• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

cocoatoucher/Glide: Game engine for making 2d games on iOS, macOS and tvOS, with ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

cocoatoucher/Glide

开源软件地址:

https://github.com/cocoatoucher/Glide

开源编程语言:

Swift 99.9%

开源软件介绍:

glide

Glide Engine

Glide is a SpriteKit and GameplayKit based engine for building 2d games easily, with a focus on side scrollers. Glide is developed with Swift and works on iOS, macOS and tvOS.

glide devices

  • Download the macOS demo app here to give it a try.
  • or watch a video of the features here.
  • Documentation

A glimpse of the Glide's features

Package Build status

iOS 14.0 / macOS 11.0 / tvOS 14.0

  • Make a simple 2d platformer in half an hour, tutorial on YouTube:

Starter Tutorial

  • Tutorial 2: Touch buttons and introduction to input management, watch on YouTube:

Tutorial 2

  • More tutorials are on the way! Stay tuned for updates in a couple of weeks. (Updated 3rd June 2019) Follow on YouTube

What is in Glide?

1. Entity component system

Glide is developed with Entity-Component-System architecture. In short, this makes it easy to manage the code of your game, which might quickly get messy as you add more stuff. In addition to that, loads of building components common to 2d platformers that will get you quickly started is also included in the engine.

See all the components here.


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap