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C++ LOG_ALL函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中LOG_ALL函数的典型用法代码示例。如果您正苦于以下问题:C++ LOG_ALL函数的具体用法?C++ LOG_ALL怎么用?C++ LOG_ALL使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了LOG_ALL函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: LOG_ALL

void
NeuronsStackView::updateOutputs() {

	util::rect<double> oldSize = _painter->getSize();

	if (_neuronsModified) {

		_painter->setNeurons(_neurons);

		_neuronsModified = false;
	}

	if (_currentNeuronModified) {

		_painter->showNeuron(*_currentNeuron);

		_currentNeuronModified = false;
	}

	util::rect<double> newSize = _painter->getSize();

	if (oldSize == newSize) {

		LOG_ALL(neuronsstackviewlog) << "neurons size did not change -- sending ContentChanged" << std::endl;

		_contentChanged();

	} else {

		LOG_ALL(neuronsstackviewlog) << "neurons size did change -- sending SizeChanged" << std::endl;

		_sizeChanged();
	}
}
开发者ID:dlbrittain,项目名称:sopnet,代码行数:34,代码来源:NeuronsStackView.cpp


示例2: LOG_ALL

void
SegmentsStackView::updateOutputs() {

	util::rect<double> oldSize = _painter->getSize();

	// set new or modified segments
	if (_segmentsModified) {

		_painter->setSegments(_segments);

		_segmentsModified = false;
	}

	// query visible segments
	_painter->getVisibleSegments(*_visibleSegments);

	LOG_ALL(segmentsstackviewlog) << "there are " << _visibleSegments->size() << " visible segments" << std::endl;

	// get new size of painter
	util::rect<double> newSize = _painter->getSize();

	if (oldSize == newSize) {

		LOG_ALL(segmentsstackviewlog) << "segments size did not change -- sending ContentChanged" << std::endl;

		_contentChanged();

	} else {

		LOG_ALL(segmentsstackviewlog) << "segments size did change -- sending SizeChanged" << std::endl;

		_sizeChanged();
	}
}
开发者ID:aschampion,项目名称:python-sopnet,代码行数:34,代码来源:SegmentsStackView.cpp


示例3: LOG_ALL

void
Reconstructor::updateReconstruction() {

	// remove all previous segment in the reconstruction
	_reconstruction->clear();
	_discardedSegments->clear();

	LOG_ALL(reconstructorlog) << "Solution consists of segments: ";

	_currentSegmentNum = 0;

	foreach (boost::shared_ptr<EndSegment> segment, _segments->getEnds())
		probe(segment);

	foreach (boost::shared_ptr<ContinuationSegment> segment, _segments->getContinuations())
		probe(segment);

	foreach (boost::shared_ptr<BranchSegment> segment, _segments->getBranches())
		probe(segment);

	foreach (boost::shared_ptr<SegmentPair> segment, _segments->getSegmentPairs())
			probe(segment);

	foreach (boost::shared_ptr<SegmentPairEnd> segment, _segments->getSegmentPairEnds())
			probe(segment);

	LOG_ALL(reconstructorlog) << std::endl;

}
开发者ID:thanujadax,项目名称:sopnet,代码行数:29,代码来源:Reconstructor.cpp


示例4: LOG_ALL

void
ImageStackView::updateOutputs() {

	util::rect<double> oldSize = _painter->getSize();

	_painter->setImageStack(_stack);
	_painter->setCurrentSection(_section);

	util::rect<double> newSize = _painter->getSize();

	if (oldSize == newSize) {

		LOG_ALL(imagestackviewlog) << "image size did not change -- sending ContentChanged" << std::endl;

		_contentChanged();

	} else {

		LOG_ALL(imagestackviewlog) << "image size did change -- sending SizeChanged" << std::endl;

		_sizeChanged();
	}

	if (_stack->size() == 0)
		return;

	// prepare current image data
	_currentImageData.reshape(vigra::MultiArray<2, float>::size_type(_stack->width(), _stack->height()));

	// copy current image data
	_currentImageData = *(*_stack)[_section];

	// set content of output
	*_currentImage = _currentImageData;
}
开发者ID:unidesigner,项目名称:imageprocessing,代码行数:35,代码来源:ImageStackView.cpp


