本文整理汇总了C++中GfParmReleaseHandle函数的典型用法代码示例。如果您正苦于以下问题:C++ GfParmReleaseHandle函数的具体用法?C++ GfParmReleaseHandle怎么用?C++ GfParmReleaseHandle使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GfParmReleaseHandle函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: saveSoundOption
// Save the choosen values in the corresponding parameter file.
static void saveSoundOption(void *)
{
const int BUFSIZE = 1024;
char buf[BUFSIZE];
snprintf(buf, BUFSIZE, "%s%s", GetLocalDir(), GR_SOUND_PARM_CFG);
void *paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
GfParmSetStr(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_STATE, soundOptionList[curOption]);
GfParmSetNum(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_VOLUME, "%", VolumeValue);
GfParmWriteFile(NULL, paramHandle, "sound");
GfParmReleaseHandle(paramHandle);
// Write Menu music optons
snprintf(buf, BUFSIZE, "%s%s", GetLocalDir(), MM_SOUND_PARM_CFG);
paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
GfParmSetStr(paramHandle, MM_SCT_SOUND, MM_ATT_SOUND_ENABLE, menuMusicList[curOptionMenuMusic]);
GfParmWriteFile(NULL, paramHandle, "sound");
GfParmReleaseHandle(paramHandle);
if (curOptionMenuMusic == 1) {
startMenuMusic();
} else {
stopMenuMusic();
}
// Return to previous screen.
GfuiScreenActivate(prevHandle);
return;
}
开发者ID:COHRINT,项目名称:cuTORCS,代码行数:30,代码来源:soundconfig.cpp
示例2: GfuiScreenAddBgImg
/** Add an image background to a screen.
@ingroup gui
@param scr Screen
@param filename file name of the bg image
@return None.
*/
void
GfuiScreenAddBgImg(void *scr, const char *filename)
{
tGfuiScreen *screen = (tGfuiScreen*)scr;
void *handle;
float screen_gamma;
GLbyte *tex;
int w,h;
const int BUFSIZE = 1024;
char buf[BUFSIZE];
if (glIsTexture(screen->bgImage) == GL_TRUE) {
glDeleteTextures(1, &screen->bgImage);
}
snprintf(buf, BUFSIZE, "%s%s", GetLocalDir(), GFSCR_CONF_FILE);
handle = GfParmReadFile(buf, GFPARM_RMODE_STD | GFPARM_RMODE_CREAT);
screen_gamma = (float)GfParmGetNum(handle, GFSCR_SECT_PROP, GFSCR_ATT_GAMMA, (char*)NULL, 2.0);
tex = (GLbyte*)GfImgReadPng(filename, &w, &h, screen_gamma);
if (!tex) {
GfParmReleaseHandle(handle);
return;
}
glGenTextures(1, &screen->bgImage);
glBindTexture(GL_TEXTURE_2D, screen->bgImage);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)(tex));
free(tex);
GfParmReleaseHandle(handle);
}
开发者ID:COHRINT,项目名称:cuTORCS,代码行数:38,代码来源:gui.cpp
示例3: ReRaceEventInit
int
ReRaceEventInit(void)
{
void *mainParams = ReInfo->mainParams;
void *params = ReInfo->params;
const bool careerMode = strcmp(GfParmGetStr(ReInfo->mainParams, RM_SECT_SUBFILES, RM_ATTR_HASSUBFILES, RM_VAL_NO), RM_VAL_YES) == 0;
/* Career mode : Look if it is necessary to open another file */
if (strcmp(GfParmGetStr(mainParams, RM_SECT_SUBFILES, RM_ATTR_HASSUBFILES, RM_VAL_NO), RM_VAL_YES) == 0)
{
/* Close previous params */
if (params != mainParams)
GfParmReleaseHandle(params);
/* Read the new params */
ReInfo->params = GfParmReadFile( GfParmGetStr( ReInfo->mainResults, RE_SECT_CURRENT, RE_ATTR_CUR_FILE, "" ), GFPARM_RMODE_STD );
GfLogTrace("Career : New params file is %s (from main results file)\n",
GfParmGetStr( ReInfo->mainResults, RE_SECT_CURRENT, RE_ATTR_CUR_FILE, ""));
if (!ReInfo->params)
GfLogWarning( "Career : MainResults params weren't read correctly\n" );
/* Close previous results */
if (ReInfo->results != ReInfo->mainResults)
{
GfParmWriteFile(NULL, ReInfo->results, NULL);
GfParmReleaseHandle(ReInfo->results);
}
/* Read the new results */
ReInfo->results = GfParmReadFile( GfParmGetStr( ReInfo->params, RM_SECT_SUBFILES, RM_ATTR_RESULTSUBFILE, ""), GFPARM_RMODE_STD );
if (!ReInfo->results)
GfLogWarning( "Career : New results weren't read correctly\n" );
}
// Initialize the race session name.
