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C++ WaveClip类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中WaveClip的典型用法代码示例。如果您正苦于以下问题:C++ WaveClip类的具体用法?C++ WaveClip怎么用?C++ WaveClip使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了WaveClip类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ptrs

bool SetClipCommand::ApplyInner( const CommandContext & context, Track * t )
{
   static_cast<void>(context);
   // if no 'At' is specified, then any clip in any selected track will be set.
   t->TypeSwitch([&](WaveTrack *waveTrack) {
      WaveClipPointers ptrs( waveTrack->SortedClipArray());
      for(auto it = ptrs.begin(); (it != ptrs.end()); it++ ){
         WaveClip * pClip = *it;
         bool bFound =
            !bHasContainsTime || (
               ( pClip->GetStartTime() <= mContainsTime ) &&
               ( pClip->GetEndTime() >= mContainsTime )
            );
         if( bFound )
         {
            // Inside this IF is where we actually apply the command

            if( bHasColour )
               pClip->SetColourIndex(mColour);
            // No validation of overlap yet.  We assume the user is sensible!
            if( bHasT0 )
               pClip->SetOffset(mT0);
            // \todo Use SetClip to move a clip between tracks too.

         }
      }
   } );
   return true;
}
开发者ID:SteveDaulton,项目名称:audacity,代码行数:29,代码来源:SetClipCommand.cpp


示例2: Sequence

WaveClip::WaveClip(WaveClip& orig, DirManager *projDirManager)
{
   // essentially a copy constructor - but you must pass in the
   // current project's DirManager, because we might be copying
   // from one project to another

   mOffset = orig.mOffset;
   mRate = orig.mRate;
   mSequence = new Sequence(*orig.mSequence, projDirManager);
   mEnvelope = new Envelope();
   mEnvelope->Paste(0.0, orig.mEnvelope);
   mEnvelope->SetOffset(orig.GetOffset());
   mEnvelope->SetTrackLen(((double)orig.mSequence->GetNumSamples()) / orig.mRate);
   mWaveCache = new WaveCache(1);
#ifdef EXPERIMENTAL_USE_REALFFTF
   mWindowType = -1;
   mWindowSize = -1;
   hFFT = NULL;
   mWindow = NULL;
#endif
   mSpecCache = new SpecCache(1, 1, false);
   mSpecPxCache = new SpecPxCache(1);

   for (WaveClipList::compatibility_iterator it=orig.mCutLines.GetFirst(); it; it=it->GetNext())
      mCutLines.Append(new WaveClip(*it->GetData(), projDirManager));
 
   mAppendBuffer = NULL;
   mAppendBufferLen = 0;
   mDirty = 0;
   mIsPlaceholder = orig.GetIsPlaceholder();
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:31,代码来源:WaveClip.cpp


示例3: WaveClip

bool WaveTrack::SplitAt(double t)
{
   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* c = it->GetData();
      if (t > c->GetStartTime() && t < c->GetEndTime())
      {
         WaveClip* newClip = new WaveClip(*c, mDirManager);
         if (!c->Clear(t, c->GetEndTime()))
         {
            delete newClip;
            return false;
         }
         if (!newClip->Clear(c->GetStartTime(), t))
         {
            delete newClip;
            return false;
         }
         newClip->Offset(t - c->GetStartTime());
         mClips.Append(newClip);
         return true;
      }
   }

   return true;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:26,代码来源:WaveTrack.cpp


示例4: Update

///by default creates the order of the wavetrack to load.
void ODDecodeTask::Update()
{

   std::vector<ODDecodeBlockFile*> tempBlocks;

   mWaveTrackMutex.Lock();

   for(size_t j=0;j<mWaveTracks.size();j++)
   {
      if(mWaveTracks[j])
      {
         WaveClip *clip;
         BlockArray *blocks;
         Sequence *seq;

         //gather all the blockfiles that we should process in the wavetrack.
         WaveClipList::compatibility_iterator node = mWaveTracks[j]->GetClipIterator();

         while(node) {
            clip = node->GetData();
            seq = clip->GetSequence();
            //TODO:this lock is way to big since the whole file is one sequence.  find a way to break it down.
            seq->LockDeleteUpdateMutex();

