本文整理汇总了C++中mygui::WidgetPtr类的典型用法代码示例。如果您正苦于以下问题:C++ WidgetPtr类的具体用法?C++ WidgetPtr怎么用?C++ WidgetPtr使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了WidgetPtr类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: update
void PropertiesPanelView::update(MyGUI::WidgetPtr _current_widget)
{
current_widget = _current_widget;
if (nullptr == current_widget)
current_widget_rectangle->setVisible(false);
else
{
MyGUI::LayerManager::getInstance().upLayerItem(current_widget);
MyGUI::IntCoord coord = current_widget->getCoord();
MyGUI::WidgetPtr parent = current_widget->getParent();
if (nullptr != parent)
{
// если выбрали виджет на табе, то подн¤ть лист таба
if (parent->getTypeName() == "Sheet" || parent->getTypeName() == MyGUI::TabItem::getClassTypeName())
{
MyGUI::TabPtr tab = parent->getParent()->castType<MyGUI::Tab>();
MyGUI::SheetPtr sheet = parent->castType<MyGUI::Sheet>();
tab->setItemSelected(sheet);
}
// если выбрали лист таба, то подн¤ть лист таба
if (current_widget->getTypeName() == "Sheet" || current_widget->getTypeName() == MyGUI::TabItem::getClassTypeName())
{
MyGUI::TabPtr tab = parent->castType<MyGUI::Tab>();
MyGUI::SheetPtr sheet = current_widget->castType<MyGUI::Sheet>();
tab->setItemSelected(sheet);
}
coord = current_widget->getAbsoluteCoord();
}
current_widget_rectangle->setVisible(true);
current_widget_rectangle->setCoord(coord);
MyGUI::InputManager::getInstance().setKeyFocusWidget(current_widget_rectangle);
}
// delete all previous properties
for (std::vector<MyGUI::StaticTextPtr>::iterator iter = propertiesText.begin(); iter != propertiesText.end(); ++iter)
(*iter)->setVisible(false);
for (MyGUI::VectorWidgetPtr::iterator iter = propertiesElement.begin(); iter != propertiesElement.end(); ++iter)
(*iter)->setVisible(false);
if (nullptr == _current_widget)
{
mMainWidget->setVisible(false);
}
else
{
mMainWidget->setVisible(true);
pairs_counter = 0;
mPanelMainProperties->update(_current_widget);
mPanelTypeProperties->update(_current_widget, PanelProperties::TYPE_PROPERTIES);
mPanelGeneralProperties->update(_current_widget, PanelProperties::WIDGET_PROPERTIES);
mPanelEvents->update(_current_widget, PanelProperties::EVENTS);
mPanelItems->update(_current_widget);
mPanelUserData->update(_current_widget);
}
}
开发者ID:venkatarajasekhar,项目名称:viper,代码行数:57,代码来源:PropertiesPanelView.cpp
示例2: Load
bool GUIMessageLayout::Load()
{
bool res = GUILayout::Load();
MyGUI::ButtonPtr button;
MyGUI::Gui *gui = GUISystem::GetInstance()->GetGui();
button = gui->findWidget<MyGUI::Button>("MessageButtonOK");
button->eventMouseButtonClick = MyGUI::newDelegate(this, &GUIMessageLayout::mousePressed);
MyGUI::WidgetPtr widget = Widgets.front();
widget->setPosition(gui->getViewWidth()/2-widget->getWidth()/2,gui->getViewHeight()/2-widget->getHeight()/2);
return res;
}
开发者ID:beorc,项目名称:flare_star,代码行数:17,代码来源:GUIMessageLayout.cpp
示例3: notifyButtonClick
void MultiList::notifyButtonClick(MyGUI::WidgetPtr _widget)
{
if (_widget->_getInternalData() == mSortColumnIndex) {
mSortUp = !mSortUp;
redrawButtons();
// если было недосортированно то сортируем
if (mIsDirtySort) sortList();
flipList();
}
else {
mSortColumnIndex = (size_t)_widget->_getInternalData();
mSortUp = true;
redrawButtons();
sortList();
