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C++ VideoFormat类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中VideoFormat的典型用法代码示例。如果您正苦于以下问题:C++ VideoFormat类的具体用法?C++ VideoFormat怎么用?C++ VideoFormat使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了VideoFormat类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: print_active_format

void print_active_format (const VideoFormat& format)
{
    std::cout << "Active format:\n"
              << "Format: \t" << fourcc_to_description(format.get_fourcc())
              << "\nResolution: \t" << format.get_size().width << "x" << format.get_size().height
              << "\nFramerate: \t" << format.get_framerate() << "\n" << std::endl;
}
开发者ID:TheImagingSource,项目名称:tiscamera,代码行数:7,代码来源:formats.cpp


示例2: fmt

void VideoShader::update(VideoMaterial *material)
{
    if (!material->bind())
        return;

    const VideoFormat fmt(material->currentFormat());
    //format is out of date because we may use the same shader for different formats
    setVideoFormat(fmt);
    // uniforms begin
    program()->bind(); //glUseProgram(id). for glUniform
    // all texture ids should be binded when renderering even for packed plane!
    const int nb_planes = fmt.planeCount(); //number of texture id
    for (int i = 0; i < nb_planes; ++i) {
        // use glUniform1i to swap planes. swap uv: i => (3-i)%3
        // TODO: in shader, use uniform sample2D u_Texture[], and use glUniform1iv(u_Texture, 3, {...})
        program()->setUniformValue(textureLocation(i), (GLint)i);
    }
    if (nb_planes < textureLocationCount()) {
        for (int i = nb_planes; i < textureLocationCount(); ++i) {
            program()->setUniformValue(textureLocation(i), (GLint)(nb_planes - 1));
        }
    }
    //qDebug() << "color mat " << material->colorMatrix();
    program()->setUniformValue(colorMatrixLocation(), material->colorMatrix());
    program()->setUniformValue(bppLocation(), (GLfloat)material->bpp());
    //program()->setUniformValue(matrixLocation(), material->matrix()); //what about sgnode? state.combindMatrix()?
    // uniform end. attribute begins
}
开发者ID:aichunyu,项目名称:QtAV,代码行数:28,代码来源:VideoShader.cpp


示例3: DPTR_D

void VideoMaterial::setCurrentFrame(const VideoFrame &frame)
{
    DPTR_D(VideoMaterial);
    d.update_texure = true;
    d.bpp = frame.format().bitsPerPixel(0);
    d.width = frame.width();
    d.height = frame.height();
    const VideoFormat fmt(frame.format());
    // http://forum.doom9.org/archive/index.php/t-160211.html
    ColorTransform::ColorSpace cs = ColorTransform::RGB;
    if (fmt.isRGB()) {
        if (fmt.isPlanar())
            cs = ColorTransform::GBR;
    } else {
        if (frame.width() >= 1280 || frame.height() > 576) //values from mpv
            cs = ColorTransform::BT709;
        else
            cs = ColorTransform::BT601;
    }
    d.colorTransform.setInputColorSpace(cs);
    d.frame = frame;
    if (fmt != d.video_format) {
        qDebug("pixel format changed: %s => %s", qPrintable(d.video_format.name()), qPrintable(fmt.name()));
        d.video_format = fmt;
    }
}
开发者ID:aichunyu,项目名称:QtAV,代码行数:26,代码来源:VideoShader.cpp


示例4:

QDebug operator<< ( QDebug os, const VideoFormat & videoFormat ){
    os << "w: " << videoFormat.frameWidth()
       << ", h: " << videoFormat.frameHeight()
       << ", fps: " << videoFormat.framesPerSecond()
       << ", count: " << videoFormat.frameCount()
       << ", type: " << videoFormat.type();
    return os;
}
开发者ID:ElePhontitis,项目名称:Gesture2Midi,代码行数:8,代码来源:videoformat.cpp


示例5: DPTR_D

VideoFrame VideoDecoderDXVA::frame()
{
    DPTR_D(VideoDecoderDXVA);
    //qDebug("frame size: %dx%d", d.frame->width, d.frame->height);
    if (!d.frame->opaque || !d.frame->data[0])
        return VideoFrame();
    if (d.frame->width <= 0 || d.frame->height <= 0 || !d.codec_ctx)
        return VideoFrame();