            //See Sequence::Delete() for why need this for now..
            blocks = clip->GetSequenceBlockArray();
            int i;
            int insertCursor;

            insertCursor =0;//OD TODO:see if this works, removed from inner loop (bfore was n*n)
            for(i=0; i<(int)blocks->GetCount(); i++)
            {
               //since we have more than one ODBlockFile, we will need type flags to cast.
               if(!blocks->Item(i)->f->IsDataAvailable() && ((ODDecodeBlockFile*)blocks->Item(i)->f)->GetDecodeType()==this->GetODType())
               {
                  blocks->Item(i)->f->Ref();
                  ((ODDecodeBlockFile*)blocks->Item(i)->f)->SetStart(blocks->Item(i)->start);
                  ((ODDecodeBlockFile*)blocks->Item(i)->f)->SetClipOffset((sampleCount)(clip->GetStartTime()*clip->GetRate()));

                  //these will always be linear within a sequence-lets take advantage of this by keeping a cursor.
                  while(insertCursor<(int)tempBlocks.size()&&
                     (sampleCount)(tempBlocks[insertCursor]->GetStart()+tempBlocks[insertCursor]->GetClipOffset()) <
                        (sampleCount)(((ODDecodeBlockFile*)blocks->Item(i)->f)->GetStart()+((ODDecodeBlockFile*)blocks->Item(i)->f)->GetClipOffset()))
                     insertCursor++;

                  tempBlocks.insert(tempBlocks.begin()+insertCursor++,(ODDecodeBlockFile*)blocks->Item(i)->f);
               }
            }

            seq->UnlockDeleteUpdateMutex();
            node = node->GetNext();
         }
      }
   }
   mWaveTrackMutex.Unlock();

   //get the new order.
   OrderBlockFiles(tempBlocks);
}
开发者ID:MartynShaw,项目名称:audacity,代码行数:60,代码来源:ODDecodeTask.cpp


示例5: GetClipAtX

Sequence* WaveTrack::GetSequenceAtX(int xcoord)
{
   WaveClip* clip = GetClipAtX(xcoord);
   if (clip)
      return clip->GetSequence();
   else
      return NULL;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:8,代码来源:WaveTrack.cpp


示例6: TimeToSamplesClip

bool WaveClip::Clear(double t0, double t1)
{
   sampleCount s0, s1;

   TimeToSamplesClip(t0, &s0);
   TimeToSamplesClip(t1, &s1);

   if (GetSequence()->Delete(s0, s1-s0))
   {
      // msmeyer
      //
      // Delete all cutlines that are within the given area, if any.
      //
      // Note that when cutlines are active, two functions are used:
      // Clear() and ClearAndAddCutLine(). ClearAndAddCutLine() is called
      // whenever the user directly calls a command that removes some audio, e.g.
      // "Cut" or "Clear" from the menu. This command takes care about recursive
      // preserving of cutlines within clips. Clear() is called when internal
      // operations want to remove audio. In the latter case, it is the right
      // thing to just remove all cutlines within the area.
      //
      double clip_t0 = t0;
      double clip_t1 = t1;
      if (clip_t0 < GetStartTime())
         clip_t0 = GetStartTime();
      if (clip_t1 > GetEndTime())
         clip_t1 = GetEndTime();

      WaveClipList::compatibility_iterator nextIt;

      for (WaveClipList::compatibility_iterator it = mCutLines.GetFirst(); it; it=nextIt)
      {
         nextIt = it->GetNext();
         WaveClip* clip = it->GetData();
         double cutlinePosition = mOffset + clip->GetOffset();
         if (cutlinePosition >= t0 && cutlinePosition <= t1)
         {
            // This cutline is within the area, delete it
            delete clip;
            mCutLines.DeleteNode(it);
         } else
         if (cutlinePosition >= t1)
         {
            clip->Offset(clip_t0-clip_t1);
         }
      }

      // Collapse envelope
      GetEnvelope()->CollapseRegion(t0, t1);
      if (t0 < GetStartTime())
         Offset(-(GetStartTime() - t0));

      MarkChanged();
      return true;
   }

   return false;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:58,代码来源:WaveClip.cpp


示例7: OffsetCutLines

void WaveClip::OffsetCutLines(double t0, double len)
{
   for (WaveClipList::compatibility_iterator it = mCutLines.GetFirst(); it; it=it->GetNext())
   {
      WaveClip* cutLine = it->GetData();
      if (mOffset + cutLine->GetOffset() >= t0)
         cutLine->Offset(len);
   }
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:9,代码来源:WaveClip.cpp


示例8: CreateClip

WaveClip* WaveTrack::GetLastOrCreateClip()
{
   if (mClips.IsEmpty()) {
      WaveClip *clip = CreateClip();
      clip->SetOffset(mOffset);
      return clip;
   }
   else
      return mClips.GetLast()->GetData();
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:10,代码来源:WaveTrack.cpp


示例9: memset

void WaveTrack::GetEnvelopeValues(double *buffer, int bufferLen,
                         double t0, double tstep)
{
   memset(buffer, 0, sizeof(double)*bufferLen);

   double startTime = t0;
   double endTime = t0+tstep*bufferLen;

   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip *clip = it->GetData();
      
      if (clip->GetStartTime() < endTime && clip->GetEndTime() > startTime)
      {
         double* rbuf = buffer;
         int rlen = bufferLen;
         double rt0 = t0;

         if (rt0 < clip->GetStartTime())
         {
            int dx = (int) floor((clip->GetStartTime() - rt0) / tstep + 0.5);
            rbuf += dx;
            rlen -= dx;
            rt0 = clip->GetStartTime();
         }

         if (rt0+rlen*tstep > clip->GetEndTime())
         {
            rlen = (int) ((clip->GetEndTime()-rt0) / tstep);
         }

         clip->GetEnvelope()->GetValues(rbuf, rlen, rt0, tstep);
      }
   }
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:35,代码来源:WaveTrack.cpp


示例10: CanInsertClip

bool WaveTrack::CanInsertClip(WaveClip* clip)
{
   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* c = it->GetData();
      if (c->GetStartTime() < clip->GetEndTime() && c->GetEndTime() > clip->GetStartTime())
         return false; // clips overlap
   }

   return true;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:11,代码来源:WaveTrack.cpp


示例11: GetOffset

void WaveTrack::SetOffset(double o)
{
   double delta = o - GetOffset();

   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* clip = it->GetData();
      clip->SetOffset(clip->GetOffset() + delta);
   }

   mOffset = o;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:12,代码来源:WaveTrack.cpp


示例12: GetAdditionalSpaceUsage

// Find out how much additional space was used to execute
// this operation.
//
// Computed by getting a list of all blocks referenced by
// *this* TrackList and removing all blocks referenced by
// any previous TrackList.
wxLongLong TrackList::GetAdditionalSpaceUsage(UndoStack *stack)
{
   TrackListNode *p;
   // get a map of all blocks referenced in this TrackList
   std::map<BlockFile*,wxLongLong> curBlockFiles;
   for (p = head; p; p = p->next) {
      if (p->t->GetKind() == Track::Wave) {
         WaveTrack* track = ((WaveTrack*)p->t);
         for (WaveClipList::Node* it=track->GetClipIterator(); it; it=it->GetNext())
         {
            WaveClip* clip = it->GetData();
            BlockArray *blocks = clip->GetSequenceBlockArray();
            for (unsigned int i = 0; i < blocks->GetCount(); i++)
               curBlockFiles[blocks->Item(i)->f] = blocks->Item(i)->f->GetSpaceUsage();
         }
      }
   }

