本文整理汇总了C++中gui::MenuItem类的典型用法代码示例。如果您正苦于以下问题:C++ MenuItem类的具体用法?C++ MenuItem怎么用?C++ MenuItem使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了MenuItem类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* fem = new Gui::MenuItem;
root->insertItem(item, fem);
fem->setCommand("&FEM");
*fem << "Fem_NewMechanicalAnalysis"
<< "Fem_CreateFromShape"
<< "Fem_MechanicalMaterial"
<< "Fem_BeamSection"
<< "Fem_ShellThickness"
<< "Separator"
<< "Fem_CreateNodesSet"
<< "Separator"
<< "Fem_ConstraintFixed"
<< "Fem_ConstraintForce"
<< "Fem_ConstraintPressure"
<< "Fem_ConstraintBearing"
<< "Fem_ConstraintGear"
<< "Fem_ConstraintPulley"
<< "Separator"
<< "Fem_MechanicalJobControl"
<< "Fem_Quick_Analysis"
<< "Fem_PurgeResults"
<< "Fem_ShowResult";
return root;
}
开发者ID:pacificIT,项目名称:FreeCAD,代码行数:29,代码来源:Workbench.cpp
示例2: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* cam = new Gui::MenuItem;
root->insertItem(item, cam);
cam->setCommand(QT_TR_NOOP("&Cam"));
*cam /*<< "Cam_ShapeInfo"*/ << "Cam_Cutting";
return root;
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:10,代码来源:Workbench.cpp
示例3: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* mesh = new Gui::MenuItem;
root->insertItem( item, mesh );
// analyze
Gui::MenuItem* analyze = new Gui::MenuItem;
analyze->setCommand("Analyze");
*analyze << "Mesh_Evaluation" << "Mesh_EvaluateFacet" << "Mesh_CurvatureInfo" << "Separator"
<< "Mesh_EvaluateSolid" << "Mesh_BoundingBox";
// boolean
Gui::MenuItem* boolean = new Gui::MenuItem;
boolean->setCommand("Boolean");
*boolean << "Mesh_Union" << "Mesh_Intersection" << "Mesh_Difference";
mesh->setCommand("&Meshes");
*mesh << "Mesh_Import" << "Mesh_Export" << "Mesh_FromGeometry" << "Separator"
<< analyze << "Mesh_HarmonizeNormals" << "Mesh_FlipNormals" << "Separator"
<< "Mesh_FillupHoles" << "Mesh_FillInteractiveHole" << "Mesh_RemoveComponents"
<< "Mesh_RemoveCompByHand" << "Mesh_AddFacet" << "Mesh_Smoothing" << "Separator"
<< "Mesh_BuildRegularSolid" << boolean << "Separator" << "Mesh_PolySelect" << "Mesh_PolyCut"
<< "Mesh_PolySplit" << "Mesh_PolySegm" << "Mesh_PolyTrim" << "Mesh_VertexCurvature";
return root;
}
开发者ID:msocorcim,项目名称:FreeCAD,代码行数:27,代码来源:Workbench.cpp
示例4: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* sketch = new Gui::MenuItem;
root->insertItem(item, sketch);
sketch->setCommand("S&ketch");
Gui::MenuItem* geom = new Gui::MenuItem();
geom->setCommand("Sketcher geometries");
*geom << "Sketcher_CreatePoint"
<< "Sketcher_CreateArc"
<< "Sketcher_Create3PointArc"
<< "Sketcher_CreateCircle"
<< "Sketcher_CreateLine"
<< "Sketcher_CreatePolyline"
<< "Sketcher_CreateRectangle"
<< "Separator"
<< "Sketcher_CreateFillet"
<< "Sketcher_Trimming"
<< "Sketcher_External"
<< "Sketcher_ToggleConstruction"
/*<< "Sketcher_CreateText"*/
/*<< "Sketcher_CreateDraftLine"*/;
Gui::MenuItem* cons = new Gui::MenuItem();
cons->setCommand("Sketcher constraints");
*cons << "Sketcher_ConstrainCoincident"
<< "Sketcher_ConstrainPointOnObject"
<< "Sketcher_ConstrainVertical"
<< "Sketcher_ConstrainHorizontal"
