• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

C++ graphics::VertexArray类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中graphics::VertexArray的典型用法代码示例。如果您正苦于以下问题:C++ VertexArray类的具体用法?C++ VertexArray怎么用?C++ VertexArray使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了VertexArray类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: VertexArray

Graphics::VertexArray *Thruster::CreateGlowGeometry()
{
	Graphics::VertexArray *verts =
		new Graphics::VertexArray(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_UV0);

	//create glow billboard for linear thrusters
	const float w = 0.2;

	vector3f one(-w, -w, 0.f); //top left
	vector3f two(-w,  w, 0.f); //top right
	vector3f three(w, w, 0.f); //bottom right
	vector3f four(w, -w, 0.f); //bottom left

	//uv coords
	const vector2f topLeft(0.f, 1.f);
	const vector2f topRight(1.f, 1.f);
	const vector2f botLeft(0.f, 0.f);
	const vector2f botRight(1.f, 0.f);

	for (int i = 0; i < 5; i++) {
		verts->Add(one, topLeft);
		verts->Add(two, topRight);
		verts->Add(three, botRight);

		verts->Add(three, botRight);
		verts->Add(four, botLeft);
		verts->Add(one, topLeft);

		one.z += .1f;
		two.z = three.z = four.z = one.z;
	}

	return verts;
}
开发者ID:Luomu,项目名称:pioneer,代码行数:34,代码来源:Thruster.cpp


示例2: CopyPos

static inline void CopyPos(Graphics::VertexBuffer *vb, const Graphics::VertexArray &va)
{
	PosVert* vtxPtr = vb->Map<PosVert>(Graphics::BUFFER_MAP_WRITE);
	assert(vb->GetDesc().stride == sizeof(PosVert));
	for(Uint32 i=0 ; i<va.GetNumVerts() ; i++)
	{
		vtxPtr[i].pos	= va.position[i];
	}
	vb->Unmap();
}
开发者ID:shawnco,项目名称:pioneer,代码行数:10,代码来源:VertexBufferGL.cpp


示例3: CopyPosColUV0

void CopyPosColUV0(Graphics::VertexBuffer *vb, const Graphics::VertexArray &va)
{
	PosColUVVert* vtxPtr = vb->Map<PosColUVVert>(Graphics::BUFFER_MAP_WRITE);
	assert(vb->GetDesc().stride == sizeof(PosColUVVert));
	for(Uint32 i=0 ; i<va.GetNumVerts() ; i++)
	{
		vtxPtr[i].pos	= va.position[i];
		vtxPtr[i].col	= va.diffuse[i];
		vtxPtr[i].uv	= va.uv0[i];
	}
	vb->Unmap();
}
开发者ID:RevReese,项目名称:pioneer-sp,代码行数:12,代码来源:VertexBufferGL.cpp


示例4: SetupVertexBuffer

void Disk::SetupVertexBuffer(const Graphics::VertexArray& vertices, Graphics::Renderer *r)
{
	PROFILE_SCOPED()
	//Create vtx & index buffers and copy data
	VertexBufferDesc vbd;
	vbd.attrib[0].semantic = ATTRIB_POSITION;
	vbd.attrib[0].format   = ATTRIB_FORMAT_FLOAT3;
	vbd.numVertices = vertices.GetNumVerts();
	vbd.usage = BUFFER_USAGE_STATIC;
	m_vertexBuffer.reset(r->CreateVertexBuffer(vbd));
	m_vertexBuffer->Populate(vertices);
}
开发者ID:lwho,项目名称:pioneer,代码行数:12,代码来源:Drawables.cpp


示例5: AddGlyph

void DistanceFieldFont::AddGlyph(Graphics::VertexArray &va, const vector2f &pos, const Glyph& g, vector2f &bounds)
{
	vector3f norm(0.f, 0.f, 1.f);
	const vector2f &uv = g.uv; //uv offset
	const float uWidth = g.uvSize.x;
	const float vHeight = g.uvSize.y;
	const float w = g.size.x;
	const float h = g.size.y;
	va.Add(vector3f(pos.x, pos.y, 0.f), norm, vector2f(uv.x, uv.y+vHeight));
	va.Add(vector3f(pos.x + w, pos.y, 0.f), norm, vector2f(uv.x+uWidth, uv.y+vHeight));
	va.Add(vector3f(pos.x, pos.y + h, 0.f), norm, vector2f(uv.x, uv.y));

	va.Add(vector3f(pos.x, pos.y + h, 0.f), norm, vector2f(uv.x, uv.y));
	va.Add(vector3f(pos.x + w, pos.y, 0.f), norm, vector2f(uv.x+uWidth, uv.y+vHeight));
	va.Add(vector3f(pos.x + w, pos.y + h, 0.f), norm, vector2f(uv.x+uWidth, uv.y));

	bounds.x = std::max(bounds.x, pos.x + w);
	bounds.y = std::max(bounds.y, pos.y + h);
}
开发者ID:Metamartian,项目名称:pioneer,代码行数:19,代码来源:DistanceFieldFont.cpp