    IDirect3DSurface9 *d3d = (IDirect3DSurface9*)(uintptr_t)d.frame->data[3];
    if (copyMode() == ZeroCopy && d.interop_res) {
        dxva::SurfaceInteropDXVA *interop = new dxva::SurfaceInteropDXVA(d.interop_res);
        interop->setSurface(d3d, width(), height());
        VideoFrame f(width(), height(), VideoFormat::Format_RGB32); //p->width()
        f.setBytesPerLine(d.width * 4); //used by gl to compute texture size
        f.setMetaData(QStringLiteral("surface_interop"), QVariant::fromValue(VideoSurfaceInteropPtr(interop)));
        f.setTimestamp(d.frame->pkt_pts/1000.0);
        f.setDisplayAspectRatio(d.getDAR(d.frame));
        return f;
    }
    class ScopedD3DLock {
        IDirect3DSurface9 *mpD3D;
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect) : mpD3D(d3d) {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    };

    D3DLOCKED_RECT lock;
    ScopedD3DLock(d3d, &lock);
    if (lock.Pitch == 0) {
        return VideoFrame();
    }
    //picth >= desc.Width
    D3DSURFACE_DESC desc;
    d3d->GetDesc(&desc);
    const VideoFormat fmt = VideoFormat(pixelFormatFromD3D(desc.Format));
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", desc.Format);
        return VideoFrame();
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    uint8_t *src[] = { (uint8_t*)lock.pBits, 0, 0}; //compute chroma later
    const bool swap_uv = desc.Format ==  MAKEFOURCC('I','M','C','3');
    return copyToFrame(fmt, d.surface_height, src, pitch, swap_uv);
}
开发者ID:151706061,项目名称:QtAV,代码行数:57,代码来源:VideoDecoderDXVA.cpp


示例6: DPTR_D

VideoFrame VideoDecoderFFmpegHW::copyToFrame(const VideoFormat& fmt, int surface_h, quint8 *src[], int pitch[], bool swapUV)
{
    DPTR_D(VideoDecoderFFmpegHW);
    Q_ASSERT_X(src[0] && pitch[0] > 0, "VideoDecoderFFmpegHW::copyToFrame", "src[0] and pitch[0] must be set");
    const int nb_planes = fmt.planeCount();
    const int chroma_pitch = nb_planes > 1 ? fmt.bytesPerLine(pitch[0], 1) : 0;
    const int chroma_h = fmt.chromaHeight(surface_h);
    int h[] = { surface_h, 0, 0};
    for (int i = 1; i < nb_planes; ++i) {
        h[i] = chroma_h;
        // set chroma address and pitch if not set
        if (pitch[i] <= 0)
            pitch[i] = chroma_pitch;
        if (!src[i])
            src[i] = src[i-1] + pitch[i-1]*h[i-1];
    }
    if (swapUV) {
        std::swap(src[1], src[2]);
        std::swap(pitch[1], pitch[2]);
    }
    VideoFrame frame;
    if (copyMode() == VideoDecoderFFmpegHW::OptimizedCopy && d.gpu_mem.isReady()) {
        int yuv_size = 0;
        for (int i = 0; i < nb_planes; ++i) {
            yuv_size += pitch[i]*h[i];
        }
        // additional 15 bytes to ensure 16 bytes aligned
        QByteArray buf(15 + yuv_size, 0);
        const int offset_16 = (16 - ((uintptr_t)buf.data() & 0x0f)) & 0x0f;
        // plane 1, 2... is aligned?
        uchar* plane_ptr = (uchar*)buf.data() + offset_16;
        QVector<uchar*> dst(nb_planes, 0);
        for (int i = 0; i < nb_planes; ++i) {
            dst[i] = plane_ptr;
            // TODO: add VideoFormat::planeWidth/Height() ?
            // pitch instead of surface_width
            plane_ptr += pitch[i] * h[i];
            d.gpu_mem.copyFrame(src[i], dst[i], pitch[i], h[i], pitch[i]);
        }
        frame = VideoFrame(buf, width(), height(), fmt);
        frame.setBits(dst);
        frame.setBytesPerLine(pitch);
    } else {
        frame = VideoFrame(width(), height(), fmt);
        frame.setBits(src);
        frame.setBytesPerLine(pitch);
        // TODO: why clone is faster()?
        // TODO: buffer pool and create VideoFrame when needed to avoid copy? also for other va
        frame = frame.clone();
    }
    frame.setTimestamp(double(d.frame->pkt_pts)/1000.0);
    frame.setDisplayAspectRatio(d.getDAR(d.frame));
    d.updateColorDetails(&frame);
    return frame;
}
开发者ID:151706061,项目名称:QtAV,代码行数:55,代码来源:VideoDecoderFFmpegHW.cpp