<< "Sketcher_ConstrainParallel"
<< "Sketcher_ConstrainPerpendicular"
<< "Sketcher_ConstrainTangent"
<< "Sketcher_ConstrainEqual"
<< "Sketcher_ConstrainSymmetric"
<< "Separator"
<< "Sketcher_ConstrainLock"
<< "Sketcher_ConstrainDistanceX"
<< "Sketcher_ConstrainDistanceY"
<< "Sketcher_ConstrainDistance"
<< "Sketcher_ConstrainRadius"
<< "Sketcher_ConstrainAngle";
*sketch
<< "Sketcher_NewSketch"
<< "Sketcher_LeaveSketch"
<< "Sketcher_ViewSketch"
<< "Sketcher_MapSketch"
<< "Sketcher_ReorientSketch"
<< "Sketcher_ValidateSketch"
<< geom
<< cons
;
return root;
}
开发者ID:Barleyman,项目名称:FreeCAD_sf_master,代码行数:57,代码来源:Workbench.cpp
示例5: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* asmCmd = new Gui::MenuItem();
root->insertItem(item, asmCmd);
asmCmd->setCommand("&Assembly");
*asmCmd
//<< "Assembly_ConstraintFix"
// << "Assembly_ConstraintDistance"
// << "Assembly_ConstraintOrientation"
// << "Assembly_ConstraintAngle"
// << "Assembly_ConstraintCoincidence"
// << "Assembly_ConstraintAlignment"
<< "Separator"
<< "Assembly_AddNewPart"
<< "Assembly_AddNewComponent"
<< "Assembly_AddExistingComponent";
Gui::MenuItem* impCmd = new Gui::MenuItem();
root->insertItem(asmCmd, impCmd);
impCmd->setCommand("&Import");
*impCmd << "Assembly_Import";
return root;
}
开发者ID:AjinkyaDahale,项目名称:FreeCAD,代码行数:30,代码来源:Workbench.cpp
示例6: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* ray = new Gui::MenuItem;
root->insertItem(item, ray);
// utilities
Gui::MenuItem* utilities = new Gui::MenuItem;
utilities->setCommand("Utilities");
*utilities
<< "Raytracing_WriteView"
<< "Raytracing_WriteCamera"
<< "Raytracing_WritePart";
ray->setCommand("&Raytracing");
*ray
<< utilities
<< "Raytracing_NewPovrayProject"
<< "Raytracing_NewLuxProject"
<< "Raytracing_NewPartSegment"
<< "Raytracing_ResetCamera"
<< "Raytracing_ExportProject"
<< "Raytracing_Render";
return root;
}
开发者ID:barclaac,项目名称:FreeCAD_sf_master,代码行数:28,代码来源:Workbench.cpp
示例7: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* fem = new Gui::MenuItem;
root->insertItem(item, fem);
fem->setCommand("&FEM");
*fem << "Fem_Analysis"
<< "Fem_SolverCalculix"
<< "Fem_SolverZ88"
<< "Fem_MeshFromShape"
<< "Fem_MechanicalMaterial"
<< "Fem_BeamSection"
<< "Fem_ShellThickness"
<< "Separator"
<< "Fem_CreateNodesSet"
<< "Separator"
<< "Fem_ConstraintFixed"
<< "Fem_ConstraintDisplacement"
<< "Fem_ConstraintPlaneRotation"
<< "Fem_ConstraintContact"
<< "Separator"
<< "Fem_ConstraintSelfWeight"
<< "Fem_ConstraintForce"
<< "Fem_ConstraintPressure"
<< "Separator"
<< "Fem_ConstraintBearing"
<< "Fem_ConstraintGear"
<< "Fem_ConstraintPulley"
<< "Separator"
<< "Fem_ConstraintFluidBoundary"
<< "Separator"
<< "Fem_ConstraintTemperature"
<< "Fem_ConstraintHeatflux"
<< "Fem_ConstraintInitialTemperature"
<< "Separator"
<< "Fem_ControlSolver"
<< "Fem_RunSolver"
<< "Separator"
<< "Fem_PurgeResults"
<< "Fem_ShowResult";
return root;
}
开发者ID:DeepSOIC,项目名称:FreeCAD-ellipse,代码行数:44,代码来源:Workbench.cpp
示例8: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* fem = new Gui::MenuItem;
root->insertItem(item, fem);