}
}
开发者ID:twktheainur,项目名称:vortex-ee,代码行数:17,代码来源:MyGUI_MultiList.cpp
示例4: eventMouseButtonPressed
void MenuBar::eventMouseButtonPressed(MyGUI::WidgetPtr _sender, int _left, int _top, MouseButton _id)
{
if (_id == MB_Left) {
size_t select = (size_t)_sender->_getInternalData();
if (mIndexSelect == select) select = ITEM_NONE;
setItemSelect(select);
}
}
开发者ID:twktheainur,项目名称:vortex-ee,代码行数:8,代码来源:MyGUI_MenuBar.cpp
示例5: updateView
void PanelView::updateView()
{
// вычисл¤ем максимальную высоту всего добра
int height = 0;
for (VectorPanel::iterator iter=mItems.begin(); iter!=mItems.end(); ++iter) {
MyGUI::WidgetPtr widget = (*iter)->getPanelCell()->mainWidget();
if (widget->isShow()) {
height += widget->getHeight();
}
}
// ставим высоту холста, и спрашиваем получившуюс¤ ширину клиента
mScrollView->setCanvasSize(0, height);
// ширина клиента могла помен¤тс¤
MyGUI::IntCoord coord = mScrollView->getClientCoord();
mScrollView->setCanvasSize(coord.width, height);
// выравниваем все панели
int pos = 0;
for (VectorPanel::iterator iter=mItems.begin(); iter!=mItems.end(); ++iter) {
MyGUI::WidgetPtr widget = (*iter)->getPanelCell()->mainWidget();
if (widget->isShow()) {
height = widget->getHeight();
widget->setPosition(MyGUI::IntCoord(0, pos, coord.width, height));
pos += height;
}
}
mNeedUpdate = false;
MyGUI::Gui::getInstance().eventFrameStart -= MyGUI::newDelegate(this, &PanelView::frameEntered);
}
开发者ID:beorc,项目名称:flare_star,代码行数:30,代码来源:PanelView.cpp
示例6: initPreGameGui
void Client::initPreGameGui()
{
// load starting layouts
m_guiRoot = MyGUI::LayoutManager::getInstance().loadLayout( CONST_STR("GUI::ClientPreGameLayout") );
MyGUI::WidgetPtr currentWidgetRoot = m_guiRoot.at(0);
currentWidgetRoot->findWidget("addressEditBox")->castType<MyGUI::EditBox>()->setCaption(m_hostAddress);
std::stringstream ss;
ss << m_hostPort;
currentWidgetRoot->findWidget("portEditBox")->castType<MyGUI::EditBox>()->setCaption(ss.str());
currentWidgetRoot->findWidget("exitButton")->eventMouseButtonClick += MyGUI::newDelegate(this, &Client::button_handler);
currentWidgetRoot->findWidget("connectButton")->eventMouseButtonClick += MyGUI::newDelegate(this, &Client::button_handler);
m_guiRoot.at(1)->setVisible(false);
m_guiRoot.at(1)->findWidget("progressBar")->castType<MyGUI::ProgressBar>()->setProgressPosition(1);
m_isGuiOpened = true;
}
开发者ID:mdave88,项目名称:DroneScriptGame,代码行数:20,代码来源:ClientGUI.cpp
示例7: remove
void EditorWidgets::remove(MyGUI::WidgetPtr _widget)
{
// дети вперед
MyGUI::VectorWidgetPtr childs = _widget->getChilds();
for (MyGUI::VectorWidgetPtr::iterator iter = childs.begin(); iter != childs.end(); ++iter)
{
if (null != find(*iter)) remove(*iter);
}
WidgetContainer * _container = find(_widget);
MyGUI::WidgetPtr parent = _widget->getParent();
// FIXME у таба все не как у людей
if ((null != parent) && (parent->getWidgetType() == "Tab")) MyGUI::castWidget<MyGUI::Tab>(parent)->removeSheet(MyGUI::castWidget<MyGUI::Sheet>(_widget));
else MyGUI::Gui::getInstance().destroyWidget(_widget);
if (null != _container)
{
widgets.erase(std::find(widgets.begin(), widgets.end(), _container));
delete _container;
}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:21,代码来源:WidgetContainer.cpp
示例8: guiCallback