示例6: DrawBackground

void ModelViewer::DrawBackground()
{
	m_renderer->SetDepthWrite(false);
	m_renderer->SetBlendMode(Graphics::BLEND_SOLID);
	m_renderer->SetOrthographicProjection(0.f, 1.f, 0.f, 1.f, -1.f, 1.f);
	m_renderer->SetTransform(matrix4x4f::Identity());

	static Graphics::VertexArray va(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE);
	va.Clear();
	const Color4f top = Color::BLACK;
	const Color4f bottom = Color4f(0.3f);
	va.Add(vector3f(0.f, 0.f, 0.f), bottom);
	va.Add(vector3f(1.f, 0.f, 0.f), bottom);
	va.Add(vector3f(1.f, 1.f, 0.f), top);

	va.Add(vector3f(0.f, 0.f, 0.f), bottom);
	va.Add(vector3f(1.f, 1.f, 0.f), top);
	va.Add(vector3f(0.f, 1.f, 0.f), top);

	m_renderer->DrawTriangles(&va, Graphics::vtxColorMaterial);
}
开发者ID:adammead,项目名称:pioneer,代码行数:21,代码来源:ModelViewer.cpp


示例7: DrawBoundingBox

void StaticGeometry::DrawBoundingBox(Graphics::Renderer *r, const Aabb &bb)
{
	vector3f min(bb.min.x, bb.min.y, bb.min.z);
	vector3f max(bb.max.x, bb.max.y, bb.max.z);
	vector3f fbl(min.x, min.y, min.z); //front bottom left
	vector3f fbr(max.x, min.y, min.z); //front bottom right
	vector3f ftl(min.x, max.y, min.z); //front top left
	vector3f ftr(max.x, max.y, min.z); //front top right
	vector3f rtl(min.x, max.y, max.z); //rear top left
	vector3f rtr(max.x, max.y, max.z); //rear top right
	vector3f rbl(min.x, min.y, max.z); //rear bottom left
	vector3f rbr(max.x, min.y, max.z); //rear bottom right

	Graphics::VertexArray *vts = new Graphics::VertexArray(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE);
	Color c(Color::WHITE);
	//vertices
	vts->Add(fbl, c); //0
	vts->Add(fbr, c); //1
	vts->Add(ftl, c); //2
	vts->Add(ftr, c); //3

	vts->Add(rtl, c); //4
	vts->Add(rtr, c); //5
	vts->Add(rbl, c); //6
	vts->Add(rbr, c); //7

	RefCountedPtr<Graphics::Material> mat(Graphics::vtxColorMaterial);
	Graphics::Surface surf(Graphics::TRIANGLES, vts, mat);

	//indices
	std::vector<unsigned short> &ind = surf.GetIndices();
	//Front face
	ind.push_back(3);
	ind.push_back(1);
	ind.push_back(0);

	ind.push_back(0);
	ind.push_back(2);
	ind.push_back(3);

	//Rear face
	ind.push_back(7);
	ind.push_back(5);
	ind.push_back(6);

	ind.push_back(6);
	ind.push_back(5);
	ind.push_back(4);

	//Top face
	ind.push_back(4);
	ind.push_back(5);
	ind.push_back(3);

	ind.push_back(3);
	ind.push_back(2);
	ind.push_back(4);

	//bottom face
	ind.push_back(1);
	ind.push_back(7);
	ind.push_back(6);

	ind.push_back(6);
	ind.push_back(0);
	ind.push_back(1);

	//left face
	ind.push_back(0);
	ind.push_back(6);
	ind.push_back(4);

	ind.push_back(4);
	ind.push_back(2);
	ind.push_back(0);

	//right face
	ind.push_back(5);
	ind.push_back(7);
	ind.push_back(1);

	ind.push_back(1);
	ind.push_back(3);
	ind.push_back(5);

	r->SetWireFrameMode(true);
	r->DrawSurface(&surf);
	r->SetWireFrameMode(false);
}
开发者ID:Metamartian,项目名称:pioneer,代码行数:89,代码来源:StaticGeometry.cpp



注:本文中的graphics::VertexArray类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ graphutil::IMediaSeekingPtr类代码示例发布时间:2022-05-31
下一篇:
C++ graphics::TBitmap类代码示例发布时间:2022-05-31
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap