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C++ FreeImage_GetHeight函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中FreeImage_GetHeight函数的典型用法代码示例。如果您正苦于以下问题:C++ FreeImage_GetHeight函数的具体用法?C++ FreeImage_GetHeight怎么用?C++ FreeImage_GetHeight使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了FreeImage_GetHeight函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: LoadTexture

 unsigned int LoadTexture(const char* a_szTexture, unsigned int a_uiFormat /* = 
GL_RGBA */, unsigned int* a_uiWidth /* = nullptr */, unsigned int* a_uiHeight /* = 
nullptr */, unsigned int* a_uiBPP /* = nullptr*/) 
{ 
 FIBITMAP* pBitmap = nullptr; 
 
 // check the file signature and deduce its format and load it 
 FREE_IMAGE_FORMAT fif = FreeImage_GetFileType(a_szTexture, 0); 
 if (fif != FIF_UNKNOWN && FreeImage_FIFSupportsReading(fif)) 
 { 
 pBitmap = FreeImage_Load(fif, a_szTexture); 
 } 
 
 if (pBitmap == nullptr) 
 { 
 printf("Error: Failed to load image '%s'!\n", a_szTexture); 
 return 0; 
 } 
 
 // optionally get the image width and height 
 if (a_uiWidth != nullptr) 
 *a_uiWidth = FreeImage_GetWidth(pBitmap); 
 if (a_uiHeight != nullptr) 
 *a_uiHeight = FreeImage_GetHeight(pBitmap); 
 
 // force the image to RGBA 
 unsigned int bpp = FreeImage_GetBPP(pBitmap); 
 if( a_uiBPP != nullptr ) 
 *a_uiBPP = bpp/8; 
 
 FREE_IMAGE_COLOR_TYPE fi_colourType = FreeImage_GetColorType(pBitmap); 
 if (fi_colourType != FIC_RGBALPHA ) 
 { 
 FIBITMAP* ndib = FreeImage_ConvertTo32Bits(pBitmap); 
 FreeImage_Unload(pBitmap); 
 pBitmap = ndib; 
 bpp = FreeImage_GetBPP(pBitmap); 
 fi_colourType = FreeImage_GetColorType(pBitmap); 
 } 
 
 // get the pixel data 
 BYTE* pData = FreeImage_GetBits(pBitmap); 
 
 // try to determine data type of file (bytes/floats) 
 FREE_IMAGE_TYPE fit = FreeImage_GetImageType(pBitmap); 
 GLenum eType = (fit == FIT_RGBF || fit == FIT_FLOAT) ? 
 GL_FLOAT:GL_UNSIGNED_BYTE; 
 
 // create GL texture 
 GLuint textureID; 
 glGenTextures( 1, &textureID ); 
 glBindTexture( GL_TEXTURE_2D, textureID ); 
 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 
 FreeImage_GetWidth(pBitmap), 
FreeImage_GetHeight(pBitmap), 0, 
a_uiFormat, eType, pData); 

 //CREATING A GL BUFFER
 GLuint VBO;
 glGenBuffers(1, &VBO);
 glBindBuffer( GL_Array_Buffer, VBO);
 
 // specify default filtering and wrapping 
 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 
 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 
 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); 
 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); 
 // unbind texture 
 glBindTexture( GL_TEXTURE_2D, 0 ); 
 
 // delete data 
 FreeImage_Unload(pBitmap); 
 //DELETING THE GL BUFFER MADE ABOVE
 glDeleteBuffers(1, &VBO);
 
 return textureID; 
}
开发者ID:Vinessa,项目名称:VinessaAIEProgramming,代码行数:77,代码来源:Main.cpp


示例2: EncodeImage

/**
Encode a FIBITMAP to a WebP image
@param hmem Memory output stream, containing on return the encoded image
@param dib The FIBITMAP to encode
@param flags FreeImage save flags
@return Returns TRUE if successfull, returns FALSE otherwise
*/
static BOOL
EncodeImage(FIMEMORY *hmem, FIBITMAP *dib, int flags) {
	WebPPicture picture;	// Input buffer
	WebPConfig config;		// Coding parameters

	BOOL bIsFlipped = FALSE;

	try {
		const unsigned width = FreeImage_GetWidth(dib);
		const unsigned height = FreeImage_GetHeight(dib);
		const unsigned bpp = FreeImage_GetBPP(dib);
		const unsigned pitch = FreeImage_GetPitch(dib);

		// check image type
		FREE_IMAGE_TYPE image_type = FreeImage_GetImageType(dib);

		if( !((image_type == FIT_BITMAP) && ((bpp == 24) || (bpp == 32))) )  {
			throw FI_MSG_ERROR_UNSUPPORTED_FORMAT;
		}

		// check format limits
		if(MAX(width, height) > WEBP_MAX_DIMENSION) {
			FreeImage_OutputMessageProc(s_format_id, "Unsupported image size: width x height = %d x %d", width, height);
			return FALSE;
		}

		// Initialize output I/O
		if(WebPPictureInit(&picture) == 1) {
			picture.writer = WebP_MemoryWriter;
			picture.custom_ptr = hmem;
			picture.width = (int)width;
			picture.height = (int)height;
		} else {
			throw "Couldn't initialize WebPPicture";
		}

		// --- Set encoding parameters ---

		// Initialize encoding parameters to default values
		WebPConfigInit(&config);

		// quality/speed trade-off (0=fast, 6=slower-better)
		config.method = 6;

		if((flags & WEBP_LOSSLESS) == WEBP_LOSSLESS) {
			// lossless encoding
			config.lossless = 1;
			picture.use_argb = 1;
		} else if((flags & 0x7F) > 0) {
			// lossy encoding
			config.lossless = 0;
			// quality is between 1 (smallest file) and 100 (biggest) - default to 75
			config.quality = (float)(flags & 0x7F);
			if(config.quality > 100) {
				config.quality = 100;
			}
		}

		// validate encoding parameters
		if(WebPValidateConfig(&config) == 0) {
			throw "Failed to initialize encoder";
		}

		// --- Perform encoding ---
		
		// Invert dib scanlines
		bIsFlipped = FreeImage_FlipVertical(dib);