void GraphicsImpl::guiCallback(MyGUI::WidgetPtr sender)
{
std::string name = sender->getName();
if (name == "do") {
InformationManager::Instance()->postDataToFeed("gui_event", DataContainer(DO_BUTTON));
}
if (name == "exit") {
InformationManager::Instance()->postDataToFeed("gui_event", DataContainer(EXIT_BUTTON));
}
}
开发者ID:Mononofu,项目名称:OTE,代码行数:13,代码来源:graphics.cpp
示例9: layoutVertically
void InfoBoxDialog::layoutVertically(MyGUI::WidgetPtr widget, int margin)
{
size_t count = widget->getChildCount();
int pos = 0;
pos += margin;
int width = 0;
for (unsigned i = 0; i < count; ++i)
{
MyGUI::WidgetPtr child = widget->getChildAt(i);
if (!child->getVisible())
continue;
child->setPosition(child->getLeft(), pos);
width = std::max(width, child->getWidth());
pos += child->getHeight() + margin;
}
width += margin*2;
widget->setSize(width, pos);
}
开发者ID:DeejStar,项目名称:openmw,代码行数:19,代码来源:class.cpp
示例10: serialiseWidget
void EditorWidgets::serialiseWidget(WidgetContainer * _container, MyGUI::xml::xmlNodePtr _node)
{
MyGUI::xml::xmlNodePtr node = _node->createChild("Widget");
node->addAttributes("type", _container->type);
if ("" != _container->skin) node->addAttributes("skin", _container->skin);
if ("" != _container->position) node->addAttributes("position", _container->position);
if ("" != _container->position_real) node->addAttributes("position_real", _container->position_real);
if ("" != _container->align) node->addAttributes("align", _container->align);
if ("" != _container->layer) node->addAttributes("layer", _container->layer);
if ("" != _container->name) node->addAttributes("name", _container->name);
for (StringPairs::iterator iter = _container->mProperty.begin(); iter != _container->mProperty.end(); ++iter)
{
MyGUI::xml::xmlNodePtr nodeProp = node->createChild("Property");
nodeProp->addAttributes("key", iter->first);
nodeProp->addAttributes("value", iter->second);
}
for (MapString::iterator iter = _container->mUserString.begin(); iter != _container->mUserString.end(); ++iter)
{
MyGUI::xml::xmlNodePtr nodeProp = node->createChild("UserString");
nodeProp->addAttributes("key", iter->first);
nodeProp->addAttributes("value", iter->second);
}
// метод медленный, т.к. квадратичная сложность
for (std::vector<WidgetContainer*>::iterator iter = widgets.begin(); iter != widgets.end(); ++iter)
{
MyGUI::WidgetPtr parent = (*iter)->widget->getParent();
// сынок - это ты?
if (_container->widget->getWidgetType() == "Window"){
if (null != parent)
if (_container->widget == parent->getParent()) serialiseWidget(*iter, node);
}else if (_container->widget == parent) serialiseWidget(*iter, node);
}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:37,代码来源:WidgetContainer.cpp
示例11: mousePressed
void PanelObjectsList::mousePressed(MyGUI::WidgetPtr _widget)
{
EditorFrameHandler *handler = EditorFrameListener::GetInstance()->GetCurrentHandler();
size_t count = mItemsCheckBox.size();
for (size_t pos=0; pos<count; ++pos)
{
((MyGUI::ButtonPtr)mItemsCheckBox[pos])->setStateCheck(false);
}
if (handler->SelectObject(_widget->getCaption()))
((MyGUI::ButtonPtr)_widget)->setStateCheck(true);
else
((MyGUI::ButtonPtr)_widget)->setStateCheck(false);
}
开发者ID:beorc,项目名称:flare_star,代码行数:15,代码来源:PanelObjectsList.cpp
