we already allocated the writing code, but failed to get a buffer,
*free the algorithm */
target_free_working_area(target, write_algorithm);
LOG_WARNING("no large enough working area available, can't do block memory writes");
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
}
}
arm_algo.common_magic = ARM_COMMON_MAGIC;
arm_algo.core_mode = ARM_MODE_SVC;
arm_algo.core_state = ARM_STATE_ARM;
init_reg_param(®_params[0], "r0", 32, PARAM_OUT);
init_reg_param(®_params[1], "r1", 32, PARAM_OUT);
init_reg_param(®_params[2], "r2", 32, PARAM_OUT);
init_reg_param(®_params[3], "r3", 32, PARAM_IN);
init_reg_param(®_params[4], "r4", 32, PARAM_OUT);
while (count > 0) {
uint32_t thisrun_count = (count > buffer_size) ? buffer_size : count;
//.........这里部分代码省略.........
开发者ID:01org,项目名称:CODK-A-Flashpack,代码行数:101,代码来源:aduc702x.c
示例9: switch
//.........这里部分代码省略.........
this->lastBroadcast = "";
break;
case OPCODE_SIMULATION_SYNCHRONIZE:
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID);
client = this->getClients().getClient(argument);
instructionOut.setOpCode(OPCODE_SIMULATION_SYNCHRONIZE);
argument = stringUtilities::unsignedToString(static_cast<unsigned>(SDL_GetTicks()));
instructionOut.insertArgument(INSTRUCTION_ARGUMENT_KEY_CONNECTED_AT, argument);
client->addInstruction(instructionOut);
this->lastBroadcast = "";
break;
case OPCODE_DISCONNECT_FROM_SIMULATION:
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID);
client = this->getClients().detachClient(argument);
client->stopClient();
delete client;
client = NULL;
LOG_DEBUG("THE USER " + argument + " DISCONNECTED FROM SIMULATION");
GameView::instance().setDisconnectedPlayer(argument);
break;
case OPCODE_CLIENT_COMMAND: {
LOG_DEBUG("PROCESSING COMMAND FROM CLIENT: " + instructionIn.serialize());
std::string userID = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID);
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_COMMAND_DESTINATION);
if (argument!="") {
GameView::instance().manageMovementUpdate(userID, argument);
}
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_COMMAND_STATE);
if (argument!="") {
GameView::instance().manageAnimationUpdate(userID, argument);
}
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_COMMAND_CHANGE_WEAPON);
if (argument!="") {
GameView::instance().changeWeapon(userID,stringUtilities::stringToUnsigned(argument));
}
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_COMMAND_RESTART_GAME);
if (argument == "RESTART GAME") {
this->numberOfRestartedClients++;
if (numberOfRestartedClients >= GameView::instance().numberOfLoggedInPlayers()) {
GameView::instance().restart();
this->numberOfRestartedClients = 0;
Instruction instructionOut = this->manageGeneralInitSynchronize(userID);
instructionOut.insertArgument(INSTRUCTION_ARGUMENT_KEY_RESTART, "0");
this->lastBroadcast = "";
this->getClients().addBroadcast(instructionOut);
}
}
else {
if (argument == "RESTART CHARACTER") {
Instruction instructionOut;
instructionOut.clear();
instructionOut.setOpCode(OPCODE_INIT_SYNCHRONIZE);
std::string characterInit = GameView::instance().managePlayerInitialSynch(userID);
instructionOut.insertArgument(INSTRUCTION_ARGUMENT_KEY_CHARACTER_INIT, characterInit);
instructionOut.insertArgument(INSTRUCTION_ARGUMENT_KEY_RESTART, "1");
client = this->getClients().getClient(userID);
if (client)
client->addInstruction(instructionOut);
}
}
break;
}
case OPCODE_INIT_SYNCHRONIZE: {
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID);