示例7: to

VideoFrame VideoFrame::to(const VideoFormat &fmt, const QSize& dstSize, const QRectF& roi) const
{
    if (!isValid() || !constBits(0)) {// hw surface. map to host. only supports rgb packed formats now
        Q_D(const VideoFrame);
        const QVariant v = d->metadata.value(QStringLiteral("surface_interop"));
        if (!v.isValid())
            return VideoFrame();
        VideoSurfaceInteropPtr si = v.value<VideoSurfaceInteropPtr>();
        if (!si)
            return VideoFrame();
        VideoFrame f;
        f.setDisplayAspectRatio(displayAspectRatio());
        f.setTimestamp(timestamp());
        if (si->map(HostMemorySurface, fmt, &f)) {
            if ((!dstSize.isValid() ||dstSize == QSize(width(), height())) && (!roi.isValid() || roi == QRectF(0, 0, width(), height()))) //roi is not supported now
                return f;
            return f.to(fmt, dstSize, roi);
        }
        return VideoFrame();
    }
    const int w = dstSize.width() > 0 ? dstSize.width() : width();
    const int h = dstSize.height() > 0 ? dstSize.height() : height();
    if (fmt.pixelFormatFFmpeg() == pixelFormatFFmpeg()
            && w == width() && h == height()
            // TODO: roi check.
            )
        return *this;
    Q_D(const VideoFrame);
    ImageConverterSWS conv;
    conv.setInFormat(pixelFormatFFmpeg());
    conv.setOutFormat(fmt.pixelFormatFFmpeg());
    conv.setInSize(width(), height());
    conv.setOutSize(w, h);
    conv.setInRange(colorRange());
    if (!conv.convert(d->planes.constData(), d->line_sizes.constData())) {
        qWarning() << "VideoFrame::to error: " << format() << "=>" << fmt;
        return VideoFrame();
    }
    VideoFrame f(w, h, fmt, conv.outData());
    f.setBits(conv.outPlanes());
    f.setBytesPerLine(conv.outLineSizes());
    if (fmt.isRGB()) {
        f.setColorSpace(fmt.isPlanar() ? ColorSpace_GBR : ColorSpace_RGB);
    } else {
        f.setColorSpace(ColorSpace_Unknown);
    }
    // TODO: color range
    f.setTimestamp(timestamp());
    f.setDisplayAspectRatio(displayAspectRatio());
    f.d_ptr->metadata = d->metadata; // need metadata?
    return f;
}
开发者ID:SvetZari,项目名称:QtAV,代码行数:52,代码来源:VideoFrame.cpp


