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C++ GEGL_IS_BUFFER函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中GEGL_IS_BUFFER函数的典型用法代码示例。如果您正苦于以下问题:C++ GEGL_IS_BUFFER函数的具体用法?C++ GEGL_IS_BUFFER怎么用?C++ GEGL_IS_BUFFER使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了GEGL_IS_BUFFER函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: gimp_gegl_apply_shrink

void
gimp_gegl_apply_shrink (GeglBuffer          *src_buffer,
                        GimpProgress        *progress,
                        const gchar         *undo_desc,
                        GeglBuffer          *dest_buffer,
                        const GeglRectangle *dest_rect,
                        gint                 radius_x,
                        gint                 radius_y,
                        gboolean             edge_lock)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));

  node = gegl_node_new_child (NULL,
                              "operation", "gimp:shrink",
                              "radius-x",  radius_x,
                              "radius-y",  radius_y,
                              "edge-lock", edge_lock,
                              NULL);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, dest_rect);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:27,代码来源:gimp-gegl-apply-operation.c


示例2: gimp_gegl_apply_gaussian_blur

void
gimp_gegl_apply_gaussian_blur (GeglBuffer          *src_buffer,
                               GimpProgress        *progress,
                               const gchar         *undo_desc,
                               GeglBuffer          *dest_buffer,
                               const GeglRectangle *dest_rect,
                               gdouble              std_dev_x,
                               gdouble              std_dev_y)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));

  node = gegl_node_new_child (NULL,
                              "operation", "gegl:gaussian-blur",
                              "std-dev-x", std_dev_x,
                              "std-dev-y", std_dev_y,
                              NULL);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, dest_rect);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:25,代码来源:gimp-gegl-apply-operation.c


示例3: gimp_gegl_apply_color_reduction

void
gimp_gegl_apply_color_reduction (GeglBuffer   *src_buffer,
                                 GimpProgress *progress,
                                 const gchar  *undo_desc,
                                 GeglBuffer   *dest_buffer,
                                 gint          bits,
                                 gint          dither_type)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));

  node = gegl_node_new_child (NULL,
                              "operation",       "gegl:color-reduction",
                              "red-bits",        bits,
                              "green-bits",      bits,
                              "blue-bits",       bits,
                              "alpha-bits",      bits,
                              "dither-strategy", dither_type,
                              NULL);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, NULL);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:27,代码来源:gimp-gegl-apply-operation.c


示例4: gimp_gegl_apply_transform

void
gimp_gegl_apply_transform (GeglBuffer            *src_buffer,
                           GimpProgress          *progress,
                           const gchar           *undo_desc,
                           GeglBuffer            *dest_buffer,
                           GimpInterpolationType  interpolation_type,
                           GimpMatrix3           *transform)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));

  node = gegl_node_new_child (NULL,
                              "operation", "gegl:transform",
                              "sampler",   interpolation_type,
                              NULL);

  gimp_gegl_node_set_matrix (node, transform);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, NULL);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:25,代码来源:gimp-gegl-apply-operation.c


示例5: mypaint_gegl_tiled_surface_set_buffer

/**
 * mypaint_gegl_tiled_surface_set_buffer:
 * @buffer: (transfer full): The buffer which shall back this surface.
 *
 */
void
mypaint_gegl_tiled_surface_set_buffer(MyPaintGeglTiledSurface *self, GeglBuffer *buffer)
{
    if (buffer && self->buffer == buffer) {
        return;
    }

    if (self->buffer) {
        g_object_unref(self->buffer);
    }

    if (buffer) {
        g_return_if_fail(GEGL_IS_BUFFER(buffer));
        g_object_ref(buffer);
        self->buffer = buffer;
    } else {
        // Using GeglBuffer with aligned tiles for zero-copy access
        self->buffer = GEGL_BUFFER(g_object_new(GEGL_TYPE_BUFFER,
                          "x", self->extent_rect.x, "y", self->extent_rect.y,
                          "width", self->extent_rect.width, "height", self->extent_rect.height,
                          "format", self->format,
                          "tile-width", self->parent.tile_size, "tile-height", self->parent.tile_size,
                          NULL));
    }
    g_assert(GEGL_IS_BUFFER(self->buffer));


    self->parent.threadsafe_tile_requests = buffer_is_native(self);
}
开发者ID:Jehan,项目名称:libmypaint,代码行数:34,代码来源:mypaint-gegl-surface.c