		// convert dib buffer to output stream

		const BYTE *bits = FreeImage_GetBits(dib);

#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_BGR
		switch(bpp) {
			case 24:
				WebPPictureImportBGR(&picture, bits, pitch);
				break;
			case 32:
				WebPPictureImportBGRA(&picture, bits, pitch);
				break;
		}
#else
		switch(bpp) {
			case 24:
				WebPPictureImportRGB(&picture, bits, pitch);
				break;
			case 32:
				WebPPictureImportRGBA(&picture, bits, pitch);
				break;
		}

#endif // FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_BGR
//.........这里部分代码省略.........
开发者ID:Antranilan,项目名称:Sparky,代码行数:101,代码来源:PluginWebP.cpp


示例3: FreeImage_Load

void Engine::TextureCube::loadFromFiles(
	const CHAR *posx, const CHAR *negx,
	const CHAR *posy, const CHAR *negy,
	const CHAR *posz, const CHAR *negz)
{
	UINT i;
	FIBITMAP *image[6];
	FIBITMAP *tmp;
	ID3D11Texture2D *texture;

	const CHAR *tex[] = { posx, negx, negy, posy, posz, negz };
	image[0] = FreeImage_Load(FreeImage_GetFileType(tex[0]), tex[0]);
	image[1] = FreeImage_Load(FreeImage_GetFileType(tex[1]), tex[1]);
	image[2] = FreeImage_Load(FreeImage_GetFileType(tex[2]), tex[2]);
	image[3] = FreeImage_Load(FreeImage_GetFileType(tex[3]), tex[3]);
	image[4] = FreeImage_Load(FreeImage_GetFileType(tex[4]), tex[4]);
	image[5] = FreeImage_Load(FreeImage_GetFileType(tex[5]), tex[5]);

	if (_pShaderResourceView) _pShaderResourceView->Release();
	if (_pSamplerState) _pSamplerState->Release();

	D3D11_TEXTURE2D_DESC descTexture;
	descTexture.Width = FreeImage_GetWidth(image[0]);
	descTexture.Height = FreeImage_GetHeight(image[0]);
	descTexture.MipLevels = 1;
	descTexture.ArraySize = 6;
	descTexture.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
	descTexture.SampleDesc.Count = 1;
	descTexture.SampleDesc.Quality = 0;
	descTexture.Usage = D3D11_USAGE_IMMUTABLE;
	descTexture.BindFlags = D3D11_BIND_SHADER_RESOURCE;
	descTexture.CPUAccessFlags = 0;
	descTexture.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE;

	D3D11_SUBRESOURCE_DATA data[6];
	for (i = 0; i < 6; i++)
	{
		if (image[i] == NULL)
		{
			std::string text = "Error while loading image: ";
			text.append(tex[i]);
			MessageBoxA(NULL, text.c_str(), __FILE__, MB_OK);
			exit(1);
		}

		tmp = image[i];
		image[i] = FreeImage_ConvertTo32Bits(image[i]);
		FreeImage_Unload(tmp);

		data[i].pSysMem = FreeImage_GetBits(image[i]);
		data[i].SysMemPitch = 4 * descTexture.Width;
		data[i].SysMemSlicePitch = 0;
	}
	Device->CreateTexture2D(&descTexture, data, &texture);

	D3D11_SHADER_RESOURCE_VIEW_DESC descShaderResourceView;
	descShaderResourceView.Format = descTexture.Format;
	descShaderResourceView.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
	descShaderResourceView.TextureCube.MostDetailedMip = 0;
	descShaderResourceView.TextureCube.MipLevels = descTexture.MipLevels;
	Device->CreateShaderResourceView(texture, &descShaderResourceView, &_pShaderResourceView);

	D3D11_SAMPLER_DESC descSampler;
	descSampler.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
	descSampler.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
	descSampler.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
	descSampler.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
	descSampler.ComparisonFunc = D3D11_COMPARISON_NEVER;
	descSampler.MipLODBias = 0.0f;
	descSampler.MaxAnisotropy = 1;
	descSampler.BorderColor[0] = 0.0f;
	descSampler.BorderColor[1] = 0.0f;
	descSampler.BorderColor[2] = 0.0f;
	descSampler.BorderColor[3] = 0.0f;
	descSampler.MinLOD = 0;
	descSampler.MaxLOD = D3D11_FLOAT32_MAX;
	Device->CreateSamplerState(&descSampler, &_pSamplerState);

	texture->Release();
}
开发者ID:CCJY,项目名称:Engine-DX11-,代码行数:80,代码来源:TextureCube.cpp


示例4: FreeImage_SetOutputMessage

    //---------------------------------------------------------------------
    Codec::DecodeResult FreeImageCodec::decode(DataStreamPtr& input) const
    {
		// Set error handler
		FreeImage_SetOutputMessage(FreeImageLoadErrorHandler);

		// Buffer stream into memory (TODO: override IO functions instead?)
		MemoryDataStream memStream(input, true);

		FIMEMORY* fiMem = 
			FreeImage_OpenMemory(memStream.getPtr(), static_cast<DWORD>(memStream.size()));

		FIBITMAP* fiBitmap = FreeImage_LoadFromMemory(
			(FREE_IMAGE_FORMAT)mFreeImageType, fiMem);
		if (!fiBitmap)
		{
			OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, 
				"Error decoding image", 
				"FreeImageCodec::decode");
		}


		ImageData* imgData = OGRE_NEW ImageData();
		MemoryDataStreamPtr output;

		imgData->depth = 1; // only 2D formats handled by this codec
		imgData->width = FreeImage_GetWidth(fiBitmap);
		imgData->height = FreeImage_GetHeight(fiBitmap);
        imgData->num_mipmaps = 0; // no mipmaps in non-DDS 
        imgData->flags = 0;