fem->setCommand("&FEM");
*fem << "Fem_CreateFromShape"
<< "Fem_MechanicalMaterial"
<< "Fem_NewMechanicalAnalysis"
<< "Fem_MechanicalJobControl"
<< "Fem_CreateNodesSet"
<< "Fem_ConstraintFixed"
<< "Fem_ConstraintForce"
<< "Fem_ConstraintBearing"
<< "Fem_ConstraintGear"
<< "Fem_ConstraintPulley";
return root;
}
开发者ID:andrewjrobinson,项目名称:FreeCAD_sf_master,代码行数:20,代码来源:Workbench.cpp
示例9: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* robot = new Gui::MenuItem;
root->insertItem( item, robot );
// analyze
Gui::MenuItem* insertRobots = new Gui::MenuItem;
insertRobots->setCommand("Insert Robots");
*insertRobots << "Robot_InsertKukaIR500"
<< "Robot_InsertKukaIR210"
<< "Robot_InsertKukaIR125"
<< "Robot_InsertKukaIR16"
<< "Separator"
<< "Robot_AddToolShape"
;
// boolean
Gui::MenuItem* exportM = new Gui::MenuItem;
exportM->setCommand("Export trajectory");
*exportM << "Robot_ExportKukaCompact"
<< "Robot_ExportKukaFull"
;
robot->setCommand("&Robot");
*robot << insertRobots
<< "Robot_CreateTrajectory"
<< "Separator"
<< "Robot_CreateTrajectory"
<< "Robot_InsertWaypoint"
<< "Robot_InsertWaypointPreselect"
<< "Robot_Edge2Trac"
<< "Separator"
<< "Robot_SetHomePos"
<< "Robot_RestoreHomePos"
<< "Separator"
<< "Robot_SetDefaultOrientation"
<< "Robot_SetDefaultValues"
<< "Separator"
<< "Robot_Simulate"
<< exportM
;
return root;
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:45,代码来源:Workbench.cpp
示例10:
Gui::MenuItem *Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* spreadsheet = new Gui::MenuItem;
root->insertItem(item, spreadsheet);
// utilities
Gui::MenuItem* alignments = new Gui::MenuItem;
alignments->setCommand("&Alignment");
*alignments
<< "Spreadsheet_AlignLeft"
<< "Spreadsheet_AlignCenter"
<< "Spreadsheet_AlignRight"
<< "Spreadsheet_AlignTop"
<< "Spreadsheet_AlignVCenter"
<< "Spreadsheet_AlignBottom"
;
Gui::MenuItem* styles = new Gui::MenuItem;
styles->setCommand("&Styles");
*styles
<< "Spreadsheet_StyleBold"
<< "Spreadsheet_StyleItalic"
<< "Spreadsheet_StyleUnderline"
;
spreadsheet->setCommand("&Spreadsheet");
*spreadsheet << "Spreadsheet_CreateSheet"
<< "Separator"
<< "Spreadsheet_Import"
<< "Spreadsheet_Export"
<< "Separator"
<< "Spreadsheet_MergeCells"
<< "Spreadsheet_SplitCell"
<< "Separator"
<< alignments
<< styles
;
return root;
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:43,代码来源:Workbench.cpp
示例11: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* part = new Gui::MenuItem;
root->insertItem(item, part);
part->setCommand("Drawing");
*part << "Drawing_Open";
//*part << "Drawing_NewA3Landscape";
*part << "Drawing_NewPage";
*part << "Drawing_NewView";
*part << "Drawing_OrthoViews";
*part << "Drawing_OpenBrowserView";
*part << "Drawing_Annotation";
*part << "Drawing_Clip";
*part << "Drawing_Symbol";
*part << "Drawing_ExportPage";
*part << "Separator";
*part << "Drawing_ProjectShape";
return root;
}
开发者ID:Barleyman,项目名称:FreeCAD_sf_master,代码行数:23,代码来源:Workbench.cpp
示例12: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem( "&Windows" );
Gui::MenuItem* make = new Gui::MenuItem;
