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C++ WaypointList类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中WaypointList的典型用法代码示例。如果您正苦于以下问题:C++ WaypointList类的具体用法?C++ WaypointList怎么用?C++ WaypointList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了WaypointList类的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: assert

void
WaypointListDialog::OnPaintItem(Canvas &canvas, const PixelRect rc,
                                unsigned i)
{
  if (waypoint_list.empty()) {
    assert(i == 0);

    const UPixelScalar line_height = rc.bottom - rc.top;
    const Font &name_font =
      *UIGlobals::GetDialogLook().list.font;
    canvas.SetTextColor(COLOR_BLACK);
    canvas.Select(name_font);
    canvas.DrawText(rc.left + line_height + Layout::FastScale(2),
                    rc.top + line_height / 2 - name_font.GetHeight() / 2,
                    dialog_state.IsDefined() || way_points.IsEmpty() ?
                    _("No Match!") : _("Choose a filter or click here"));
    return;
  }

  assert(i < waypoint_list.size());

  const struct WaypointListItem &info = waypoint_list[i];

  WaypointListRenderer::Draw(canvas, rc, *info.waypoint,
                             info.GetVector(location),
                             UIGlobals::GetDialogLook(),
                             UIGlobals::GetMapLook().waypoint,
                             CommonInterface::GetMapSettings().waypoint);
}
开发者ID:StefanL74,项目名称:XCSoar,代码行数:29,代码来源:WaypointList.cpp


示例2: visibleWaypoints

WaypointList WaypointManager::visibleWaypoints(D3DXVECTOR3 target)
{
    WaypointList wps;
    for(int i=0; i<waypoints.size(); i++)
    {
        Ray r(waypoints[i]->_position,target -waypoints[i]->_position);
        if(!kdTree.doesRayIntersect(r))
            wps.push_back(i);
    }
    return wps;
}
开发者ID:yixu34,项目名称:RestlessMoon2,代码行数:11,代码来源:waypointmanager.cpp


示例3: FillLastUsedList

static void
FillLastUsedList(WaypointList &list,
                 const WaypointIDList &last_used_ids,
                 const Waypoints &waypoints)
{
  list.clear();

  for (auto it = last_used_ids.rbegin(); it != last_used_ids.rend(); it++) {
    const Waypoint* waypoint = waypoints.LookupId(*it);
    if (waypoint == NULL)
      continue;

    list.push_back(WaypointListItem(*waypoint));
  }
}
开发者ID:,项目名称:,代码行数:15,代码来源:


示例4:

void
WaypointListWidget::OnWaypointListEnter()
{
  if (!items.empty())
    action_listener.OnAction(mrOK);
  else
    filter_widget.GetControl(NAME).BeginEditing();
}
开发者ID:,项目名称:,代码行数:8,代码来源:


示例5: OnWaypointListEnter

static void
OnWaypointListEnter(gcc_unused unsigned i)
{
  if (waypoint_list.size() > 0)
    dialog->SetModalResult(mrOK);
  else
    OnFilterNameButton(*name_button);
}
开发者ID:,项目名称:,代码行数:8,代码来源:


示例6: OnWaypointListEnter

static void
OnWaypointListEnter()
{
  if (waypoint_list.size() > 0)
    dialog->SetModalResult(mrOK);
  else
    name_control->BeginEditing();
}
开发者ID:StefanL74,项目名称:XCSoar,代码行数:8,代码来源:WaypointList.cpp


示例7: dlgWaypointSelect

const Waypoint*
dlgWaypointSelect(SingleWindow &parent, const GeoPoint &_location,
                  OrderedTask *ordered_task,
                  const unsigned ordered_task_index)
{
  dialog = LoadDialog(callback_table, parent, Layout::landscape ?
      _T("IDR_XML_WAYPOINTSELECT_L") : _T("IDR_XML_WAYPOINTSELECT"));
  assert(dialog != NULL);