ReInfo->_reRaceName = ReGetCurrentRaceName();
GfLogInfo("Starting new event (%s session)\n", ReInfo->_reRaceName);
ReUI().onRaceEventInitializing();
ReInfo->s->_features = RmGetFeaturesList(ReInfo->params);
ReTrackInit();
ReEventInitResults();
NoCleanupNeeded = false;
const bool bGoOnLooping = ReUI().onRaceEventStarting(careerMode && !ReHumanInGroup());
return (bGoOnLooping ? RM_SYNC : RM_ASYNC) | RM_NEXT_STEP;
}
开发者ID:702nADOS,项目名称:speed-dreams,代码行数:53,代码来源:racemain.cpp
示例4: readSoundCfg
// Read sound configuration.
static void readSoundCfg(void)
{
const char *optionName;
int i;
char buf[1024];
sprintf(buf, "%s%s", GetLocalDir(), GR_SOUND_PARM_CFG);
void *paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
optionName = GfParmGetStr(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_STATE, soundOptionList[0]);
for (i = 0; i < nbOptions; i++) {
if (strcmp(optionName, soundOptionList[i]) == 0) {
curOption = i;
break;
}
}
VolumeValue = GfParmGetNum(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_VOLUME, "%", 100.0f);
if (VolumeValue>100.0f) {
VolumeValue = 100.0f;
}
if (VolumeValue < 0.0f) {
VolumeValue = 0.0f;
}
GfParmReleaseHandle(paramHandle);
GfuiLabelSetText(scrHandle, SoundOptionId, soundOptionList[curOption]);
}
开发者ID:702nADOS-archive,项目名称:AutoPlug-3.0,代码行数:30,代码来源:soundconfig.cpp
示例5: shutdownCars
void
shutdownCars(void)
{
int i;
GfOut("-- shutdownCars\n");
grShutdownSound(grNbCars);
if (grNbCars) {
grShutdownBoardCar();
grShutdownSkidmarks();
grShutdownSmoke();
grShudownCarlight();
/* Delete ssg objects */
CarsAnchor->removeAllKids();
ShadowAnchor->removeAllKids();
for (i = 0; i < grNbCars; i++) {
ssgDeRefDelete(grCarInfo[i].envSelector);
ssgDeRefDelete(grCarInfo[i].shadowBase);
ssgDeRefDelete(grCarInfo[i].wheelTexture);
if (grCarInfo[i].driverSelectorinsg == false) {
delete grCarInfo[i].driverSelector;
}
}
PitsAnchor->removeAllKids();
ThePits = 0;
free(grCarInfo);
}
GfParmReleaseHandle(grHandle);
for (i = 0; i < GR_NB_MAX_SCREEN; i++) {
grScreens[i]->setCurrentCar(NULL);
}
}
开发者ID:fre13131b,项目名称:TORCAR,代码行数:35,代码来源:grmain.cpp
示例6: initTrack
/*
* Function
*
*
* Description
* search under drivers/human/tracks/<trackname>/car-<model>-<index>.xml
* drivers/human/car-<model>-<index>.xml
* drivers/human/tracks/<trackname>/car-<model>.xml
* drivers/human/car-<model>.xml
*
* Parameters
*
*
* Return
*
*
* Remarks
*
*/
static void initTrack(int index, tTrack* track, void *carHandle, void **carParmHandle, tSituation *s)
{
const char *carname;
const int BUFSIZE = 1024;
char buf[BUFSIZE];
char sstring[BUFSIZE];
tdble fuel;
int idx = index - 1;
curTrack = track;
snprintf(sstring, BUFSIZE, "Robots/index/%d", index);
snprintf(buf, BUFSIZE, "%sdrivers/human/human.xml", GetLocalDir());
void *DrvInfo = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
carname = "";
if (DrvInfo != NULL) {
carname = GfParmGetStr(DrvInfo, sstring, "car name", "");
}
*carParmHandle = NULL;
// If session type is "race" and we have a race setup use it
if (s->_raceType == RM_TYPE_RACE) {
