本文整理汇总了C++中GetPrim函数的典型用法代码示例。如果您正苦于以下问题:C++ GetPrim函数的具体用法?C++ GetPrim怎么用?C++ GetPrim使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetPrim函数的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: _GetCollectionPropertyName
UsdRelationship
UsdLuxLinkingAPI::_GetExcludesRel(bool create /* =false */) const
{
const TfToken &relName = _GetCollectionPropertyName(_tokens->excludes);
return create ? GetPrim().CreateRelationship(relName, /* custom */ false) :
GetPrim().GetRelationship(relName);
}
开发者ID:lvxejay,项目名称:USD,代码行数:7,代码来源:linkingAPI.cpp
示例2: GetPrim
PXR_NAMESPACE_CLOSE_SCOPE
// ===================================================================== //
// Feel free to add custom code below this line. It will be preserved by
// the code generator.
//
// Just remember to wrap code in the appropriate delimiters:
// 'PXR_NAMESPACE_OPEN_SCOPE', 'PXR_NAMESPACE_CLOSE_SCOPE'.
// ===================================================================== //
// --(BEGIN CUSTOM CODE)--
PXR_NAMESPACE_OPEN_SCOPE
UsdGeomPrimvar
UsdGeomPrimvarsAPI::CreatePrimvar(const TfToken& attrName,
const SdfValueTypeName &typeName,
const TfToken& interpolation,
int elementSize) const
{
const UsdPrim &prim = GetPrim();
UsdGeomPrimvar primvar(prim, attrName, typeName);
if (primvar){
if (!interpolation.IsEmpty())
primvar.SetInterpolation(interpolation);
if (elementSize > 0)
primvar.SetElementSize(elementSize);
}
// otherwise, errors have already been issued
return primvar;
}
开发者ID:PixarAnimationStudios,项目名称:USD,代码行数:32,代码来源:primvarsAPI.cpp
示例3: TRACE_FUNCTION
UsdGeomPrimvar
UsdGeomPrimvarsAPI::FindPrimvarWithInheritance(const TfToken &name) const
{
TRACE_FUNCTION();
const TfToken attrName = UsdGeomPrimvar::_MakeNamespaced(name);
UsdPrim prim = GetPrim();
if (!prim) {
TF_CODING_ERROR("FindPrimvarWithInheritance called on invalid prim: %s",
UsdDescribe(prim).c_str());
return UsdGeomPrimvar();
}
UsdGeomPrimvar localPv = GetPrimvar(name);
if (localPv.HasAuthoredValue()){
return localPv;
}
for (prim = prim.GetParent(); prim && !prim.IsPseudoRoot();
prim = prim.GetParent()) {
UsdAttribute attr = prim.GetAttribute(attrName);
if (attr.HasAuthoredValue()) {
if (UsdGeomPrimvar pv = UsdGeomPrimvar(attr)) {
// Only constant primvars can be inherited.
if (pv.GetInterpolation() == UsdGeomTokens->constant) {
return pv;
} else {
// Non-constant interpolation blocks inheritance.
return UsdGeomPrimvar();
}
}
}
}
return localPv;
}
开发者ID:PixarAnimationStudios,项目名称:USD,代码行数:34,代码来源:primvarsAPI.cpp
示例4: prim
UsdAttribute
UsdSchemaBase::_CreateAttr(TfToken const &attrName,
SdfValueTypeName const & typeName,
bool custom, SdfVariability variability,
VtValue const &defaultValue,
bool writeSparsely) const
{
UsdPrim prim(GetPrim());
if (writeSparsely && !custom){
// We are a builtin, and we're trying to be parsimonious.
// We only need to even CREATE a propertySpec if we are
// authoring a non-fallback default value
UsdAttribute attr = prim.GetAttribute(attrName);
VtValue fallback;
if (defaultValue.IsEmpty() ||
(!attr.HasAuthoredValueOpinion()
&& attr.Get(&fallback)
&& fallback == defaultValue)){
return attr;
}
}
UsdAttribute attr(prim.CreateAttribute(attrName, typeName,
custom, variability));
if (attr && !defaultValue.IsEmpty()) {
attr.Set(defaultValue);
}
return attr;
}
开发者ID:MWDD,项目名称:USD,代码行数:31,代码来源:schemaBase.cpp
示例5: UsdShadeNodeGraph
UsdShadeNodeGraph::InterfaceInputConsumersMap
UsdRiMaterialAPI::ComputeInterfaceInputConsumersMap(
bool computeTransitiveConsumers) const
{
return UsdShadeNodeGraph(GetPrim())._ComputeInterfaceInputConsumersMap(
computeTransitiveConsumers, _tokens->ri);
}
开发者ID:JT-a,项目名称:USD,代码行数:7,代码来源:materialAPI.cpp
示例6: GetPrim
UsdVolVolume::FieldMap
UsdVolVolume::GetFieldPaths() const
{
std::map<TfToken, SdfPath> fieldMap;
const UsdPrim &prim = GetPrim();
if (prim) {
std::vector<UsdProperty> fieldProps =
prim.GetPropertiesInNamespace(_tokens->fieldPrefix);
for (const UsdProperty &fieldProp : fieldProps) {
UsdRelationship fieldRel = fieldProp.As<UsdRelationship>();
SdfPathVector targets;
// All relationships starting with "field:" should point to
// UsdVolFieldBase primitives.
if (fieldRel && fieldRel.GetForwardedTargets(&targets)) {
if (targets.size() == 1 &&
targets.front().IsPrimPath()) {
fieldMap.emplace(fieldRel.GetBaseName(), targets.front());
}
}
}
}
return fieldMap;
}
开发者ID:PixarAnimationStudios,项目名称:USD,代码行数:26,代码来源:volume.cpp
示例7: GetPrim
bool
UsdGeomPointInstancer::ActivateAllIds() const
{
SdfInt64ListOp op;
op.SetExplicitItems(std::vector<int64_t>());
return GetPrim().SetMetadata(UsdGeomTokens->inactiveIds, op);
}
开发者ID:JT-a,项目名称:USD,代码行数:8,代码来源:pointInstancer.cpp
示例8: UsdGeomPrimvar
UsdGeomPrimvar
UsdGeomPrimvarsAPI::GetPrimvar(const TfToken &name) const
{
// The getter SHOULD issue an error if 'name' is malformed, which
// _MakeNamespaced() will do for us.
return UsdGeomPrimvar(GetPrim().GetAttribute
(UsdGeomPrimvar::_MakeNamespaced(name)));
}
开发者ID:PixarAnimationStudios,项目名称:USD,代码行数:8,代码来源:primvarsAPI.cpp
示例9: GetPrim
bool
UsdSpecializes::SetSpecializes(const SdfPathVector& items)
{
// Proxy editor has no clear way of setting explicit items in a single
// call, so instead, just set the field directly.
SdfPathListOp paths;
paths.SetExplicitItems(items);
return GetPrim().SetMetadata(SdfFieldKeys->Specializes, paths);
}
开发者ID:mplanck,项目名称:USD,代码行数:9,代码来源:specializes.cpp
示例10: TfStringPrintf
std::string
UsdSkelSkeletonQuery::GetDescription() const
{
if(IsValid()) {
return TfStringPrintf(
"UsdSkelSkeletonQuery (skel = <%s>, anim = <%s>)",
GetPrim().GetPath().GetText(),
_animQuery.GetPrim().GetPath().GetText());
}
return "invalid UsdSkelSkeletonQuery";
}
开发者ID:rodeofx,项目名称:USD,代码行数:11,代码来源:skeletonQuery.cpp
示例11: SdfAbstractDataSpecId
bool
UsdProperty::IsAuthored() const
{
// Look for the strongest authored property spec.
for (Usd_Resolver res(
&GetPrim().GetPrimIndex()); res.IsValid(); res.NextLayer()) {
if (res.GetLayer()->HasSpec(
SdfAbstractDataSpecId(&res.GetLocalPath(), &_PropName())))
return true;
}
return false;
}
开发者ID:lvxejay,项目名称:USD,代码行数:12,代码来源:property.cpp
示例12: UsdShadeOutput
UsdShadeOutput
UsdRiMaterialAPI::_GetShadeOutput(const UsdAttribute &outputAttr,
const TfToken &oldEncodingRelName) const
{
if (outputAttr) {
return UsdShadeOutput(outputAttr);
} else if (UsdShadeUtils::ReadOldEncoding()) {
if (UsdRelationship rel = GetPrim().GetRelationship(oldEncodingRelName))
{
return UsdShadeOutput(rel);
}
}
return UsdShadeOutput();
}
开发者ID:JT-a,项目名称:USD,代码行数:14,代码来源:materialAPI.cpp
示例13: surfaceOutput
bool
UsdRiMaterialAPI::SetSurfaceSource(const SdfPath &surfacePath) const
{
if (UsdShadeUtils::WriteNewEncoding()) {
UsdShadeOutput surfaceOutput(CreateSurfaceAttr());
return UsdShadeConnectableAPI::ConnectToSource(
surfaceOutput, surfacePath.IsPropertyPath() ? surfacePath :
surfacePath.AppendProperty(_tokens->defaultOutputName));
} else if (UsdRelationship surfaceRel = GetPrim().CreateRelationship(
_tokens->riLookSurface, /*custom*/ false)) {
return surfaceRel.SetTargets(std::vector<SdfPath>{surfacePath});
}
return false;
}
开发者ID:JT-a,项目名称:USD,代码行数:14,代码来源:materialAPI.cpp
示例14: bxdfOutput
bool
UsdRiMaterialAPI::SetBxdfSource(const SdfPath &bxdfPath) const
{
if (UsdShadeUtils::WriteNewEncoding()) {
UsdShadeOutput bxdfOutput(CreateBxdfAttr());
return UsdShadeConnectableAPI::ConnectToSource(
bxdfOutput, bxdfPath.IsPropertyPath() ?
bxdfPath :
bxdfPath.AppendProperty(_tokens->defaultOutputName));
} else if (UsdRelationship bxdfRel = GetPrim().CreateRelationship(
_tokens->riLookBxdf, /*custom*/ false)) {
return bxdfRel.SetTargets(std::vector<SdfPath>{bxdfPath});
}
return false;
}
开发者ID:JT-a,项目名称:USD,代码行数:15,代码来源:materialAPI.cpp
示例15: GetNormalsAttr
bool
UsdGeomPointBased::SetNormalsInterpolation(TfToken const &interpolation)
{
if (UsdGeomPrimvar::IsValidInterpolation(interpolation)){
return GetNormalsAttr().SetMetadata(UsdGeomTokens->interpolation,
interpolation);
}
TF_CODING_ERROR("Attempt to set invalid interpolation "
"\"%s\" for normals attr on prim %s",
interpolation.GetText(),
GetPrim().GetPath().GetString().c_str());
return false;
}
开发者ID:400dama,项目名称:USD,代码行数:15,代码来源:pointBased.cpp
示例16: volumeOutput
bool
UsdRiMaterialAPI::SetVolumeSource(const SdfPath &volumePath) const
{
if (UsdShadeUtils::WriteNewEncoding()) {
UsdShadeOutput volumeOutput(CreateVolumeAttr());
return UsdShadeConnectableAPI::ConnectToSource(
volumeOutput, volumePath.IsPropertyPath() ?
volumePath :
volumePath.AppendProperty(_tokens->defaultOutputName));
} else if (UsdRelationship volumeRel = GetPrim().CreateRelationship(
_tokens->riLookVolume, /*custom*/ false)) {
return volumeRel.SetTargets(std::vector<SdfPath>{volumePath});
}
return false;
}
开发者ID:JT-a,项目名称:USD,代码行数:15,代码来源:materialAPI.cpp
示例17: displacementOutput
bool
UsdRiMaterialAPI::SetDisplacementSource(const SdfPath &displacementPath) const
{
if (UsdShadeUtils::WriteNewEncoding()) {
UsdShadeOutput displacementOutput(CreateDisplacementAttr());
return UsdShadeConnectableAPI::ConnectToSource(
displacementOutput, displacementPath.IsPropertyPath() ?
displacementPath :
displacementPath.AppendProperty(_tokens->defaultOutputName));
} else if (UsdRelationship displacementRel = GetPrim().CreateRelationship(
_tokens->riLookDisplacement, /*custom*/ false)) {
return displacementRel.SetTargets(
std::vector<SdfPath>{displacementPath});
}
return false;
}
开发者ID:JT-a,项目名称:USD,代码行数:16,代码来源:materialAPI.cpp
示例18: TRACE_FUNCTION
bool
UsdSkelSkeletonQuery::ComputeJointWorldTransforms(VtMatrix4dArray* xforms,
UsdGeomXformCache* xfCache,
bool atRest) const
{
TRACE_FUNCTION();
if (!xfCache) {
TF_CODING_ERROR("'xfCache' pointer is null.");
return false;
}
VtMatrix4dArray localXforms;
if (ComputeJointLocalTransforms(&localXforms, xfCache->GetTime(), atRest)) {
const auto& topology = _definition->GetTopology();
GfMatrix4d rootXform = xfCache->GetLocalToWorldTransform(GetPrim());
return UsdSkelConcatJointTransforms(topology, localXforms,
xforms, &rootXform);
}
return false;
}
开发者ID:rodeofx,项目名称:USD,代码行数:22,代码来源:skeletonQuery.cpp
注:本文中的GetPrim函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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