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C++ serializer::Reader类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中serializer::Reader的典型用法代码示例。如果您正苦于以下问题:C++ Reader类的具体用法?C++ Reader怎么用?C++ Reader使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Reader类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Load

void ShipFlavour::Load(Serializer::Reader &rd)
{
	id = rd.String();
	price = rd.Int32();
	regid = rd.String();
	LoadLmrMaterial(rd, &primaryColor);
	LoadLmrMaterial(rd, &secondaryColor);
}
开发者ID:GizmoR13,项目名称:pioneer,代码行数:8,代码来源:ShipFlavour.cpp


示例2: Load

void Player::Load(Serializer::Reader &rd, Space *space)
{
	Pi::player = this;
	Ship::Load(rd, space);
	MarketAgent::Load(rd);
	m_killCount = rd.Int32();
	m_knownKillCount = rd.Int32();
}
开发者ID:GizmoR13,项目名称:pioneer,代码行数:8,代码来源:Player.cpp


示例3: Load

void Missile::Load(Serializer::Reader &rd)
{
	Ship::Load(rd);
	m_ownerIndex = rd.Int32();
	m_targetIndex = rd.Int32();
	m_distToTarget = rd.Double();
	m_power = rd.Int32();
}
开发者ID:Sunsetjoy,项目名称:pioneer,代码行数:8,代码来源:Missile.cpp


示例4: Load

void Projectile::Load(Serializer::Reader &rd, Space *space)
{
	Body::Load(rd, space);
	m_baseVel = rd.Vector3d();
	m_dirVel = rd.Vector3d();
	m_age = rd.Float();
	m_type = rd.Int32();
	m_parentIndex = rd.Int32();
}
开发者ID:AmesianX,项目名称:pioneer,代码行数:9,代码来源:Projectile.cpp


示例5: Load

void Player::Load(Serializer::Reader &rd)
{
	Pi::player = this;
	Ship::Load(rd);
	m_flightControlState = static_cast<FlightControlState>(rd.Int32());
	m_setSpeed = rd.Double();
	m_killCount = rd.Int32();
	m_knownKillCount = rd.Int32();
}
开发者ID:Snaar,项目名称:pioneer,代码行数:9,代码来源:Player.cpp


示例6: Load

void ModelBody::Load(Serializer::Reader &rd, Space *space)
{
	Body::Load(rd, space);
	m_isStatic = rd.Bool();
	m_colliding = rd.Bool();
	SetModel(rd.String().c_str());
	m_model->Load(rd);
	m_shields->Load(rd);
}
开发者ID:lwho,项目名称:pioneer,代码行数:9,代码来源:ModelBody.cpp


示例7: Unserialize

void Unserialize(Serializer::Reader &rd)
{
	Init();
	PersistSystemData<Sint64>::Unserialize(rd, &s_criminalRecord);
	PersistSystemData<Sint64>::Unserialize(rd, &s_outstandingFine);
	for (int i=0; i<BLOC_MAX; i++) {
		s_playerPerBlocCrimeRecord[i].record = rd.Int64();
		s_playerPerBlocCrimeRecord[i].fine = rd.Int64();
	}
}
开发者ID:jbuck,项目名称:pioneer,代码行数:10,代码来源:Polit.cpp


示例8: ScannerMode

ScannerWidget::ScannerWidget(Graphics::Renderer *r, Serializer::Reader &rd) :
	m_renderer(r)
{
	m_mode = ScannerMode(rd.Int32());
	m_currentRange = rd.Float();
	m_manualRange = rd.Float();
	m_targetRange = rd.Float();

	InitObject();
}
开发者ID:lwho,项目名称:pioneer,代码行数:10,代码来源:ShipCpanelMultiFuncDisplays.cpp


示例9: Load

void Model::Load(Serializer::Reader &rd)
{
	LoadVisitor lv(&rd);
	m_root->Accept(lv);

	for (AnimationContainer::const_iterator i = m_animations.begin(); i != m_animations.end(); ++i)
		(*i)->SetProgress(rd.Double());
	UpdateAnimations();

