本文整理汇总了C++中nlgeorges::UFormElm类的典型用法代码示例。如果您正苦于以下问题:C++ UFormElm类的具体用法?C++ UFormElm怎么用?C++ UFormElm使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了UFormElm类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: build
//-----------------------------------------------
// build :
// Build the sheet from an external script.
//-----------------------------------------------
void CMissionSheet::build(const NLGEORGES::UFormElm &item)
{
// Load the descriptors.
if(!item.getValueByName(Name, "Name"))
debug("key 'Name' not found.");
if(!item.getValueByName(Description, "Description"))
debug("key 'Description' not found.");
if(!item.getValueByName(RewardDescription, "RewardDescription"))
debug("key 'RewardDescription' not found.");
// load mission steps description
for (uint i =1; i< NB_STEPS_PER_MISSION + 1;i++)
{
const UFormElm * stepStruct;
string varName = string("step") + NLMISC::toString(i);
item.getNodeByName (&stepStruct, varName.c_str());
if (stepStruct)
{
string stepDesc;
stepStruct->getValueByName(stepDesc,"Description");
if ( !stepDesc.empty() )
StepsDescription.push_back(stepDesc);
}
}
}// build //
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:33,代码来源:mission_sheet.cpp
示例2: buildFogMapBuild
void CContinentParameters::buildFogMapBuild(const NLGEORGES::UFormElm &item)
{
item.getValueByName (FogMapBuild.Map[CFogMapBuild::Day], "FogDayMap");
item.getValueByName (FogMapBuild.Map[CFogMapBuild::Night], "FogNightMap");
item.getValueByName (FogMapBuild.Map[CFogMapBuild::Distance], "FogDistMap");
item.getValueByName (FogMapBuild.Map[CFogMapBuild::Depth], "FogDepthMap");
item.getValueByName (FogMapBuild.Map[CFogMapBuild::NoPrecipitation], "NoRainMap");
item.getValueByName (FogStart, "FogStart");
item.getValueByName (FogEnd, "FogEnd");
item.getValueByName (FogMapBuild.ZoneMin, "ZoneMin");
item.getValueByName (FogMapBuild.ZoneMax, "ZoneMax");
if (FogStart > FogEnd)
{
std::swap(FogStart, FogEnd);
}
if (!item.getValueByName (RootFogStart, "RootFogStart"))
{
RootFogStart = FogStart;
}
if (!item.getValueByName (RootFogEnd, "RootFogEnd"))
{
RootFogEnd = FogEnd;
}
if (RootFogStart > RootFogEnd)
{
std::swap(RootFogStart, RootFogEnd);
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:28,代码来源:continent_sheet.cpp
示例3: importForm
void CStreamSound::importForm(const std::string &filename, NLGEORGES::UFormElm &root)
{
// cannot do this debug check because used also by CStreamFileSound
/*NLGEORGES::UFormElm *psoundType;
std::string dfnName;
// some basic checking.