root->insertItem( item, make );
make->setCommand("MakeSurface");
*make << "SurfaceTools_Filling";
Gui::MenuItem* mod = new Gui::MenuItem;
root->insertItem( item, mod );
mod->setCommand("ModSurface");
*mod << "SurfaceTools_Cut";
return root;
}
开发者ID:NateAM,项目名称:freecad-surfacetools,代码行数:18,代码来源:Workbench.cpp
示例13: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* pnts = new Gui::MenuItem;
root->insertItem(item, pnts);
Gui::MenuItem* test = new Gui::MenuItem;
test->setCommand("Test");
*test << "Points_Transform";
pnts->setCommand("&Points");
*pnts << test << "Separator" << "Points_Import" << "Points_Export" << "Separator" << "Points_PolyCut";
return root;
}
开发者ID:AllenBootung,项目名称:FreeCAD,代码行数:15,代码来源:Workbench.cpp
示例14: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* reen = new Gui::MenuItem;
root->insertItem(item, reen);
reen->setCommand("&REEN");
*reen << "Reen_ApproxPlane"
<< "Reen_ApproxSurface";
Gui::MenuItem *reconstruct = new Gui::MenuItem();
reconstruct->setCommand("Surface reconstruction");
*reconstruct << "Reen_PoissonReconstruction"
<< "Reen_ViewTriangulation";
*reen << reconstruct;
return root;
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:18,代码来源:Workbench.cpp
示例15: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* prim = new Gui::MenuItem;
prim->setCommand("Primitives");
*prim << "Part_Box" << "Part_Cylinder" << "Part_Sphere"
<< "Part_Cone" << "Part_Torus";
Gui::MenuItem* part = new Gui::MenuItem;
root->insertItem(item, part);
part->setCommand("&Part");
*part << "Part_Import" << "Part_Export" << "Separator";
*part << prim << "Part_Primitives" << "Part_Builder" << "Separator"
<< "Part_ShapeFromMesh" << "Part_MakeSolid" << "Part_ReverseShape"
<< "Part_SimpleCopy" << "Part_RefineShape" << "Separator"
<< "Part_Boolean" << "Part_CrossSections" << "Part_Extrude"
<< "Part_Revolve" << "Part_Mirror" << "Part_Fillet" << "Part_Chamfer"
<< "Part_RuledSurface" << "Part_Loft" << "Part_Sweep";
return root;
}
开发者ID:JonasThomas,项目名称:free-cad,代码行数:23,代码来源:Workbench.cpp
示例16: setupContextMenu
void Workbench::setupContextMenu(const char* recipient,Gui::MenuItem* item) const
{
if (strcmp(recipient,"View") == 0)
{
Gui::MenuItem* StdViews = new Gui::MenuItem();
StdViews->setCommand( "Standard views" );
*StdViews << "Std_ViewAxo" << "Separator" << "Std_ViewFront" << "Std_ViewTop" << "Std_ViewRight"
<< "Std_ViewRear" << "Std_ViewBottom" << "Std_ViewLeft";
*item << "Std_ViewFitAll" << "Std_ViewFitSelection" << StdViews
<< "Separator" << "Std_ViewDockUndockFullscreen";
if ( Gui::Selection().countObjectsOfType(App::DocumentObject::getClassTypeId()) > 0 )
{
Gui::MenuItem* DraftContext = new Gui::MenuItem();
DraftContext->setCommand("Display options");
*DraftContext << "Draft_ApplyStyle" << "Draft_ToggleDisplayMode"
<< "Draft_AddToGroup";
*item << "Separator" << "Std_SetAppearance" << "Std_ToggleVisibility"
<< "Std_ToggleSelectability" << "Std_TreeSelection"
<< "Std_RandomColor" << "Separator" << "Std_Delete" << DraftContext;
}
}
else if (strcmp(recipient,"Tree") == 0)
{