	SetPattern(rd.Int32());
}
开发者ID:Brooking,项目名称:pioneer,代码行数:11,代码来源:Model.cpp


示例10: Load

void HyperspaceCloud::Load(Serializer::Reader &rd, Space *space)
{
	Body::Load(rd, space);
	m_vel = rd.Vector3d();
	m_birthdate = rd.Double();
	m_due = rd.Double();
	m_isArrival = rd.Bool();
	if (rd.Bool()) {
		m_ship = static_cast<Ship*>(Body::Unserialize(rd, space));
	}
}
开发者ID:AmesianX,项目名称:pioneer,代码行数:11,代码来源:HyperspaceCloud.cpp


示例11: Load

void NavLights::Load(Serializer::Reader &rd)
{
	m_time    = rd.Float();
	m_enabled = rd.Bool();

	RefCountedPtr<Graphics::Material> mat;
	for (LightIterator it = m_lights.begin(); it != m_lights.end(); ++it) {
		Uint8 c = rd.Byte();
		it->billboard->SetMaterial(get_material(c));
	}
}
开发者ID:Faiva78,项目名称:pioneer,代码行数:11,代码来源:NavLights.cpp


示例12: Load

void ModelSkin::Load(Serializer::Reader &rd)
{
    for (unsigned int i = 0; i < 3; i++) {
        m_colors[i].r = rd.Byte();
        m_colors[i].g = rd.Byte();
        m_colors[i].b = rd.Byte();
    }
    for (unsigned int i = 0; i < MAX_DECAL_MATERIALS; i++)
        m_decals[i] = rd.String();
    m_label = rd.String();
}
开发者ID:christiank,项目名称:pioneer,代码行数:11,代码来源:ModelSkin.cpp


示例13: Unserialize

void Unserialize(Serializer::Reader &rd)
{
	Init();
	PersistSystemData<Sint64>::Unserialize(rd, &s_criminalRecord);
	PersistSystemData<Sint64>::Unserialize(rd, &s_outstandingFine);
	const Uint32 numFactions = rd.Int32();
	assert(s_playerPerBlocCrimeRecord.size() == numFactions);
	for (Uint32 i=0; i < numFactions; i++) {
		s_playerPerBlocCrimeRecord[i].record = rd.Int64();
		s_playerPerBlocCrimeRecord[i].fine = rd.Int64();
	}
}
开发者ID:tnicoll,项目名称:pioneer,代码行数:12,代码来源:Polit.cpp


示例14: Unserialize

void Pi::Unserialize(Serializer::Reader &rd)
{
	Serializer::Reader section;
	
	SetTimeAccel(0);
	requestedTimeAccelIdx = 0;
	Space::Clear();
	if (Pi::player) {
		Pi::player->MarkDead();
		Space::bodies.remove(Pi::player);
		delete Pi::player;
		Pi::player = 0;
	}

	section = rd.RdSection("PiMisc");
	gameTime = section.Double();
	selectedSystem = StarSystem::Unserialize(section);
	currentSystem = StarSystem::Unserialize(section);

	section = rd.RdSection("Space");
	Space::Unserialize(section);
	
	section = rd.RdSection("Polit");
	Polit::Unserialize(section);

	section = rd.RdSection("SectorView");
	sectorView->Load(section);

	section = rd.RdSection("WorldView");
	worldView->Load(section);

	section = rd.RdSection("LuaModules");
	PiLuaModules::Unserialize(section);
}
开发者ID:Snaar,项目名称:pioneer,代码行数:34,代码来源:Pi.cpp


示例15: Load

void CollMesh::Load(Serializer::Reader &rd)
{
	m_aabb.max = rd.Vector3d();
	m_aabb.min = rd.Vector3d();
	m_aabb.radius = rd.Double();

	m_geomTree = new GeomTree(rd);

	const Uint32 numDynGeomTrees = rd.Int32();
	m_dynGeomTrees.reserve(numDynGeomTrees);
	for (Uint32 it = 0; it < numDynGeomTrees; ++it) {
		m_dynGeomTrees.push_back(new GeomTree(rd));
	}

	m_totalTris = rd.Int32();
}
开发者ID:emptyhead,项目名称:pioneer,代码行数:16,代码来源:CollMesh.cpp


示例16: ScannerWidget

ShipCpanel::ShipCpanel(Serializer::Reader &rd, Graphics::Renderer *r): Gui::Fixed(float(Gui::Screen::GetWidth()), 80)
{
	m_scanner = new ScannerWidget(r, rd);