#ifdef GNAV
  dialog->SetKeyDownNotify(FormKeyDown);
#endif

  const DialogLook &dialog_look = UIGlobals::GetDialogLook();

  waypoint_list_control = (ListControl*)dialog->FindByName(_T("frmWaypointList"));
  assert(waypoint_list_control != NULL);
  waypoint_list_control->SetActivateCallback(OnWaypointListEnter);
  waypoint_list_control->SetPaintItemCallback(OnPaintListItem);
  waypoint_list_control->SetItemHeight(WaypointListRenderer::GetHeight(dialog_look));

  name_button = (WndButton*)dialog->FindByName(_T("cmdFltName"));
  name_button->SetOnLeftNotify(OnFilterNameButtonLeft);
  name_button->SetOnRightNotify(OnFilterNameButtonRight);

  distance_filter = (WndProperty*)dialog->FindByName(_T("prpFltDistance"));
  direction_filter = (WndProperty*)dialog->FindByName(_T("prpFltDirection"));
  type_filter = (WndProperty *)dialog->FindByName(_T("prpFltType"));

  location = _location;
  triangle_validator =
      new FAITrianglePointValidator(ordered_task, ordered_task_index);
  last_heading = CommonInterface::Calculated().heading;

  PrepareData();
  UpdateList();

  dialog->SetTimerNotify(OnTimerNotify);

  if (dialog->ShowModal() != mrOK) {
    delete dialog;
    delete triangle_validator;
    return NULL;
  }

  unsigned index = waypoint_list_control->GetCursorIndex();

  delete dialog;
  delete triangle_validator;

  const Waypoint* retval = NULL;

  if (index < waypoint_list.size())
    retval = waypoint_list[index].waypoint;

  return retval;
}
开发者ID:,项目名称:,代码行数:57,代码来源:


示例8: builder

void
WaypointManagerWidget::UpdateList()
{
  items.clear();

  WaypointFilter filter;
  filter.Clear();
  filter.type_index = TypeFilter::USER;

  WaypointListBuilder builder(filter, GeoPoint::Invalid(),
                              items, nullptr, 0);
  builder.Visit(way_points);

  auto &list = GetList();
  list.SetLength(items.size());
  list.SetOrigin(0);
  list.SetCursorIndex(0);
  list.Invalidate();
}
开发者ID:ThomasXBMC,项目名称:XCSoar,代码行数:19,代码来源:Manager.cpp


示例9: RETAILMSG

WaypointList*
PathFinder::FindPath( WORLD_POSITION src, WORLD_POSITION goal, UINT32 maxCells )
{
    if (!m_pPathGraph)
    {
        RETAILMSG(ZONE_ERROR, "ERROR: PathFinder::FindPath(): m_pPathGraph is NULL\n");
        return NULL;
    }
    
    NodeID srcID    = WorldPositionToNodeID( src  );
    NodeID goalID   = WorldPositionToNodeID( goal );
    //    RETAILMSG(ZONE_PATHFINDER, ("FindPath: (%.2f, %.2f, %.2f) [%d] -> (%.2f, %.2f, %.2f) [%d]\n", 
    //        src.x,  src.y,  src.z,   srcID, 
    //        goal.x, goal.y, goal.z,  goalID );
    
    
    // Find the list of connections from Cell A to Cell B
    WaypointList *pWaypointList = FindPathAStar( srcID, goalID, maxCells );
    
    if (m_bPathSmoothing)
        pWaypointList = SmoothWaypointList( pWaypointList );
    
    if (pWaypointList)
    {
	    for( WaypointList::iterator pWaypoint = pWaypointList->begin(); pWaypoint != pWaypointList->end(); pWaypoint++ )
	    {
            if (m_bShowPathFinding && m_pDisplayCallback)
            {
                WORLD_POSITION temp = *pWaypoint;
                temp.x -= 0.5;
                temp.z -= 0.5;
                m_pDisplayCallback( temp, PATH_NODE_WAYPOINT );
            }
        }
    }
    else
    {
        if (m_bShowPathFinding && m_pClearCallback)
            m_pClearCallback();
    }
    
    return pWaypointList;
}
开发者ID:kabinud,项目名称:HappyGame,代码行数:43,代码来源:PathFind.cpp


示例10: FillList

static void
FillList(WaypointList &list, const Waypoints &src,
         GeoPoint location, Angle heading, const WaypointFilterData &filter)
{
  list.clear();

  if (!filter.IsDefined() && src.size() >= 500)
    return;

  FilterWaypointVisitor visitor(filter, location, heading, list);

  if (filter.distance_index > 0)
    src.VisitWithinRange(location, Units::ToSysDistance(
        distance_filter_items[filter.distance_index]), visitor);
  else
    src.VisitNamePrefix(filter.name, visitor);

  if (filter.distance_index > 0 || filter.direction_index > 0)
    std::sort(list.begin(), list.end(), WaypointDistanceCompare(location));
}
开发者ID:,项目名称:,代码行数:20,代码来源:


示例11: assert

void
WaypointManagerWidget::OnPaintItem(Canvas &canvas, const PixelRect rc,
                                   unsigned i)
{
  assert(i < items.size());

  const auto &info = items[i];

  WaypointListRenderer::Draw(canvas, rc, *info.waypoint,
                             row_renderer,
                             UIGlobals::GetMapLook().waypoint,
                             CommonInterface::GetMapSettings().waypoint);
}
开发者ID:ThomasXBMC,项目名称:XCSoar,代码行数:13,代码来源:Manager.cpp


示例12: FillList

static void
FillList(WaypointList &list, const Waypoints &src,
         GeoPoint location, Angle heading, const WaypointListDialogState &state)
{
  if (!state.IsDefined() && src.size() >= 500)
    return;

  WaypointFilter filter;
  state.ToFilter(filter, heading);

  WaypointListBuilder builder(filter, location, list,
                              ordered_task, ordered_task_index);
  builder.Visit(src);

  if (positive(filter.distance) || !negative(filter.direction.Native()))
    list.SortByDistance(location);
}
开发者ID:StefanL74,项目名称:XCSoar,代码行数:17,代码来源:WaypointList.cpp


示例13: ShowWaypointListDialog

const Waypoint*
ShowWaypointListDialog(SingleWindow &parent, const GeoPoint &_location,
                       OrderedTask *_ordered_task, unsigned _ordered_task_index)
{
  dialog = LoadDialog(callback_table, parent, Layout::landscape ?
      _T("IDR_XML_WAYPOINTSELECT_L") : _T("IDR_XML_WAYPOINTSELECT"));
  assert(dialog != NULL);

#ifdef GNAV
  dialog->SetKeyDownFunction(FormKeyDown);
#endif

  const DialogLook &dialog_look = UIGlobals::GetDialogLook();

  WaypointListDialog dialog2;

  waypoint_list_control = (ListControl*)dialog->FindByName(_T("frmWaypointList"));
  assert(waypoint_list_control != NULL);
  waypoint_list_control->SetItemRenderer(&dialog2);
  waypoint_list_control->SetItemHeight(WaypointListRenderer::GetHeight(dialog_look));
  waypoint_list_control->SetCursorHandler(&dialog2);

  FilterDataFieldListener listener;

  name_control = (WndProperty *)dialog->FindByName(_T("name"));
  assert(name_control != nullptr);
  DataField *name_df = new PrefixDataField(_T(""),
                                           WaypointNameAllowedCharacters);
  name_control->SetDataField(name_df);
  name_df->SetListener(&listener);

  distance_filter = (WndProperty*)dialog->FindByName(_T("prpFltDistance"));
  assert(distance_filter != NULL);
  distance_filter->GetDataField()->SetListener(&listener);

  direction_filter = (WndProperty*)dialog->FindByName(_T("prpFltDirection"));
  assert(direction_filter != NULL);
  direction_filter->GetDataField()->SetListener(&listener);

  type_filter = (WndProperty *)dialog->FindByName(_T("prpFltType"));
  assert(type_filter != NULL);
  type_filter->GetDataField()->SetListener(&listener);

  location = _location;
  ordered_task = _ordered_task;
  ordered_task_index = _ordered_task_index;
  last_heading = CommonInterface::Basic().attitude.heading;

  PrepareData();
  UpdateList();

  const ScopeGPSListener l(CommonInterface::GetLiveBlackboard(), OnGPSUpdate);

  if (dialog->ShowModal() != mrOK) {
    delete dialog;
    return NULL;
  }

  unsigned index = waypoint_list_control->GetCursorIndex();

  delete dialog;

  const Waypoint* retval = NULL;

  if (index < waypoint_list.size())
    retval = waypoint_list[index].waypoint;

  return retval;
}
开发者ID:StefanL74,项目名称:XCSoar,代码行数:69,代码来源:WaypointList.cpp


示例14: newPoint0

WaypointList*
PathFinder::SmoothWaypointList( WaypointList* pWaypointList )
{
    if (!pWaypointList)
        return NULL;

	if( pWaypointList->size() > 2 )
	{
		WORLD_POSITION newPoint0( 0.0f, 0.0f, 0.0f );
		WORLD_POSITION newPoint1( 0.0f, 0.0f, 0.0f );

		WaypointList oldList;
		for( WaypointList::iterator i = pWaypointList->begin(); i != pWaypointList->end(); i++ )
		{
			oldList.push_back( *i );
		}
		pWaypointList->clear();

		WORLD_POSITION p0, p1, p2, p3;

		//First
		WaypointList::iterator iter = oldList.begin();
		p0 = p1 = p2 = *iter;
		iter++;
		p3 = *iter;
		iter++;

		const int divisions = 5;
		while( iter != oldList.end() )
		{
			p0 = p1;
			p1 = p2;
			p2 = p3;
			p3 = *iter;

			for( int count=1; count<divisions+1; count++)
			{
				vec3 newPoint = CatmullRom( p0, p1, p2, p3, (float)count/(float)divisions );
				if( pWaypointList->size() > 1 )
				{
					vec3 lastDir = newPoint1 - newPoint0;
					vec3 curDir = newPoint - newPoint1;
                    
                    lastDir.Normalize();
                    curDir.Normalize();
                    float dot = lastDir.Dot( curDir );
                    
					if( dot > 0.99f )
					{
						pWaypointList->pop_back();
					}
				}
				newPoint0 = newPoint1;
				newPoint1 = newPoint;
				pWaypointList->push_back( newPoint );
			}
			iter++;
		}

		//Last
		p0 = p1;
		p1 = p2;
		p2 = p3;
		p3 = p3;	//Redundant, but put here to make it clear what is intended
		
		for( int count=1; count<divisions+1; count++)
		{
			WORLD_POSITION newPoint = CatmullRom( p0, p1, p2, p3, (float)count/(float)divisions );
			if( pWaypointList->size() > 1 )
			{
				vec3 lastDir = newPoint1 - newPoint0;
				vec3 curDir = newPoint - newPoint1;
                
                lastDir.Normalize();
                curDir.Normalize();
                float dot = lastDir.Dot( curDir );
                
				if( dot > 0.99f )
				{
					pWaypointList->pop_back();
				}
			}
			newPoint0 = newPoint1;
			newPoint1 = newPoint;
			pWaypointList->push_back( newPoint );
		}
	}

    return pWaypointList;
}
开发者ID:kabinud,项目名称:HappyGame,代码行数:90,代码来源:PathFind.cpp


示例15: Visit

 void Visit(const Waypoint &waypoint) {
   if (CompareType(waypoint, type_index) &&
       (filter_data.distance_index == 0 || CompareName(waypoint, name)) &&
       CompareDirection(waypoint, direction_index, location, heading))
     waypoint_list.push_back(WaypointListItem(waypoint));
 }
开发者ID:,项目名称:,代码行数:6,代码来源:


示例16:

void
WaypointManagerWidget::UpdateButtons()
{
  const bool non_empty = !items.empty();
  edit_button->SetEnabled(non_empty);
  delete_button->SetEnabled(non_empty);
}
开发者ID:ThomasXBMC,项目名称:XCSoar,代码行数:7,代码来源:Manager.cpp


示例17: FillLastUsedList

static void
UpdateList()
{
  waypoint_list.clear();

  if (dialog_state.type_index == TypeFilter::LAST_USED)
    FillLastUsedList(waypoint_list, LastUsedWaypoints::GetList(),
                     way_points);
  else
    FillList(waypoint_list, way_points, location, last_heading,
             dialog_state);

  waypoint_list_control->SetLength(std::max(1, (int)waypoint_list.size()));
  waypoint_list_control->SetOrigin(0);
  waypoint_list_control->SetCursorIndex(0);
  waypoint_list_control->Invalidate();
}
开发者ID:StefanL74,项目名称:XCSoar,代码行数:17,代码来源:WaypointList.cpp



注:本文中的WaypointList类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C++ WaypointPath类代码示例发布时间:2022-05-31
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C++ WaypointBehavior类代码示例发布时间:2022-05-31
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