示例8: channelMap

static QMatrix4x4 channelMap(const VideoFormat& fmt)
{
    if (fmt.isPlanar()) //currently only for planar
        return QMatrix4x4();
    switch (fmt.pixelFormat()) {
    case VideoFormat::Format_UYVY:
        return QMatrix4x4(0.0f, 0.5f, 0.0f, 0.5f,
                                 1.0f, 0.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 1.0f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f);
    case VideoFormat::Format_YUYV:
        return QMatrix4x4(0.5f, 0.0f, 0.5f, 0.0f,
                                 0.0f, 1.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f);
    case VideoFormat::Format_VYUY:
        return QMatrix4x4(0.0f, 0.5f, 0.0f, 0.5f,
                                 0.0f, 0.0f, 1.0f, 0.0f,
                                 1.0f, 0.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f);
    case VideoFormat::Format_YVYU:
        return QMatrix4x4(0.5f, 0.0f, 0.5f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f,
                                 0.0f, 1.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f);
    case VideoFormat::Format_VYU:
        return QMatrix4x4(0.0f, 1.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 1.0f, 0.0f,
                                 1.0f, 0.0f, 0.0f, 0.0f,
                                 0.0f, 0.0f, 0.0f, 1.0f);
    default:
        break;
    }

    const quint8 *channels = NULL;//{ 0, 1, 2, 3};
    for (int i = 0; gl_channel_maps[i].pixfmt != VideoFormat::Format_Invalid; ++i) {
        if (gl_channel_maps[i].pixfmt == fmt.pixelFormat()) {
            channels = gl_channel_maps[i].channels;
            break;
        }
    }
    QMatrix4x4 m;
    if (!channels)
        return m;
    m.fill(0);
    for (int i = 0; i < 4; ++i) {
        m(i, channels[i]) = 1;
    }
    qDebug() << m;
    return m;
}
开发者ID:cometdlut,项目名称:QtAV,代码行数:51,代码来源:OpenGLHelper.cpp


示例9: DPTR_D

VideoFrame VideoDecoderDXVA::frame()
{
    DPTR_D(VideoDecoderDXVA);
    if (!d.frame->opaque || !d.frame->data[0])
        return VideoFrame();
    if (d.width <= 0 || d.height <= 0 || !d.codec_ctx)
        return VideoFrame();

    class ScopedD3DLock {
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect)
            : mpD3D(d3d)
        {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    private:
        IDirect3DSurface9 *mpD3D;
    };

    IDirect3DSurface9 *d3d = (IDirect3DSurface9*)(uintptr_t)d.frame->data[3];
    //picth >= desc.Width
    //D3DSURFACE_DESC desc;
    //d3d->GetDesc(&desc);
    D3DLOCKED_RECT lock;
    ScopedD3DLock(d3d, &lock);
    if (lock.Pitch == 0) {
        return VideoFrame();
    }

    const VideoFormat fmt = VideoFormat((int)D3dFindFormat(d.render)->avpixfmt);
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", d.render);
        return VideoFrame();
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    uint8_t *src[] = { (uint8_t*)lock.pBits, 0, 0}; //compute chroma later
    const bool swap_uv = d.render ==  MAKEFOURCC('I','M','C','3');
    return copyToFrame(fmt, d.surface_height, src, pitch, swap_uv);
}
开发者ID:lipy77,项目名称:QtAV,代码行数:50,代码来源:VideoDecoderDXVA.cpp