		// Must derive format first, this may perform conversions
		
		FREE_IMAGE_TYPE imageType = FreeImage_GetImageType(fiBitmap);
		FREE_IMAGE_COLOR_TYPE colourType = FreeImage_GetColorType(fiBitmap);
		unsigned bpp = FreeImage_GetBPP(fiBitmap);

		switch(imageType)
		{
		case FIT_UNKNOWN:
		case FIT_COMPLEX:
		case FIT_UINT32:
		case FIT_INT32:
		case FIT_DOUBLE:
        default:
			OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, 
				"Unknown or unsupported image format", 
				"FreeImageCodec::decode");
				
			break;
		case FIT_BITMAP:
			// Standard image type
			// Perform any colour conversions for greyscale
			if (colourType == FIC_MINISWHITE || colourType == FIC_MINISBLACK)
			{
				FIBITMAP* newBitmap = FreeImage_ConvertToGreyscale(fiBitmap);
				// free old bitmap and replace
				FreeImage_Unload(fiBitmap);
				fiBitmap = newBitmap;
				// get new formats
				bpp = FreeImage_GetBPP(fiBitmap);
				colourType = FreeImage_GetColorType(fiBitmap);
			}
			// Perform any colour conversions for RGB
			else if (bpp < 8 || colourType == FIC_PALETTE || colourType == FIC_CMYK)
			{
				FIBITMAP* newBitmap = FreeImage_ConvertTo24Bits(fiBitmap);
				// free old bitmap and replace
				FreeImage_Unload(fiBitmap);
				fiBitmap = newBitmap;
				// get new formats
				bpp = FreeImage_GetBPP(fiBitmap);
				colourType = FreeImage_GetColorType(fiBitmap);
			}

			// by this stage, 8-bit is greyscale, 16/24/32 bit are RGB[A]
			switch(bpp)
			{
			case 8:
				imgData->format = PF_L8;
				break;
			case 16:
				// Determine 555 or 565 from green mask
				// cannot be 16-bit greyscale since that's FIT_UINT16
				if(FreeImage_GetGreenMask(fiBitmap) == FI16_565_GREEN_MASK)
				{
					imgData->format = PF_R5G6B5;
				}
				else
				{
					// FreeImage doesn't support 4444 format so must be 1555
					imgData->format = PF_A1R5G5B5;
				}
				break;
			case 24:
				// FreeImage differs per platform
				//     PF_BYTE_BGR[A] for little endian (== PF_ARGB native)
				//     PF_BYTE_RGB[A] for big endian (== PF_RGBA native)
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
				imgData->format = PF_BYTE_RGB;
//.........这里部分代码省略.........
开发者ID:akadjoker,项目名称:gmogre3d,代码行数:101,代码来源:OgreFreeImageCodec.cpp


示例5: loadTexture

		Int32 loadTexture(Texture *out_texture, const char *fileAddress)
		{
			__BLITZ_ASSERT(out_texture);
			__BLITZ_ASSERT(fileAddress);
			auto existingTexture = textureList.find(std::string(fileAddress));
			if (existingTexture != textureList.end())
			{
				*out_texture = existingTexture->second;
				return 0;
			}
			FREE_IMAGE_FORMAT freeImageFormat;
			freeImageFormat = FreeImage_GetFileType(fileAddress, 0);
			if (freeImageFormat == FIF_UNKNOWN)
			{
				freeImageFormat = FreeImage_GetFIFFromFilename(fileAddress);
			}
			if (freeImageFormat == FIF_UNKNOWN)
			{
				__BLITZ_THROW_ERROR("Failed to load image \"" +
					std::string(fileAddress) + "\" : Image format is not supported.");
				return 1;
			}
			Bool loadAlphaChannel = 0;
			switch (freeImageFormat)
			{
			case FIF_BMP:
			case FIF_GIF:
			case FIF_JPEG:
				loadAlphaChannel = 0;
				break;
			case FIF_DDS:
			case FIF_PNG:
			case FIF_TARGA:
				loadAlphaChannel = 1;
				break;
			}
			if (FreeImage_FIFSupportsReading(freeImageFormat) == 0)
			{
				__BLITZ_THROW_ERROR("Failed to load image \"" +
					std::string(fileAddress) +
					"\" : Reading from this image format is not supported.");
				return 1;
			}
			FIBITMAP *freeImageBitmap = FreeImage_Load(freeImageFormat, fileAddress, 0);
			if (freeImageBitmap == 0)
			{
				__BLITZ_THROW_ERROR("Failed to load image \"" +
					std::string(fileAddress) + "\" : Failed to load image file.");
				return 1;
			}
			BYTE *imageData = FreeImage_GetBits(freeImageBitmap);
			if (imageData == 0)
			{
				__BLITZ_THROW_ERROR("Failed to load image \"" +
					std::string(fileAddress) + "\" : Failed to get image data.");
				return 1;
			}
			Int32 imageWidth = FreeImage_GetWidth(freeImageBitmap),
				imageHeight = FreeImage_GetHeight(freeImageBitmap);
			if (imageWidth <= 0 || imageHeight <= 0)
			{
				__BLITZ_THROW_ERROR("Failed to load image \"" +
					std::string(fileAddress) + "\" : Image dimensions are invalid.");
				return 1;
			}
			glGenTextures(1, out_texture);
			glBindTexture(GL_TEXTURE_2D, *out_texture);
			GLint imageFormat = loadAlphaChannel ? GL_BGRA : GL_BGR;
			glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, imageWidth, imageHeight, 0,
				imageFormat, GL_UNSIGNED_BYTE, imageData);
			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
			glBindTexture(GL_TEXTURE_2D, 0);
			FreeImage_Unload(freeImageBitmap);
			std::pair<std::string, Texture> newPair =
				std::pair<std::string, Texture>(fileAddress, *out_texture);
			textureList.insert(newPair);
			blitz::__debug::throwMessage("Image \"" + std::string(fileAddress) +
				"\" loaded.");
			return 0;
		}
开发者ID:SahandMalaei,项目名称:Blitz,代码行数:83,代码来源:Blitz_Graphics.cpp


示例6: FreeImage_OpenMemory

Texture* FreeImageImageCodec::load(const RawDataContainer& data, Texture* result)
{
    int len = (int)data.getSize();
    FIMEMORY *mem = 0;
    FIBITMAP *img = 0;
    Texture *retval = 0;

    try
    {
        mem = FreeImage_OpenMemory(static_cast<BYTE*>(const_cast<std::uint8_t*>(data.getDataPtr())), len);
        if (mem == 0)
            throw MemoryException("Unable to open memory stream, FreeImage_OpenMemory failed");