root.getNodeByName(&psoundType, ".SoundType");
nlassert(psoundType != NULL);
psoundType->getDfnName(dfnName);
nlassert(dfnName == "stream_sound.dfn");*/
// Call the base class
CSound::importForm(filename, root);
// MaxDistance
root.getValueByName(_MaxDist, ".SoundType.MaxDistance");
// MinDistance
root.getValueByName(_MinDist, ".SoundType.MinDistance");
// Alpha
root.getValueByName(m_Alpha, ".SoundType.Alpha");
#if NLSOUND_SHEET_VERSION_BUILT < 2
_GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_STREAM_GROUP_CONTROLLER);
#endif
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:29,代码来源:stream_sound.cpp
示例4: build
// ****************************************************************************
void COutpostSheet::build(const NLGEORGES::UFormElm &root)
{
root.getValueByName(NbMaxSpawnedSquad, "Max Number of Spawned Squads");
root.getValueByName(NbMaxSpawnedMercenarySquad, "Max Number of Spawned Mercenary Squads");
root.getValueByName(ChallengeCost, "Challenge Cost");
root.getValueByName(MaxTotalSquad, "Max Total Squads");
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:8,代码来源:outpost_sheet.cpp
示例5: build
// ***************************************************************************************************
void CPlantInfo::build(const NLGEORGES::UFormElm &item)
{
item.getValueByName(SheetName, "File name");
item.getValueByName(Weight, "MicroLifeWeight");
if (Weight == 0)
{
nlwarning("Plant with weight equal to 0");
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:10,代码来源:flora_sheet.cpp
示例6: build
//-----------------------------------------------
// build
//-----------------------------------------------
bool CFXStickMode::build(const NLGEORGES::UFormElm &item, const std::string &prefix /* = ""*/)
{
bool ok = true;
uint32 stickMode;
ok &= item.getValueByName(stickMode, (prefix + "StickMode").c_str());
if (ok) Mode = (CFXStickMode::TStickMode) stickMode;
std::string userBoneName;
ok &= item.getValueByName(userBoneName, (prefix + "UserBone").c_str());
UserBoneName = NLMISC::CStringMapper::map(userBoneName);
return ok;
}// build //
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:14,代码来源:fx_stick_mode.cpp
示例7: build
//-----------------------------------------------
// build :
// Build the sheet from an external script.
//-----------------------------------------------
void CBuildingSheet::build(const NLGEORGES::UFormElm &item)
{
// Load the name.
if(!item.getValueByName(BuildedIg, "builded_ig"))
debug("builded_ig not found.");
if(!item.getValueByName(BuildedIcon, "builded_icon"))
debug("builded_icon not found.");
if(!item.getValueByName(BuildingIcon, "building_icon"))
debug("building_icon not found.");
if(!item.getValueByName(Name, "name"))
debug("name not found.");
}// build //
开发者ID:mixxit,项目名称:solinia,代码行数:16,代码来源:building_sheet.cpp
示例8: build
//===============================================================================
void CWorldSheet::build(const NLGEORGES::UFormElm &item)
{
const UFormElm *pElt;
uint size;
nlverify (item.getNodeByName (&pElt, "continents list"));
if(!pElt)
{
nlwarning("node 'continents list' not found in a .world");
}
else
{
nlverify (pElt->getArraySize (size));
ContLocs.reserve(size);
for (uint32 i = 0; i <size; ++i)
{
const UFormElm *pEltOfList;
// Get the continent
if (pElt->getArrayNode (&pEltOfList, i) && pEltOfList)
{
SContLoc clTmp;
clTmp.build (pEltOfList);
ContLocs.push_back (clTmp);
}
}
item.getValueByName (Name, "name");
}
// Maps loading
nlverify (item.getNodeByName (&pElt, "maps list"));
if(!pElt)
{
nlwarning("node 'maps list' is not found in a .world");
}
else
{
nlverify (pElt->getArraySize (size));
Maps.reserve(size);
for (uint32 i = 0; i < size; ++i)
{
const UFormElm *pEltOfList;
// Get the continent
if (pElt->getArrayNode (&pEltOfList, i) && pEltOfList)
{
SMap mapTmp;
mapTmp.build (pEltOfList);
Maps.push_back (mapTmp);
}
}
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:53,代码来源:world_sheet.cpp
示例9: build
//=============================================================================
void CWeatherFunctionSheet::build(const NLGEORGES::UFormElm &item)
