本文整理汇总了C++中IsInTargetHook函数的典型用法代码示例。如果您正苦于以下问题:C++ IsInTargetHook函数的具体用法?C++ IsInTargetHook怎么用?C++ IsInTargetHook使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了IsInTargetHook函数的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: SetHitDamage
void SpellScript::SetHitDamage(int32 damage)
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_damage = damage;
}
开发者ID:oMadMano,项目名称:MistyWorld_6xx,代码行数:9,代码来源:SpellScript.cpp
示例2: GetHitHeal
int32 SpellScript::GetHitHeal()
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->m_healing;
}
开发者ID:Adeer,项目名称:Patchs,代码行数:9,代码来源:SpellScript.cpp
示例3: GetHitGObj
GameObject* SpellScript::GetHitGObj()
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->gameObjTarget;
}
开发者ID:oMadMano,项目名称:MistyWorld_6xx,代码行数:9,代码来源:SpellScript.cpp
示例4: SetHitDamage
void SpellScript::SetHitDamage(int32 damage)
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_damage = damage;
}
开发者ID:Adeer,项目名称:Patchs,代码行数:9,代码来源:SpellScript.cpp
示例5: GetHitItem
Item* SpellScript::GetHitItem()
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->itemTarget;
}
开发者ID:Adeer,项目名称:Patchs,代码行数:9,代码来源:SpellScript.cpp
示例6: GetHitDamage
int32 SpellScript::GetHitDamage()
{
if (!IsInTargetHook())
{
TC_LOG_ERROR(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->m_damage;
}
开发者ID:ARAGORN2013,项目名称:TrinityCore,代码行数:9,代码来源:SpellScript.cpp
示例7: SetHitHeal
void SpellScript::SetHitHeal(int32 heal)
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_healing = heal;
}
开发者ID:oMadMano,项目名称:MistyWorld_6xx,代码行数:9,代码来源:SpellScript.cpp
示例8: SetHitHeal
void SpellScript::SetHitHeal(int32 heal)
{
if (!IsInTargetHook())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_healing = heal;
}
开发者ID:musicboy,项目名称:f0712,代码行数:9,代码来源:SpellScript.cpp
示例9: GetHitUnit
Unit* SpellScript::GetHitUnit()
{
if (!IsInTargetHook())
{
TC_LOG_ERROR(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->unitTarget;
}
开发者ID:ARAGORN2013,项目名称:TrinityCore,代码行数:9,代码来源:SpellScript.cpp
示例10: GetHitDamage
int32 SpellScript::GetHitDamage()
{
if (!IsInTargetHook())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->m_damage;
}
开发者ID:Blackn7g,项目名称:Voodoo,代码行数:9,代码来源:SpellScript.cpp
示例11: GetHitGObj
GameObject* SpellScript::GetHitGObj()
{
if (!IsInTargetHook())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->gameObjTarget;
}
开发者ID:Blackn7g,项目名称:Voodoo,代码行数:9,代码来源:SpellScript.cpp
示例12: PreventHitAura
void SpellScript::PreventHitAura()
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
if (m_spell->m_spellAura)
m_spell->m_spellAura->Remove();
}
开发者ID:P-Kito,项目名称:InfinityCore,代码行数:10,代码来源:SpellScript.cpp
示例13: PreventHitAura
void SpellScript::PreventHitAura()
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
if (m_spell->m_spellAura)
m_spell->m_spellAura->Remove();
}
开发者ID:Regigicas,项目名称:TrinityCore,代码行数:10,代码来源:SpellScript.cpp
示例14: GetHitPlayer
Player* SpellScript::GetHitPlayer() const
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return nullptr;
}
if (m_spell->unitTarget)
return m_spell->unitTarget->ToPlayer();
return nullptr;
}
开发者ID:Regigicas,项目名称:TrinityCore,代码行数:11,代码来源:SpellScript.cpp
示例15: GetHitPlayer
Player* SpellScript::GetHitPlayer()
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (m_spell->unitTarget)
return m_spell->unitTarget->ToPlayer();
else
return NULL;
}
开发者ID:P-Kito,项目名称:InfinityCore,代码行数:12,代码来源:SpellScript.cpp
示例16: GetHitCreature
Creature* SpellScript::GetHitCreature()
{
if (!IsInTargetHook())
{
sLog->outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (m_spell->unitTarget)
return m_spell->unitTarget->ToCreature();
else
return NULL;
}
开发者ID:hodobaj,项目名称:Darkcore,代码行数:12,代码来源:SpellScript.cpp
示例17: GetHitCreature
Creature* SpellScript::GetHitCreature()
{
if (!IsInTargetHook())
{
TC_LOG_ERROR(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (m_spell->unitTarget)
return m_spell->unitTarget->ToCreature();
else
return NULL;
}
开发者ID:ARAGORN2013,项目名称:TrinityCore,代码行数:12,代码来源:SpellScript.cpp
示例18: GetHitAura
Aura* SpellScript::GetHitAura()
{
if (!IsInTargetHook())
{
sLog->outError(LOG_FILTER_TSCR, "Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (!m_spell->m_spellAura)
return NULL;
if (m_spell->m_spellAura->IsRemoved())
return NULL;
return m_spell->m_spellAura;
}
开发者ID:P-Kito,项目名称:InfinityCore,代码行数:13,代码来源:SpellScript.cpp
示例19: GetHitAura
Aura* SpellScript::GetHitAura() const
{
if (!IsInTargetHook())
{
TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
return nullptr;
}
if (!m_spell->m_spellAura)
return nullptr;
if (m_spell->m_spellAura->IsRemoved())
return nullptr;
return m_spell->m_spellAura;
}
开发者ID:Regigicas,项目名称:TrinityCore,代码行数:13,代码来源:SpellScript.cpp
注:本文中的IsInTargetHook函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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