if (Gui::Selection().countObjectsOfType(App::DocumentObject::getClassTypeId()) > 0 ) {
Gui::MenuItem* DraftContext = new Gui::MenuItem();
DraftContext->setCommand("Display options");
*DraftContext << "Draft_ApplyStyle" << "Draft_ToggleDisplayMode"
<< "Draft_AddToGroup";
*item << "Std_ToggleVisibility" << "Std_ShowSelection" << "Std_HideSelection"
<< "Std_ToggleSelectability" << "Separator" << "Std_SetAppearance"
<< "Std_ToggleVisibility" << "Std_RandomColor" << "Separator" << "Std_Delete"
<< DraftContext;
}
}
}
开发者ID:CobraElDiablo,项目名称:FreeCAD_sf_master,代码行数:41,代码来源:Workbench.cpp
示例17: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* material = new Gui::MenuItem;
material->setCommand("Materials");
*material << "FEM_MaterialSolid"
<< "FEM_MaterialFluid"
<< "FEM_MaterialMechanicalNonlinear"
<< "FEM_MaterialEditor";
Gui::MenuItem* elec = new Gui::MenuItem;
elec->setCommand("&Electrostatic Constraints");
*elec << "FEM_ConstraintElectrostaticPotential";
Gui::MenuItem* elegeom = new Gui::MenuItem;
elegeom->setCommand("&Element Geometry");
*elegeom << "FEM_ElementGeometry1D"
<< "FEM_ElementRotation1D"
<< "FEM_ElementGeometry2D"
<< "FEM_ElementFluid1D";
Gui::MenuItem* mech = new Gui::MenuItem;
mech->setCommand("&Mechanical Constraints");
*mech << "FEM_ConstraintFixed"
<< "FEM_ConstraintDisplacement"
<< "FEM_ConstraintPlaneRotation"
<< "FEM_ConstraintContact"
<< "FEM_ConstraintTransform"
<< "Separator"
<< "FEM_ConstraintForce"
<< "FEM_ConstraintPressure"
<< "FEM_ConstraintSelfWeight"
<< "Separator"
<< "FEM_ConstraintBearing"
<< "FEM_ConstraintGear"
<< "FEM_ConstraintPulley";
Gui::MenuItem* thermal = new Gui::MenuItem;
thermal->setCommand("&Thermal Constraints");
*thermal << "FEM_ConstraintInitialTemperature"
<< "Separator"
<< "FEM_ConstraintHeatflux"
<< "FEM_ConstraintTemperature"
<< "FEM_ConstraintBodyHeatSource";
Gui::MenuItem* fluid = new Gui::MenuItem;
fluid->setCommand("&Fluid Constraints");
*fluid << "FEM_ConstraintInitialFlowVelocity"
<< "Separator"
<< "FEM_ConstraintFluidBoundary"
<< "FEM_ConstraintFlowVelocity";
Gui::MenuItem* model = new Gui::MenuItem;
root->insertItem(item, model);
model->setCommand("M&odel");
*model << "FEM_Analysis"
<< "Separator"
<< material
<< elegeom
<< "Separator"
<< elec
<< fluid
<< mech
<< thermal;
Gui::MenuItem* mesh = new Gui::MenuItem;
root->insertItem(item, mesh);
mesh->setCommand("M&esh");
#ifdef FCWithNetgen
*mesh << "FEM_MeshNetgenFromShape";
#endif
*mesh << "FEM_MeshGmshFromShape"
<< "Separator"
<< "FEM_MeshBoundaryLayer"
<< "FEM_MeshRegion"
<< "FEM_MeshGroup"
<< "Separator"
<< "FEM_CreateNodesSet"
<< "FEM_FEMMesh2Mesh";
Gui::MenuItem* solve = new Gui::MenuItem;
root->insertItem(item, solve);
solve->setCommand("&Solve");
*solve << "FEM_SolverCalculixCxxtools"
<< "FEM_SolverCalculiX"
<< "FEM_SolverElmer"
<< "FEM_SolverZ88"
<< "Separator"
<< "FEM_EquationHeat"
<< "FEM_EquationElasticity"
<< "FEM_EquationElectrostatic"
<< "FEM_EquationFluxsolver"
<< "FEM_EquationFlow"
<< "Separator"
<< "FEM_SolverControl"
<< "FEM_SolverRun";
Gui::MenuItem* results = new Gui::MenuItem;
//.........这里部分代码省略.........
