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alexanderameye/prefab-painter: A basic prefab painter for the Unity3D game engin ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

alexanderameye/prefab-painter

开源软件地址:

https://github.com/alexanderameye/prefab-painter

开源编程语言:

C# 100.0%

开源软件介绍:

PRs Welcome

Free Prefab Painter

A free, basic prefab-painter for Unity3D.

UI

Installation

After you've downloaded the files, you have 3 options to 'install' this tool.

  • Download this repository and put the downloaded files in your Assets/ folder.
  • Download this repository somewhere in your files. Then in Unity locate the package.json file through the package manager UI.

UPM

  • Reference this git repository in your project manifest file under dependencies. This will add the package to you project.

    "me.ameye.prefab-painter": "https://github.com/alexanderameye/prefab-painter.git"

Features

  • Paint on every type of surface (plane, terrain, sphere,...)
  • Paint multiple types of prefabs at once
  • Paint with random prefab rotations
  • Paint with random prefab sizes
  • Prefab previewer
  • Customizable brush size, density
  • Paint on selected layers
  • Palettes/presets functionality with useful toolbar
  • Dynamic prefab list

Painting

ctrl + left mouse button to paint

ctrl + scroll to change the brush size

alt + scroll to change the brush density

Make sure that the layer settings in the prefab painter are set up correctly!

Important! The prefabs need colliders in order for the tool to work.

Palettes

Palettes are 'painting presets'. You can for example create a 'Trees' that contains 3 different types of trees. You can manage your palettes using the palette toolbar. You can use the 'Load' button to load a custom palette from your project folder, or you can create a new palette by clicking 'palettes > New Palette'. After you've edited a palette, don't forget to save it. You can relocate or rename palettes however you want.

Palettes

Compatibility

This tool has been tested with Unity 2018.3.0f2.

Unity forum thread

https://forum.unity.com/threads/released-free-prefab-painter-github.506118/

Roadmap

These are the planned features in no particular order. Not all features marked 'done' are on GitHub already.

✔️ Improved palette system with new toolbar

✔️ Undo/redo support

✔️ Package manager support

✔️ Better prefab list UI with drag-and-drop functionality

✔️ Palette save location menu and renaming functionality

Prefab list multi-select and delete functionality

Painting code cleanup

Slope and altitude painting rules

New painting handle look

Probability settings per prefab

Erase brush

Grid brush

Runtime prefab placing

Paint aligned to painting stroke

Known Issues

These are some known issues and inconveniences I'd like to fix.


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