client = this->getClients().getClient(argument);
std::string characterType = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_CHARACTER);
GameView::instance().addPlayer(argument, characterType);
GameView::instance().startUpdatingPlayer(argument);
client->setActive(true);
client->addInstruction(this->manageInitSynchronize(argument));
//broadcast for new players
instructionOut.clear();
instructionOut.setOpCode(OPCODE_CHARACTERS_SYNCHRONIZE);
argument = GameView::instance().manageCharactersPlaying();
instructionOut.insertArgument(INSTRUCTION_ARGUMENT_KEY_CHARACTERS_UPDATE, argument);
this->lastBroadcast = "";
this->getClients().addBroadcast(instructionOut);
break;
}
case OPCODE_SIMULATION_UPDATE:
break;
case OPCODE_CONNECTION_ERROR: {
argument = instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID);
LOG_ERROR("THE USER " + argument + " DISCONECTED ABRUPTLY FROM SIMULATION");
client = this->getClients().detachClient(argument);
if (client != NULL) {
client->stopClient();
delete client;
client = NULL;
}
GameView::instance().setDisconnectedPlayer(argument);
break;
}
default:
LOG_WARNING("INVALID OPCODE RECEIVED FROM CLIENT " + instructionIn.getArgument(INSTRUCTION_ARGUMENT_KEY_USER_ID));
}
}
开发者ID:hugo-chavar,项目名称:servertall,代码行数:101,代码来源:SimulationManager.cpp
示例10: main
/**
* \brief Get the mimetype for a package
* \param argc the number of command line arguments
* \param argv the command line arguments
* \return 0 on a successful program execution
*/
int main(int argc, char *argv[])
{
int arg;
char *Parm = NULL;
char *Path = NULL;
int c;
char *agent_desc = "Determines mimetype for each file";
int pfile_count = 0;
int Agent_pk;
int ars_pk = 0;
int upload_pk = 0; // the upload primary key
int user_pk = 0;
char *AgentARSName = "mimetype_ars";
int rv;
PGresult *result;
char sqlbuf[1024];
int CmdlineFlag = 0; ///< run from command line flag, 1 yes, 0 not
char *COMMIT_HASH;
char *VERSION;
char agent_rev[MAXCMD];
/* initialize the scheduler connection */
fo_scheduler_connect(&argc, argv, &pgConn);
/* Process command-line */
while((c = getopt(argc,argv,"iCc:hvV")) != -1)
{
switch(c)
{
case 'i':
PQfinish(pgConn);
return(0);
case 'c':
/* do nothing with this option */
break;
case 'C':
CmdlineFlag = 1;
break;
case 'v':
agent_verbose++;
break;
case 'V':
printf("%s", BuildVersion);
PQfinish(pgConn);
return(0);
default:
Usage(argv[0]);
PQfinish(pgConn);
exit(-1);
}
}
COMMIT_HASH = fo_sysconfig("mimetype", "COMMIT_HASH");
VERSION = fo_sysconfig("mimetype", "VERSION");
sprintf(agent_rev, "%s.%s", VERSION, COMMIT_HASH);
/* Get the Agent Key from the DB */
Agent_pk = fo_GetAgentKey(pgConn, basename(argv[0]), 0, agent_rev, agent_desc);
FMimetype = fopen("/etc/mime.types","rb");
if (!FMimetype)
{
LOG_WARNING("Unable to open /etc/mime.types\n");
}
MagicCookie = magic_open(MAGIC_PRESERVE_ATIME|MAGIC_MIME);
if (MagicCookie == NULL)
{
LOG_FATAL("Failed to initialize magic cookie\n");
PQfinish(pgConn);
exit(-1);
}
if (magic_load(MagicCookie,NULL) != 0)
{
LOG_FATAL("Failed to load magic file: UnMagic\n");
PQfinish(pgConn);
exit(-1);
}
/* Run from the command-line (for testing) */
for(arg=optind; arg < argc; arg++)
{
Akey = -1;
memset(A,'\0',sizeof(A));
strncpy(A,argv[arg],sizeof(A));
DBCheckMime(A);
}
/* Run from scheduler! */
if (0 == CmdlineFlag)
{
user_pk = fo_scheduler_userID(); /* get user_pk for user who queued the agent */
while(fo_scheduler_next())
//.........这里部分代码省略.........