{
const NLGEORGES::UFormElm *elm;
uint numSetups = 0;
// get list of weather setups from the form
if(item.getNodeByName (&elm, "WeatherSetups") && elm)
{
// Get number of setups
nlverify (elm->getArraySize (numSetups));
SetupNames.resize(numSetups);
// For each setup
for(uint k = 0; k < numSetups; ++k)
{
if (!elm->getArrayValue(SetupNames[k], k))
{
nlwarning("Can't read weather setup from form");
}
}
}
uint numWeights = 0;
SetupWeights.resize(numSetups);
// get weight of each weather setup. Setup that are not given are assumed to be 1
if(item.getNodeByName (&elm, "SetupsWeights") && elm)
{
// Get number of setups
nlverify (elm->getArraySize (numWeights));
numWeights = std::min(numSetups, numWeights);
// For each setup
for(uint k = 0; k < numWeights; ++k)
{
if (!elm->getArrayValue(SetupWeights[k], k))
{
nlwarning("Can't read weather setup from form");
}
SetupWeights[k] = std::max((uint32) 1, SetupWeights[k]);
}
}
// complete other weights if not same size
std::fill(SetupWeights.begin() + numWeights, SetupWeights.begin() + numSetups, 1);
//
getWeatherFuncFormValue(item, VegetableMinBendIntensity, "Visual.VegetableMinBendIntensity");
getWeatherFuncFormValue(item, VegetableMaxBendIntensity, "Visual.VegetableMaxBendIntensity");
getWeatherFuncFormValue(item, VegetableMinWindFrequency, "Visual.VegetableMinWindFrequency");
getWeatherFuncFormValue(item, VegetableMaxWindFrequency, "Visual.VegetableMaxWindFrequency");
getWeatherFuncFormValue(item, VegetableMaxBendOffset, "Visual.VegetableMaxBendOffset");
getWeatherFuncFormValue(item, VegetableWindIntensityThatStartBendOffset, "Visual.VegetableWindIntensityThatStartBendOffset");
//
getWeatherFuncFormValue(item, TreeMinWindIntensity, "Visual.TreeMinWindIntensity");
getWeatherFuncFormValue(item, TreeMaxWindIntensity, "Visual.TreeMaxWindIntensity");
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:52,代码来源:weather_function_sheet.cpp
示例10: build
//=======================================================
void CPlantSheet::build(const NLGEORGES::UFormElm &item)
{
if(!(item.getValueByName(_ShapeName, "3D.Shape") &&
item.getValueByName(_MaxDist, "3D.MaxDist") &&
item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")))
{
nldebug("Key not found.");
}
// serial fxs by season
SeasonFX[EGSPD::CSeason::Spring].build(item, Id, "3D.SpringFX.");
SeasonFX[EGSPD::CSeason::Summer].build(item, Id, "3D.SummerFX.");
SeasonFX[EGSPD::CSeason::Autumn].build(item, Id, "3D.AutomnFX.");
SeasonFX[EGSPD::CSeason::Winter].build(item, Id, "3D.WinterFX.");
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:16,代码来源:plant_sheet.cpp
示例11: build
//=========================================================================
void CContinentSheet::build(const NLGEORGES::UFormElm &item)
{
Continent.build(item);
const UFormElm *elm;
// Load the village list
if(item.getNodeByName (&elm, "Villages") && elm)
{
// Get number of village
uint numVillage;
nlverify (elm->getArraySize (numVillage));
Villages.resize(numVillage);
// For each village
for(uint k = 0; k < numVillage; ++k)
{
// Village pointer
const UFormElm *villageForm;
if (elm->getArrayNode (&villageForm, k) && villageForm)
{
Villages[k].build(*villageForm);
elm->getArrayNodeName(Villages[k].Name, k);
}
}
}
// load the weather functions
// Build season descriptor
static const char *seasonFuncName[] =
{
"SpringWeatherFunction",
"SummerWeatherFunction",
"AutumnWeatherFunction",
"WinterWeatherFunction"
};
// added - 1 because there is an invalid season
nlctassert(sizeof(seasonFuncName) / sizeof(seasonFuncName[0]) == EGSPD::CSeason::Invalid );
// Load weather functions & sky sheets
for(uint k = 0; k < EGSPD::CSeason::Invalid; ++k)
{
const NLGEORGES::UFormElm *elm;
if (item.getNodeByName(&elm, seasonFuncName[k]) && elm)
{
WeatherFunction[k].build(*elm);
}
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:48,代码来源:continent_sheet.cpp
示例12: nlassert
/// Load the sound parameters from georges' form
void CContextSound::importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot)
{
NLGEORGES::UFormElm *psoundType;
std::string dfnName;
// some basic checking.