示例10: VideoFrame

VideoFrame VideoFrameConverter::convert(const VideoFrame &frame, int fffmt) const
{
    if (!frame.isValid() || fffmt == QTAV_PIX_FMT_C(NONE))
        return VideoFrame();
    if (!frame.constBits(0)) // hw surface
        return frame.to(VideoFormat::pixelFormatFromFFmpeg(fffmt));
    const VideoFormat format(frame.format());
    //if (fffmt == format.pixelFormatFFmpeg())
      //  return *this;
    if (!m_cvt) {
        m_cvt = new ImageConverterSWS();
    }
    m_cvt->setBrightness(m_eq[0]);
    m_cvt->setContrast(m_eq[1]);
    m_cvt->setSaturation(m_eq[2]);
    m_cvt->setInFormat(format.pixelFormatFFmpeg());
    m_cvt->setOutFormat(fffmt);
    m_cvt->setInSize(frame.width(), frame.height());
    m_cvt->setOutSize(frame.width(), frame.height());
    m_cvt->setInRange(frame.colorRange());
    const int pal = format.hasPalette();
    QVector<const uchar*> pitch(format.planeCount() + pal);
    QVector<int> stride(format.planeCount() + pal);
    for (int i = 0; i < format.planeCount(); ++i) {
        pitch[i] = frame.constBits(i);
        stride[i] = frame.bytesPerLine(i);
    }
    const QByteArray paldata(frame.metaData(QStringLiteral("pallete")).toByteArray());
    if (pal > 0) {
        pitch[1] = (const uchar*)paldata.constData();
        stride[1] = paldata.size();
    }
    if (!m_cvt->convert(pitch.constData(), stride.constData())) {
        return VideoFrame();
    }
    const VideoFormat fmt(fffmt);
    VideoFrame f(frame.width(), frame.height(), fmt, m_cvt->outData());
    f.setBits(m_cvt->outPlanes());
    f.setBytesPerLine(m_cvt->outLineSizes());
    f.setTimestamp(frame.timestamp());
    f.setDisplayAspectRatio(frame.displayAspectRatio());
    // metadata?
    if (fmt.isRGB()) {
        f.setColorSpace(fmt.isPlanar() ? ColorSpace_GBR : ColorSpace_RGB);
    } else {
        f.setColorSpace(ColorSpace_Unknown);
    }
    // TODO: color range
    return f;
}
开发者ID:SvetZari,项目名称:QtAV,代码行数:50,代码来源:VideoFrame.cpp


示例11: Q_UNUSED

void* SurfaceInteropDXVA::mapToHost(const VideoFormat &format, void *handle, int plane)
{
    Q_UNUSED(plane);
    class ScopedD3DLock {
        IDirect3DSurface9 *mpD3D;
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect) : mpD3D(d3d) {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    };

    D3DLOCKED_RECT lock;
    ScopedD3DLock(m_surface, &lock);
    if (lock.Pitch == 0)
        return NULL;

    //picth >= desc.Width
    D3DSURFACE_DESC desc;
    m_surface->GetDesc(&desc);
    const VideoFormat fmt = VideoFormat(pixelFormatFromFourcc(desc.Format));
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", desc.Format);
        return NULL;
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    quint8 *src[] = { (quint8*)lock.pBits, 0, 0}; //compute chroma later
    Q_ASSERT(src[0] && pitch[0] > 0);
    const bool swap_uv = desc.Format ==  MAKEFOURCC('I','M','C','3');
    // try to use SSE. fallback to normal copy if SSE is not supported
    VideoFrame frame(VideoFrame::fromGPU(fmt, frame_width, frame_height, desc.Height, src, pitch, true, swap_uv));
    // TODO: check rgb32 because d3d can use hw to convert
    if (format != fmt)
        frame = frame.to(format);
    VideoFrame *f = reinterpret_cast<VideoFrame*>(handle);
    frame.setTimestamp(f->timestamp());
    *f = frame;
    return f;
}
开发者ID:SindenZhang,项目名称:QtAV,代码行数:49,代码来源:SurfaceInteropDXVA.cpp


示例12: fmt

void GLWidgetRendererPrivate::updateShaderIfNeeded()
{
    const VideoFormat& fmt(video_frame.format());
    if (fmt != video_format) {
        qDebug("pixel format changed: %s => %s", qPrintable(video_format.name()), qPrintable(fmt.name()));
    }
    VideoMaterialType *newType = materialType(fmt);
    if (material_type == newType)
        return;
    material_type = newType;
    // http://forum.doom9.org/archive/index.php/t-160211.html
    ColorTransform::ColorSpace cs = ColorTransform::RGB;
    if (fmt.isRGB()) {
        if (fmt.isPlanar())
            cs = ColorTransform::GBR;
    } else {
        if (video_frame.width() >= 1280 || video_frame.height() > 576) //values from mpv
            cs = ColorTransform::BT709;
        else
            cs = ColorTransform::BT601;
    }
    if (!prepareShaderProgram(fmt, cs)) {
        qWarning("shader program create error...");
        return;
    } else {
        qDebug("shader program created!!!");
    }
}
开发者ID:YsqEvilmax,项目名称:QtVideoPlayer,代码行数:28,代码来源:GLWidgetRenderer.cpp