开发者ID:fossology,项目名称:fossology,代码行数:101,代码来源:mimetype.c
示例11: MojErrCheck
MojErr ConnectionManagerProxy::UpdateWANStatus(const MojObject& response)
{
MojErr err;
bool wanAvailable = false;
bool updated = false;
MojInt64 confidence = (MojInt64)ConnectionConfidenceUnknown;
MojObject wan;
bool found = response.get(_T("wan"), wan);
if (found) {
updated = m_wanRequirementCore->SetCurrentValue(wan);
MojString wanConnected;
found = false;
err = wan.get(_T("state"), wanConnected, found);
MojErrCheck(err);
if (!found) {
LOG_WARNING(MSGID_WAN_CONN_STATUS_UNKNOWN, 0, "WAN connection status not returned by Connection Manager");
} else if (wanConnected == "connected") {
MojString wanNetwork;
found = false;
err = wan.get(_T("network"), wanNetwork, found);
MojErrCheck(err);
if (!found) {
LOG_WARNING(MSGID_WAN_NW_MODE_UNKNOWN, 0, "WAN network mode not returned by Connection Manager");
} else if (wanNetwork != "unusable") {
MojString onInternet;
err = wan.get(_T("onInternet"), onInternet, found);
MojErrCheck(err);
if (onInternet == "yes") {
wanAvailable = true;
confidence = GetConfidence(wan);
}
}
}
}
if (wanAvailable) {
if (!m_wanRequirementCore->IsMet()) {
LOG_DEBUG("WAN connection is now available");
m_wanRequirementCore->Met();
std::for_each(m_wanRequirements.begin(), m_wanRequirements.end(),
boost::mem_fn(&Requirement::Met));
} else if (updated) {
std::for_each(m_wanRequirements.begin(), m_wanRequirements.end(),
boost::mem_fn(&Requirement::Updated));
}
} else {
if (m_wanRequirementCore->IsMet()) {
LOG_DEBUG("WAN connection is no longer available");
m_wanRequirementCore->Unmet();
std::for_each(m_wanRequirements.begin(), m_wanRequirements.end(),
boost::mem_fn(&Requirement::Unmet));
}
}
if (m_wanConfidence != (int)confidence) {
m_wanConfidence = (int)confidence;
LOG_DEBUG("WAN confidence level changed to %d",
m_wanConfidence);
UpdateConfidenceRequirements(m_wanConfidenceCores,
m_wanConfidenceRequirements, m_wanConfidence);
}
return MojErrNone;
}
开发者ID:azimut2000,项目名称:activitymanager,代码行数:69,代码来源:ConnectionManagerProxy.cpp
示例12: LOG_TRACE
/*
*luna://com.palm.connectionmanager/getstatus
*
* {
* "isInternetConnectionAvailable" : <bool>
* "wifi" : {
* "state" : "connected"|"disconnected"
* "ipAddress" : <string>
* "ssid" : <string>
* "bssid" : <string>
* }
*
* "wan" : {
* "state" : "connected"|"disconnected"
* "ipAddress" : <string>
* "network" : "unknown" | "unusable" | "gprs" | "edge" | "umts" ...