示例5: LOG_DEBUG

void
SegmentFeaturesExtractor::FeaturesAssembler::updateOutputs() {

	LOG_DEBUG(segmentfeaturesextractorlog) << "assembling features from " << _features.size() << " feature groups" << std::endl;

	_allFeatures->clear();

	foreach (boost::shared_ptr<Features> features, _features) {

		LOG_ALL(segmentfeaturesextractorlog) << "processing feature group" << std::endl << std::endl << *features << std::endl;

		foreach (const std::string& name, features->getNames()) {

			LOG_ALL(segmentfeaturesextractorlog) << "adding name " << name << std::endl;
			_allFeatures->addName(name);
		}

		if (_allFeatures->size() == 0) {

			LOG_ALL(segmentfeaturesextractorlog) << "initialising all features with " << features->size() << " feature vectors from current feature group" << std::endl;

			unsigned int numFeatures = (features->size() > 0  ? (*features)[0].size() : 0);

			_allFeatures->resize(features->size(), numFeatures);

			unsigned int i = 0;
			foreach (const std::vector<double>& feature, *features) {

				std::copy(feature.begin(), feature.end(), (*_allFeatures)[i].begin());
				i++;
			}

		} else {
开发者ID:dlbrittain,项目名称:sopnet,代码行数:33,代码来源:SegmentFeaturesExtractor.cpp


示例6: _haveBackgroundLabel

TolerantEditDistance::TolerantEditDistance() :
	_haveBackgroundLabel(optionHaveBackgroundLabel),
	_gtBackgroundLabel(optionGroundTruthBackgroundLabel),
	_recBackgroundLabel(optionReconstructionBackgroundLabel),
	_correctedReconstruction(new ImageStack()),
	_splitLocations(new ImageStack()),
	_mergeLocations(new ImageStack()),
	_fpLocations(new ImageStack()),
	_fnLocations(new ImageStack()),
	_errors(_haveBackgroundLabel ? new Errors(_gtBackgroundLabel, _recBackgroundLabel) : new Errors()) {

	if (optionHaveBackgroundLabel) {
		LOG_ALL(tedlog) << "started TolerantEditDistance with background label" << std::endl;
	} else {
		LOG_ALL(tedlog) << "started TolerantEditDistance without background label" << std::endl;
	}

	registerInput(_groundTruth, "ground truth");
	registerInput(_reconstruction, "reconstruction");

	registerOutput(_correctedReconstruction, "corrected reconstruction");
	registerOutput(_splitLocations, "splits");
	registerOutput(_mergeLocations, "merges");
	registerOutput(_fpLocations, "false positives");
	registerOutput(_fnLocations, "false negatives");
	registerOutput(_errors, "errors");

	_toleranceFunction = new DistanceToleranceFunction(optionToleranceDistanceThreshold.as<float>(), _haveBackgroundLabel, _recBackgroundLabel);
}
开发者ID:aschampion,项目名称:python-sopnet,代码行数:29,代码来源:TolerantEditDistance.cpp


示例7: LOG_ALL

void
SwitchImpl::onMouseMove(MouseMove& signal) {

	LOG_ALL(switchlog) << "mouse moved at " << signal.position << std::endl;

	const util::rect<double>& size = _painter->getSize();

	if (size.contains(signal.position)) {

		LOG_ALL(switchlog) << "...inside switch" << std::endl;

		if (_mouseOver == false) {

			_mouseOver = true;

			_painter->setHighlight(true);

			setDirty(_painter);
		}

	} else {

		LOG_ALL(switchlog) << "...outside switch" << std::endl;

		if (_mouseOver == true) {

			_mouseOver = false;

			_painter->setHighlight(false);

			setDirty(_painter);
		}
	}
}
开发者ID:funkey,项目名称:gui,代码行数:34,代码来源:SwitchImpl.cpp


示例8: timer

void
Reconstructor::updateReconstruction() {

	boost::timer::auto_cpu_timer timer("\tReconstructor::updateReconstruction():\t%ws\n");