*carParmHandle = RtParmReadSetup(RACE, "human", index, track->internalname, carname);
}
// If session type is "qualifying" and we have a qualifying setup use it, use qualifying setup as
// fallback if not race setup is available
if (s->_raceType == RM_TYPE_QUALIF || (*carParmHandle == NULL && s->_raceType == RM_TYPE_RACE)) {
*carParmHandle = RtParmReadSetup(QUALIFYING, "human", index, track->internalname, carname);
}
// If we have not yet loaded a setup we have not found a fitting one or want to use the practice setup,
// so try to load this
if (*carParmHandle == NULL) {
*carParmHandle = RtParmReadSetup(PRACTICE, "human", index, track->internalname, carname);
}
// Absolute fallback, nothing found
if (*carParmHandle == NULL) {
snprintf(sstring, BUFSIZE, "%sdrivers/human/car.xml", GetLocalDir ());
*carParmHandle = GfParmReadFile(sstring, GFPARM_RMODE_REREAD);
}
if (curTrack->pits.type != TR_PIT_NONE) {
snprintf(sstring, BUFSIZE, "%s/%s/%d", HM_SECT_PREF, HM_LIST_DRV, index);
HCtx[idx]->NbPitStopProg = (int)GfParmGetNum(PrefHdle, sstring, HM_ATT_NBPITS, (char*)NULL, 0);
GfOut("Player: index %d , Pits stops %d\n", index, HCtx[idx]->NbPitStopProg);
} else {
HCtx[idx]->NbPitStopProg = 0;
}
fuel = 0.0008 * curTrack->length * (s->_totLaps + 1) / (1.0 + ((tdble)HCtx[idx]->NbPitStopProg)) + 20.0;
if (*carParmHandle) {
GfParmSetNum(*carParmHandle, SECT_CAR, PRM_FUEL, (char*)NULL, fuel);
}
Vtarget = curTrack->pits.speedLimit;
if (DrvInfo != NULL) {
GfParmReleaseHandle(DrvInfo);
}
}
开发者ID:COHRINT,项目名称:cuTORCS,代码行数:79,代码来源:human.cpp
示例7: GetHumanDriver
// Retrieve the NetDriver instance with given index in the human module interface list
static int
GetHumanDriver(NetDriver &driver,int index)
{
void *params = GfParmReadFileLocal("drivers/human/human.xml", GFPARM_RMODE_STD);
assert(params);
char path2[256];
sprintf(path2, "Robots/index/%d",index);
if (GfParmExistsSection(params, path2) == 0) return 0;
strncpy(driver.name,GfParmGetStr(params, path2, "name",NULL),64);
strncpy(driver.sname,GfParmGetStr(params, path2, ROB_ATTR_SNAME, NULL), 64);
strncpy(driver.cname,GfParmGetStr(params, path2, ROB_ATTR_CODE, NULL), 4);
strncpy(driver.car,GfParmGetStr(params, path2, "car name",NULL),64);
strncpy(driver.type,GfParmGetStr(params, path2, "type",NULL),64);
strncpy(driver.skilllevel,GfParmGetStr(params, path2, "skill level",NULL),64);
driver.racenumber = GfParmGetNum(params, path2, "race number",NULL,1.0);
driver.red = GfParmGetNum(params, path2, "red",NULL,1.0);
driver.green = GfParmGetNum(params, path2, "green",NULL,1.0);
driver.blue = GfParmGetNum(params, path2, "blue",NULL,1.0);
strncpy(driver.module,NETWORKROBOT,64);
GfParmReleaseHandle(params);
return 1;
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:28,代码来源:networkingmenu.cpp
示例8: rmdsClickOnDriver
static void
rmdsClickOnDriver(void * /* dummy */)
{
char *name;
tDrvElt *curDrv;
void *robhdle;
name = GfuiScrollListGetSelectedElement(scrHandle, selectedScrollList, (void**)&curDrv);
if (!name) {
name = GfuiScrollListGetSelectedElement(scrHandle, unselectedScrollList, (void**)&curDrv);
}
if (name) {
GfuiLabelSetText(scrHandle, PickDrvNameLabelId, curDrv->name);
/* search driver infos */
sprintf(buf, "%sdrivers/%s/%s.xml", GetLocalDir(), curDrv->dname, curDrv->dname);
robhdle = GfParmReadFile(buf, GFPARM_RMODE_STD);
if (!robhdle) {
sprintf(buf, "drivers/%s/%s.xml", curDrv->dname, curDrv->dname);
robhdle = GfParmReadFile(buf, GFPARM_RMODE_STD);
}
if (robhdle != NULL) {
sprintf(buf, "%s/%s/%d", ROB_SECT_ROBOTS, ROB_LIST_INDEX, curDrv->index);
GfuiLabelSetText(scrHandle, PickDrvCarLabelId, GfParmGetName(curDrv->car));
GfuiLabelSetText(scrHandle, PickDrvCategoryLabelId, GfParmGetStr(curDrv->car, SECT_CAR, PRM_CATEGORY, ""));
GfParmReleaseHandle(robhdle);
}
}
}
开发者ID:chagge,项目名称:gym_torcs,代码行数:29,代码来源:driverselect.cpp
示例9: human
extern "C" int
human(tModInfo *modInfo)
{
int i;
const char *driver;
const int BUFSIZE = 1024;
char buf[BUFSIZE];
char sstring[BUFSIZE];
memset(modInfo, 0, 10*sizeof(tModInfo));
snprintf(buf, BUFSIZE, "%sdrivers/human/human.xml", GetLocalDir());
void *DrvInfo = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
if (DrvInfo != NULL) {
for (i = 0; i < 10; i++) {
snprintf(sstring, BUFSIZE, "Robots/index/%d", i+1);
driver = GfParmGetStr(DrvInfo, sstring, "name", "");
if (strlen(driver) == 0) {
break;
}
modInfo->name = strdup(driver); /* name of the module (short) */
modInfo->desc = strdup("Joystick controlable driver"); /* description of the module (can be long) */
modInfo->fctInit = InitFuncPt; /* init function */
modInfo->gfId = ROB_IDENT; /* supported framework version */
modInfo->index = i+1;
modInfo++;
}
// Just release in case we got it.
GfParmReleaseHandle(DrvInfo);
}
return 0;
}
开发者ID:COHRINT,项目名称:cuTORCS,代码行数:35,代码来源:human.cpp
示例10: gfuiColorInit
static void
gfuiColorInit(void)
{
void *hdle;
int i, j;
char *rgba[4] = {GFSCR_ATTR_RED, GFSCR_ATTR_GREEN, GFSCR_ATTR_BLUE, GFSCR_ATTR_ALPHA};
char *clr[GFUI_COLORNB] = {
GFSCR_ELT_BGCOLOR, GFSCR_ELT_TITLECOLOR, GFSCR_ELT_BGBTNFOCUS, GFSCR_ELT_BGBTNCLICK,
GFSCR_ELT_BGBTNENABLED, GFSCR_ELT_BGBTNDISABLED, GFSCR_ELT_BTNFOCUS, GFSCR_ELT_BTNCLICK,
GFSCR_ELT_BTNENABLED, GFSCR_ELT_BTNDISABLED, GFSCR_ELT_LABELCOLOR, GFSCR_ELT_TIPCOLOR,
GFSCR_ELT_MOUSECOLOR1, GFSCR_ELT_MOUSECOLOR2, GFSCR_ELT_HELPCOLOR1, GFSCR_ELT_HELPCOLOR2,
GFSCR_ELT_BGSCROLLIST, GFSCR_ELT_SCROLLIST, GFSCR_ELT_BGSELSCROLLIST, GFSCR_ELT_SELSCROLLIST,
GFSCR_ELT_EDITCURSORCLR
};
sprintf(buf, "%s%s", GetLocalDir(), GFSCR_CONF_FILE);
hdle = GfParmReadFile(buf, GFPARM_RMODE_STD | GFPARM_RMODE_CREAT);
for (i = 0; i < GFUI_COLORNB; i++) {
for (j = 0; j < 4; j++) {
sprintf(buf, "%s/%s/%s", GFSCR_SECT_MENUCOL, GFSCR_LIST_COLORS, clr[i]);
GfuiColor[i][j] = GfParmGetNum(hdle, buf, rgba[j], (char*)NULL, 1.0);
}
}
GfParmReleaseHandle(hdle);
/* Remove the X11/Windows cursor */
if (!GfuiMouseHW) {
glutSetCursor(GLUT_CURSOR_NONE);
}
GfuiMouseVisible = 1;
}
开发者ID:chagge,项目名称:gym_torcs,代码行数:34,代码来源:gui.cpp
示例11: saveSoundOption
// Save the choosen values in the corresponding parameter file.
static void saveSoundOption(void *)
{
// Force current edit to loose focus (if one has it) and update associated variable.
GfuiUnSelectCurrent();
char buf[1024];
sprintf(buf, "%s%s", GfLocalDir(), SND_PARAM_FILE);
void *paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
GfParmSetStr(paramHandle, SND_SCT_SOUND, SND_ATT_SOUND_STATE, soundOptionList[curOption]);
GfParmSetNum(paramHandle, SND_SCT_SOUND, SND_ATT_SOUND_VOLUME, "%", VolumeValue);
GfParmSetStr(paramHandle, SND_SCT_MUSIC, SND_ATT_MUSIC_STATE, musicStateList[curMusicState]);
GfParmSetNum(paramHandle, SND_SCT_MUSIC, SND_ATT_MUSIC_VOLUME, "%", MusicVolumeValue);
GfParmWriteFile(NULL, paramHandle, "sound");
GfParmReleaseHandle(paramHandle);
// Shutdown the user interface.
LegacyMenu::self().shutdown();
// Restart the game.
GfuiApp().restart();
// Return to previous screen.
GfuiScreenActivate(prevHandle);
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:26,代码来源:soundconfig.cpp
示例12: ReRaceCleanDrivers
void
ReRaceCleanDrivers(void)
{
int i;
tRobotItf *robot;
int nCars;
tMemoryPool oldPool = NULL;
nCars = ReInfo->s->_ncars;
for (i = 0; i < nCars; i++)
{
robot = ReInfo->s->cars[i]->robot;
GfPoolMove( &ReInfo->s->cars[i]->_shutdownMemPool, &oldPool );
if (robot->rbShutdown && !(ReInfo->_displayMode & RM_DISP_MODE_SIMU_SIMU))
{
robot->rbShutdown(robot->index);
}
GfPoolFreePool( &oldPool );
GfParmReleaseHandle(ReInfo->s->cars[i]->_paramsHandle);
free(robot);
free(ReInfo->s->cars[i]->_curSplitTime);
free(ReInfo->s->cars[i]->_bestSplitTime);
}
RtTeamManagerRelease();
FREEZ(ReInfo->s->cars);
ReInfo->s->cars = 0;
ReInfo->s->_ncars = 0;
GfModUnloadList(&ReRacingRobotsModList);
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:30,代码来源:raceinit.cpp
示例13: TrackShutdown
void
TrackShutdown(void)
{
tTrackSeg *curSeg;
tTrackSeg *nextSeg;
tTrackSurface *curSurf;
tTrackSurface *nextSurf;
tRoadCam *curCam;
tRoadCam *nextCam;
int xx;
if (!theTrack) {
return;
}
nextSeg = theTrack->seg->next;
do {
curSeg = nextSeg;
nextSeg = nextSeg->next;
freeSeg(curSeg);
} while (curSeg != theTrack->seg);
curSurf = theTrack->surfaces;
while (curSurf) {
nextSurf = curSurf->next;
free(curSurf);
curSurf = nextSurf;
}
curCam = theCamList;
if (curCam) {
do {
nextCam = curCam->next;
free(curCam);
curCam = nextCam;
} while (curCam != theCamList);
}
theCamList = NULL;
if (theTrack->pits.driversPits) free(theTrack->pits.driversPits);
free(theTrack->graphic.env);
if(theTrack->graphic.nb_lights > 0)
{
for (xx = 0; xx < theTrack->graphic.nb_lights; ++xx)
{
free(theTrack->graphic.lights[ xx ].onTexture);
free(theTrack->graphic.lights[ xx ].offTexture);
}
free(theTrack->graphic.lights);
}
free(theTrack->internalname);
free(theTrack->filename);
if (theTrack->sectors)
free(theTrack->sectors);
free(theTrack);
GfParmReleaseHandle(TrackHandle);
theTrack = NULL;
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:59,代码来源:track.cpp
示例14: readSoundCfg
// Read sound configuration.
static void readSoundCfg(void)
{
const char *optionName;
int i;
const int BUFSIZE = 1024;
char buf[BUFSIZE];
snprintf(buf, BUFSIZE, "%s%s", GetLocalDir(), GR_SOUND_PARM_CFG);
void *paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
optionName = GfParmGetStr(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_STATE, soundOptionList[0]);
for (i = 0; i < nbOptions; i++) {
if (strcmp(optionName, soundOptionList[i]) == 0) {
curOption = i;
break;
}
}
VolumeValue = GfParmGetNum(paramHandle, GR_SCT_SOUND, GR_ATT_SOUND_VOLUME, "%", 100.0f);
if (VolumeValue>100.0f) {
VolumeValue = 100.0f;
}
if (VolumeValue < 0.0f) {
VolumeValue = 0.0f;
}
GfParmReleaseHandle(paramHandle);
GfuiLabelSetText(scrHandle, SoundOptionId, soundOptionList[curOption]);
// Read Menu music optons
snprintf(buf, BUFSIZE, "%s%s", GetLocalDir(), MM_SOUND_PARM_CFG);
paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
optionName = GfParmGetStr(paramHandle, MM_SCT_SOUND, MM_ATT_SOUND_ENABLE, MM_VAL_SOUND_DISABLED);
if (strcmp(optionName, MM_VAL_SOUND_ENABLED) == 0) {
GfuiLabelSetText(scrHandle, MenuMusicOptionId, MM_VAL_SOUND_ENABLED);
curOptionMenuMusic = 1;
} else {
GfuiLabelSetText(scrHandle, MenuMusicOptionId, MM_VAL_SOUND_DISABLED);
curOptionMenuMusic = 0;
}
GfParmReleaseHandle(paramHandle);
}
开发者ID:COHRINT,项目名称:cuTORCS,代码行数:47,代码来源:soundconfig.cpp
示例15: JoyCalMenuInit
void *
JoyCalMenuInit(void *prevMenu, void *nextMenu, tCmdInfo *cmd, int maxcmd)
{
int i;
char pszBuf[64];
Cmd = cmd;
MaxCmd = maxcmd;
PrevMenuHandle = prevMenu;
NextMenuHandle = nextMenu;
if (ScrHandle) {
return ScrHandle;
}
// Create screen, load menu XML descriptor and create static controls.
ScrHandle = GfuiScreenCreate(NULL, NULL, onActivate, NULL, NULL, 1);
void *menuXMLDescHdle = GfuiMenuLoad("joystickconfigmenu.xml");
GfuiMenuCreateStaticControls(ScrHandle, menuXMLDescHdle);
// Create joystick axis label controls (axis name, axis Id, axis min value, axis max value)
for (i = 0; i < NbMaxCalAxis; i++) {
sprintf(pszBuf, "%saxislabel", LabName[i]);
LabAxisId[i] = GfuiMenuCreateLabelControl(ScrHandle, menuXMLDescHdle, pszBuf);
sprintf(pszBuf, "%sminlabel", LabName[i]);
LabMinId[i] = GfuiMenuCreateLabelControl(ScrHandle, menuXMLDescHdle, pszBuf);
sprintf(pszBuf, "%smaxlabel", LabName[i]);
LabMaxId[i] = GfuiMenuCreateLabelControl(ScrHandle, menuXMLDescHdle, pszBuf);
}
// Create instruction variable label.