   // get a set of all blocks referenced in all prev TrackList
   std::set<BlockFile*> prevBlockFiles;
   unsigned int undoStackIdx = 0;
   for (; undoStackIdx < stack->GetCount(); undoStackIdx++) {
      UndoStackElem *stackElem = stack->Item(undoStackIdx);
      if (stackElem->tracks == this)
         break;
      for (p = stackElem->tracks->head; p; p = p->next) {
         if (p->t->GetKind() == Track::Wave) {
            WaveTrack* track = ((WaveTrack*)p->t);
            for (WaveClipList::Node* it=track->GetClipIterator(); it; it=it->GetNext())
            {
               WaveClip* clip = it->GetData();
               BlockArray *blocks = clip->GetSequenceBlockArray();
               for (unsigned int i = 0; i < blocks->GetCount(); i++)
                  prevBlockFiles.insert(blocks->Item(i)->f);
            }         
         }
      }
   }

   // remove all blocks in prevBlockFiles from curBlockFiles
   std::set<BlockFile*>::const_iterator prevIter = prevBlockFiles.begin();
   for (; prevIter != prevBlockFiles.end(); prevIter++)
      curBlockFiles.erase(*prevIter);

   // sum the sizes of the blocks remaining in curBlockFiles;
   std::map<BlockFile*,wxLongLong>::const_iterator curBfIter =
      curBlockFiles.begin();
   wxLongLong bytes = 0;
   for (;curBfIter != curBlockFiles.end(); curBfIter++)
      bytes += curBfIter->second;

   return bytes;
}
开发者ID:ruthmagnus,项目名称:audacity,代码行数:59,代码来源:Track.cpp


示例13: ClearSamples

bool WaveTrack::Get(samplePtr buffer, sampleFormat format,
                    longSampleCount start, sampleCount len)
{
   // Simple optimization: When this buffer is completely contained within one clip,
   // don't clear anything (because we never won't have to). Otherwise, just clear
   // everything to be on the safe side.
   WaveClipList::Node* it;
   
   bool doClear = true;
   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip *clip = it->GetData();
      if (start >= clip->GetStartSample() && start+len <= clip->GetEndSample())
      {
         doClear = false;
         break;
      }
   }
   if (doClear)
      ClearSamples(buffer, format, 0, len);

   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip *clip = it->GetData();

      longSampleCount clipStart = clip->GetStartSample();
      longSampleCount clipEnd = clip->GetEndSample();

      if (clipEnd > start && clipStart < start+len)
      {
         // Clip sample region and Get/Put sample region overlap
         sampleCount samplesToCopy = start+len - clipStart;
         if (samplesToCopy > clip->GetNumSamples())
            samplesToCopy = clip->GetNumSamples();
         longSampleCount inclipDelta = 0;
         longSampleCount startDelta = clipStart - start;
         if (startDelta < 0)
         {
            inclipDelta = -startDelta; // make positive value
            samplesToCopy -= inclipDelta;
            startDelta = 0;
         }

         if (!clip->GetSamples((samplePtr)(((char*)buffer)+startDelta*SAMPLE_SIZE(format)),
                               format, inclipDelta, samplesToCopy))
         {
            wxASSERT(false); // should always work
            return false;
         }
      }
   }

   return true;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:54,代码来源:WaveTrack.cpp


示例14: ExpandCutLine

bool WaveClip::ExpandCutLine(double cutLinePosition)
{
   for (WaveClipList::compatibility_iterator it = mCutLines.GetFirst(); it; it=it->GetNext())
   {
      WaveClip* cutline = it->GetData();
      if (fabs(mOffset + cutline->GetOffset() - cutLinePosition) < 0.0001)
      {
         if (!Paste(mOffset+cutline->GetOffset(), cutline))
            return false;
         delete cutline;
         mCutLines.DeleteNode(it);
         return true;
      }
   }

   return false;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:17,代码来源:WaveClip.cpp


示例15: UpdateLocationsCache

void WaveTrack::UpdateLocationsCache()
{
   WaveClipList::Node *it, *jt;
   
   mDisplayNumLocations = 0;

