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C++ mygui::WidgetPtr类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中mygui::WidgetPtr的典型用法代码示例。如果您正苦于以下问题:C++ WidgetPtr类的具体用法?C++ WidgetPtr怎么用?C++ WidgetPtr使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了WidgetPtr类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: update

void PropertiesPanelView::update(MyGUI::WidgetPtr _current_widget)
{
	current_widget = _current_widget;

	if (nullptr == current_widget)
		current_widget_rectangle->setVisible(false);
	else
	{
		MyGUI::LayerManager::getInstance().upLayerItem(current_widget);
		MyGUI::IntCoord coord = current_widget->getCoord();
		MyGUI::WidgetPtr parent = current_widget->getParent();
		if (nullptr != parent)
		{
			// если выбрали виджет на табе, то подн¤ть лист таба
			if (parent->getTypeName() == "Sheet" || parent->getTypeName() == MyGUI::TabItem::getClassTypeName())
			{
				MyGUI::TabPtr tab = parent->getParent()->castType<MyGUI::Tab>();
				MyGUI::SheetPtr sheet = parent->castType<MyGUI::Sheet>();
				tab->setItemSelected(sheet);
			}
			// если выбрали лист таба, то подн¤ть лист таба
			if (current_widget->getTypeName() == "Sheet" || current_widget->getTypeName() == MyGUI::TabItem::getClassTypeName())
			{
				MyGUI::TabPtr tab = parent->castType<MyGUI::Tab>();
				MyGUI::SheetPtr sheet = current_widget->castType<MyGUI::Sheet>();
				tab->setItemSelected(sheet);
			}
			coord = current_widget->getAbsoluteCoord();
		}
		current_widget_rectangle->setVisible(true);
		current_widget_rectangle->setCoord(coord);
		MyGUI::InputManager::getInstance().setKeyFocusWidget(current_widget_rectangle);
	}

	// delete all previous properties
	for (std::vector<MyGUI::StaticTextPtr>::iterator iter = propertiesText.begin(); iter != propertiesText.end(); ++iter)
		(*iter)->setVisible(false);
	for (MyGUI::VectorWidgetPtr::iterator iter = propertiesElement.begin(); iter != propertiesElement.end(); ++iter)
		(*iter)->setVisible(false);

	if (nullptr == _current_widget)
	{
		mMainWidget->setVisible(false);
	}
	else
	{
		mMainWidget->setVisible(true);

		pairs_counter = 0;
		mPanelMainProperties->update(_current_widget);
		mPanelTypeProperties->update(_current_widget, PanelProperties::TYPE_PROPERTIES);
		mPanelGeneralProperties->update(_current_widget, PanelProperties::WIDGET_PROPERTIES);
		mPanelEvents->update(_current_widget, PanelProperties::EVENTS);
		mPanelItems->update(_current_widget);
		mPanelUserData->update(_current_widget);
	}
}
开发者ID:venkatarajasekhar,项目名称:viper,代码行数:57,代码来源:PropertiesPanelView.cpp


示例2: Load

bool GUIMessageLayout::Load()
{
	bool res = GUILayout::Load();
	
	MyGUI::ButtonPtr button;

	MyGUI::Gui *gui = GUISystem::GetInstance()->GetGui();
	
	button = gui->findWidget<MyGUI::Button>("MessageButtonOK");
	button->eventMouseButtonClick = MyGUI::newDelegate(this, &GUIMessageLayout::mousePressed);

	MyGUI::WidgetPtr widget = Widgets.front();
	
	widget->setPosition(gui->getViewWidth()/2-widget->getWidth()/2,gui->getViewHeight()/2-widget->getHeight()/2);

	return res;
}
开发者ID:beorc,项目名称:flare_star,代码行数:17,代码来源:GUIMessageLayout.cpp


示例3: notifyButtonClick

	void MultiList::notifyButtonClick(MyGUI::WidgetPtr _widget)
	{
		if (_widget->_getInternalData() == mSortColumnIndex) {
			mSortUp = !mSortUp;
			redrawButtons();
			// если было недосортированно то сортируем
			if (mIsDirtySort) sortList();

			flipList();
		}
		else {
			mSortColumnIndex = (size_t)_widget->_getInternalData();
			mSortUp = true;
			redrawButtons();
			sortList();
		}
	}
开发者ID:twktheainur,项目名称:vortex-ee,代码行数:17,代码来源:MyGUI_MultiList.cpp


示例4: eventMouseButtonPressed

	void MenuBar::eventMouseButtonPressed(MyGUI::WidgetPtr _sender, int _left, int _top, MouseButton _id)
	{
		if (_id == MB_Left) {
			size_t select = (size_t)_sender->_getInternalData();
			if (mIndexSelect == select) select = ITEM_NONE;
			setItemSelect(select);
		}
	}
开发者ID:twktheainur,项目名称:vortex-ee,代码行数:8,代码来源:MyGUI_MenuBar.cpp


示例5: updateView

void PanelView::updateView()
{
	// вычисл¤ем максимальную высоту всего добра
	int height = 0;
	for (VectorPanel::iterator iter=mItems.begin(); iter!=mItems.end(); ++iter) {
		MyGUI::WidgetPtr widget = (*iter)->getPanelCell()->mainWidget();
		if (widget->isShow()) {
			height += widget->getHeight();
		}
	}
	// ставим высоту холста, и спрашиваем получившуюс¤ ширину клиента
	mScrollView->setCanvasSize(0, height);
	// ширина клиента могла помен¤тс¤
	MyGUI::IntCoord coord = mScrollView->getClientCoord();
	mScrollView->setCanvasSize(coord.width, height);

	// выравниваем все панели
	int pos = 0;
	for (VectorPanel::iterator iter=mItems.begin(); iter!=mItems.end(); ++iter) {
		MyGUI::WidgetPtr widget = (*iter)->getPanelCell()->mainWidget();
		if (widget->isShow()) {
			height = widget->getHeight();
			widget->setPosition(MyGUI::IntCoord(0, pos, coord.width, height));
			pos += height;
		}
	}

	mNeedUpdate = false;
	MyGUI::Gui::getInstance().eventFrameStart -= MyGUI::newDelegate(this, &PanelView::frameEntered);
}
开发者ID:beorc,项目名称:flare_star,代码行数:30,代码来源:PanelView.cpp


示例6: initPreGameGui

void Client::initPreGameGui()
{
	// load starting layouts
	m_guiRoot = MyGUI::LayoutManager::getInstance().loadLayout( CONST_STR("GUI::ClientPreGameLayout") );

	MyGUI::WidgetPtr currentWidgetRoot = m_guiRoot.at(0);

	currentWidgetRoot->findWidget("addressEditBox")->castType<MyGUI::EditBox>()->setCaption(m_hostAddress);
	std::stringstream ss;
	ss << m_hostPort;
	currentWidgetRoot->findWidget("portEditBox")->castType<MyGUI::EditBox>()->setCaption(ss.str());

	currentWidgetRoot->findWidget("exitButton")->eventMouseButtonClick += MyGUI::newDelegate(this, &Client::button_handler);
	currentWidgetRoot->findWidget("connectButton")->eventMouseButtonClick += MyGUI::newDelegate(this, &Client::button_handler);

	m_guiRoot.at(1)->setVisible(false);
	m_guiRoot.at(1)->findWidget("progressBar")->castType<MyGUI::ProgressBar>()->setProgressPosition(1);

	m_isGuiOpened = true;
}
开发者ID:mdave88,项目名称:DroneScriptGame,代码行数:20,代码来源:ClientGUI.cpp


示例7: remove

void EditorWidgets::remove(MyGUI::WidgetPtr _widget)
{
	// дети вперед
	MyGUI::VectorWidgetPtr childs = _widget->getChilds();
	for (MyGUI::VectorWidgetPtr::iterator iter = childs.begin(); iter != childs.end(); ++iter)
	{
		if (null != find(*iter)) remove(*iter);
	}
	WidgetContainer * _container = find(_widget);