	InitObject();

	m_camButton->SetActiveState(rd.Int32());
}
开发者ID:Luomu,项目名称:pioneer,代码行数:8,代码来源:ShipCpanel.cpp


示例17: Load

/*
 * Should have initialised with EquipSet(ShipType::Type) first
 */
void EquipSet::Load(Serializer::Reader &rd)
{
	const int numSlots = rd.Int32();
	assert(numSlots <= Equip::SLOT_MAX);
	for (int i=0; i<numSlots; i++) {
		const int numItems = rd.Int32();
		for (int j=0; j<numItems; j++) {
			if (j < signed(equip[i].size())) {
				equip[i][j] = static_cast<Equip::Type>(rd.Int32());
			} else {
				// equipment slot sizes have changed. just
				// dump the difference
				rd.Int32();
			}
		}
	}
	onChange.emit();
}
开发者ID:unavowed,项目名称:pioneer,代码行数:21,代码来源:ShipType.cpp


示例18:

Space::Space(Game *game, Serializer::Reader &rd) : m_game(game), m_frameIndexValid(false), m_bodyIndexValid(false), m_sbodyIndexValid(false)
{
	m_starSystem = StarSystem::Unserialize(rd);
	m_background.Refresh(m_starSystem->m_seed);
	RebuildSBodyIndex();

	Serializer::Reader section = rd.RdSection("Frames");
	m_rootFrame.Reset(Frame::Unserialize(section, this, 0));
	RebuildFrameIndex();

	Uint32 nbodies = rd.Int32();
	for (Uint32 i = 0; i < nbodies; i++)
		m_bodies.push_back(Body::Unserialize(rd, this));
	RebuildBodyIndex();

	for (BodyIterator i = m_bodies.begin(); i != m_bodies.end(); ++i)
		(*i)->PostLoadFixup(this);
	Frame::PostUnserializeFixup(m_rootFrame.Get(), this);
}
开发者ID:RonLosey,项目名称:pioneer,代码行数:19,代码来源:Space.cpp


示例19: Load

void Shields::Load(Serializer::Reader &rd)
{
	m_enabled = rd.Bool();

	const Uint32 NumShields = rd.Int32();
	assert(NumShields == m_shields.size());
	for (Uint32 iRead = 0; iRead < NumShields; iRead++ ) {
		const Uint8 r = rd.Byte();
		const Uint8 g = rd.Byte();
		const Uint8 b = rd.Byte();
		const std::string name = rd.String();
		for (ShieldIterator it = m_shields.begin(); it != m_shields.end(); ++it) {
			if(name==it->m_mesh->GetName()) {
				it->m_colour = Color3ub(r, g, b);
				break;
			}
		}
	}
}
开发者ID:lwho,项目名称:pioneer,代码行数:19,代码来源:Shields.cpp


示例20: Star

Body *Body::Unserialize(Serializer::Reader &_rd, Space *space)
{
	Serializer::Reader rd = _rd.RdSection("Body");
	Body *b = 0;
	Object::Type type = Object::Type(rd.Int32());
	switch (type) {
		case Object::STAR:
			b = new Star(); break;
		case Object::PLANET:
			b = new Planet();
			break;
		case Object::SPACESTATION:
			b = new SpaceStation(); break;
		case Object::SHIP:
			b = new Ship(); break;
		case Object::PLAYER:
			b = new Player(); break;
		case Object::MISSILE:
			b = new Missile(); break;
		case Object::PROJECTILE:
			b = new Projectile(); break;
		case Object::CARGOBODY:
			b = new CargoBody(); break;
		case Object::HYPERSPACECLOUD:
			b = new HyperspaceCloud(); break;
		default:
			assert(0);
	}
	b->Load(rd, space);
	// must SetFrame() correctly so ModelBodies can add geom to space
	Frame *f = b->m_frame;
	b->m_frame = 0;
	b->SetFrame(f);
	//
	b->SetPosition(rd.Vector3d());
	matrix4x4d m;
	for (int i=0; i<16; i++) m[i] = rd.Double();
	b->SetRotMatrix(m);
	return b;
}
开发者ID:AaronSenese,项目名称:pioneer,代码行数:40,代码来源:Body.cpp



注:本文中的serializer::Reader类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C++ serializer::Writer类代码示例发布时间:2022-05-31
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