开发者ID:DevJohan,项目名称:FreeCAD_sf_master,代码行数:101,代码来源:Workbench.cpp
示例18: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
// == Profile menu ==========================================
Gui::MenuItem* profile = new Gui::MenuItem;
root->insertItem(item, profile);
profile->setCommand("P&rofiles");
*profile << "Sketcher_ProfilesHexagon1";
// == Sketcher menu ==========================================
Gui::MenuItem* sketch = new Gui::MenuItem;
root->insertItem(profile, sketch);
sketch->setCommand("S&ketch");
Gui::MenuItem* geom = new Gui::MenuItem();
geom->setCommand("Sketcher geometries");
addSketcherWorkbenchGeometries( *geom );
Gui::MenuItem* cons = new Gui::MenuItem();
cons->setCommand("Sketcher constraints");
addSketcherWorkbenchConstraints(*cons);
Gui::MenuItem* consaccel = new Gui::MenuItem();
consaccel->setCommand("Sketcher tools");
addSketcherWorkbenchTools(*consaccel);
addSketcherWorkbenchSketchActions( *sketch );
*sketch << geom
<< cons
<< consaccel;
return root;
}
开发者ID:PrLayton,项目名称:SeriousFractal,代码行数:36,代码来源:Workbench.cpp
示例19: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::CommandManager &mgr = Gui::Application::Instance->commandManager();
// Setup the default menu bar
Gui::MenuItem* menuBar = new Gui::MenuItem;
// File
Gui::MenuItem* file = new Gui::MenuItem( menuBar );
file->setCommand("&File");
*file << "Std_New" << "Std_Open" << "Separator" << "Std_CloseActiveWindow"
<< "Std_CloseAllWindows" << "Separator" << "Std_Save" << "Std_SaveAs"
<< "Separator" << "Std_Import" << "Std_Export"
<< "Std_MergeProjects" << "Std_ProjectInfo"
<< "Separator" << "Std_Print" << "Std_PrintPreview" << "Std_PrintPdf"
<< "Separator" << "Std_RecentFiles" << "Separator" << "Std_Quit";
// Edit
Gui::MenuItem* edit = new Gui::MenuItem( menuBar );
edit->setCommand("&Edit");
*edit << "Std_Undo" << "Std_Redo" << "Separator" << "Std_Cut" << "Std_Copy"
<< "Std_Paste" << "Std_DuplicateSelection" << "Separator"
<< "Std_Refresh" << "Std_BoxSelection" << "Std_SelectAll" << "Std_Delete"
<< "Std_Placement" << "Std_Alignment"
<< "Separator" << "Std_DlgPreferences";
// Standard views
Gui::MenuItem* stdviews = new Gui::MenuItem;
stdviews->setCommand("Standard views");
*stdviews << "Std_ViewFitAll" << "Std_ViewFitSelection" << "Std_ViewAxo"
<< "Separator" << "Std_ViewFront" << "Std_ViewTop"
<< "Std_ViewRight" << "Separator" << "Std_ViewRear"
<< "Std_ViewBottom" << "Std_ViewLeft";
// stereo
Gui::MenuItem* view3d = new Gui::MenuItem;
view3d->setCommand("&Stereo");
*view3d << "Std_ViewIvStereoRedGreen" << "Std_ViewIvStereoQuadBuff"
<< "Std_ViewIvStereoInterleavedRows" << "Std_ViewIvStereoInterleavedColumns"
<< "Std_ViewIvStereoOff" << "Separator" << "Std_ViewIvIssueCamPos";
// zoom
Gui::MenuItem* zoom = new Gui::MenuItem;
zoom->setCommand("&Zoom");
*zoom << "Std_ViewZoomIn" << "Std_ViewZoomOut" << "Separator" << "Std_ViewBoxZoom";
// Visibility
Gui::MenuItem* visu = new Gui::MenuItem;
visu->setCommand("Visibility");
*visu << "Std_ToggleVisibility" << "Std_ShowSelection" << "Std_HideSelection"
<< "Separator" << "Std_ToggleObjects" << "Std_ShowObjects" << "Std_HideObjects"
<< "Separator" << "Std_ToggleSelectability";
// View
Gui::MenuItem* view = new Gui::MenuItem( menuBar );
view->setCommand("&View");
*view << "Std_ViewCreate" << "Std_OrthographicCamera" << "Std_PerspectiveCamera" << "Separator"
<< stdviews << "Std_FreezeViews" << "Separator" << view3d << "Std_DrawStyle" << zoom