        FREE_IMAGE_FORMAT fif = FreeImage_GetFileTypeFromMemory(mem, len);

        if (fif == FIF_UNKNOWN) // it may be that it's TARGA or MNG
        {
            fif = FIF_TARGA;
            img = FreeImage_LoadFromMemory(fif, mem, 0);

            if (img == 0)
            {
                fif = FIF_MNG;
                img = FreeImage_LoadFromMemory(fif, mem, 0);
            }
        }
        else
            img = FreeImage_LoadFromMemory(fif, mem, 0);

        if (img == 0)
            throw GenericException("Unable to load image, FreeImage_LoadFromMemory failed");

        FIBITMAP *newImg = FreeImage_ConvertTo32Bits(img);
        if (newImg == 0)
            throw GenericException("Unable to convert image, FreeImage_ConvertTo32Bits failed");
        FreeImage_Unload(img);
        img = newImg;
        newImg = 0;

        // FreeImage pixel format for little-endian architecture (which CEGUI
        // supports) is like BGRA. We need to convert that to RGBA.
        //
        // It is now:
        // RED_MASK		0x00FF0000
        // GREEN_MASK	0x0000FF00
        // BLUE_MASK	0x000000FF
        // ALPHA_MASK	0xFF000000
        //
        // It should be:
        // RED_MASK		0x000000FF
        // GREEN_MASK	0x0000FF00
        // BLUE_MASK	0x00FF0000
        // ALPHA_MASK	0xFF000000

        unsigned int pitch = FreeImage_GetPitch(img);
        unsigned int height = FreeImage_GetHeight(img);
        unsigned int width = FreeImage_GetWidth(img);
        std::uint8_t *rawBuf = new std::uint8_t[width * height << 2];

        // convert the bitmap to raw bits (top-left pixel first)
        FreeImage_ConvertToRawBits(rawBuf, img, pitch, 32,
                                   FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK, true);

        // We need to convert pixel format a little
        // NB: little endian only - I think(!)
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_BGR
        for (unsigned int i = 0; i < height; ++i)
        {
            for (unsigned int j = 0; j < width; ++j)
            {
                unsigned int p = *(((unsigned int*)(rawBuf + i * pitch)) + j);
                unsigned int r = (p >> 16) & 0x000000FF;
                unsigned int b = (p << 16) & 0x00FF0000;
                p &= 0xFF00FF00;
                p |= r | b;
                // write the adjusted pixel back
                *(((unsigned int*)(rawBuf + i * pitch)) + j) = p;
            }
        }
#endif
        FreeImage_Unload(img);
        img = 0;

        result->loadFromMemory(rawBuf, Sizef(width, height), Texture::PF_RGBA);
        delete [] rawBuf;
        retval = result;
    }
    catch (Exception&)
    {
    }

    if (img != 0) FreeImage_Unload(img);
    if (mem != 0) FreeImage_CloseMemory(mem);

    return retval;
}
开发者ID:arkana-fts,项目名称:cegui,代码行数:96,代码来源:ImageCodec.cpp


示例7: block_usr1_signal

static void *bg_new_img(void *data)
{
  /* so we can poll for it */
  block_usr1_signal();

  struct imv_loader *ldr = data;
  char path[PATH_MAX] = "-";

  pthread_mutex_lock(&ldr->lock);
  int from_stdin = !strncmp(path, ldr->path, 2);
  if(!from_stdin) {
    (void)snprintf(path, PATH_MAX, "%s", ldr->path);
  }
  pthread_mutex_unlock(&ldr->lock);

  FREE_IMAGE_FORMAT fmt;
  if (from_stdin) {
    pthread_mutex_lock(&ldr->lock);
    ldr->fi_buffer = FreeImage_OpenMemory(ldr->buffer, ldr->buffer_size);
    fmt = FreeImage_GetFileTypeFromMemory(ldr->fi_buffer, 0);
    pthread_mutex_unlock(&ldr->lock);
  } else {
    fmt = FreeImage_GetFileType(path, 0);
  }
  if(fmt == FIF_UNKNOWN) {
    if (from_stdin) {
      pthread_mutex_lock(&ldr->lock);
      FreeImage_CloseMemory(ldr->fi_buffer);
      pthread_mutex_unlock(&ldr->lock);
    }
    error_occurred(ldr);
    return NULL;
  }

  int num_frames = 1;
  FIMULTIBITMAP *mbmp = NULL;
  FIBITMAP *bmp = NULL;
  int width, height;
  int raw_frame_time = 100; /* default to 100 */

  if(fmt == FIF_GIF) {
    if(from_stdin) {
      pthread_mutex_lock(&ldr->lock);
      mbmp = FreeImage_LoadMultiBitmapFromMemory(FIF_GIF, ldr->fi_buffer,
          GIF_LOAD256);
      pthread_mutex_unlock(&ldr->lock);
    } else {
      mbmp = FreeImage_OpenMultiBitmap(FIF_GIF, path,
      /* don't create file */ 0,
      /* read only */ 1,
      /* keep in memory */ 1,
      /* flags */ GIF_LOAD256);
    }
    if(!mbmp) {
      error_occurred(ldr);
      return NULL;
    }

    num_frames = FreeImage_GetPageCount(mbmp);

    FIBITMAP *frame = FreeImage_LockPage(mbmp, 0);
    width = FreeImage_GetWidth(frame);
    height = FreeImage_GetHeight(frame);
    bmp = FreeImage_ConvertTo32Bits(frame);

    /* get duration of first frame */
    FITAG *tag = NULL;
    FreeImage_GetMetadata(FIMD_ANIMATION, frame, "FrameTime", &tag);
    if(FreeImage_GetTagValue(tag)) {
      raw_frame_time = *(int*)FreeImage_GetTagValue(tag);
    }
    FreeImage_UnlockPage(mbmp, frame, 0);