	MyGUI::WidgetPtr parent = _widget->getParent();
	// FIXME у таба все не как у людей
	if ((null != parent) && (parent->getWidgetType() == "Tab")) MyGUI::castWidget<MyGUI::Tab>(parent)->removeSheet(MyGUI::castWidget<MyGUI::Sheet>(_widget));
	else MyGUI::Gui::getInstance().destroyWidget(_widget);

	if (null != _container)
	{
		widgets.erase(std::find(widgets.begin(), widgets.end(), _container));
		delete _container;
	}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:21,代码来源:WidgetContainer.cpp


示例8: guiCallback

void GraphicsImpl::guiCallback(MyGUI::WidgetPtr sender)
{
	std::string name = sender->getName();

	if (name == "do") {
		InformationManager::Instance()->postDataToFeed("gui_event", DataContainer(DO_BUTTON));
	}

	if (name == "exit") {
		InformationManager::Instance()->postDataToFeed("gui_event", DataContainer(EXIT_BUTTON));
	}

}
开发者ID:Mononofu,项目名称:OTE,代码行数:13,代码来源:graphics.cpp


示例9: layoutVertically

void InfoBoxDialog::layoutVertically(MyGUI::WidgetPtr widget, int margin)
{
    size_t count = widget->getChildCount();
    int pos = 0;
    pos += margin;
    int width = 0;
    for (unsigned i = 0; i < count; ++i)
    {
        MyGUI::WidgetPtr child = widget->getChildAt(i);
        if (!child->getVisible())
            continue;

        child->setPosition(child->getLeft(), pos);
        width = std::max(width, child->getWidth());
        pos += child->getHeight() + margin;
    }
    width += margin*2;
    widget->setSize(width, pos);
}
开发者ID:DeejStar,项目名称:openmw,代码行数:19,代码来源:class.cpp


示例10: serialiseWidget

void EditorWidgets::serialiseWidget(WidgetContainer * _container, MyGUI::xml::xmlNodePtr _node)
{
	MyGUI::xml::xmlNodePtr node = _node->createChild("Widget");

	node->addAttributes("type", _container->type);
	if ("" != _container->skin) node->addAttributes("skin", _container->skin);
	if ("" != _container->position) node->addAttributes("position", _container->position);
	if ("" != _container->position_real) node->addAttributes("position_real", _container->position_real);
	if ("" != _container->align) node->addAttributes("align", _container->align);
	if ("" != _container->layer) node->addAttributes("layer", _container->layer);
	if ("" != _container->name) node->addAttributes("name", _container->name);

	for (StringPairs::iterator iter = _container->mProperty.begin(); iter != _container->mProperty.end(); ++iter)
	{
		MyGUI::xml::xmlNodePtr nodeProp = node->createChild("Property");
		nodeProp->addAttributes("key", iter->first);
		nodeProp->addAttributes("value", iter->second);
	}

	for (MapString::iterator iter = _container->mUserString.begin(); iter != _container->mUserString.end(); ++iter)
	{
		MyGUI::xml::xmlNodePtr nodeProp = node->createChild("UserString");
		nodeProp->addAttributes("key", iter->first);
		nodeProp->addAttributes("value", iter->second);
	}

	// метод медленный, т.к. квадратичная сложность
	for (std::vector<WidgetContainer*>::iterator iter = widgets.begin(); iter != widgets.end(); ++iter)
	{
		MyGUI::WidgetPtr parent = (*iter)->widget->getParent();
		// сынок - это ты?
		if (_container->widget->getWidgetType() == "Window"){
			if (null != parent)
				if (_container->widget == parent->getParent()) serialiseWidget(*iter, node);
		}else if (_container->widget == parent) serialiseWidget(*iter, node);
	}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:37,代码来源:WidgetContainer.cpp