   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* clip = it->GetData();
      
      mDisplayNumLocations += clip->GetCutLines()->GetCount();
      
      for (jt=GetClipIterator(); jt; jt=jt->GetNext())
      {
         WaveClip* clip2 = jt->GetData();
         if (clip != clip2 && fabs(clip->GetEndTime()-clip2->GetStartTime()) < WAVETRACK_MERGE_POINT_TOLERANCE)
            mDisplayNumLocations++;
      }
   }

   if (mDisplayNumLocations == 0)
      return;

   if (mDisplayNumLocations > mDisplayNumLocationsAllocated)
   {
      // Only realloc, if we need more space than before. Otherwise
      // just use block from before.
      if (mDisplayLocations)
         delete[] mDisplayLocations;
      mDisplayLocations = new Location[mDisplayNumLocations];
      mDisplayNumLocationsAllocated = mDisplayNumLocations;
   }

   int curpos = 0;

   for (it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* clip = it->GetData();
      WaveClipList* cutlines = clip->GetCutLines();
      for (jt = cutlines->GetFirst(); jt; jt=jt->GetNext())
      {
         mDisplayLocations[curpos].typ = locationCutLine;
         mDisplayLocations[curpos].pos = jt->GetData()->GetOffset() + it->GetData()->GetOffset();
         curpos++;
      }

      for (jt=GetClipIterator(); jt; jt=jt->GetNext())
      {
         WaveClip* clip2 = jt->GetData();
         if (clip != clip2 && fabs(clip->GetEndTime()-clip2->GetStartTime()) < WAVETRACK_MERGE_POINT_TOLERANCE)
         {
            mDisplayLocations[curpos].typ = locationMergePoint;
            mDisplayLocations[curpos].pos = clip->GetEndTime();
            mDisplayLocations[curpos].clipidx1 = mClips.IndexOf(clip);
            mDisplayLocations[curpos].clipidx2 = mClips.IndexOf(clip2);
            curpos++;
         }
      }
   }
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:60,代码来源:WaveTrack.cpp


示例16: GetMaxBlockSize

sampleCount WaveTrack::GetBestBlockSize(longSampleCount s)
{
   sampleCount bestBlockSize = GetMaxBlockSize();

   for (WaveClipList::Node* it=GetClipIterator(); it; it=it->GetNext())
   {
      WaveClip* clip = it->GetData();
      longSampleCount startSample = (longSampleCount)floor(clip->GetStartTime()*mRate + 0.5);
      longSampleCount endSample = startSample + clip->GetNumSamples();
      if (s >= startSample && s < endSample)
      {
         bestBlockSize = clip->GetSequence()->GetMaxBlockSize();
         break;
      }
   }

   return bestBlockSize;
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:18,代码来源:WaveTrack.cpp


示例17: Update

///by default creates the order of the wavetrack to load.
void ODComputeSummaryTask::Update()
{

   std::vector<ODPCMAliasBlockFile*> tempBlocks;
   mWaveTrackMutex.Lock();
   if(mWaveTrack)
   {
      WaveClip *clip;
      BlockArray *blocks;
      Sequence *seq;
      
      //gather all the blockfiles that we should process in the wavetrack.
      WaveClipList::Node* node = mWaveTrack->GetClipIterator();
      while(node) {
         clip = node->GetData();
         seq = clip->GetSequence();
         //TODO:this lock is way to big since the whole file is one sequence.  find a way to break it down.
         seq->LockDeleteUpdateMutex();
         
         //See Sequence::Delete() for why need this for now..
         blocks = clip->GetSequenceBlockArray();
         int i;
         for(i=0; i<(int)blocks->GetCount(); i++)
         {
            //in the future if we have more than one ODBlockFile, we will need type flags to cast.
            if(!blocks->Item(i)->f->IsSummaryAvailable())
            {
               blocks->Item(i)->f->Ref();
               ((ODPCMAliasBlockFile*)blocks->Item(i)->f)->SetStart(blocks->Item(i)->start);
               tempBlocks.push_back((ODPCMAliasBlockFile*)blocks->Item(i)->f);
               
            }
         }   
         
         seq->UnlockDeleteUpdateMutex();
         node = node->GetNext();
      }
   }
   mWaveTrackMutex.Unlock();
   