  } else {
    /* Future TODO: If we load image line-by-line we could stop loading large
     * ones before wasting much more time/memory on them. */

    int flags = (fmt == FIF_JPEG) ? JPEG_EXIFROTATE : 0;
    FIBITMAP *image;
    if(from_stdin) {
      pthread_mutex_lock(&ldr->lock);
      image = FreeImage_LoadFromMemory(fmt, ldr->fi_buffer, flags);
      pthread_mutex_unlock(&ldr->lock);
    } else {
      image = FreeImage_Load(fmt, path, flags);
    }
    if(!image) {
      error_occurred(ldr);
      pthread_mutex_lock(&ldr->lock);
      FreeImage_CloseMemory(ldr->fi_buffer);
      ldr->fi_buffer = NULL;
      pthread_mutex_unlock(&ldr->lock);
      return NULL;
    }

    /* Check for cancellation before we convert pixel format */
    if(is_thread_cancelled()) {
      FreeImage_Unload(image);
      return NULL;
    }
//.........这里部分代码省略.........
开发者ID:eXeC64,项目名称:imv,代码行数:101,代码来源:loader.c


示例8: printf

bool Texture::loadTexture(const char* path, bool generateMipMaps, bool defaultParameters)
{
	printf("Reading image %s\n", path);

	FREE_IMAGE_FORMAT format = FIF_UNKNOWN;
	FIBITMAP* dib(0);

	format = FreeImage_GetFileType(path, 0); // Check the file signature and deduce its format

	if (format == FIF_UNKNOWN) // If still unknown, try to guess the file format from the file extension
		format = FreeImage_GetFIFFromFilename(path);

	if (format == FIF_UNKNOWN) // If still unkown, return failure
	{
		printf("Failure(1)\n");
		return false;
	}

	// Check if the plugin has reading capabilities and load the file
	if (FreeImage_FIFSupportsReading(format))
		dib = FreeImage_Load(format, path);
	if (!dib)
	{
		printf("Failure(2)\n");
		return false;
	}

	BYTE* dataPointer = FreeImage_GetBits(dib);	// Retrieve image data

	int width = FreeImage_GetWidth(dib); // Get the image width and height
	int height = FreeImage_GetHeight(dib);
	int BPP = FreeImage_GetBPP(dib); // bytes per pixel

	// If somehow one of these failed (they shouldn't), return failure
	if (dataPointer == NULL || width == 0 || height == 0)
	{
		printf("Failure(3)\n");
		return false;
	}

	glGenTextures(1, &textureID);
	glBindTexture(GL_TEXTURE_2D, textureID);

	int texFormat = BPP == 24 ? GL_BGR : BPP == 8 ? GL_LUMINANCE : 0;
	//int internalFormat = BPP == 24 ? GL_RGB : GL_DEPTH_COMPONENT;

	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, texFormat, GL_UNSIGNED_BYTE, dataPointer);

	FreeImage_Unload(dib);

	if (defaultParameters)
	{
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
	}
	if (generateMipMaps)
	{
		glGenerateMipmap(GL_TEXTURE_2D);
		mipMapsGenerated = generateMipMaps;
	}

	return true;
}
开发者ID:Okonos,项目名称:ProjektNaGrafike,代码行数:65,代码来源:Texture.cpp


示例9: FreeImage_GetDIBSize

unsigned DLL_CALLCONV
FreeImage_GetDIBSize(FIBITMAP *dib) {
	return (dib) ? sizeof(BITMAPINFOHEADER) + (FreeImage_GetColorsUsed(dib) * sizeof(RGBQUAD)) + (FreeImage_GetPitch(dib) * FreeImage_GetHeight(dib)) : 0;
}
开发者ID:2php,项目名称:ogre-android,代码行数:4,代码来源:BitmapAccess.cpp


示例10: FreeImage_ConvertToUINT16

FIBITMAP * DLL_CALLCONV
FreeImage_ConvertToUINT16(FIBITMAP *dib) {
	FIBITMAP *src = NULL;
	FIBITMAP *dst = NULL;

	if(!FreeImage_HasPixels(dib)) return NULL;

	const FREE_IMAGE_TYPE src_type = FreeImage_GetImageType(dib);

	// check for allowed conversions 
	switch(src_type) {
		case FIT_BITMAP:
		{
			// convert to greyscale if needed
			if((FreeImage_GetBPP(dib) == 8) && (FreeImage_GetColorType(dib) == FIC_MINISBLACK)) {
				src = dib;
			} else {
				src = FreeImage_ConvertToGreyscale(dib);
				if(!src) return NULL;
			}
			break;
		}
		case FIT_UINT16:
			// UINT16 type : clone the src
			return FreeImage_Clone(dib);
			break;
		case FIT_RGB16:
			// allow conversion from 48-bit RGB
			src = dib;
			break;
		case FIT_RGBA16:
			// allow conversion from 64-bit RGBA (ignore the alpha channel)
			src = dib;
			break;
		default:
			return NULL;
	}

	// allocate dst image

	const unsigned width = FreeImage_GetWidth(src);
	const unsigned height = FreeImage_GetHeight(src);

	dst = FreeImage_AllocateT(FIT_UINT16, width, height);
	if(!dst) return NULL;

	// copy metadata from src to dst
	FreeImage_CloneMetadata(dst, src);

	// convert from src type to UINT16

	switch(src_type) {
		case FIT_BITMAP:
		{
			for(unsigned y = 0; y < height; y++) {
				const BYTE *src_bits = (BYTE*)FreeImage_GetScanLine(src, y);
				WORD *dst_bits = (WORD*)FreeImage_GetScanLine(dst, y);
				for(unsigned x = 0; x < width; x++) {
					dst_bits[x] = src_bits[x] << 8;
				}
			}
		}
		break;

		case FIT_RGB16:
		{
			for(unsigned y = 0; y < height; y++) {
				const FIRGB16 *src_bits = (FIRGB16*)FreeImage_GetScanLine(src, y);
				WORD *dst_bits = (WORD*)FreeImage_GetScanLine(dst, y);
				for(unsigned x = 0; x < width; x++) {
					// convert to grey
					dst_bits[x] = (WORD)LUMA_REC709(src_bits[x].red, src_bits[x].green, src_bits[x].blue);
				}
			}
		}
		break;

		case FIT_RGBA16:
		{
			for(unsigned y = 0; y < height; y++) {
				const FIRGBA16 *src_bits = (FIRGBA16*)FreeImage_GetScanLine(src, y);
				WORD *dst_bits = (WORD*)FreeImage_GetScanLine(dst, y);
				for(unsigned x = 0; x < width; x++) {
					// convert to grey
					dst_bits[x] = (WORD)LUMA_REC709(src_bits[x].red, src_bits[x].green, src_bits[x].blue);
				}
			}
		}
		break;

		default:
			break;
	}

	if(src != dib) {
		FreeImage_Unload(src);
	}

	return dst;
}
开发者ID:louisfeng,项目名称:FreeImage,代码行数:100,代码来源:ConversionUINT16.cpp


示例11: FreeImage_GetColorType

FREE_IMAGE_COLOR_TYPE DLL_CALLCONV
FreeImage_GetColorType(FIBITMAP *dib) {
	RGBQUAD *rgb;

	const FREE_IMAGE_TYPE image_type = FreeImage_GetImageType(dib);