示例11: mousePressed

void PanelObjectsList::mousePressed(MyGUI::WidgetPtr _widget) 
{	
	EditorFrameHandler *handler = EditorFrameListener::GetInstance()->GetCurrentHandler();
	
	size_t count = mItemsCheckBox.size();
	for (size_t pos=0; pos<count; ++pos) 
	{
		((MyGUI::ButtonPtr)mItemsCheckBox[pos])->setStateCheck(false);
	}
		
	if (handler->SelectObject(_widget->getCaption()))
		((MyGUI::ButtonPtr)_widget)->setStateCheck(true);
	else
		((MyGUI::ButtonPtr)_widget)->setStateCheck(false);
}
开发者ID:beorc,项目名称:flare_star,代码行数:15,代码来源:PanelObjectsList.cpp


示例12: ButtonClick

void GuiPopup::ButtonClick(MyGUI::WidgetPtr wp)
{
	//  get result button id
	btnResult = -1;
	sscanf(wp->getName().c_str(), "PopBtn%d", &btnResult);

	//  save return fields from edits
	EditBox* ed;
	ed = (EditBox*)mWnd->findWidget("PopEdit0");  if (ed)  edit0 = ed->getCaption();
	ed = (EditBox*)mWnd->findWidget("PopEdit1");  if (ed)  edit1 = ed->getCaption();
	ed = (EditBox*)mWnd->findWidget("PopEdit2");  if (ed)  edit2 = ed->getCaption();
	ed = (EditBox*)mWnd->findWidget("PopEdit3");  if (ed)  edit3 = ed->getCaption();

	//Hide();  // done in delegate
	
	mDelegates();
}
开发者ID:jacobgogogo,项目名称:stuntrally,代码行数:17,代码来源:Gui_Popup.cpp


示例13: remove

void EditorWidgets::remove(MyGUI::WidgetPtr _widget)
{
	// дети вперед
	MyGUI::VectorWidgetPtr childs = _widget->getChilds();
	for (MyGUI::VectorWidgetPtr::iterator iter = childs.begin(); iter != childs.end(); ++iter)
	{
		if (null != find(*iter)) remove(*iter);
	}
	WidgetContainer * _container = find(_widget);

	MyGUI::Gui::getInstance().destroyWidget(_widget);

	if (null != _container)
	{
		widgets.erase(std::find(widgets.begin(), widgets.end(), _container));
		delete _container;
	}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:18,代码来源:WidgetContainer.cpp


示例14: openToolTip

void GUI_Multiplayer::openToolTip(MyGUI::WidgetPtr sender, const MyGUI::ToolTipInfo &t)
{
	if (t.type == MyGUI::ToolTipInfo::Show)
	{
		String txt = sender->getUserString("tooltip");
		if (!txt.empty())
		{
			tooltipText->setCaption(txt);
			MyGUI::IntSize s = tooltipText->getTextSize();
			int newWidth = s.width + 10;
			tooltipPanel->setPosition(t.point - MyGUI::IntPoint(newWidth + 10, 10));
			tooltipPanel->setSize(newWidth, 20);
			tooltipText->setSize(newWidth, 16);
			tooltipPanel->setVisible(true);
		}
	} else if (t.type == MyGUI::ToolTipInfo::Hide)
	{
		tooltipPanel->setVisible(false);
	}
}
开发者ID:Aperion,项目名称:rigsofrods-next-stable,代码行数:20,代码来源:GUIMp.cpp


示例15: if

SpaceShipDesignerGUI::SpaceShipDesignerGUI(ENGINE *engine, SpaceShipDesigner *parent)
{
    mParent = parent;
    mEngine = engine;
    mGUI = engine->loadGUI("Designer.layout");
    for(MyGUI::VectorWidgetPtr::iterator i=mGUI.begin(); i!=mGUI.end(); ++i)
    {
        MyGUI::WidgetPtr w = *i;
        if(w->getName() == "Root")
        {
            mRoot = w;
            mRoot->setSize(mEngine->getWindow()->getWidth(), mEngine->getWindow()->getHeight());
            for(size_t j=0; j<mRoot->getChildCount(); j++)
            {
                if(w->getChildAt(j)->getTypeName() == "Button")
                    w->getChildAt(j)->eventMouseButtonClick = MyGUI::newDelegate(SpaceShipDesignerGUI::buttonClicked);
                else if(w->getChildAt(j)->getTypeName() == "EditBox")
                    ((MyGUI::EditBox *)w->getChildAt(j))->eventEditTextChange = MyGUI::newDelegate(SpaceShipDesignerGUI::editBoxUpdated);
            }
        }
    }
}
开发者ID:Gerold31,项目名称:SpaceCraft,代码行数:22,代码来源:SpaceShipDesignerGUI.cpp