   //get the new order.
   OrderBlockFiles(tempBlocks);
}
开发者ID:ruthmagnus,项目名称:audacity,代码行数:44,代码来源:ODComputeSummaryTask.cpp


示例18: FindCutLine

bool WaveClip::FindCutLine(double cutLinePosition,
                           double* cutlineStart /* = NULL */,
                           double* cutlineEnd /* = NULL */)
{
   for (WaveClipList::compatibility_iterator it = mCutLines.GetFirst(); it; it=it->GetNext())
   {
      WaveClip* cutline = it->GetData();
      if (fabs(mOffset + cutline->GetOffset() - cutLinePosition) < 0.0001)
      {
         if (cutlineStart)
            *cutlineStart = mOffset+cutline->GetStartTime();
         if (cutlineEnd)
            *cutlineEnd = mOffset+cutline->GetEndTime();
         return true;
      }
   }
   
   return false;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:19,代码来源:WaveClip.cpp


示例19: WaveClip

bool WaveClip::Paste(double t0, WaveClip* other)
{
   WaveClip* pastedClip;

   bool clipNeedsResampling = other->mRate != mRate;

   if (clipNeedsResampling)
   {
      // The other clip's rate is different to our's, so resample
      pastedClip = new WaveClip(*other, mSequence->GetDirManager());
      if (!pastedClip->Resample(mRate))
      {
         delete pastedClip;
         return false;
      }
   } else
   {
      // No resampling needed, just use original clip without making a copy
      pastedClip = other;
   }

   sampleCount s0;
   TimeToSamplesClip(t0, &s0);

   // Force sample formats to match.
   if (pastedClip->mSequence->GetSampleFormat() != mSequence->GetSampleFormat())
      pastedClip->ConvertToSampleFormat(mSequence->GetSampleFormat());

   bool result = false;
   if (mSequence->Paste(s0, pastedClip->mSequence))
   {
      MarkChanged();
      mEnvelope->Paste((double)s0/mRate + mOffset, pastedClip->mEnvelope);
      mEnvelope->RemoveUnneededPoints();
      OffsetCutLines(t0, pastedClip->GetEndTime() - pastedClip->GetStartTime());
      
      // Paste cut lines contained in pasted clip
      for (WaveClipList::compatibility_iterator it = pastedClip->mCutLines.GetFirst(); it; it=it->GetNext())
      {
         WaveClip* cutline = it->GetData();
         WaveClip* newCutLine = new WaveClip(*cutline,
                                             mSequence->GetDirManager());
         newCutLine->Offset(t0 - mOffset);
         mCutLines.Append(newCutLine);
      }
      
      result = true;
   }
   
   if (clipNeedsResampling)
   {
      // Clip was constructed as a copy, so delete it
      delete pastedClip;
   }

   return result;
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:57,代码来源:WaveClip.cpp


示例20: GetAllSeqBlocks

// Given a project, returns a single array of all SeqBlocks
// in the current set of tracks.  Enumerating that array allows
// you to process all block files in the current set.
void GetAllSeqBlocks(AudacityProject *project,
                     BlockArray *outBlocks)
{
   TrackList *tracks = project->GetTracks();
   TrackListIterator iter(tracks);
   Track *t = iter.First();
   while (t) {
      if (t->GetKind() == Track::Wave) {
         WaveTrack *waveTrack = (WaveTrack *)t;
         WaveClipList::compatibility_iterator node = waveTrack->GetClipIterator();
         while(node) {
            WaveClip *clip = node->GetData();
            Sequence *sequence = clip->GetSequence();
            BlockArray *blocks = sequence->GetBlockArray();
            int i;
            for (i = 0; i < (int)blocks->GetCount(); i++)
               outBlocks->Add(blocks->Item(i));
            node = node->GetNext();
         }
      }
      t = iter.Next();
   }
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:26,代码来源:Dependencies.cpp



注:本文中的WaveClip类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ WaveFile类代码示例发布时间:2022-05-31
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