InstId = GfuiMenuCreateLabelControl(ScrHandle, menuXMLDescHdle, "instructionlabel");
// Create Cancel and Reset buttons.
GfuiMenuCreateButtonControl(ScrHandle, menuXMLDescHdle, "resetbutton", NULL, onActivate);
if (nextMenu != NULL) {
NextBut = GfuiMenuCreateButtonControl(ScrHandle, menuXMLDescHdle, "nextbutton", NULL, onNext);
GfuiEnable(ScrHandle, NextBut, GFUI_DISABLE);
} else {
DoneBut = GfuiMenuCreateButtonControl(ScrHandle, menuXMLDescHdle, "donebutton", NULL, onNext);
GfuiEnable(ScrHandle, DoneBut, GFUI_DISABLE);
}
CancelBut = GfuiMenuCreateButtonControl(ScrHandle, menuXMLDescHdle, "cancelbutton", NULL, onNext);
// Close menu XML descriptor.
GfParmReleaseHandle(menuXMLDescHdle);
// Register keyboard shortcuts.
GfuiMenuDefaultKeysAdd(ScrHandle);
GfuiAddKey(ScrHandle, GFUIK_ESCAPE, "Next", NULL, onNext, NULL);
GfuiAddKey(ScrHandle, GFUIK_RETURN, "Next", NULL, onNext, NULL);
return ScrHandle;
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:58,代码来源:joystickconfig.cpp
示例16: GfParmWriteFile
void GfglFeatures::closeConfigFile(void* hparmConfig, bool bWrite)
{
// Write if specified.
if (bWrite)
GfParmWriteFile(NULL, hparmConfig, "Screen");
// Close.
GfParmReleaseHandle(hparmConfig);
}
开发者ID:702nADOS,项目名称:speed-dreams,代码行数:9,代码来源:glfeatures.cpp
示例17: gfuiLoadFonts
void gfuiLoadFonts(void)
{
void *param;
int size;
int i;
int nFontId;
snprintf(buf, sizeof(buf), "%s%s", GfLocalDir(), GFSCR_CONF_FILE);
param = GfParmReadFile(buf, GFPARM_RMODE_STD | GFPARM_RMODE_CREAT);
snprintf(buf, sizeof(buf), "%sdata/fonts/%s", GfDataDir(),
GfParmGetStr(param, "Menu Font", "name", "b5.glf"));
GfLogTrace("Loading font 'Menu Font' from %s : Sizes", buf);
nFontId = GFUI_FONT_BIG;
for(i = 0; i < 4; i++, nFontId++) {
size = (int)GfParmGetNum(param, "Menu Font", keySize[i], (char*)NULL, 10.0);
GfLogTrace(" %d,", size);
gfuiFont[nFontId] = new GfuiFontClass(buf);
gfuiFont[nFontId]->create(size);
}
GfLogTrace("\n");
snprintf(buf, sizeof(buf), "%sdata/fonts/%s", GfDataDir(),
GfParmGetStr(param, "Console Font", "name", "b7.glf"));
GfLogTrace("Loading font 'Console Font' from %s : Sizes", buf);
nFontId = GFUI_FONT_BIG_C;
for(i = 0; i < 4; i++, nFontId++) {
size = (int)GfParmGetNum(param, "Console Font", keySize[i], (char*)NULL, 10.0);
GfLogTrace(" %d,", size);
gfuiFont[nFontId] = new GfuiFontClass(buf);
gfuiFont[nFontId]->create(size);
}
GfLogTrace("\n");
snprintf(buf, sizeof(buf), "%sdata/fonts/%s", GfDataDir(),
GfParmGetStr(param, "Text Font", "name", "b6.glf"));
GfLogTrace("Loading font 'Text Font' from %s : Sizes", buf);
nFontId = GFUI_FONT_BIG_T;
for(i = 0; i < 4; i++, nFontId++) {
size = (int)GfParmGetNum(param, "Text Font", keySize[i], (char*)NULL, 10.0);
GfLogTrace(" %d,", size);
gfuiFont[nFontId] = new GfuiFontClass(buf);
gfuiFont[nFontId]->create(size);
}
GfLogTrace("\n");
snprintf(buf, sizeof(buf), "%sdata/fonts/%s", GfDataDir(),
GfParmGetStr(param, "Digital Font", "name", "digital.glf"));
GfLogTrace("Loading font 'Digital Font' from %s : Sizes", buf);
nFontId = GFUI_FONT_DIGIT;
size = (int)GfParmGetNum(param, "Digital Font", keySize[0], (char*)NULL, 8.0);
GfLogTrace(" %d\n", size);
gfuiFont[nFontId] = new GfuiFontClass(buf);
gfuiFont[nFontId]->create(size);
GfParmReleaseHandle(param);
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:57,代码来源:guifont.cpp
示例18: readSoundCfg
// Read sound configuration.