示例6: set_buffer

static void
set_buffer (GeglSampler *self, GeglBuffer *buffer)
{
  if (self->buffer != buffer)
    {
      if (GEGL_IS_BUFFER (self->buffer))
        {
          g_signal_handlers_disconnect_by_func (self->buffer,
                                                G_CALLBACK (buffer_contents_changed),
                                                self);
          g_object_remove_weak_pointer ((GObject*) self->buffer, (void**) &self->buffer);
        }

      if (GEGL_IS_BUFFER (buffer))
        {
          self->buffer = buffer;
          g_object_add_weak_pointer ((GObject*) self->buffer, (void**) &self->buffer);
          g_signal_connect (buffer, "changed",
                            G_CALLBACK (buffer_contents_changed),
                            self);
        }
      else
        self->buffer = NULL;

      buffer_contents_changed (buffer, NULL, self);
    }
}
开发者ID:bantu,项目名称:gegl,代码行数:27,代码来源:gegl-sampler.c


示例7: gimp_gegl_apply_opacity

void
gimp_gegl_apply_opacity (GeglBuffer    *src_buffer,
                         GimpProgress  *progress,
                         const gchar   *undo_desc,
                         GeglBuffer    *dest_buffer,
                         GeglBuffer    *mask,
                         gint           mask_offset_x,
                         gint           mask_offset_y,
                         gdouble        opacity)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));
  g_return_if_fail (mask == NULL || GEGL_IS_BUFFER (mask));

  node = gimp_gegl_create_apply_opacity_node (mask,
                                              mask_offset_x,
                                              mask_offset_y,
                                              opacity);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, NULL);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:26,代码来源:gimp-gegl-apply-operation.c


示例8: gimp_gegl_apply_scale

void
gimp_gegl_apply_scale (GeglBuffer            *src_buffer,
                       GimpProgress          *progress,
                       const gchar           *undo_desc,
                       GeglBuffer            *dest_buffer,
                       GimpInterpolationType  interpolation_type,
                       gdouble                x,
                       gdouble                y)
{
  GeglNode *node;

  g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
  g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
  g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));

  node = gegl_node_new_child (NULL,
                              "operation", "gegl:scale-ratio",
                              "origin-x",   0.0,
                              "origin-y",   0.0,
                              "sampler",    interpolation_type,
                              "x",          x,
                              "y",          y,
                              NULL);

  gimp_gegl_apply_operation (src_buffer, progress, undo_desc,
                             node, dest_buffer, NULL);
  g_object_unref (node);
}
开发者ID:STRNG,项目名称:gimp,代码行数:28,代码来源:gimp-gegl-apply-operation.c


示例9: gimp_image_undo_push_drawable

GimpUndo *
gimp_image_undo_push_drawable (GimpImage    *image,
                               const gchar  *undo_desc,
                               GimpDrawable *drawable,
                               GeglBuffer   *buffer,
                               gint          x,
                               gint          y)
{
  GimpItem *item;

  g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
  g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), NULL);

  item = GIMP_ITEM (drawable);

  g_return_val_if_fail (gimp_item_is_attached (item), NULL);

  return gimp_image_undo_push (image, GIMP_TYPE_DRAWABLE_UNDO,
                               GIMP_UNDO_DRAWABLE, undo_desc,
                               GIMP_DIRTY_ITEM | GIMP_DIRTY_DRAWABLE,
                               "item",   item,
                               "buffer", buffer,
                               "x",      x,
                               "y",      y,
                               NULL);
}
开发者ID:DevMaggio,项目名称:gimp,代码行数:27,代码来源:gimpimage-undo-push.c