<< "Std_ViewDockUndockFullscreen" << "Std_AxisCross" << "Std_ToggleClipPlane"
<< "Std_TextureMapping" << "Separator" << visu
<< "Std_ToggleVisibility" << "Std_ToggleNavigation"
<< "Std_SetAppearance" << "Std_RandomColor" << "Separator"
<< "Std_MeasureDistance" << "Separator"
<< "Std_Workbench" << "Std_ToolBarMenu" << "Std_DockViewMenu" << "Separator"
<< "Std_ViewStatusBar";
// Tools
Gui::MenuItem* tool = new Gui::MenuItem( menuBar );
tool->setCommand("&Tools");
*tool << "Std_DlgParameter" << "Separator"
<< "Std_DlgMacroRecord" << "Std_MacroStopRecord"
<< "Std_DlgMacroExecute" << "Std_DlgMacroExecuteDirect"
<< "Separator" << "Std_ViewScreenShot" << "Std_SceneInspector"
<< "Std_ExportGraphviz" << "Std_ProjectUtil"
<< "Std_DemoMode" << "Separator" << "Std_DlgCustomize";
// Mesh ****************************************************************************************************
Gui::MenuItem* mesh = new Gui::MenuItem( menuBar );
// submenu analyze
Gui::MenuItem* analyze = new Gui::MenuItem();
analyze->setCommand("Analyze");
*analyze << "Mesh_Evaluation"
<< "Mesh_EvaluateFacet"
<< "Mesh_CurvatureInfo"
<< "Separator"
<< "Mesh_EvaluateSolid"
<< "Mesh_BoundingBox";
// submenu boolean
Gui::MenuItem* boolean = new Gui::MenuItem();
boolean->setCommand("Boolean");
*boolean << "Mesh_Union"
<< "Mesh_Intersection"
<< "Mesh_Difference";
mesh->setCommand("&Meshes");
*mesh << "Mesh_Import"
<< "Mesh_Export"
<< "MeshPart_Mesher"
<< "Separator"
//.........这里部分代码省略.........
开发者ID:CobraElDiablo,项目名称:FreeCAD_sf_master,代码行数:101,代码来源:Workbench.cpp
示例20: setupMenuBar
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* mech = new Gui::MenuItem;
mech->setCommand("&Mechanical Constraints");
*mech << "FEM_ConstraintFixed"
<< "FEM_ConstraintDisplacement"
<< "FEM_ConstraintPlaneRotation"
<< "FEM_ConstraintContact"
<< "FEM_ConstraintTransform"
<< "Separator"
<< "FEM_ConstraintForce"
<< "FEM_ConstraintPressure"
<< "FEM_ConstraintSelfWeight"
<< "Separator"
<< "FEM_ConstraintBearing"
<< "FEM_ConstraintGear"
<< "FEM_ConstraintPulley";
Gui::MenuItem* thermal = new Gui::MenuItem;
thermal->setCommand("&Thermal Constraints");
*thermal << "FEM_ConstraintInitialTemperature"
<< "Separator"
<< "FEM_ConstraintHeatflux"
<< "FEM_ConstraintTemperature";
Gui::MenuItem* fluid = new Gui::MenuItem;
fluid->setCommand("&Fluid Constraints");
*fluid << "FEM_ConstraintFluidBoundary";
Gui::MenuItem* model = new Gui::MenuItem;
root->insertItem(item, model);
model->setCommand("M&odel");
*model << "FEM_Analysis"
<< "Separator"
<< "FEM_MaterialSolid"
<< "FEM_MaterialFluid"
<< "FEM_MaterialMechanicalNonlinear"
<< "FEM_ElementGeometry1D"
<< "FEM_ElementGeometry2D"
<< "FEM_ElementFluid1D"
<< "Separator"
<< mech
<< thermal
<< fluid;
Gui::MenuItem* mesh = new Gui::MenuItem;
root->insertItem(item, mesh);
mesh->setCommand("M&esh");
*mesh << "FEM_MeshNetgenFromShape"
<< "FEM_MeshGmshFromShape"
<< "Separator"
<< "FEM_MeshBoundaryLayer"
<< "FEM_MeshRegion"
<< "FEM_MeshGroup"
<< "Separator"
<< "FEM_CreateNodesSet"
<< "FEM_FEMMesh2Mesh";
Gui::MenuItem* solve = new Gui::MenuItem;
root->insertItem(item, solve);
solve->setCommand("&Solve");
*solve << "FEM_SolverCalculix"
<< "FEM_SolverZ88"
<< "Separator"
<< "FEM_SolverControl"
<< "FEM_SolverRun";
Gui::MenuItem* results = new Gui::MenuItem;
root->insertItem(item, results);
results->setCommand("&Results");
*results <<
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