示例16: createPropertiesWidgetsPair

void PropertiesPanelView::createPropertiesWidgetsPair(MyGUI::WidgetPtr _window, std::string _property, std::string _value, std::string _type,int y)
{
	pairs_counter++;
	int x1 = 0, x2 = 125;
	int w1 = 120;
	int w2 = _window->getWidth() - x2;
	const int h = PropertyItemHeight;

	if (_property == "Position")
	{
		x1 = 66;
		w1 = w1 - x1;
	}

	MyGUI::StaticTextPtr text;
	MyGUI::WidgetPtr editOrCombo;
	//int string_int_float; // 0 - string, 1 - int, 2 - float

	int widget_for_type;// 0 - Edit, 1 - Combo mode drop, 2 - ...
	std::string type_names[2] = {"Edit", "ComboBox"};
	if ("Name" == _type) widget_for_type = 0;
	else if ("Skin" == _type) widget_for_type = 1;
	else if ("Position" == _type) widget_for_type = 0;
	else if ("Layer" == _type) widget_for_type = 1;
	else if ("String" == _type) widget_for_type = 0;
	else if ("Align" == _type) widget_for_type = 1;
	// не совсем правильно FIXME
	else if ("1 int" == _type) widget_for_type = 0;
	else if ("2 int" == _type) widget_for_type = 0;
	else if ("4 int" == _type) widget_for_type = 0;
	else if ("1 float" == _type) widget_for_type = 0;
	else if ("2 float" == _type) widget_for_type = 0;
	// надо сделать проще FIXME
	else if ("Colour" == _type) widget_for_type = 0;//"Colour" хорошо бы колорпикером
	else if ("MessageButton" == _type) widget_for_type = 1;
	else if ("FileName" == _type) widget_for_type = 0;
	else widget_for_type = 1;

	if ((propertiesText.size() < pairs_counter) || (propertiesText[pairs_counter-1]->getParent() != _window))
	{
		text = _window->createWidget<MyGUI::StaticText>("Editor_StaticText", x1, y, w1, h, MyGUI::Align::Default);
		text->setTextAlign(MyGUI::Align::Right);
		if (propertiesText.size() < pairs_counter)
		{
			propertiesText.push_back(text);
		}
		else
		{
			MyGUI::Gui::getInstance().destroyWidget(propertiesText[pairs_counter-1]);
			propertiesText[pairs_counter-1] = text;
		}
	}
	else
	{
		text = propertiesText[pairs_counter-1];
		text->setVisible(true);
		text->setCoord(x1, y, w1, h);
	}
	std::string prop = _property;
	// trim widget name
	std::string::iterator iter = std::find(prop.begin(), prop.end(), '_');
	if (iter != prop.end()) prop.erase(prop.begin(), ++iter);
	text->setCaption(prop);

	if ((propertiesElement.size() < pairs_counter) || (propertiesElement[pairs_counter-1]->getParent() != _window) ||
		(type_names[widget_for_type] != propertiesElement[pairs_counter-1]->getTypeName()))
	{
		if (widget_for_type == 0)
		{
			editOrCombo = _window->createWidget<MyGUI::Edit>("Edit", x2, y, w2, h, MyGUI::Align::Top | MyGUI::Align::HStretch);
			editOrCombo->castType<MyGUI::Edit>()->eventEditTextChange = newDelegate (this, &PropertiesPanelView::notifyTryApplyProperties);
			editOrCombo->castType<MyGUI::Edit>()->eventEditSelectAccept = newDelegate (this, &PropertiesPanelView::notifyForceApplyProperties);
		}
		else if (widget_for_type == 1)
		{
			editOrCombo = _window->createWidget<MyGUI::ComboBox>("ComboBox", x2, y, w2, h, MyGUI::Align::Top | MyGUI::Align::HStretch);
			editOrCombo->castType<MyGUI::ComboBox>()->eventComboAccept = newDelegate (this, &PropertiesPanelView::notifyForceApplyProperties2);