示例10: gimp_layer_new_from_gegl_buffer

/**
 * gimp_layer_new_from_gegl_buffer:
 * @buffer:     The buffer to make the new layer from.
 * @dest_image: The image the new layer will be added to.
 * @format:     The #Babl format of the new layer.
 * @name:       The new layer's name.
 * @opacity:    The new layer's opacity.
 * @mode:       The new layer's mode.
 *
 * Copies %buffer to a layer taking into consideration the
 * possibility of transforming the contents to meet the requirements
 * of the target image type
 *
 * Return value: The new layer.
 **/
GimpLayer *
gimp_layer_new_from_gegl_buffer (GeglBuffer           *buffer,
                                 GimpImage            *dest_image,
                                 const Babl           *format,
                                 const gchar          *name,
                                 gdouble               opacity,
                                 GimpLayerModeEffects  mode,
                                 GimpColorProfile     *buffer_profile)
{
  GimpLayer *layer;

  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), NULL);
  g_return_val_if_fail (GIMP_IS_IMAGE (dest_image), NULL);
  g_return_val_if_fail (format != NULL, NULL);
  g_return_val_if_fail (buffer_profile == NULL ||
                        GIMP_IS_COLOR_PROFILE (buffer_profile), NULL);

  /*  do *not* use the buffer's format because this function gets
   *  buffers of any format passed, and converts them
   */
  layer = gimp_layer_new (dest_image,
                          gegl_buffer_get_width  (buffer),
                          gegl_buffer_get_height (buffer),
                          format,
                          name, opacity, mode);

  gimp_layer_new_convert_buffer (layer, buffer, buffer_profile, NULL);

  return layer;
}
开发者ID:netenhui,项目名称:gimp,代码行数:45,代码来源:gimplayer-new.c


示例11: gimp_gegl_mask_is_empty

gboolean
gimp_gegl_mask_is_empty (GeglBuffer *buffer)
{
  GeglBufferIterator *iter;

  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), FALSE);

  iter = gegl_buffer_iterator_new (buffer, NULL, 0, babl_format ("Y float"),
                                   GEGL_BUFFER_READ, GEGL_ABYSS_NONE);

  while (gegl_buffer_iterator_next (iter))
    {
      gfloat *data = iter->data[0];
      gint    i;

      for (i = 0; i < iter->length; i++)
        {
          if (data[i])
            {
              gegl_buffer_iterator_stop (iter);

              return FALSE;
            }
        }
    }

  return TRUE;
}
开发者ID:alfanak,项目名称:gimp,代码行数:28,代码来源:gimp-gegl-mask.c


示例12: gimp_create_image_from_buffer

void
gimp_create_image_from_buffer (Gimp       *gimp,
                               GeglBuffer *buffer)
{
  GimpImage  *image;
  GimpLayer  *layer;
  const Babl *format;

  g_return_if_fail (GIMP_IS_GIMP (gimp));
  g_return_if_fail (GEGL_IS_BUFFER (buffer));

  format = gegl_buffer_get_format (buffer);

  image = gimp_create_image (gimp,
                             gegl_buffer_get_width  (buffer),
                             gegl_buffer_get_height (buffer),
                             gimp_babl_format_get_base_type (format),
                             gimp_babl_format_get_precision (format),
                             FALSE);

  layer = gimp_layer_new_from_buffer (buffer, image, format,
                                      "Debug Image",
                                      GIMP_OPACITY_OPAQUE,
                                      GIMP_NORMAL_MODE);
  gimp_image_add_layer (image, layer, NULL, -1, FALSE);

  gimp_create_display (gimp, image, GIMP_UNIT_PIXEL, 1.0);
}
开发者ID:ChristianBusch,项目名称:gimp,代码行数:28,代码来源:gimp-utils.c


示例13: gimp_channel_combine_buffer

void
gimp_channel_combine_buffer (GimpChannel    *mask,
                             GeglBuffer     *add_on_buffer,
                             GimpChannelOps  op,
                             gint            off_x,
                             gint            off_y)
{
  GeglBuffer *buffer;
  gint        x, y, w, h;

  g_return_if_fail (GIMP_IS_CHANNEL (mask));
  g_return_if_fail (GEGL_IS_BUFFER (add_on_buffer));

  buffer = gimp_drawable_get_buffer (GIMP_DRAWABLE (mask));

  if (! gimp_gegl_mask_combine_buffer (buffer, add_on_buffer,
                                       op, off_x, off_y))
    return;

  gimp_rectangle_intersect (off_x, off_y,
                            gegl_buffer_get_width  (add_on_buffer),
                            gegl_buffer_get_height (add_on_buffer),
                            0, 0,
                            gimp_item_get_width  (GIMP_ITEM (mask)),
                            gimp_item_get_height (GIMP_ITEM (mask)),
                            &x, &y, &w, &h);

  mask->bounds_known = FALSE;

  gimp_drawable_update (GIMP_DRAWABLE (mask), x, y, w, h);
}
开发者ID:AdamGrzonkowski,项目名称:gimp-1,代码行数:31,代码来源:gimpchannel-combine.c