formRoot.getNodeByName(&psoundType, ".SoundType");
nlassert(psoundType != NULL);
psoundType->getDfnName(dfnName);
nlassert(dfnName == "context_sound.dfn");
// Call the base class
CSound::importForm(filename, formRoot);
// Read the pattern name
formRoot.getValueByName(_PatternName, ".SoundType.PatternName");
}
开发者ID:AzyxWare,项目名称:ryzom,代码行数:18,代码来源:context_sound.cpp
示例13: loadCharacteristicsFromSheet
void loadCharacteristicsFromSheet(const NLGEORGES::UFormElm &rootNode, std::string prefix, sint8 dest[CHARACTERISTICS::NUM_CHARACTERISTICS])
{
for(uint k = 0; k < CHARACTERISTICS::NUM_CHARACTERISTICS; ++k)
{
const std::string &characName = CHARACTERISTICS::toString((CHARACTERISTICS::TCharacteristics) k);
std::string characPath = prefix + characName;
if(!rootNode.getValueByName(dest[k], characPath.c_str()))
{
nlwarning(("Key " + characName + "not found.").c_str());
}
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:12,代码来源:characs_build.cpp
示例14: readEquipment
//-----------------------------------------------
// readEquipment :
// Read an equipment slot.
//-----------------------------------------------
void CCharacterSheet::readEquipment(const NLGEORGES::UFormElm &form, const string &key, CEquipment &slot)
{
// Get the item (or shape) name.
string itemName;
if(!form.getValueByName(itemName, string(key + ".Item").c_str() ))
debug(NLMISC::toString("Key '%s.Item' not found.", key.c_str()));
slot.IdItem = ClientSheetsStrings.add(NLMISC::strlwr(itemName));
// Get the texture.
if(!form.getValueByName(slot.Texture, string(key + ".Texture").c_str() ))
debug(NLMISC::toString("Key '%s.Texture' not found.", key.c_str()));
// Get the color.
if(!form.getValueByName(slot.Color, string(key + ".Color").c_str() ))
debug(NLMISC::toString("Key '%s.Color' not found.", key.c_str()));
// Get the Bind point.
string bindPointName;
if(!form.getValueByName(bindPointName, string(key + ".Bind Point").c_str() ))
debug(NLMISC::toString("Key '%s.Bind Point' not found.", key.c_str()));
slot.IdBindPoint = ClientSheetsStrings.add(bindPointName);
}// readEquipment //
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:26,代码来源:character_sheet.cpp
示例15: build
//-----------------------------------------------
bool CDirLightSetup::build(const NLGEORGES::UFormElm &item)
{
NLMISC::CRGBA amb, dif, spe;
NLMISC::CVector dir;
const NLGEORGES::UFormElm *pElt;
// Light Direction
if (item.getNodeByName (&pElt, ".Direction") && pElt)
{
if (!CGeorgesHelper::convert(dir, *pElt)) return false;
}
// Light Ambiant
if (item.getNodeByName (&pElt, ".Ambiant") && pElt)
{
if (!CGeorgesHelper::convert(amb, *pElt)) return false;
}
// Light Diffuse
if (item.getNodeByName (&pElt, ".Diffuse") && pElt)
{
if (!CGeorgesHelper::convert(dif, *pElt)) return false;
}
// Light Specular
if (item.getNodeByName (&pElt, ".Specular") && pElt)
{
if (!CGeorgesHelper::convert(spe, *pElt)) return false;
}
Ambiant = amb;
Diffuse = dif;
Specular = spe;
Direction = dir;
return true;
}
开发者ID:mixxit,项目名称:solinia,代码行数:37,代码来源:dir_light_setup.cpp
示例16: build
// *******************************************************************************************
void CIDToStringArraySheet::build(const NLGEORGES::UFormElm &item)
{
const UFormElm *stringArray = NULL;
if (item.getNodeByName(&stringArray, "Array") && stringArray)
{
std::string str;
uint numStr;
nlverify(stringArray->getArraySize(numStr));
Array.reserve(numStr);
for(uint k = 0; k < numStr; ++k)
{
const UFormElm *strNode = NULL;
if (stringArray->getArrayNode(&strNode, k) && strNode)
{
Array.push_back(CIDToString());
Array.back().build(*strNode);
}
}
}
}
开发者ID:CCChaos,项目名称:RyzomCore,代码行数:21,代码来源:id_to_string_array.cpp
示例17:
/**
* Load the sound parameters from georges' form
*/
void CSimpleSound::importForm(const std::string& filename, NLGEORGES::UFormElm& root)
{
NLGEORGES::UFormElm *psoundType;
std::string dfnName;
// some basic checking.