	// special bitmap type
	if(image_type != FIT_BITMAP) {
		switch(image_type) {
			case FIT_RGB16:
			case FIT_RGBF:
				return FIC_RGB;
			case FIT_RGBA16:
			case FIT_RGBAF:
				return FIC_RGBALPHA;
		}

		return FIC_MINISBLACK;
	}

	// standard image type
	switch (FreeImage_GetBPP(dib)) {
		case 1:
		{
			rgb = FreeImage_GetPalette(dib);

			if ((rgb->rgbRed == 0) && (rgb->rgbGreen == 0) && (rgb->rgbBlue == 0)) {
				rgb++;

				if ((rgb->rgbRed == 255) && (rgb->rgbGreen == 255) && (rgb->rgbBlue == 255))
					return FIC_MINISBLACK;				
			}

			if ((rgb->rgbRed == 255) && (rgb->rgbGreen == 255) && (rgb->rgbBlue == 255)) {
				rgb++;

				if ((rgb->rgbRed == 0) && (rgb->rgbGreen == 0) && (rgb->rgbBlue == 0))
					return FIC_MINISWHITE;				
			}

			return FIC_PALETTE;
		}

		case 4:
		case 8:	// Check if the DIB has a color or a greyscale palette
		{
			int ncolors = FreeImage_GetColorsUsed(dib);
		    int minisblack = 1;
			rgb = FreeImage_GetPalette(dib);

			for (int i = 0; i < ncolors; i++) {
				if ((rgb->rgbRed != rgb->rgbGreen) || (rgb->rgbRed != rgb->rgbBlue))
					return FIC_PALETTE;

				// The DIB has a color palette if the greyscale isn't a linear ramp
				// Take care of reversed grey images
				if (rgb->rgbRed != i) {
					if ((ncolors-i-1) != rgb->rgbRed)
						return FIC_PALETTE;
				    else
						minisblack = 0;
				}

				rgb++;
			}

			return minisblack ? FIC_MINISBLACK : FIC_MINISWHITE;
		}

		case 16:
		case 24:
			return FIC_RGB;

		case 32:
		{
			if (FreeImage_GetICCProfile(dib)->flags & FIICC_COLOR_IS_CMYK)
				return FIC_CMYK;

			for (unsigned y = 0; y < FreeImage_GetHeight(dib); y++) {
				rgb = (RGBQUAD *)FreeImage_GetScanLine(dib, y);

				for (unsigned x = 0; x < FreeImage_GetWidth(dib); x++)
					if (rgb[x].rgbReserved != 0xFF)
						return FIC_RGBALPHA;			
			}

			return FIC_RGB;
		}
				
		default :
			return FIC_MINISBLACK;
	}
}
开发者ID:2php,项目名称:ogre-android,代码行数:93,代码来源:BitmapAccess.cpp


示例12: FreeImage_Clone

FIBITMAP * DLL_CALLCONV
FreeImage_Clone(FIBITMAP *dib) {
	if(!dib) return NULL;

	unsigned width  = FreeImage_GetWidth(dib);
	unsigned height = FreeImage_GetHeight(dib);
	unsigned bpp    = FreeImage_GetBPP(dib);
	
	// check for pixel availability ...
	BOOL header_only = FreeImage_HasPixels(dib) ? FALSE : TRUE;

	// allocate a new dib
	FIBITMAP *new_dib = FreeImage_AllocateHeaderT(header_only, FreeImage_GetImageType(dib), width, height, bpp, 
			FreeImage_GetRedMask(dib), FreeImage_GetGreenMask(dib), FreeImage_GetBlueMask(dib));

	if (new_dib) {
		// save ICC profile links
		FIICCPROFILE *src_iccProfile = FreeImage_GetICCProfile(dib);
		FIICCPROFILE *dst_iccProfile = FreeImage_GetICCProfile(new_dib);

		// save metadata links
		METADATAMAP *src_metadata = ((FREEIMAGEHEADER *)dib->data)->metadata;
		METADATAMAP *dst_metadata = ((FREEIMAGEHEADER *)new_dib->data)->metadata;

		// calculate the size of a FreeImage image
		// align the palette and the pixels on a FIBITMAP_ALIGNMENT bytes alignment boundary
		// palette is aligned on a 16 bytes boundary
		// pixels are aligned on a 16 bytes boundary

		size_t dib_size = FreeImage_GetImageSizeHeader(header_only, width, height, bpp); 

		// copy the bitmap + internal pointers (remember to restore new_dib internal pointers later)
		memcpy(new_dib->data, dib->data, dib_size);

		// reset ICC profile link for new_dib
		memset(dst_iccProfile, 0, sizeof(FIICCPROFILE));

		// restore metadata link for new_dib
		((FREEIMAGEHEADER *)new_dib->data)->metadata = dst_metadata;

		// reset thumbnail link for new_dib
		((FREEIMAGEHEADER *)new_dib->data)->thumbnail = NULL;

		// copy possible ICC profile
		FreeImage_CreateICCProfile(new_dib, src_iccProfile->data, src_iccProfile->size);
		dst_iccProfile->flags = src_iccProfile->flags;