示例12: ButtonClick
void GuiPopup::ButtonClick(MyGUI::WidgetPtr wp)
{
// get result button id
btnResult = -1;
sscanf(wp->getName().c_str(), "PopBtn%d", &btnResult);
// save return fields from edits
EditBox* ed;
ed = (EditBox*)mWnd->findWidget("PopEdit0"); if (ed) edit0 = ed->getCaption();
ed = (EditBox*)mWnd->findWidget("PopEdit1"); if (ed) edit1 = ed->getCaption();
ed = (EditBox*)mWnd->findWidget("PopEdit2"); if (ed) edit2 = ed->getCaption();
ed = (EditBox*)mWnd->findWidget("PopEdit3"); if (ed) edit3 = ed->getCaption();
//Hide(); // done in delegate
mDelegates();
}
开发者ID:jacobgogogo,项目名称:stuntrally,代码行数:17,代码来源:Gui_Popup.cpp
示例13: remove
void EditorWidgets::remove(MyGUI::WidgetPtr _widget)
{
// дети вперед
MyGUI::VectorWidgetPtr childs = _widget->getChilds();
for (MyGUI::VectorWidgetPtr::iterator iter = childs.begin(); iter != childs.end(); ++iter)
{
if (null != find(*iter)) remove(*iter);
}
WidgetContainer * _container = find(_widget);
MyGUI::Gui::getInstance().destroyWidget(_widget);
if (null != _container)
{
widgets.erase(std::find(widgets.begin(), widgets.end(), _container));
delete _container;
}
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:18,代码来源:WidgetContainer.cpp
示例14: openToolTip
void GUI_Multiplayer::openToolTip(MyGUI::WidgetPtr sender, const MyGUI::ToolTipInfo &t)
{
if (t.type == MyGUI::ToolTipInfo::Show)
{
String txt = sender->getUserString("tooltip");
if (!txt.empty())
{
tooltipText->setCaption(txt);
MyGUI::IntSize s = tooltipText->getTextSize();
int newWidth = s.width + 10;
tooltipPanel->setPosition(t.point - MyGUI::IntPoint(newWidth + 10, 10));
tooltipPanel->setSize(newWidth, 20);
tooltipText->setSize(newWidth, 16);
tooltipPanel->setVisible(true);
}
} else if (t.type == MyGUI::ToolTipInfo::Hide)
{
tooltipPanel->setVisible(false);
}
}
开发者ID:Aperion,项目名称:rigsofrods-next-stable,代码行数:20,代码来源:GUIMp.cpp
示例15: if
SpaceShipDesignerGUI::SpaceShipDesignerGUI(ENGINE *engine, SpaceShipDesigner *parent)
{
mParent = parent;
mEngine = engine;
mGUI = engine->loadGUI("Designer.layout");
for(MyGUI::VectorWidgetPtr::iterator i=mGUI.begin(); i!=mGUI.end(); ++i)
{
MyGUI::WidgetPtr w = *i;
if(w->getName() == "Root")
{
mRoot = w;
mRoot->setSize(mEngine->getWindow()->getWidth(), mEngine->getWindow()->getHeight());
for(size_t j=0; j<mRoot->getChildCount(); j++)
{
if(w->getChildAt(j)->getTypeName() == "Button")
w->getChildAt(j)->eventMouseButtonClick = MyGUI::newDelegate(SpaceShipDesignerGUI::buttonClicked);
else if(w->getChildAt(j)->getTypeName() == "EditBox")
((MyGUI::EditBox *)w->getChildAt(j))->eventEditTextChange = MyGUI::newDelegate(SpaceShipDesignerGUI::editBoxUpdated);
}
}
}
}
开发者ID:Gerold31,项目名称:SpaceCraft,代码行数:22,代码来源:SpaceShipDesignerGUI.cpp
示例16: createPropertiesWidgetsPair
void PropertiesPanelView::createPropertiesWidgetsPair(MyGUI::WidgetPtr _window, std::string _property, std::string _value, std::string _type,int y)
{
pairs_counter++;
int x1 = 0, x2 = 125;
int w1 = 120;
int w2 = _window->getWidth() - x2;
const int h = PropertyItemHeight;
if (_property == "Position")
{
x1 = 66;
w1 = w1 - x1;
}
MyGUI::StaticTextPtr text;
MyGUI::WidgetPtr editOrCombo;
//int string_int_float; // 0 - string, 1 - int, 2 - float
int widget_for_type;// 0 - Edit, 1 - Combo mode drop, 2 - ...