	// remove all previous segment in the reconstruction
	_reconstruction->clear();
	_reconstruction->setResolution(
			_segments->getResolutionX(),
			_segments->getResolutionY(),
			_segments->getResolutionZ());
	_discardedSegments->clear();
	_discardedSegments->setResolution(
			_segments->getResolutionX(),
			_segments->getResolutionY(),
			_segments->getResolutionZ());

	LOG_ALL(reconstructorlog) << "Solution consists of segments: ";

	_currentSegmentNum = 0;

	foreach (boost::shared_ptr<EndSegment> segment, _segments->getEnds())
		probe(segment);

	foreach (boost::shared_ptr<ContinuationSegment> segment, _segments->getContinuations())
		probe(segment);

	foreach (boost::shared_ptr<BranchSegment> segment, _segments->getBranches())
		probe(segment);

	LOG_ALL(reconstructorlog) << std::endl;
}
开发者ID:akreshuk,项目名称:sopnet,代码行数:32,代码来源:Reconstructor.cpp


示例9: LOG_DEBUG

void
SegmentExtractor::extractSegments() {

	LOG_DEBUG(segmentextractorlog)
			<< "previous sections contains " << _prevSlices->size() << " slices,"
			<< "next sections contains "     << _nextSlices->size() << " slices" << std::endl;

	LOG_ALL(segmentextractorlog) << "Branch overlap threshold: " << _branchOverlapThreshold << std::endl;
	LOG_ALL(segmentextractorlog) << "Branch size ratio threshold: " << _branchSizeRatioThreshold << std::endl;

			
	buildOverlapMap();

	unsigned int oldSize = 0;

	LOG_DEBUG(segmentextractorlog) << "extracting segments..." << std::endl;

	LOG_DEBUG(segmentextractorlog) << "extracting continuations to next section..." << std::endl;

	// for all slices in previous section...
	for (unsigned int i = 0; i < _prevSlices->size(); i++) {

		LOG_ALL(segmentextractorlog) << "found " << _nextOverlaps[i].size() << " partners" << std::endl;

		// ...and all overlapping slices in the next section...
		unsigned int j, overlap;
		foreach (boost::tie(overlap, j), _nextOverlaps[i]) {

			// ...try to extract the segment
			extractSegment((*_prevSlices)[i], (*_nextSlices)[j], overlap);
		}
	}
开发者ID:aschampion,项目名称:python-sopnet,代码行数:32,代码来源:SegmentExtractor.cpp


示例10: LOG_ALL

void
ImageStackPainter::setCurrentSection(unsigned int section) {

	if (_showColored)
		return;

	if (!_stack || _stack->size() == 0 || _imagePainters.size() == 0)
		return;

	_section = std::min(section, _stack->size() - 1);

	for (unsigned int i = 0; i < _numImages; i++) {

		int imageIndex = std::max(std::min(static_cast<int>(_section) + static_cast<int>(i - _numImages/2), static_cast<int>(_stack->size()) - 1), 0);

		LOG_ALL(imagestackpainterlog) << "index for image " << i << " is " << imageIndex << std::endl;

		_imagePainters[i]->setImage((*_stack)[imageIndex]);

		if ((*_stack)[imageIndex]->getIdentifier() != "")
			LOG_USER(imagestackpainterlog) << "showing image " << (*_stack)[imageIndex]->getIdentifier() << std::endl;
	}

	util::rect<double> size = _imagePainters[0]->getSize();

	_imageHeight = size.height();

	size.minY -= _numImages/2*_imageHeight + _numImages*_gap/2;
	size.maxY += (_numImages/2 - (_numImages + 1)%2)*_imageHeight + _numImages*_gap/2;

	setSize(size);

	LOG_ALL(imagestackpainterlog) << "current section set to " << _section << std::endl;
}
开发者ID:juliabuhmann,项目名称:imageprocessing,代码行数:34,代码来源:ImageStackPainter.cpp


示例11: LOG_ALL

void
ContainerPainter::remove(boost::shared_ptr<Painter> painter) {

	LOG_ALL(containerpainterlog) << "removing painter " << typeName(*painter) << std::endl;

	{
		// get a write lock
		boost::unique_lock<boost::shared_mutex> lock(_paintersMutex);

		// remove painter from list
		for (std::vector<content_type>::iterator i = _content.begin(); i != _content.end(); i++) {

			if ((*i).first == painter) {

				_content.erase(i);