* (unusable means WAN is available but blocked due to a call)
* }
*
* }
*/
void ConnectionManagerProxy::ConnectionManagerUpdate(MojServiceMessage *msg,
const MojObject& response, MojErr err)
{
LOG_TRACE("Entering function %s", __FUNCTION__);
if (err != MojErrNone) {
if (MojoCall::IsPermanentFailure(msg, response, err)) {
LOG_WARNING(MSGID_UNSOLVABLE_CONN_MGR_SUBSCR_ERR, 0,
"Subscription to Connection Manager experienced an uncorrectable failure: %s",
MojoObjectJson(response).c_str());
m_call.reset();
} else {
LOG_WARNING(MSGID_CONN_MGR_SUBSCR_ERR, 0,
"Subscription to Connection Manager failed, resubscribing: %s",MojoObjectJson(response).c_str());
m_call->Call();
}
return;
}
LOG_DEBUG("Update from Connection Manager: %s",
MojoObjectJson(response).c_str());
bool isInternetConnectionAvailable = false;
response.get(_T("isInternetConnectionAvailable"),
isInternetConnectionAvailable);
bool updated = m_internetRequirementCore->SetCurrentValue(response);
if (isInternetConnectionAvailable) {
if (!m_internetRequirementCore->IsMet()) {
LOG_DEBUG("Internet connection is now available");
m_internetRequirementCore->Met();
std::for_each(m_internetRequirements.begin(),
m_internetRequirements.end(),
boost::mem_fn(&Requirement::Met));
} else if (updated) {
std::for_each(m_internetRequirements.begin(),
m_internetRequirements.end(),
boost::mem_fn(&Requirement::Updated));
}
} else {
if (m_internetRequirementCore->IsMet()) {
LOG_DEBUG("Internet connection is no longer available");
m_internetRequirementCore->Unmet();
std::for_each(m_internetRequirements.begin(),
m_internetRequirements.end(),
boost::mem_fn(&Requirement::Unmet));
}
}
UpdateWifiStatus(response);
UpdateWANStatus(response);
int maxConfidence = (m_wifiConfidence > m_wanConfidence) ?
m_wifiConfidence : m_wanConfidence;
if (m_internetConfidence != maxConfidence) {
m_internetConfidence = maxConfidence;
LOG_DEBUG("Internet confidence level changed to %d",
m_internetConfidence);
UpdateConfidenceRequirements(m_internetConfidenceCores,
m_internetConfidenceRequirements, m_internetConfidence);
}
}
开发者ID:azimut2000,项目名称:activitymanager,代码行数:84,代码来源:ConnectionManagerProxy.cpp
示例13: business_entry
void
business_entry(csnet_ss_t* ss, csnet_head_t* head, char* data, int data_len) {
LOG_DEBUG(LOG, "new so business_entry: cmd: 0x%x, head len: %d, ctxid: %ld, data len: %d",
head->cmd, head->len, head->ctxid, data_len);
if (head->cmd == CSNET_NOTICE_REQ) {
struct bmin_connect_server* bm = bmin_connect_server_new(ss, head);
if (!bm) {
LOG_ERROR(LOG, "could not create bmin_connect_server_new");
csnet_module_ref_decrement(CONNTOR->module);
return;
}
bmin_connect_server_req(bm, ss, head, data, data_len);
bmin_connect_server_free(bm);
csnet_module_ref_decrement(CONNTOR->module);
return;
}
if (head->cmd == csnet_echo_msg_req) {
struct bmin_send_msg* bm = bmin_send_msg_new(ss, head);
if (!bm) {
LOG_ERROR(LOG, "could not create bmin_send_msg");
csnet_module_ref_decrement(CONNTOR->module);
return;
}
int64_t ctxid = bm->ctxid;
if (csnet_ctx_insert(CTX, ctxid, bm, sizeof(*bm)) == 0) {
LOG_DEBUG(LOG, "insert bm ctxid: %d", ctxid);
if (bmin_send_msg_req(bm, ss, head, data, data_len) == -1) {
LOG_ERROR(LOG, "bmin_send_msg_req() failed. ctxid: %d", ctxid);
csnet_ctx_delete(CTX, ctxid);
bmin_send_msg_err(bm, ss, head);
bmin_send_msg_free(bm);
csnet_module_ref_decrement(CONNTOR->module);
}
} else {
LOG_ERROR(LOG, "could not insert to CTX, ctxid: %ld", ctxid);
bmin_send_msg_err(bm, ss, head);
bmin_send_msg_free(bm);
csnet_module_ref_decrement(CONNTOR->module);
}
return;
}
if (head->cmd == csnet_echo_msg_rsp) {
struct bmin_send_msg* bm = csnet_ctx_search(CTX, head->ctxid);
if (!bm) {
LOG_ERROR(LOG, "could not find bm by ctxid: %ld", head->ctxid);
csnet_module_ref_decrement(CONNTOR->module);
return;
}
int ret = bm->ops.rsp(bm, head, data, data_len);
if (ret == 0) {
csnet_ctx_delete(CTX, head->ctxid);
}
csnet_module_ref_decrement(CONNTOR->module);
bmin_send_msg_free(bm);
return;
}
LOG_WARNING(LOG, "unknown cmd: 0x%x", head->cmd);
}
开发者ID:SunshineHuang,项目名称:csnet-1,代码行数:62,代码来源:business-module.c
示例14: jtagdp_transaction_endcheck
static int jtagdp_transaction_endcheck(struct adiv5_dap *dap)
{
int retval;
uint32_t ctrlstat;
/* too expensive to call keep_alive() here */
/* Here be dragons!
*
* It is easy to be in a JTAG clock range where the target
* is not operating in a stable fashion. This happens
* for a few reasons:
*
* - the user may construct a simple test case to try to see
* if a higher JTAG clock works to eke out more performance.
* This simple case may pass, but more complex situations can
* fail.
*
* - The mostly works JTAG clock rate and the complete failure
* JTAG clock rate may be as much as 2-4x apart. This seems
* to be especially true on RC oscillator driven parts.
*
* So: even if calling adi_jtag_scan_inout_check_u32() multiple
* times here seems to "make things better here", it is just
* hiding problems with too high a JTAG clock.
*
* Note that even if some parts have RCLK/RTCK, that doesn't
* mean that RCLK/RTCK is the *correct* rate to run the JTAG
* interface at, i.e. RCLK/RTCK rates can be "too high", especially
* before the RC oscillator phase is not yet complete.
*/
/* Post CTRL/STAT read; discard any previous posted read value
* but collect its ACK status.
*/
retval = adi_jtag_scan_inout_check_u32(dap, JTAG_DP_DPACC,
DP_CTRL_STAT, DPAP_READ, 0, &ctrlstat);
if (retval != ERROR_OK)
return retval;
retval = jtag_execute_queue();
if (retval != ERROR_OK)
return retval;
dap->ack = dap->ack & 0x7;
/* common code path avoids calling timeval_ms() */
if (dap->ack != JTAG_ACK_OK_FAULT) {
long long then = timeval_ms();
while (dap->ack != JTAG_ACK_OK_FAULT) {
if (dap->ack == JTAG_ACK_WAIT) {
if ((timeval_ms()-then) > 1000) {
LOG_WARNING("Timeout (1000ms) waiting "
"for ACK=OK/FAULT "
"in JTAG-DP transaction - aborting");
uint8_t ack;
int abort_ret = jtag_ap_q_abort(dap, &ack);
if (abort_ret != 0)
LOG_WARNING("Abort failed : return=%d ack=%d", abort_ret, ack);
return ERROR_JTAG_DEVICE_ERROR;
}
} else {
LOG_WARNING("Invalid ACK %#x "
"in JTAG-DP transaction",
dap->ack);
return ERROR_JTAG_DEVICE_ERROR;
}
retval = adi_jtag_scan_inout_check_u32(dap, JTAG_DP_DPACC,
DP_CTRL_STAT, DPAP_READ, 0, &ctrlstat);
if (retval != ERROR_OK)
return retval;
retval = jtag_execute_queue();
if (retval != ERROR_OK)
return retval;
dap->ack = dap->ack & 0x7;
}
}
/* REVISIT also STICKYCMP, for pushed comparisons (nyet used) */
/* Check for STICKYERR and STICKYORUN */
if (ctrlstat & (SSTICKYORUN | SSTICKYERR)) {
LOG_DEBUG("jtag-dp: CTRL/STAT error, 0x%" PRIx32, ctrlstat);
/* Check power to debug regions */
if ((ctrlstat & 0xf0000000) != 0xf0000000) {
retval = ahbap_debugport_init(dap);
if (retval != ERROR_OK)
return retval;
} else {
uint32_t mem_ap_csw, mem_ap_tar;
/* Maybe print information about last intended
* MEM-AP access; but not if autoincrementing.
