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开源软件名称:Critical-Hit/engine开源软件地址:https://github.com/Critical-Hit/engine开源编程语言:C++ 87.9%开源软件介绍:Critical Hit Game EngineC++ game engine built using OpenGL and SFML and available under a permissive licence. #Build Instructions Use premake4 to generate a project file or Makefile and build with your OS-specific tool. We also use Python 3 for some support scripts. ##Windows Install Visual Studio Community 2013. Download Premake 4.3 and extract premake4.exe to Add
Install Python 3.0+ and add "C:\PythonXX" to your PATH user environment variable (see above). OpenGL is statically linked in Visual Studio and SFML is statically linked in the project source, so installing them separately is not required. Generate the Visual Studio Project and run the build:
##Mac OSX ###Libraries We highly recommend using Homebrew when developing on Mac OSX. If this is not possible, you can download the required libraries and edit the PATH manually. ####Homebrew Open a terminal and type ####Manual Download If Homebrew is not available, you can manually download add the binary to your path. Download Premake 4.3 and extract the binary from the tarball. Move this binary to /opt/premake4/bin. Open ~/.bash_profile with a text editor and add a line to edit your PATH. For example:
You will have to log out and in again to apply this change. You will then have to install SFML. See SFML's Download page for more information. ###Python
Python3 may already be installed. You can check with ###Build Tool You can use either of two options to develop and build: XCode or the command line with GNU Make. ####XCode Install XCode from the App Store. Open a terminal and navigate to the directory containing premake4.lua. Type ####GNU Make Install the Command Line Tools from developer.apple.com (Apple Developer account required). Open a terminal and navigate to the directory containing premake4.lua. Type ##Linux Use your distribution's package manager to install the build dependencies:
We are compiling in C++11 mode, so recent versions of GCC are preferred. We also assume that you have a GUI and graphics driver installed. Open a terminal and navigate to the directory containing premake4.lua. Type |
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