示例14: gegl_render_op

void
gegl_render_op (GeglBuffer *source_buffer,
                GeglBuffer *target_buffer,
                const gchar *first_property_name,
                ...)
{
    va_list var_args;

    g_return_if_fail (GEGL_IS_BUFFER (source_buffer));
    g_return_if_fail (GEGL_IS_BUFFER (target_buffer));

    va_start (var_args, first_property_name);
    gegl_render_op_valist (source_buffer, target_buffer,
                           first_property_name, var_args);
    va_end (var_args);
}
开发者ID:don-mccomb,项目名称:gegl,代码行数:16,代码来源:gegl-apply.c


示例15: gimp_gegl_mask_is_empty

gboolean
gimp_gegl_mask_is_empty (GeglBuffer *buffer)
{
  GeglBufferIterator *iter;
  const Babl         *format;
  gint                bpp;

  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), FALSE);

  format = gegl_buffer_get_format (buffer);
  bpp    = babl_format_get_bytes_per_pixel (format);

  iter = gegl_buffer_iterator_new (buffer, NULL, 0, format,
                                   GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 1);

  while (gegl_buffer_iterator_next (iter))
    {
      if (! gegl_memeq_zero (iter->items[0].data, bpp * iter->length))
        {
          gegl_buffer_iterator_stop (iter);

          return FALSE;
        }
    }

  return TRUE;
}
开发者ID:jiapei100,项目名称:gimp,代码行数:27,代码来源:gimp-gegl-mask.c


示例16: gimp_applicator_set_mask_buffer

void
gimp_applicator_set_mask_buffer (GimpApplicator *applicator,
                                 GeglBuffer     *mask_buffer)
{
  g_return_if_fail (GIMP_IS_APPLICATOR (applicator));
  g_return_if_fail (mask_buffer == NULL || GEGL_IS_BUFFER (mask_buffer));

  if (applicator->mask_buffer == mask_buffer)
    return;

  gegl_node_set (applicator->mask_node,
                 "buffer", mask_buffer,
                 NULL);

  if (mask_buffer)
    {
      gegl_node_connect_to (applicator->mask_offset_node, "output",
                            applicator->mode_node,        "aux2");
    }
  else
    {
      gegl_node_disconnect (applicator->mode_node, "aux2");
    }

  applicator->mask_buffer = mask_buffer;
}
开发者ID:Anstep,项目名称:gimp,代码行数:26,代码来源:gimpapplicator.c


示例17: gimp_drawable_transform_get_effective_clip

GimpTransformResize
gimp_drawable_transform_get_effective_clip (GimpDrawable        *drawable,
                                            GeglBuffer          *orig_buffer,
                                            GimpTransformResize  clip_result)
{
  g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), clip_result);
  g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)),
                                               clip_result);
  g_return_val_if_fail (orig_buffer == NULL || GEGL_IS_BUFFER (orig_buffer),
                        clip_result);

  /*  Always clip unfloated buffers since they must keep their size  */
  if (GIMP_IS_CHANNEL (drawable))
    {
      if (orig_buffer)
        {
          if (! babl_format_has_alpha (gegl_buffer_get_format (orig_buffer)))
            clip_result = GIMP_TRANSFORM_RESIZE_CLIP;
        }
      else
        {
          GimpImage *image = gimp_item_get_image (GIMP_ITEM (drawable));

          if (gimp_channel_is_empty (gimp_image_get_mask (image)))
            clip_result = GIMP_TRANSFORM_RESIZE_CLIP;
        }
    }

  return clip_result;
}
开发者ID:jiapei100,项目名称:gimp,代码行数:30,代码来源:gimpdrawable-transform.c


示例18: gimp_buffer_new

GimpBuffer *
gimp_buffer_new (GeglBuffer    *buffer,
                 const gchar   *name,
                 gint           offset_x,
                 gint           offset_y,
                 gboolean       copy_pixels)
{
  GimpBuffer *gimp_buffer;

  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), NULL);
  g_return_val_if_fail (name != NULL, NULL);

  gimp_buffer = g_object_new (GIMP_TYPE_BUFFER,
                              "name", name,
                              NULL);

  if (copy_pixels)
    gimp_buffer->buffer = gegl_buffer_dup (buffer);
  else
    gimp_buffer->buffer = g_object_ref (buffer);

  gimp_buffer->offset_x = offset_x;
  gimp_buffer->offset_y = offset_y;

  return gimp_buffer;
}
开发者ID:AdamGrzonkowski,项目名称:gimp-1,代码行数:26,代码来源:gimpbuffer.c


示例19: gimp_gegl_add_buffer_source

GeglNode *
gimp_gegl_add_buffer_source (GeglNode   *parent,
                             GeglBuffer *buffer,
                             gint        offset_x,
                             gint        offset_y)
{
  GeglNode *buffer_source;

  g_return_val_if_fail (GEGL_IS_NODE (parent), NULL);
  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), NULL);

  buffer_source = gegl_node_new_child (parent,
                                       "operation", "gegl:buffer-source",
                                       "buffer",    buffer,
                                       NULL);

  if (offset_x != 0 || offset_y != 0)
    {
      GeglNode *translate =
        gegl_node_new_child (parent,
                             "operation", "gegl:translate",
                             "x",         (gdouble) offset_x,
                             "y",         (gdouble) offset_y,
                             NULL);

      gegl_node_connect_to (buffer_source, "output",
                            translate,     "input");

      buffer_source = translate;
    }

  return buffer_source;
}
开发者ID:csacx,项目名称:gimp,代码行数:33,代码来源:gimp-gegl-nodes.c


示例20: gimp_drawable_transform_paste

GimpDrawable *
gimp_drawable_transform_paste (GimpDrawable     *drawable,
                               GeglBuffer       *buffer,
                               GimpColorProfile *buffer_profile,
                               gint              offset_x,
                               gint              offset_y,
                               gboolean          new_layer)
{
  GimpImage   *image;
  GimpLayer   *layer     = NULL;
  const gchar *undo_desc = NULL;

  g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
  g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), NULL);
  g_return_val_if_fail (GEGL_IS_BUFFER (buffer), NULL);
  g_return_val_if_fail (GIMP_IS_COLOR_PROFILE (buffer_profile), NULL);

  image = gimp_item_get_image (GIMP_ITEM (drawable));

  if (GIMP_IS_LAYER (drawable))
    undo_desc = C_("undo-type", "Transform Layer");
  else if (GIMP_IS_CHANNEL (drawable))
    undo_desc = C_("undo-type", "Transform Channel");
  else
    return NULL;

  gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_EDIT_PASTE, undo_desc);

  if (new_layer)
    {
      layer =
        gimp_layer_new_from_gegl_buffer (buffer, image,
                                         gimp_drawable_get_format_with_alpha (drawable),
                                         _("Transformation"),
                                         GIMP_OPACITY_OPAQUE,
                                         gimp_image_get_default_new_layer_mode (image),
                                         buffer_profile);

      gimp_item_set_offset (GIMP_ITEM (layer), offset_x, offset_y);

      floating_sel_attach (layer, drawable);

      drawable = GIMP_DRAWABLE (layer);
    }
  else
    {
      gimp_drawable_set_buffer_full (drawable, TRUE, NULL,
                                     buffer,
                                     offset_x, offset_y,
                                     TRUE);
    }

  gimp_image_undo_group_end (image);

  return drawable;
}
开发者ID:jiapei100,项目名称:gimp,代码行数:56,代码来源:gimpdrawable-transform.c



注:本文中的GEGL_IS_BUFFER函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ GEGL_OPERATION_AREA_FILTER函数代码示例发布时间:2022-05-30
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