本文整理汇总了C++中sf::RenderTarget类的典型用法代码示例。如果您正苦于以下问题:C++ RenderTarget类的具体用法?C++ RenderTarget怎么用?C++ RenderTarget使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了RenderTarget类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: draw
void ConfigButton::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
states.transform *= getTransform();
target.draw(m_background, states);
target.draw((gui::Button) *this);
}
开发者ID:HoekWax,项目名称:cosmoscroll,代码行数:6,代码来源:ConfigButton.cpp
示例2: draw
void GUIGraph::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
states.transform *= getTransform();
target.draw(m_vertexArray);
}
开发者ID:Qu3tzal,项目名称:meuporg,代码行数:6,代码来源:GUIGraph.cpp
示例3: draw
void Flag::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(mSprite, states);
}
开发者ID:silentlamb,项目名称:ld30-entry,代码行数:4,代码来源:Flag.cpp
示例4:
void
Ball::draw(sf::RenderTarget& target) const
{
target.draw(sprite_);
}
开发者ID:ilyaskurikhin,项目名称:pong,代码行数:5,代码来源:Ball.cpp
示例5: draw
void Mob::draw(sf::RenderTarget& target, sf::RenderStates states) const {
target.draw(sprite, states);
}
开发者ID:Windsdon,项目名称:mage,代码行数:3,代码来源:Mob.cpp
示例6: drawCurrent
void SpriteNode::drawCurrent(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(mSprite, states);
}
开发者ID:nadajackal,项目名称:Musa,代码行数:4,代码来源:SpriteNode.cpp
示例7: draw
virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const
{
states.transform *= getTransform();
states.texture = &m_tileset;
target.draw(m_vertices, states);
}
开发者ID:WeHaveCookie,项目名称:Kirby-Fever,代码行数:6,代码来源:map.hpp
示例8: drawPlayer
void World::drawPlayer(sf::RenderTarget& target)
{
player.setPosition(player_position);
target.draw(player);
}
开发者ID:Feldmarszalekduda,项目名称:papuc_exercises,代码行数:5,代码来源:World.cpp
示例9: drawCurrent
void TextNode::drawCurrent(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(mText, states);
}
开发者ID:Lo-X,项目名称:potato-framework,代码行数:4,代码来源:textnode.cpp
示例10: drawCurrent
void Aircraft::drawCurrent(sf::RenderTarget &target, sf::RenderStates states) const
{
target.draw(mSprite, states);
}
开发者ID:kevin5396,项目名称:Hellfire,代码行数:4,代码来源:Aircraft.cpp
示例11: drawObstacles
void World::drawObstacles(sf::RenderTarget& target)
{
std::for_each(obstacle_container.begin(), obstacle_container.end(),
[&](const auto& ob) { target.draw(ob); });
}
开发者ID:Feldmarszalekduda,项目名称:papuc_exercises,代码行数:5,代码来源:World.cpp
示例12: draw_layers
void TileMap::draw_layers(int start, int finish, sf::RenderTarget & target) const
{
for(int i = start; i <= finish; ++i)
target.draw(_layers[i]);
}
开发者ID:dissolete,项目名称:coderedcore,代码行数:5,代码来源:CRTileMap2.cpp
示例13: debug_draw
void Collidable::debug_draw(sf::RenderTarget& target) {
target.draw(*mMask);
}
开发者ID:AlexMeuer,项目名称:FinalYearProject,代码行数:3,代码来源:Collidable.cpp
示例14: draw
void Button::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
states.transform *= getTransform();
target.draw(mSprite, states);
target.draw(mText, states);
}
开发者ID:AlexanderButyaev,项目名称:SFML-Game-Development-Book,代码行数:6,代码来源:Button.cpp
示例15: draw
virtual void draw(sf::RenderTarget &target, sf::RenderStates states) const {
for(auto& p : m_systems) {
target.draw(p.second, states);
}
}
开发者ID:KoczurekK,项目名称:BattleOfHrubieszow,代码行数:5,代码来源:world.hpp
示例16: draw
void ScoreNode::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(mStaticScoreText, states);
target.draw(mScoreText, states);
target.draw(mLivesText, states);
}
开发者ID:Clever-Boy,项目名称:Space-Invaders-Clone,代码行数:6,代码来源:ScoreNode.cpp
示例17: draw
void Building::draw(sf::RenderTarget& target, sf::RenderStates states) const{
target.draw(shape);
}
开发者ID:poozipotti,项目名称:CollisionDtected,代码行数:3,代码来源:Building.cpp
示例18: draw
void ParticleSystem::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
states.texture = &mTexture;
target.draw(mVertexArray, states);
}
开发者ID:andrewd440,项目名称:breakoutsfml,代码行数:5,代码来源:ParticleSystem.cpp
示例19: draw
// Public Method(s)
// Draw
void Grid::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(mOutline, states);
}
开发者ID:OtemPsych,项目名称:Slide-Puzzle,代码行数:6,代码来源:Grid.cpp
示例20: draw
void Map::draw(sf::RenderTarget& target,sf::RenderStates states) const
{
for(unsigned int i = 0;i<ObjectsOnMap.size();i++)
target.draw(*ObjectsOnMap[i]);
}
开发者ID:RKar-MKol,项目名称:Top-down-action-game,代码行数:5,代码来源:Map.cpp
注:本文中的sf::RenderTarget类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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