			editOrCombo->castType<MyGUI::ComboBox>()->setComboModeDrop(true);
		}

		if (propertiesElement.size() < pairs_counter)
		{
			propertiesElement.push_back(editOrCombo);
		}
		else
		{
			MyGUI::Gui::getInstance().destroyWidget(propertiesElement[pairs_counter-1]);
			propertiesElement[pairs_counter-1] = editOrCombo;
		}
	}
	else
	{
		editOrCombo = propertiesElement[pairs_counter-1];
		if (widget_for_type == 1) editOrCombo->castType<MyGUI::ComboBox>()->removeAllItems();
		editOrCombo->setVisible(true);
		editOrCombo->setCoord(x2, y, w2, h);
	}

	// fill possible values
//.........这里部分代码省略.........
开发者ID:venkatarajasekhar,项目名称:viper,代码行数:101,代码来源:PropertiesPanelView.cpp


示例17: parseWidget

void EditorWidgets::parseWidget(MyGUI::xml::xmlNodeIterator & _widget, MyGUI::WidgetPtr _parent)
{
	WidgetContainer * container = new WidgetContainer();
	// парсим атрибуты виджета
	MyGUI::IntCoord coord;
	MyGUI::Align align = MyGUI::ALIGN_DEFAULT;

	_widget->findAttribute("name", container->name);
	_widget->findAttribute("type", container->type);
	_widget->findAttribute("skin", container->skin);
	_widget->findAttribute("layer", container->layer);
	if (_widget->findAttribute("align", container->align)) align = MyGUI::SkinManager::getInstance().parseAlign(container->align);
	if (_widget->findAttribute("position", container->position)) coord = MyGUI::IntCoord::parse(container->position);
	if (_widget->findAttribute("position_real", container->position_real)) coord = MyGUI::Gui::getInstance().convertRelativeToInt(MyGUI::FloatCoord::parse(container->position_real), _parent);

	// в гуе на 2 одноименных виджета ругается и падает, а у нас будет просто переименовывать
	if (false == container->name.empty())
	{
		WidgetContainer * iter = find(container->name);
		if (null != iter)
		{
			LOGGING(LogSection, Warning, "widget with same name name '" << container->name << "'. Renamed");
			static long renameN=0;
			container->name = MyGUI::utility::toString(container->name, renameN++);
		}
	}

	std::string tmpname = container->name;
	if (tmpname.empty()) 
	{
		tmpname = MyGUI::utility::toString(container->type, global_counter);
		global_counter++;
	}

	//может и не стоит
	tmpname = "LayoutEditor_" + tmpname;

	if (null == _parent) {
		container->widget = MyGUI::Gui::getInstance().createWidgetT(container->type, container->skin, coord, align, container->layer, tmpname);
		add(container);
	}
	else
	{
		container->widget = _parent->createWidgetT(container->type, container->skin, coord, align, tmpname);
		add(container);
	}

	// берем детей и крутимся
	MyGUI::xml::xmlNodeIterator widget = _widget->getNodeIterator();
	while (widget.nextNode()) {

		std::string key, value;

		if (widget->getName() == "Widget") parseWidget(widget, container->widget);
		else if (widget->getName() == "Property") {