				LOG_ALL(containerpainterlog) << "removed." << std::endl;

				break;
			}
		}
	}

	// update size of this painter
	updateSize();
}
开发者ID:funkey,项目名称:gui,代码行数:26,代码来源:ContainerPainter.cpp


示例12: _openGl

OpenGl::Guard::Guard(GlContextCreator* contextCreator) :
	_openGl(getInstance()) {

	LOG_ALL(opengllog) << "[Guard] creating new factory guard" << std::endl;

	if (contextCreator == 0) {

		LOG_ALL(opengllog) << "[Guard] destructing current thread's context" << std::endl;

		invalidateCurrentContext();

		_deactivateContext = false;

		return;
	}

	LOG_ALL(opengllog) << "[Guard] ensuring valid context" << std::endl;

	// remember to deactivate the context on destruction
	_deactivateContext = true;

	if (getPreviousContextCreator() == contextCreator && reusePreviousContext()) {

		LOG_ALL(opengllog) << "[Guard] could reuse previous context from the same creator" << std::endl;

		return;

	} else {

		LOG_ALL(opengllog) << "[Guard] previous context not present or invalid -- create a new one" << std::endl;

		createNewContex(contextCreator);
	}
}
开发者ID:ongbe,项目名称:gui-1,代码行数:34,代码来源:OpenGl.cpp


示例13: BOOST_THROW_EXCEPTION

void
TolerantEditDistance::extractCells() {

	if (_groundTruth->size() != _reconstruction->size())
		BOOST_THROW_EXCEPTION(SizeMismatchError() << error_message("ground truth and reconstruction have different size") << STACK_TRACE);

	if (_groundTruth->height() != _reconstruction->height() || _groundTruth->width() != _reconstruction->width())
		BOOST_THROW_EXCEPTION(SizeMismatchError() << error_message("ground truth and reconstruction have different size") << STACK_TRACE);

	_depth  = _groundTruth->size();
	_width  = _groundTruth->width();
	_height = _groundTruth->height();

	LOG_ALL(tedlog) << "extracting cells in " << _width << "x" << _height << "x" << _depth << " volume" << std::endl;

	vigra::MultiArray<3, std::pair<float, float> > gtAndRec(vigra::Shape3(_width, _height, _depth));
	vigra::MultiArray<3, unsigned int>             cellIds(vigra::Shape3(_width, _height, _depth));

	// prepare gt and rec image

	for (unsigned int z = 0; z < _depth; z++) {

		boost::shared_ptr<Image> gt  = (*_groundTruth)[z];
		boost::shared_ptr<Image> rec = (*_reconstruction)[z];

		for (unsigned int x = 0; x < _width; x++)
			for (unsigned int y = 0; y < _height; y++) {

				float gtLabel  = (*gt)(x, y);
				float recLabel = (*rec)(x, y);

				gtAndRec(x, y, z) = std::make_pair(gtLabel, recLabel);
			}
	}

	// find connected components in gt and rec image
	cellIds = 0;
	_numCells = vigra::labelMultiArray(gtAndRec, cellIds);

	LOG_DEBUG(tedlog) << "found " << _numCells << " cells" << std::endl;

	// let tolerance function extract cells from that
	_toleranceFunction->extractCells(
			_numCells,
			cellIds,
			*_reconstruction,
			*_groundTruth);

	LOG_ALL(tedlog)
			<< "found "
			<< _toleranceFunction->getGroundTruthLabels().size()
			<< " ground truth labels and "
			<< _toleranceFunction->getReconstructionLabels().size()
			<< " reconstruction labels"
			<< std::endl;
}
开发者ID:aschampion,项目名称:python-sopnet,代码行数:56,代码来源:TolerantEditDistance.cpp


示例14: ImageStack

void
SubStackSelector::updateOutputs() {

	if (!_subStack)
		_subStack = new ImageStack();

	LOG_ALL(substackselectorlog)
			<< "selecting substack from stack of size "
			<< _stack->size() << std::endl;

	LOG_ALL(substackselectorlog)
			<< "first section is " << _firstImage
			<< ", last section is " << _lastImage
			<< std::endl;

	if (_firstImage < 0) {

		LOG_ALL(substackselectorlog)
				<< "first section is negative, will set it to 0"
				<< std::endl;