static void readSoundCfg(void)
{
const char *optionName;
int i;
char buf[1024];
// Sound interface.
sprintf(buf, "%s%s", GfLocalDir(), SND_PARAM_FILE);
void *paramHandle = GfParmReadFile(buf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
optionName = GfParmGetStr(paramHandle, SND_SCT_SOUND, SND_ATT_SOUND_STATE, soundOptionList[0]);
for (i = 0; i < nbOptions; i++) {
if (strcmp(optionName, soundOptionList[i]) == 0) {
curOption = i;
break;
}
}
GfuiLabelSetText(scrHandle, SoundOptionId, soundOptionList[curOption]);
// Sound volume.
VolumeValue = GfParmGetNum(paramHandle, SND_SCT_SOUND, SND_ATT_SOUND_VOLUME, "%", 100.0f);
if (VolumeValue>100.0f) {
VolumeValue = 100.0f;
}
else if (VolumeValue < 0.0f) {
VolumeValue = 0.0f;
}
sprintf(buf, "%g", VolumeValue);
GfuiEditboxSetString(scrHandle, VolumeValueId, buf);
optionName = GfParmGetStr(paramHandle, SND_SCT_MUSIC, SND_ATT_MUSIC_STATE, musicStateList[0]);
for (i = 0; i < nbMusicStates; i++) {
if (strcmp(optionName, musicStateList[i]) == 0) {
curMusicState = i;
break;
}
}
GfuiLabelSetText(scrHandle, MusicStateId, musicStateList[curMusicState]);
// Music volume.
MusicVolumeValue = GfParmGetNum(paramHandle, SND_SCT_MUSIC, SND_ATT_MUSIC_VOLUME, "%", 100.0f);
if (MusicVolumeValue>100.0f) {
MusicVolumeValue = 100.0f;
}
else if (MusicVolumeValue < 0.0f) {
MusicVolumeValue = 0.0f;
}
sprintf(buf, "%g", MusicVolumeValue);
GfuiEditboxSetString(scrHandle, MusicVolumeValueId, buf);
GfParmReleaseHandle(paramHandle);
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:58,代码来源:soundconfig.cpp
示例19: GfParmReleaseHandle
bool GfuiMenuScreen::closeXMLDescriptor()
{
if (m_priv->xmlDescParmHdle)
{
GfParmReleaseHandle(m_priv->xmlDescParmHdle);
m_priv->xmlDescParmHdle = 0;
return true;
}
return false;
}
开发者ID:rongzhou,项目名称:speed-dreams,代码行数:10,代码来源:guimenu.cpp
示例20: getUserTextureMaxSize
void getUserTextureMaxSize(int &result)
{
char fnbuf[1024];
sprintf(fnbuf, "%s%s", GetLocalDir(), GR_PARAM_FILE);
void *paramHandle = GfParmReadFile(fnbuf, GFPARM_RMODE_REREAD | GFPARM_RMODE_CREAT);
result = (int) GfParmGetNum(paramHandle, GR_SCT_GLFEATURES, GR_ATT_TEXTURESIZE, (char*)NULL, (tdble) glTextureMaxSize);
if (result > glTextureMaxSize) {
result = glTextureMaxSize;
}
GfParmReleaseHandle(paramHandle);
}
开发者ID:gnuzinho,项目名称:Vehicle-Dynamics-Simulator,代码行数:11,代码来源:glfeatures.cpp
注:本文中的GfParmReleaseHandle函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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