示例13: set_active_format

bool set_active_format (std::shared_ptr<CaptureDevice> dev, const std::string& new_format)
{
    VideoFormat v;

    bool ret = v.from_string(new_format);

    if (ret)
    {
        return dev->set_video_format(v);
    }
    else
    {
        std::cout << "Invalid string description!" << std::endl;
    }
    return false;
}
开发者ID:TheImagingSource,项目名称:tiscamera,代码行数:16,代码来源:formats.cpp


示例14: allocate

void VideoFrame::allocate(const VideoFormat &format) {
	if (format.isEmpty() && d->buffer.isEmpty())
		return;
	if (!d->buffer.isEmpty() && d->format == format)
		return;
	d.detach();
	d->format = format;
	int len = 0;
	int offsets[4] = {0};
	for (int i=0; i<format.planes(); ++i) {
		offsets[i] = len;
		len += format.bytesPerPlain(i);
	}
	d->buffer.resize(len);
	for (int i=0; i< format.planes(); ++i)
		d->data[i] = (uchar*)d->buffer.data() + offsets[i];
}
开发者ID:akhilo,项目名称:cmplayer,代码行数:17,代码来源:videoframe.cpp


示例15: QPainter

void QPainterFilterContext::initializeOnFrame(VideoFrame *vframe)
{
    if (!vframe) {
        if (!painter) {
            painter = new QPainter(); //warning: more than 1 painter on 1 device
        }
        if (!paint_device) {
            paint_device = painter->device();
        }
        if (!paint_device && !painter->isActive()) {
            qWarning("No paint device and painter is not active. No painting!");
            return;
        }
        if (!painter->isActive())
            painter->begin(paint_device);
        return;
    }
    VideoFormat format = vframe->format();
    if (!format.isValid()) {
        qWarning("Not a valid format");
        return;
    }
    if (format.imageFormat() == QImage::Format_Invalid) {
        format.setPixelFormat(VideoFormat::Format_RGB32);
        if (!cvt) {
            cvt = new VideoFrameConverter();
        }
        *vframe = cvt->convert(*vframe, format);
    }
    if (paint_device) {
        if (painter && painter->isActive()) {
            painter->end(); //destroy a paint device that is being painted is not allowed!
        }
        delete paint_device;
        paint_device = 0;
    }
    Q_ASSERT(video_width > 0 && video_height > 0);
    // direct draw on frame data, so use VideoFrame::constBits()
    paint_device = new QImage((uchar*)vframe->constBits(0), video_width, video_height, vframe->bytesPerLine(0), format.imageFormat());
    if (!painter)
        painter = new QPainter();
    own_painter = true;
    own_paint_device = true; //TODO: what about renderer is not a widget?
    painter->begin((QImage*)paint_device);
}
开发者ID:Czhian,项目名称:QtAV,代码行数:45,代码来源:FilterContext.cpp


示例16: ProgressListenerWrapper

void MPTranscoder::start()
{
    m_composer = IMediaComposer::create(ProgressListener(new ProgressListenerWrapper(*this)));

    m_composer->addSourceFile(m_input.toStdString());
    m_composer->setTargetFile(m_output.toStdString());

    VideoFormat videoFormat = IVideoFormat::create(MIMETypeAVC, 640, 480);
    videoFormat->setVideoBitRateInKBytes(1500);
    videoFormat->setVideoFrameRate(25);
    videoFormat->setVideoIFrameInterval(1);
    m_composer->setTargetVideoFormat(videoFormat);

    AudioFormat audioFormat = IAudioFormat::create(MIMETypeAAC, 48000, 2);
    audioFormat->setAudioBitrateInBytes(96 * 1024);
    m_composer->setTargetAudioFormat(audioFormat);

    m_composer->start();
}
开发者ID:Amlana,项目名称:media-for-mobile,代码行数:19,代码来源:mptranscoder.cpp