		// copy metadata models
		for(METADATAMAP::iterator i = (*src_metadata).begin(); i != (*src_metadata).end(); i++) {
			int model = (*i).first;
			TAGMAP *src_tagmap = (*i).second;

			if(src_tagmap) {
				// create a metadata model
				TAGMAP *dst_tagmap = new(std::nothrow) TAGMAP();

				if(dst_tagmap) {
					// fill the model
					for(TAGMAP::iterator j = src_tagmap->begin(); j != src_tagmap->end(); j++) {
						std::string dst_key = (*j).first;
						FITAG *dst_tag = FreeImage_CloneTag( (*j).second );

						// assign key and tag value
						(*dst_tagmap)[dst_key] = dst_tag;
					}

					// assign model and tagmap
					(*dst_metadata)[model] = dst_tagmap;
				}
			}
		}

		// copy the thumbnail
		FreeImage_SetThumbnail(new_dib, FreeImage_GetThumbnail(dib));

		return new_dib;
	}

	return NULL;
}
开发者ID:2php,项目名称:ogre-android,代码行数:80,代码来源:BitmapAccess.cpp


示例13: main


//.........这里部分代码省略.........

        if (dot != std::string::npos)
        {
            sResultFilename = sResultFilename.substr(0, dot);
        }

        sResultFilename += "_boxFilterFII.pgm";

        if (argc >= 3)
        {
            sResultFilename = argv[2];
        }

        FREE_IMAGE_FORMAT eFormat = FreeImage_GetFileType(sFilename.c_str());

        // no signature? try to guess the file format from the file extension
        if (eFormat == FIF_UNKNOWN)
        {
            eFormat = FreeImage_GetFIFFromFilename(sFilename.c_str());
        }

        NPP_ASSERT(eFormat != FIF_UNKNOWN);
        // check that the plugin has reading capabilities ...
        FIBITMAP *pBitmap;

        if (FreeImage_FIFSupportsReading(eFormat))
        {
            pBitmap = FreeImage_Load(eFormat, sFilename.c_str());
        }

        NPP_ASSERT(pBitmap != 0);
        // Dump the bitmap information to the console
        std::cout << (*pBitmap) << std::endl;
        // make sure this is an 8-bit single channel image
        NPP_ASSERT(FreeImage_GetColorType(pBitmap) == FIC_MINISBLACK);
        NPP_ASSERT(FreeImage_GetBPP(pBitmap) == 8);

        unsigned int nImageWidth  = FreeImage_GetWidth(pBitmap);
        unsigned int nImageHeight = FreeImage_GetHeight(pBitmap);
        unsigned int nSrcPitch    = FreeImage_GetPitch(pBitmap);
        unsigned char *pSrcData  = FreeImage_GetBits(pBitmap);

        int nSrcPitchCUDA;
        Npp8u *pSrcImageCUDA = nppiMalloc_8u_C1(nImageWidth, nImageHeight, &nSrcPitchCUDA);
        NPP_ASSERT_NOT_NULL(pSrcImageCUDA);
        // copy image loaded via FreeImage to into CUDA device memory, i.e.
        // transfer the image-data up to the GPU's video-memory
        NPP_CHECK_CUDA(cudaMemcpy2D(pSrcImageCUDA, nSrcPitchCUDA, pSrcData, nSrcPitch,
                                    nImageWidth, nImageHeight, cudaMemcpyHostToDevice));

        // define size of the box filter
        const NppiSize  oMaskSize   = {7, 7};
        const NppiPoint oMaskAchnor = {0, 0};
        // compute maximal result image size
        const NppiSize  oSizeROI = {nImageWidth  - (oMaskSize.width - 1),
                                    nImageHeight - (oMaskSize.height - 1)
                                   };
        // allocate result image memory
        int nDstPitchCUDA;
        Npp8u *pDstImageCUDA = nppiMalloc_8u_C1(oSizeROI.width, oSizeROI.height, &nDstPitchCUDA);
        NPP_ASSERT_NOT_NULL(pDstImageCUDA);
        NPP_CHECK_NPP(nppiFilterBox_8u_C1R(pSrcImageCUDA, nSrcPitchCUDA, pDstImageCUDA, nDstPitchCUDA,
                                           oSizeROI, oMaskSize, oMaskAchnor));
        // create the result image storage using FreeImage so we can easily
        // save
        FIBITMAP *pResultBitmap = FreeImage_Allocate(oSizeROI.width, oSizeROI.height, 8 /* bits per pixel */);
        NPP_ASSERT_NOT_NULL(pResultBitmap);
        unsigned int nResultPitch   = FreeImage_GetPitch(pResultBitmap);
        unsigned char *pResultData = FreeImage_GetBits(pResultBitmap);

        NPP_CHECK_CUDA(cudaMemcpy2D(pResultData, nResultPitch, pDstImageCUDA, nDstPitchCUDA,
                                    oSizeROI.width, oSizeROI.height, cudaMemcpyDeviceToHost));
        // now save the result image
        bool bSuccess;
        bSuccess = FreeImage_Save(FIF_PGM, pResultBitmap, sResultFilename.c_str(), 0) == TRUE;
        NPP_ASSERT_MSG(bSuccess, "Failed to save result image.");

        //free nppiImage
        nppiFree(pSrcImageCUDA);
        nppiFree(pDstImageCUDA);

        cudaDeviceReset();
        exit(EXIT_SUCCESS);
    }
    catch (npp::Exception &rException)
    {
        std::cerr << "Program error! The following exception occurred: \n";
        std::cerr << rException << std::endl;
        std::cerr << "Aborting." << std::endl;
        exit(EXIT_FAILURE);
    }
    catch (...)
    {
        std::cerr << "Program error! An unknow type of exception occurred. \n";
        std::cerr << "Aborting." << std::endl;
        exit(EXIT_FAILURE);
    }

    exit(EXIT_SUCCESS);
}
开发者ID:chengli1986,项目名称:571e,代码行数:101,代码来源:freeImageInteropNPP.cpp


示例14: FreeImage_GetHeight

unsigned fipImage::getHeight() const {
	return FreeImage_GetHeight(_dib); 
}
开发者ID:EduardoFF,项目名称:argos2-RoboNetSim,代码行数:3,代码来源:fipImage.cpp