		_firstImage = 0;
	}

	unsigned int lastImage = (_lastImage <= 0 ? _stack->size() - 1 + _lastImage : _lastImage);

	LOG_ALL(substackselectorlog)
			<< "set last section to " << lastImage
			<< std::endl;

	if (lastImage > _stack->size() - 1) {

		LOG_ERROR(substackselectorlog)
				<< "parameter last section (" << lastImage << ") "
				<< "is bigger than number of images in given stack -- "
				<< "will use " << (_stack->size() - 1) << " instead"
				<< std::endl;

		lastImage = _stack->size() - 1;
	}

	_subStack->clear();
	for (unsigned int i = _firstImage; i <= lastImage; i++)
		_subStack->add((*_stack)[i]);

	// set the resolution of the substack
	float resX = _stack->getResolutionX();
	float resY = _stack->getResolutionY();
	float resZ = _stack->getResolutionZ();

	_subStack->setResolution(resX, resY, resZ);
	_subStack->setOffset(
			_stack->getBoundingBox().min().x(),
			_stack->getBoundingBox().min().y(),
			_stack->getBoundingBox().min().z() + _firstImage*resZ);
}
开发者ID:juliabuhmann,项目名称:imageprocessing,代码行数:56,代码来源:SubStackSelector.cpp


示例15: LOG_ALL

OpenGl::~OpenGl() {

	LOG_ALL(opengllog) << "destructing..." << std::endl;

	_globalContext->activate(false);
	if (_globalContext)
		delete _globalContext;

	LOG_ALL(opengllog) << "destructed" << std::endl;
}
开发者ID:ongbe,项目名称:gui-1,代码行数:10,代码来源:OpenGl.cpp


示例16: LOG_ALL

void
SegmentsPainter::drawSlice(
		boost::shared_ptr<Slice> slice,
		double red, double green, double blue) {

	double section = slice->getSection();

	LOG_ALL(segmentspainterlog)
			<< "drawing slice " << slice->getId()
			<< " in section " << section << std::endl;

	double z = _zScale*section;

	glCheck(glColor4f(red, green, blue, 1.0));

	_textures.get(slice->getId())->bind();

	glBegin(GL_QUADS);

	const util::rect<double>& bb = slice->getComponent()->getBoundingBox();

	if (_leftSide) {

		glTexCoord2d(1.0, 0.0); glNormal3d(0, 0, -1); glVertex3d(bb.maxX, bb.minY, z);
		glTexCoord2d(1.0, 1.0); glNormal3d(0, 0, -1); glVertex3d(bb.maxX, bb.maxY, z);
		glTexCoord2d(0.0, 1.0); glNormal3d(0, 0, -1); glVertex3d(bb.minX, bb.maxY, z);
		glTexCoord2d(0.0, 0.0); glNormal3d(0, 0, -1); glVertex3d(bb.minX, bb.minY, z);
	}

	if (_rightSide) {

		glTexCoord2d(0.0, 0.0); glNormal3d(0, 0, 1); glVertex3d(bb.minX, bb.minY, z);
		glTexCoord2d(0.0, 1.0); glNormal3d(0, 0, 1); glVertex3d(bb.minX, bb.maxY, z);
		glTexCoord2d(1.0, 1.0); glNormal3d(0, 0, 1); glVertex3d(bb.maxX, bb.maxY, z);
		glTexCoord2d(1.0, 0.0); glNormal3d(0, 0, 1); glVertex3d(bb.maxX, bb.minY, z);
	}

	glCheck(glEnd());

	LOG_ALL(segmentspainterlog) << "done." << std::endl;

	if (_size == util::rect<double>(0, 0, 0, 0))

		_size = bb;

	else {

		_size.minX = std::min(_size.minX, bb.minX);
		_size.minY = std::min(_size.minY, bb.minY);
		_size.maxX = std::max(_size.maxX, bb.maxX);
		_size.maxY = std::max(_size.maxY, bb.maxY);
	}
}
开发者ID:ottj,项目名称:sopnet,代码行数:53,代码来源:SegmentsPainter.cpp