示例17: convertTo

    bool convertTo(const VideoFormat& fmt, const QSizeF &dstSize, const QRectF &roi) {
        if (fmt == format.pixelFormatFFmpeg()
                && roi == QRectF(0, 0, width, height)
                && dstSize == roi.size())
            return true;
        if (!conv) {
            format.setPixelFormat(VideoFormat::Format_Invalid);
            return false;
        }
        format = fmt;
        data = conv->outData();
        planes = conv->outPlanes();
        line_sizes = conv->outLineSizes();

        planes.resize(fmt.planeCount());
        line_sizes.resize(fmt.planeCount());
        textures.resize(fmt.planeCount());

        return false;
    }
开发者ID:AlexSnet,项目名称:QtAV,代码行数:20,代码来源:VideoFrame.cpp


示例18: VideoFrame

VideoFrame VideoFrameConverter::convert(const VideoFrame &frame, int fffmt) const
{
    if (!frame.isValid() || fffmt == QTAV_PIX_FMT_C(NONE))
        return VideoFrame();
    if (!frame.bits(0)) // hw surface
        return frame.to(VideoFormat::pixelFormatFromFFmpeg(fffmt));
    const VideoFormat format(frame.format());
    //if (fffmt == format.pixelFormatFFmpeg())
    //  return *this;
    if (!m_cvt) {
        m_cvt = new ImageConverterSWS();
    }
    m_cvt->setBrightness(m_eq[0]);
    m_cvt->setContrast(m_eq[1]);
    m_cvt->setSaturation(m_eq[2]);
    m_cvt->setInFormat(format.pixelFormatFFmpeg());
    m_cvt->setOutFormat(fffmt);
    m_cvt->setInSize(frame.width(), frame.height());
    m_cvt->setOutSize(frame.width(), frame.height());
    QVector<const uchar*> pitch(format.planeCount());
    QVector<int> stride(format.planeCount());
    for (int i = 0; i < format.planeCount(); ++i) {
        pitch[i] = frame.bits(i);
        stride[i] = frame.bytesPerLine(i);
    }
    if (!m_cvt->convert(pitch.constData(), stride.constData())) {
        return VideoFrame();
    }
    const VideoFormat fmt(fffmt);
    VideoFrame f(m_cvt->outData(), frame.width(), frame.height(), fmt);
    f.setBits(m_cvt->outPlanes());
    f.setBytesPerLine(m_cvt->outLineSizes());
    f.setTimestamp(frame.timestamp());
    // metadata?
    if (fmt.isRGB()) {
        f.setColorSpace(fmt.isPlanar() ? ColorSpace_GBR : ColorSpace_RGB);
    } else {
        f.setColorSpace(ColorSpace_Unknow);
    }
    return f;
}
开发者ID:Jacksonicy,项目名称:QtAV,代码行数:41,代码来源:VideoFrame.cpp