			// парсим атрибуты
			if (false == widget->findAttribute("key", key)) continue;
			if (false == widget->findAttribute("value", value)) continue;
			// и парсим свойство
			if (("Message_Modal" != key) && ("Window_AutoAlpha" != key)) MyGUI::WidgetManager::getInstance().parse(container->widget, key, value);
			container->mProperty.push_back(std::make_pair(key, value));
		}
		else if (widget->getName() == "UserString") {
			// парсим атрибуты
			if (false == widget->findAttribute("key", key)) continue;
			if (false == widget->findAttribute("value", value)) continue;
			container->mUserString.insert(std::make_pair(key, value));
		}

	};
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:72,代码来源:WidgetContainer.cpp


示例18: loadLayoutRecursive

void DashBoard::loadLayoutRecursive(MyGUI::WidgetPtr w)
{
    std::string name     = w->getName();
    std::string anim     = w->getUserString("anim");
    std::string debug    = w->getUserString("debug");
    std::string linkArgs = w->getUserString("link");

    // make it unclickable
    w->setUserString("interactive", "0");

    if (!debug.empty())
    {
        w->setVisible(false);
        return;
    }

    // find the root widget and ignore debug widgets
    if (name.size() > prefix.size())
    {
        std::string prefixLessName = name.substr(prefix.size());
        if (prefixLessName == "_Main")
        {
            mainWidget = (MyGUI::WindowPtr)w;
            // resize it
            windowResized();
        }

        // ignore debug widgets
        if (prefixLessName == "DEBUG")
        {
            w->setVisible(false);
            return;
        }
    }


    // animations for this control?
    if (!linkArgs.empty())
    {

        layoutLink_t ctrl;
        memset(&ctrl, 0, sizeof(ctrl));

        if (!name.empty()) strncpy(ctrl.name, name.c_str(), 255);
        ctrl.widget          = w;
        ctrl.initialSize     = w->getSize();
        ctrl.initialPosition = w->getPosition();
        ctrl.last            = 1337.1337f; // force update
        ctrl.lastState       = true;

        // establish the link
        {

            replaceString(linkArgs, "&gt;", ">");
            replaceString(linkArgs, "&lt;", "<");
            String linkName = "";
            if (linkArgs.empty())
            {
                LOG("Dashboard ("+filename+"/"+name+"): empty Link");
                return;
            }
            // conditional checks
            // TODO: improve the logic, this is crap ...
            if (linkArgs.find(">") != linkArgs.npos)
            {
                Ogre::StringVector args = Ogre::StringUtil::split(linkArgs, ">");
                if (args.size() == 2)
                {
                    linkName = args[0];
                    ctrl.conditionArgument = StringConverter::parseReal(args[1]);
                    ctrl.condition = CONDITION_GREATER;
                } else
                {
                    LOG("Dashboard ("+filename+"/"+name+"): error in conditional Link: " + linkArgs);
                    return;
                }
            } else if (linkArgs.find("<") != linkArgs.npos )
            {
                Ogre::StringVector args = Ogre::StringUtil::split(linkArgs, "<");
                if (args.size() == 2)
                {
                    linkName = args[0];
                    ctrl.conditionArgument = StringConverter::parseReal(args[1]);
                    ctrl.condition = CONDITION_LESSER;
                } else
                {
                    LOG("Dashboard ("+filename+"/"+name+"): error in conditional Link: " + linkArgs);
                    return;
                }
            } else
            {
                ctrl.condition         = CONDITION_NONE;
                ctrl.conditionArgument = 0;
                linkName               = linkArgs;
            }

            // now try to get the enum id for it
            int linkID = manager->getLinkIDForName(linkName);
            if (linkID < 0)
            {
//.........这里部分代码省略.........
开发者ID:TheLonetrucker,项目名称:rigs-of-rods,代码行数:101,代码来源:DashBoardManager.cpp


示例19: parseWidget

void EditorWidgets::parseWidget(MyGUI::xml::xmlNodeIterator & _widget, MyGUI::WidgetPtr _parent)
{
	WidgetContainer * container = new WidgetContainer();
	// парсим атрибуты виджета
	MyGUI::IntCoord coord;
	MyGUI::Align align = MyGUI::ALIGN_DEFAULT;