示例17: LOG_ALL

std::set<Crag::CragNode>
AdjacencyAnnotator::recurseAdjacencies(Crag& crag, Crag::CragNode n) {

	LOG_ALL(adjacencyannotatorlog) << "recursing into node " << crag.id(n) << std::endl;

	// get all leaf subnodes
	std::set<Crag::CragNode> subnodes;
	for (Crag::CragArc a : crag.inArcs(n)) {

		std::set<Crag::CragNode> a_subnodes = recurseAdjacencies(crag, a.source());

		for (Crag::CragNode s : a_subnodes)
			subnodes.insert(s);
	}

	// for each leaf subnode adjacent to a non-subnode, add an adjacency edge to 
	// the non-subnode
	std::set<Crag::CragNode> neighbors;

	LOG_ALL(adjacencyannotatorlog) << "subnodes of " << crag.id(n) << " are:" << std::endl;
	for (Crag::CragNode s : subnodes) {

		LOG_ALL(adjacencyannotatorlog) << "\t" << crag.id(s) << std::endl;

		for (Crag::CragEdge e : crag.adjEdges(s)) {

			Crag::CragNode neighbor = e.opposite(s);

			// not a subnode
			if (!subnodes.count(neighbor))
				neighbors.insert(neighbor);
		}
	}

	for (Crag::CragNode neighbor : neighbors) {

		LOG_ALL(adjacencyannotatorlog)
				<< "adding propagated edge between "
				<< crag.id(n) << " and " << crag.id(neighbor)
				<< std::endl;

		crag.addAdjacencyEdge(n, neighbor);
	}

	_numAdded += neighbors.size();

	subnodes.insert(n);

	LOG_ALL(adjacencyannotatorlog) << "leaving node " << crag.id(n) << std::endl;

	return subnodes;
}
开发者ID:DaniUPC,项目名称:candidate_mc,代码行数:52,代码来源:AdjacencyAnnotator.cpp


示例18: LOG_ALL

void
GroundTruthExtractor::SegmentsAssembler::updateOutputs() {

	LOG_ALL(groundtruthextractorlog)
			<< "assembling segments from "
			<< _segments.size() << " inter-section intervals"
			<< std::endl;

	_allSegments->clear();

	foreach (boost::shared_ptr<Segments> segments, _segments) {

		LOG_ALL(groundtruthextractorlog) << "adding " << segments->size() << " segments" << std::endl;

		_allSegments->addAll(segments);
	}
开发者ID:dlbrittain,项目名称:sopnet,代码行数:16,代码来源:GroundTruthExtractor.cpp


示例19: LOG_ALL

bool
ImageStackPainter::draw(
		const util::rect<double>&  roi,
		const util::point<double>& resolution) {

	LOG_ALL(imagestackpainterlog) << "redrawing section " << _section << std::endl;

	if (_showColored) {

		for (int i = 0; i < _stack->size(); i++) {

			_imagePainters[i]->draw(roi, resolution);
		}

	} else {

		for (int i = 0; i < _numImages; i++) {

			int offset = i - _numImages/2;

			glTranslated(0, -offset*_imageHeight, 0);

			_imagePainters[i]->draw(roi - util::point<double>(static_cast<double>(0), -offset*_imageHeight), resolution);

			glTranslated(0,  offset*_imageHeight, 0);
		}
	}

	return false;
}
开发者ID:hksonngan,项目名称:imageprocessing,代码行数:30,代码来源:ImageStackPainter.cpp


示例20: LOG_ALL

void
ImageStackView::onButtonDown(gui::MouseDown& signal) {

	LOG_ALL(imagestackviewlog) << "got a mouse down event" << std::endl;

	if (signal.button == gui::buttons::Left && signal.modifiers == 0) {

		_mouseDownX = signal.position.x;
		_mouseDownY = signal.position.y;

		LOG_ALL(imagestackviewlog) << "setting click position to (" << _mouseDownX << ", " << _mouseDownY << ")" << std::endl;

		setDirty(_clickX);
		setDirty(_clickY);
	}
}
开发者ID:hksonngan,项目名称:imageprocessing,代码行数:16,代码来源:ImageStackView.cpp



注:本文中的LOG_ALL函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ LOG_ALWAYS_FATAL函数代码示例发布时间:2022-05-30
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