std::string type_names[2] = {"Edit", "ComboBox"};
if ("Name" == _type) widget_for_type = 0;
else if ("Skin" == _type) widget_for_type = 1;
else if ("Position" == _type) widget_for_type = 0;
else if ("Layer" == _type) widget_for_type = 1;
else if ("String" == _type) widget_for_type = 0;
else if ("Align" == _type) widget_for_type = 1;
// не совсем правильно FIXME
else if ("1 int" == _type) widget_for_type = 0;
else if ("2 int" == _type) widget_for_type = 0;
else if ("4 int" == _type) widget_for_type = 0;
else if ("1 float" == _type) widget_for_type = 0;
else if ("2 float" == _type) widget_for_type = 0;
// надо сделать проще FIXME
else if ("Colour" == _type) widget_for_type = 0;//"Colour" хорошо бы колорпикером
else if ("MessageButton" == _type) widget_for_type = 1;
else if ("FileName" == _type) widget_for_type = 0;
else widget_for_type = 1;
if ((propertiesText.size() < pairs_counter) || (propertiesText[pairs_counter-1]->getParent() != _window))
{
text = _window->createWidget<MyGUI::StaticText>("Editor_StaticText", x1, y, w1, h, MyGUI::Align::Default);
text->setTextAlign(MyGUI::Align::Right);
if (propertiesText.size() < pairs_counter)
{
propertiesText.push_back(text);
}
else
{
MyGUI::Gui::getInstance().destroyWidget(propertiesText[pairs_counter-1]);
propertiesText[pairs_counter-1] = text;
}
}
else
{
text = propertiesText[pairs_counter-1];
text->setVisible(true);
text->setCoord(x1, y, w1, h);
}
std::string prop = _property;
// trim widget name
std::string::iterator iter = std::find(prop.begin(), prop.end(), '_');
if (iter != prop.end()) prop.erase(prop.begin(), ++iter);
text->setCaption(prop);
if ((propertiesElement.size() < pairs_counter) || (propertiesElement[pairs_counter-1]->getParent() != _window) ||
(type_names[widget_for_type] != propertiesElement[pairs_counter-1]->getTypeName()))
{
if (widget_for_type == 0)
{
editOrCombo = _window->createWidget<MyGUI::Edit>("Edit", x2, y, w2, h, MyGUI::Align::Top | MyGUI::Align::HStretch);
editOrCombo->castType<MyGUI::Edit>()->eventEditTextChange = newDelegate (this, &PropertiesPanelView::notifyTryApplyProperties);
editOrCombo->castType<MyGUI::Edit>()->eventEditSelectAccept = newDelegate (this, &PropertiesPanelView::notifyForceApplyProperties);
}
else if (widget_for_type == 1)
{
editOrCombo = _window->createWidget<MyGUI::ComboBox>("ComboBox", x2, y, w2, h, MyGUI::Align::Top | MyGUI::Align::HStretch);
editOrCombo->castType<MyGUI::ComboBox>()->eventComboAccept = newDelegate (this, &PropertiesPanelView::notifyForceApplyProperties2);
editOrCombo->castType<MyGUI::ComboBox>()->setComboModeDrop(true);
}
if (propertiesElement.size() < pairs_counter)
{
propertiesElement.push_back(editOrCombo);
}
else
{
MyGUI::Gui::getInstance().destroyWidget(propertiesElement[pairs_counter-1]);
propertiesElement[pairs_counter-1] = editOrCombo;
}
}
else
{
editOrCombo = propertiesElement[pairs_counter-1];
if (widget_for_type == 1) editOrCombo->castType<MyGUI::ComboBox>()->removeAllItems();
editOrCombo->setVisible(true);
editOrCombo->setCoord(x2, y, w2, h);
}
// fill possible values
//.........这里部分代码省略.........
开发者ID:venkatarajasekhar,项目名称:viper,代码行数:101,代码来源:PropertiesPanelView.cpp
示例17: parseWidget
void EditorWidgets::parseWidget(MyGUI::xml::xmlNodeIterator & _widget, MyGUI::WidgetPtr _parent)
{
WidgetContainer * container = new WidgetContainer();
// парсим атрибуты виджета
MyGUI::IntCoord coord;
MyGUI::Align align = MyGUI::ALIGN_DEFAULT;
_widget->findAttribute("name", container->name);
_widget->findAttribute("type", container->type);
_widget->findAttribute("skin", container->skin);
_widget->findAttribute("layer", container->layer);
if (_widget->findAttribute("align", container->align)) align = MyGUI::SkinManager::getInstance().parseAlign(container->align);
if (_widget->findAttribute("position", container->position)) coord = MyGUI::IntCoord::parse(container->position);
if (_widget->findAttribute("position_real", container->position_real)) coord = MyGUI::Gui::getInstance().convertRelativeToInt(MyGUI::FloatCoord::parse(container->position_real), _parent);
// в гуе на 2 одноименных виджета ругается и падает, а у нас будет просто переименовывать
if (false == container->name.empty())
{
WidgetContainer * iter = find(container->name);
if (null != iter)
{
LOGGING(LogSection, Warning, "widget with same name name '" << container->name << "'. Renamed");
static long renameN=0;
container->name = MyGUI::utility::toString(container->name, renameN++);
}
}
std::string tmpname = container->name;
if (tmpname.empty())
{
tmpname = MyGUI::utility::toString(container->type, global_counter);
global_counter++;
}
//может и не стоит
tmpname = "LayoutEditor_" + tmpname;
if (null == _parent) {
container->widget = MyGUI::Gui::getInstance().createWidgetT(container->type, container->skin, coord, align, container->layer, tmpname);
add(container);
}
else
{
container->widget = _parent->createWidgetT(container->type, container->skin, coord, align, tmpname);
add(container);
}
// берем детей и крутимся
MyGUI::xml::xmlNodeIterator widget = _widget->getNodeIterator();
while (widget.nextNode()) {
std::string key, value;
if (widget->getName() == "Widget") parseWidget(widget, container->widget);
else if (widget->getName() == "Property") {
// парсим атрибуты
if (false == widget->findAttribute("key", key)) continue;
if (false == widget->findAttribute("value", value)) continue;
// и парсим свойство
if (("Message_Modal" != key) && ("Window_AutoAlpha" != key)) MyGUI::WidgetManager::getInstance().parse(container->widget, key, value);
container->mProperty.push_back(std::make_pair(key, value));
}
else if (widget->getName() == "UserString") {
// парсим атрибуты
if (false == widget->findAttribute("key", key)) continue;
if (false == widget->findAttribute("value", value)) continue;
container->mUserString.insert(std::make_pair(key, value));
}
};
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:72,代码来源:WidgetContainer.cpp
示例18: loadLayoutRecursive
void DashBoard::loadLayoutRecursive(MyGUI::WidgetPtr w)
{
std::string name = w->getName();
std::string anim = w->getUserString("anim");
std::string debug = w->getUserString("debug");
std::string linkArgs = w->getUserString("link");
// make it unclickable
w->setUserString("interactive", "0");
if (!debug.empty())
{
w->setVisible(false);
return;
}
// find the root widget and ignore debug widgets
if (name.size() > prefix.size())
{
std::string prefixLessName = name.substr(prefix.size());
if (prefixLessName == "_Main")
{
mainWidget = (MyGUI::WindowPtr)w;
// resize it
windowResized();
}
// ignore debug widgets
if (prefixLessName == "DEBUG")
{
w->setVisible(false);
return;
}
}
// animations for this control?
if (!linkArgs.empty())
{
layoutLink_t ctrl;
memset(&ctrl, 0, sizeof(ctrl));
if (!name.empty()) strncpy(ctrl.name, name.c_str(), 255);
ctrl.widget = w;
ctrl.initialSize = w->getSize();
ctrl.initialPosition = w->getPosition();
ctrl.last = 1337.1337f; // force update
ctrl.lastState = true;
// establish the link
{
replaceString(linkArgs, ">", ">");
replaceString(linkArgs, "<", "<");
String linkName = "";
if (linkArgs.empty())
{
LOG("Dashboard ("+filename+"/"+name+"): empty Link");
return;
}
// conditional checks
// TODO: improve the logic, this is crap ...
if (linkArgs.find(">") != linkArgs.npos)
{
Ogre::StringVector args = Ogre::StringUtil::split(linkArgs, ">");
if (args.size() == 2)
{
linkName = args[0];
ctrl.conditionArgument = StringConverter::parseReal(args[1]);
ctrl.condition = CONDITION_GREATER;
} else
{
LOG("Dashboard ("+filename+"/"+name+"): error in conditional Link: " + linkArgs);
return;
}
} else if (linkArgs.find("<") != linkArgs.npos )
{
Ogre::StringVector args = Ogre::StringUtil::split(linkArgs, "<");
if (args.size() == 2)
{
linkName = args[0];
ctrl.conditionArgument = StringConverter::parseReal(args[1]);
ctrl.condition = CONDITION_LESSER;
} else
{
LOG("Dashboard ("+filename+"/"+name+"): error in conditional Link: " + linkArgs);
return;
}
} else
{
ctrl.condition = CONDITION_NONE;
ctrl.conditionArgument = 0;
linkName = linkArgs;
}
// now try to get the enum id for it
int linkID = manager->getLinkIDForName(linkName);
if (linkID < 0)
{
//.........这里部分代码省略.........