示例15: mymnggetcanvasline

mng_ptr
mymnggetcanvasline(mng_handle mng, mng_uint32 line) {
	FIBITMAP *bitmap = ((mngstuff *)mng_get_userdata(mng))->bitmap;

	return FreeImage_GetScanLine(bitmap, FreeImage_GetHeight(bitmap) - line - 1);
}
开发者ID:Bihlerben,项目名称:oce-win-bundle,代码行数:6,代码来源:_FI_3151_PluginMNG.cpp


示例16: getScanLine

BYTE* fipImage::getScanLine(unsigned scanline) const {
	if(scanline < FreeImage_GetHeight(_dib)) {
		return FreeImage_GetScanLine(_dib, scanline);
	}
	return NULL;
}
开发者ID:EduardoFF,项目名称:argos2-RoboNetSim,代码行数:6,代码来源:fipImage.cpp


示例17: load_image

void load_image(const char *fname) {

    // active only for static linking
    #ifdef FREEIMAGE_LIB
        FreeImage_Initialise();
    #endif

    FIBITMAP *bitmap;
    // Get the format of the image file
    FREE_IMAGE_FORMAT fif =FreeImage_GetFileType(fname, 0);

    // If the format can't be determined, try to guess the format from the file name
    if(fif == FIF_UNKNOWN) {
        fif = FreeImage_GetFIFFromFilename(fname);
    }

    // Load the data in bitmap if possible
    if(fif != FIF_UNKNOWN && FreeImage_FIFSupportsReading(fif)) {
        bitmap = FreeImage_Load(fif, fname);
    }
    else {
        bitmap = NULL;
    }

    // PROCESS IMAGE if bitmap was successfully initialized
    if(bitmap) {
        unsigned int w = FreeImage_GetWidth(bitmap);
        unsigned int h = FreeImage_GetHeight(bitmap);
        unsigned pixel_size = FreeImage_GetBPP(bitmap);

        // Get a pointer to the pixel data
        BYTE *data = (BYTE*)FreeImage_GetBits(bitmap);

        // Process only RGB and RGBA images
        if(pixel_size == 24) {
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_BGR, GL_UNSIGNED_BYTE, (GLvoid*)data);
        }
        else if (pixel_size == 32) {
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_BGRA, GL_UNSIGNED_BYTE, (GLvoid*)data);
        }
        else {
            std::cerr << "pixel size = " << pixel_size << " don't know how to process this case. I'm out!" << std::endl;
            exit(-1);
        }
        
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    }
    else {
        std::cerr << "Unable to load the image file " << fname  << " I'm out!" << std::endl;
        exit(-1);
    }

    // Clean bitmap;
    FreeImage_Unload(bitmap);

    // active only for static linking
    #ifdef FREEIMAGE_LIB
        FreeImage_DeInitialise();
    #endif  
}
开发者ID:hustcalm,项目名称:OpenGL-101,代码行数:61,代码来源:ex_14.cpp


示例18: FreePictureData


//.........这里部分代码省略.........
					}
					else
					{
						delete [] lpIcons;
						lpIcons = NULL;
					}
				}
			}
		}
		else if (pBitmap)	// Image loaded successfully with GDI+
		{
			m_Height = pBitmap->GetHeight();
			m_Width = pBitmap->GetWidth();
			bResult = true;
		}

		// If still failed to load the file...
		if (!bResult)
		{
			// Attempt to load the FreeImage library as an optional DLL to support additional formats

			// NOTE: Currently just loading via FreeImage & using GDI+ for drawing.
			// It might be nice to remove this dependency in the future.
			HMODULE hFreeImageLib = LoadLibrary(_T("FreeImage.dll"));

			// FreeImage DLL functions
			typedef const char* (__stdcall *FreeImage_GetVersion_t)(void);
			typedef int			(__stdcall *FreeImage_GetFileType_t)(const TCHAR *filename, int size);
			typedef int			(__stdcall *FreeImage_GetFIFFromFilename_t)(const TCHAR *filename);
			typedef void*		(__stdcall *FreeImage_Load_t)(int format, const TCHAR *filename, int flags);
			typedef void		(__stdcall *FreeImage_Unload_t)(void* dib);
			typedef int			(__stdcall *FreeImage_GetColorType_t)(void* dib);
			typedef unsigned	(__stdcall *FreeImage_GetWidth_t)(void* dib);
			typedef unsigned	(__stdcall *FreeImage_GetHeight_t)(void* dib);
			typedef void		(__stdcall *FreeImage_ConvertToRawBits_t)(BYTE *bits, void *dib, int pitch, unsigned bpp, unsigned red_mask, unsigned green_mask, unsigned blue_mask, BOOL topdown);

			//FreeImage_GetVersion_t FreeImage_GetVersion = NULL;
			FreeImage_GetFileType_t FreeImage_GetFileType = NULL;
			FreeImage_GetFIFFromFilename_t FreeImage_GetFIFFromFilename = NULL;
			FreeImage_Load_t FreeImage_Load = NULL;
			FreeImage_Unload_t FreeImage_Unload = NULL;
			//FreeImage_GetColorType_t FreeImage_GetColorType = NULL;
			FreeImage_GetWidth_t FreeImage_GetWidth = NULL;
			FreeImage_GetHeight_t FreeImage_GetHeight = NULL;
			FreeImage_ConvertToRawBits_t  FreeImage_ConvertToRawBits = NULL;

			if (hFreeImageLib)
			{
				bool exportsValid = true;

				//FreeImage_GetVersion = (FreeImage_GetVersion_t)s_GetProcAddressEx(hFreeImageLib, "[email protected]", valid);
				FreeImage_GetWidth = (FreeImage_GetWidth_t)s_GetProcAddressEx(hFreeImageLib, "[email protected]", exportsValid);
				FreeImage_GetHeight = (FreeImage_GetHeight_t)s_GetProcAddressEx(hFreeImageLib, "[email protected]", exportsValid);
				FreeImage_Unload = (FreeImage_Unload_t)s_GetProcAddressEx(hFreeImageLib, "[email protect 

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C++ FreeImage_GetPalette函数代码示例发布时间:2022-05-30
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C++ FreeImage_GetFileType函数代码示例发布时间:2022-05-30
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