root.getNodeByName(&psoundType, ".SoundType");
nlassert(psoundType != NULL);
psoundType->getDfnName(dfnName);
nlassert(dfnName == "simple_sound.dfn");
// Call the base class
CSound::importForm(filename, root);
// Name
_Filename = CStringMapper::map(filename);
// Buffername
std::string bufferName;
root.getValueByName(bufferName, ".SoundType.Filename");
bufferName = CFile::getFilenameWithoutExtension(bufferName);
_Buffername = CStringMapper::map(bufferName);
setBuffer(NULL);
// contain % so it need a context to play
if (bufferName.find ("%") != string::npos)
{
_NeedContext = true;
}
// MaxDistance
root.getValueByName(_MaxDist, ".SoundType.MaxDistance");
// MinDistance
root.getValueByName(_MinDist, ".SoundType.MinDistance");
// Alpha
root.getValueByName(_Alpha, ".SoundType.Alpha");
}
开发者ID:Darkhunter,项目名称:Tranquillien-HCRP-Project-using-NeL,代码行数:44,代码来源:simple_sound.cpp
示例18: importForm
void CStreamSound::importForm(const std::string &filename, NLGEORGES::UFormElm &root)
{
NLGEORGES::UFormElm *psoundType;
std::string dfnName;
// some basic checking.
root.getNodeByName(&psoundType, ".SoundType");
nlassert(psoundType != NULL);
psoundType->getDfnName(dfnName);
nlassert(dfnName == "stream_sound.dfn");
// Call the base class
CSound::importForm(filename, root);
// MaxDistance
root.getValueByName(_MaxDist, ".SoundType.MaxDistance");
// MinDistance
root.getValueByName(_MinDist, ".SoundType.MinDistance");
// Alpha
root.getValueByName(m_Alpha, ".SoundType.Alpha");
}
开发者ID:Darkhunter,项目名称:Tranquillien-HCRP-Project-using-NeL,代码行数:23,代码来源:stream_sound.cpp
示例19: importForm
void CBackgroundSound::importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot)
{
NLGEORGES::UFormElm *psoundType;
std::string dfnName;
// some basic checking.
formRoot.getNodeByName(&psoundType, ".SoundType");
nlassert(psoundType != NULL);
psoundType->getDfnName(dfnName);
nlassert(dfnName == "background_sound.dfn");
// Call the base class
CSound::importForm(filename, formRoot);
// Read the array of sound with there respective filter.
{
_Sounds.clear();
NLGEORGES::UFormElm *psoundList;
formRoot.getNodeByName(&psoundList, ".SoundType.Sounds");
if (psoundList != 0 && psoundList->isArray())
{
uint size;
psoundList->getArraySize(size);
for (uint i=0; i<size; ++i)
{
TSoundInfo sound;
NLGEORGES::UFormElm *psoundItem;
psoundList->getArrayNode(&psoundItem, i);
if (psoundItem != NULL)
{
// Read the sound name.
std::string soundName;
psoundItem->getValueByName(soundName, "Sound");
sound.SoundName = CStringMapper::map(CFile::getFilenameWithoutExtension(soundName));
// Read the environnement flag.
for (uint j=0; j<UAudioMixer::TBackgroundFlags::NB_BACKGROUND_FLAGS; j++)
{
char tmp[200];
sprintf(tmp, "Filter%2.2u", j);
psoundItem->getValueByName(sound.Filter.Flags[j], tmp);
}
}
_Sounds.push_back(sound);
}
}
}
_DurationValid = false;
}
开发者ID:mixxit,项目名称:solinia,代码行数:58,代码来源:background_sound.cpp
示例20: build
//-----------------------------------------------
// build :
// Build the sheet from an external script.