开发者ID:TheLonetrucker,项目名称:rigs-of-rods,代码行数:101,代码来源:DashBoardManager.cpp
示例19: parseWidget
void EditorWidgets::parseWidget(MyGUI::xml::xmlNodeIterator & _widget, MyGUI::WidgetPtr _parent)
{
WidgetContainer * container = new WidgetContainer();
// парсим атрибуты виджета
MyGUI::IntCoord coord;
MyGUI::Align align = MyGUI::ALIGN_DEFAULT;
_widget->findAttribute("name", container->name);
_widget->findAttribute("type", container->type);
_widget->findAttribute("skin", container->skin);
_widget->findAttribute("layer", container->layer);
if (_widget->findAttribute("align", container->align)) align = MyGUI::SkinManager::getInstance().parseAlign(container->align);
if (_widget->findAttribute("position", container->position)) coord = MyGUI::IntCoord::parse(container->position);
if (_widget->findAttribute("position_real", container->position_real)) coord = MyGUI::Gui::getInstance().convertRelativeToInt(MyGUI::FloatCoord::parse(container->position_real), _parent);
// в гуе на 2 одноименных виджета ругается и падает, а у нас будет просто переименовывать
if (false == container->name.empty())
{
WidgetContainer * iter = find(container->name);
if (null != iter)
{
static long renameN=0;
std::string mess = MyGUI::utility::toString("widget with same name name '", container->name, "'. Renamed to '", container->name, renameN, "'.");
LOGGING(LogSection, Warning, mess);
MyGUI::Message::_createMessage("Warning", mess, "", "LayoutEditor_Popup", true, null, MyGUI::Message::IconWarning | MyGUI::Message::Ok);
container->name = MyGUI::utility::toString(container->name, renameN++);
}
}
std::string tmpname = container->name;
if (tmpname.empty())
{
tmpname = MyGUI::utility::toString(container->type, global_counter);
global_counter++;
}
//может и не стоит
tmpname = "LayoutEditor_" + tmpname;
if (null == _parent) {
container->widget = MyGUI::Gui::getInstance().createWidgetT(container->type, container->skin, coord, align, container->layer, tmpname);
add(container);
}
else
{
container->widget = _parent->createWidgetT(container->type, container->skin, coord, align, tmpname);
add(container);
}
// берем детей и крутимся
MyGUI::xml::xmlNodeIterator widget = _widget->getNodeIterator();
while (widget.nextNode()) {
std::string key, value;
if (widget->getName() == "Widget") parseWidget(widget, container->widget);
else if (widget->getName() == "Property") {
// парсим атрибуты
if (false == widget->findAttribute("key", key)) continue;
if (false == widget->findAttribute("value", value)) continue;
// и парсим свойство
try{
if (("Message_Modal" != key) && ("Window_AutoAlpha" != key) && ("Window_Snap" != key))
MyGUI::WidgetManager::getInstance().parse(container->widget, key, value);
Ogre::Root::getSingleton().renderOneFrame();
}
catch(...)
{
MyGUI::Message::_createMessage("Warning", "No such " + key + ": '" + value + "'", "", "LayoutEditor_Popup", true, null, MyGUI::Message::IconWarning | MyGUI::Message::Ok);
if (key == "Image_Texture") MyGUI::WidgetManager::getInstance().parse(container->widget, key, "");
}// for incorrect meshes or textures
container->mProperty.push_back(std::make_pair(key, value));
}
else if (widget->getName() == "UserString") {
// парсим атрибуты
if (false == widget->findAttribute("key", key)) continue;
if (false == widget->findAttribute("value", value)) continue;
container->mUserString.insert(std::make_pair(key, value));
}
};
}
开发者ID:MyGUI,项目名称:mygui-historical,代码行数:85,代码来源:WidgetContainer.cpp
示例20: windowResized
void GraphicsImpl::windowResized(Ogre::RenderWindow* rw)
{
unsigned int width, height, depth;
int left, top;
rw->getMetrics(width, height, depth, left, top);
mainGuiWidget->setSize(width, height);
//windowSender.postMessage( WindowMessage(WINDOW_RESIZED, width, height, left, top) );
}
开发者ID:Mononofu,项目名称:OTE,代码行数:8,代码来源:graphics.cpp
注:本文中的mygui::WidgetPtr类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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