* *Real* CSW and TAR values are always shown.
*/
if (dap->ap_tar_value != (uint32_t) -1)
//.........这里部分代码省略.........
开发者ID:Oridorichard,项目名称:openocd_osbdm,代码行数:101,代码来源:adi_v5_jtag.c
示例15: TRI_CheckExternalProcess
TRI_external_status_t TRI_CheckExternalProcess (TRI_external_id_t pid,
bool wait) {
TRI_external_status_t status;
TRI_external_t* external = nullptr; // Just to please the compiler
size_t i;
TRI_LockMutex(&ExternalProcessesLock);
status._status = TRI_EXT_NOT_FOUND;
status._exitStatus = 0;
for (i = 0; i < ExternalProcesses._length; ++i) {
external = static_cast<TRI_external_t*>(TRI_AtVectorPointer(&ExternalProcesses, i));
if (external->_pid == pid._pid) {
break;
}
}
if (i == ExternalProcesses._length) {
TRI_UnlockMutex(&ExternalProcessesLock);
status._errorMessage =
std::string("the pid you're looking for is not in our list: ") +
triagens::basics::StringUtils::itoa(static_cast<int64_t>(pid._pid));
status._status = TRI_EXT_NOT_FOUND;
LOG_WARNING("checkExternal: pid not found: %d", (int) pid._pid);
return status;
}
if (external->_status == TRI_EXT_RUNNING ||
external->_status == TRI_EXT_STOPPED) {
#ifndef _WIN32
TRI_pid_t res;
int opts;
int loc = 0;
if (wait) {
opts = WUNTRACED;
}
else {
opts = WNOHANG | WUNTRACED;
}
res = waitpid(external->_pid, &loc, opts);
if (res == 0) {
if (wait) {
status._errorMessage =
std::string("waitpid returned 0 for pid while it shouldn't ") +
triagens::basics::StringUtils::itoa(external->_pid);
if (WIFEXITED(loc)) {
external->_status = TRI_EXT_TERMINATED;
external->_exitStatus = WEXITSTATUS(loc);
}
else if (WIFSIGNALED(loc)) {
external->_status = TRI_EXT_ABORTED;
external->_exitStatus = WTERMSIG(loc);
}
else if (WIFSTOPPED(loc)) {
external->_status = TRI_EXT_STOPPED;
external->_exitStatus = 0;
}
else {
external->_status = TRI_EXT_ABORTED;
external->_exitStatus = 0;
}
}
else {
external->_exitStatus = 0;
}
}
else if (res == -1) {
TRI_set_errno(TRI_ERROR_SYS_ERROR);
LOG_WARNING("waitpid returned error for pid %d (%d): %s",
(int) external->_pid,
(int) wait,
TRI_last_error());
status._errorMessage =
std::string("waitpid returned error for pid ") +
triagens::basics::StringUtils::itoa(external->_pid) +
std::string(": ") +
std::string(TRI_last_error());
}
else if (static_cast<TRI_pid_t>(external->_pid) == static_cast<TRI_pid_t>(res)) {
if (WIFEXITED(loc)) {
external->_status = TRI_EXT_TERMINATED;
external->_exitStatus = WEXITSTATUS(loc);
}
else if (WIFSIGNALED(loc)) {
external->_status = TRI_EXT_ABORTED;
external->_exitStatus = WTERMSIG(loc);
}
else if (WIFSTOPPED(loc)) {
external->_status = TRI_EXT_STOPPED;
external->_exitStatus = 0;
}
else {
external->_status = TRI_EXT_ABORTED;
//.........这里部分代码省略.........
开发者ID:asbdzxln118,项目名称:arangodb, |
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