//-----------------------------------------------
void CItemSheet::build(const NLGEORGES::UFormElm &item)
{
// Load the name.
string Shape;
if(!item.getValueByName(Shape, "3d.shape"))
debug("key '3d.shape' not found.");
IdShape = ClientSheetsStrings.add(Shape);
// Load the name.
string ShapeFemale;
if(!item.getValueByName(ShapeFemale, "3d.shape_female"))
debug("key '3d.shape_female' not found.");
IdShapeFemale = ClientSheetsStrings.add(ShapeFemale);
// Get the icon associated.
string IconMain;
if(!item.getValueByName (IconMain, "3d.icon"))
debug("key '3d.icon' not found.");
IconMain = strlwr (IconMain);
IdIconMain = ClientSheetsStrings.add(IconMain);
// Get the icon associated.
string IconBack;
if(!item.getValueByName (IconBack, "3d.icon background"))
debug("key '3d.icon background' not found.");
IconBack = strlwr (IconBack);
IdIconBack = ClientSheetsStrings.add(IconBack);
// Get the icon associated.
string IconOver;
if(!item.getValueByName (IconOver, "3d.icon overlay"))
debug("key '3d.icon overlay' not found.");
IconOver = strlwr (IconOver);
IdIconOver = ClientSheetsStrings.add(IconOver);
// Get the icon associated.
string IconOver2;
if(!item.getValueByName (IconOver2, "3d.icon overlay2"))
debug("key '3d.icon overlay2' not found.");
IconOver2 = strlwr (IconOver2);
IdIconOver2 = ClientSheetsStrings.add(IconOver2);
// Get Special modulate colors
item.getValueByName (IconColor, "3d.IconColor" );
item.getValueByName (IconBackColor, "3d.IconBackColor");
item.getValueByName (IconOverColor, "3d.IconOverColor");
item.getValueByName (IconOver2Color, "3d.IconOver2Color");
// Get the icon text associated.
string IconText;
if(!item.getValueByName (IconText, "3d.text overlay"))
debug("key '3d.text overlay' not found.");
IconText = strlwr (IconText);
IdIconText = ClientSheetsStrings.add(IconText);
// See if this item can be hiden when equiped
if(!item.getValueByName (NeverHideWhenEquiped, "3d.never hide when equiped"))
debug("key '3d.never hide when equiped.");
// Load the different slot in wicth the item can be equipped.
const UFormElm *pElt = 0;
// check uint32 is OK!
nlassert( SLOTTYPE::NB_SLOT_TYPE <= 32 );
SlotBF= 0;
if(item.getNodeByName(&pElt, "basics.EquipmentInfo.EquipmentSlots") && pElt)
{
// Get all slots.
uint size;
if(pElt->getArraySize(size))
{
for(uint i = 0; i < size; ++i)
{
string slotName;
if(pElt->getArrayValue(slotName, i))
{
// Check name.
if(slotName.empty())
debug(toString("The slot name %d is Empty.", i));
// Push the possible slots for the item in the list.
SlotBF|= SINT64_CONSTANT(1)<< (SLOTTYPE::stringToSlotType(NLMISC::toUpper(slotName)));
}
}
}
else
debug("The element 'basics.Equipment Slot' is not an array.");
}
else
debug("Cannot create the element from the name 'basics.Equipment Slot'.");
// Get the Item Family.
string family;
if(!item.getValueByName(family, "basics.family"))
{
debug("Key 'basics.family' not found.");
Family = ITEMFAMILY::UNDEFINED;
//.........这里部分代码省略.........
开发者ID:AzyxWare,项目名称:ryzom,代码行数:101,代码来源:item_sheet.cpp
注:本文中的nlgeorges::UFormElm类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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