	_widget->findAttribute("name", container->name);
	_widget->findAttribute("type", container->type);
	_widget->findAttribute("skin", container->skin);
	_widget->findAttribute("layer", container->layer);
	if (_widget->findAttribute("align", container->align)) align = MyGUI::SkinManager::getInstance().parseAlign(container->align);
	if (_widget->findAttribute("position", container->position)) coord = MyGUI::IntCoord::parse(container->position);
	if (_widget->findAttribute("position_real", container->position_real)) coord = MyGUI::Gui::getInstance().convertRelativeToInt(MyGUI::FloatCoord::parse(container->position_real), _parent);

	// в гуе на 2 одноименных виджета ругается и падает, а у нас будет просто переименовывать
	if (false == container->name.empty())
	{
		WidgetContainer * iter = find(container->name);
		if (null != iter)
		{
			static long renameN=0;
			std::string mess = MyGUI::utility::toString("widget with same name name '", container->name, "'. Renamed to '", container->name, renameN, "'.");
			LOGGING(LogSection, Warning, mess);
			MyGUI::Message::_createMessage("Warning", mess, "", "LayoutEditor_Popup", true, null, MyGUI::Message::IconWarning | MyGUI::Message::Ok);
			container->name = MyGUI::utility::toString(container->name, renameN++);
		}
	}

	std::string tmpname = container->name;
	if (tmpname.empty()) 
	{
		tmpname = MyGUI::utility::toString(container->type, global_counter);
		global_counter++;
	}

	//может и не стоит
	tmpname = "LayoutEditor_" + tmpname;

	if (null == _parent) {
		container->widget = MyGUI::Gui::getInstance().createWidgetT(container->type, container->skin, coord, align, container->layer, tmpname);
		add(container);
	}
	else
	{
		container->widget = _parent->createWidgetT(container->type, container->skin, coord, align, tmpname);
		add(container);
	}

	// берем детей и крутимся
	MyGUI::xml::xmlNodeIterator widget = _widget->getNodeIterator();
	while (widget.nextNode()) {

		std::string key, value;

		if (widget->getName() == "Widget") parseWidget(widget, container->widget);
		else if (widget->getName() == "Property") {

			// парсим атрибуты
			if (false == widget->findAttribute("key", key)) continue;
			if (false == widget->findAttribute("value", value)) continue;

			// и парсим свойство
			try{
				if (("Message_Modal" != key) && ("Window_AutoAlpha" != key) && ("Window_Snap" != key))
					MyGUI::WidgetManager::getInstance().parse(container->widget, key, value);
				Ogre::Root::getSingleton().renderOneFrame();
			}
			catch(...)
			{
				MyGUI::Message::_createMessage("Warning", "No such " + key + ": '" + value + "'", "", "LayoutEditor_Popup", true, null, MyGUI::Message::IconWarning | MyGUI::Message::Ok);
				if (key == "Image_Texture") MyGUI::WidgetManager::getInstance().parse(container->widget, key, "");
			}// for incorrect meshes or textures

			container->mProperty.push_back(std::make_pair(key, value));
		}
		else if (widget->getName() == "UserString") {
			// парсим атрибуты
			if (false == widget->findAttribute("key", key)) continue;
			if (false == widget->findAttribute("value", value)) continue;
			container->mUserString.insert(std::make_pair(key, value));
		}

	};
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:85,代码来源:WidgetContainer.cpp


示例20: windowResized

void GraphicsImpl::windowResized(Ogre::RenderWindow* rw)
{
	unsigned int width, height, depth;
	int left, top;
	rw->getMetrics(width, height, depth, left, top);
	mainGuiWidget->setSize(width, height);
	//windowSender.postMessage( WindowMessage(WINDOW_RESIZED, width, height, left, top) );
}
开发者ID:Mononofu,项目名称:OTE,代码行数:8,代码来源:graphics.cpp



注:本文中的mygui::WidgetPtr类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ mygui::Window类代码示例发布时间:2022-05-31
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C++ mygui::Widget类代码示例发布时间:2022-05-31
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