示例19: updateTexturesIfNeeded

void GLWidgetRendererPrivate::updateTexturesIfNeeded()
{
    const VideoFormat &fmt = video_frame.format();
    bool update_textures = false;
    if (fmt != video_format) {
        update_textures = true; //FIXME
        qDebug("updateTexturesIfNeeded pixel format changed: %s => %s", qPrintable(video_format.name()), qPrintable(fmt.name()));
    }
    // effective size may change even if plane size not changed
    if (update_textures
            || video_frame.bytesPerLine(0) != plane0Size.width() || video_frame.height() != plane0Size.height()
            || (plane1_linesize > 0 && video_frame.bytesPerLine(1) != plane1_linesize)) { // no need to check height if plane 0 sizes are equal?
        update_textures = true;
        qDebug("---------------------update texture: %dx%d, %s", video_frame.width(), video_frame.height(), video_frame.format().name().toUtf8().constData());
        const int nb_planes = fmt.planeCount();
        texture_size.resize(nb_planes);
        texture_upload_size.resize(nb_planes);
        effective_tex_width.resize(nb_planes);
        for (int i = 0; i < nb_planes; ++i) {
            qDebug("plane linesize %d: padded = %d, effective = %d", i, video_frame.bytesPerLine(i), video_frame.effectiveBytesPerLine(i));
            qDebug("plane width %d: effective = %d", video_frame.planeWidth(i), video_frame.effectivePlaneWidth(i));
            qDebug("planeHeight %d = %d", i, video_frame.planeHeight(i));
            // we have to consider size of opengl format. set bytesPerLine here and change to width later
            texture_size[i] = QSize(video_frame.bytesPerLine(i), video_frame.planeHeight(i));
            texture_upload_size[i] = texture_size[i];
            effective_tex_width[i] = video_frame.effectiveBytesPerLine(i); //store bytes here, modify as width later
            // TODO: ratio count the GL_UNPACK_ALIGN?
            //effective_tex_width_ratio = qMin((qreal)1.0, (qreal)video_frame.effectiveBytesPerLine(i)/(qreal)video_frame.bytesPerLine(i));
        }
        plane1_linesize = 0;
        if (nb_planes > 1) {
            texture_size[0].setWidth(texture_size[1].width() * effective_tex_width[0]/effective_tex_width[1]);
            // height? how about odd?
            plane1_linesize = video_frame.bytesPerLine(1);
        }
        effective_tex_width_ratio = (qreal)video_frame.effectiveBytesPerLine(nb_planes-1)/(qreal)video_frame.bytesPerLine(nb_planes-1);
        qDebug("effective_tex_width_ratio=%f", effective_tex_width_ratio);
        plane0Size.setWidth(video_frame.bytesPerLine(0));
        plane0Size.setHeight(video_frame.height());
    }
    if (update_textures) {
        initTextures(fmt);
    }
}
开发者ID:YsqEvilmax,项目名称:QtVideoPlayer,代码行数:44,代码来源:GLWidgetRenderer.cpp


示例20: videoFormatToGL

bool videoFormatToGL(const VideoFormat& fmt, GLint* internal_format, GLenum* data_format, GLenum* data_type)
{
    struct fmt_entry {
        VideoFormat::PixelFormat pixfmt;
        GLint internal_format;
        GLenum format;
        GLenum type;
    };
    // Very special formats, for which OpenGL happens to have direct support
    static const struct fmt_entry pixfmt_to_gl_formats[] = {
#ifdef QT_OPENGL_ES_2
        {VideoFormat::Format_ARGB32, GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE },
        {VideoFormat::Format_RGB32,  GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE },
#else
        {VideoFormat::Format_RGB32,  GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE },
        {VideoFormat::Format_ARGB32, GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE },
#endif
        {VideoFormat::Format_RGB24,  GL_RGB,  GL_RGB,  GL_UNSIGNED_BYTE },
    #ifdef GL_UNSIGNED_SHORT_1_5_5_5_REV
        {VideoFormat::Format_RGB555, GL_RGBA, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
    #endif
        {VideoFormat::Format_RGB565, GL_RGB,  GL_RGB,  GL_UNSIGNED_SHORT_5_6_5}, //GL_UNSIGNED_SHORT_5_6_5_REV?
        //{VideoFormat::Format_BGRA32, GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE },
        //{VideoFormat::Format_BGR32,  GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE },
        {VideoFormat::Format_BGR24,  GL_RGB,  GL_BGR,  GL_UNSIGNED_BYTE },
    #ifdef GL_UNSIGNED_SHORT_1_5_5_5_REV
        {VideoFormat::Format_BGR555, GL_RGBA, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
    #endif
        {VideoFormat::Format_BGR565, GL_RGB,  GL_RGB,  GL_UNSIGNED_SHORT_5_6_5}, // need swap r b?
    };

    for (unsigned int i = 0; i < sizeof(pixfmt_to_gl_formats)/sizeof(pixfmt_to_gl_formats[0]); ++i) {
        if (pixfmt_to_gl_formats[i].pixfmt == fmt.pixelFormat()) {
            *internal_format = pixfmt_to_gl_formats[i].internal_format;
            *data_format = pixfmt_to_gl_formats[i].format;
            *data_type = pixfmt_to_gl_formats[i].type;
            return true;
        }
    }
    return false;
}
开发者ID:NickD2039,项目名称:QtAV,代码行数:41,代码来源:GLWidgetRenderer.cpp



注:本文中的VideoFormat类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C++ VideoFrame类代码示例发布时间:2022-05-31
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