Go Cross Compilation from Windows to Linux/Ubuntu
I have GO 1.7 installed on my Windows 10. I created test program and it works perfectly in Windows. Next step is to try to run it on my docker virtual machine with Ubuntu.
Answer:
That other question is a bit old (from 2013).
Cross-platform support evolved a lot, all you need to do is change the environment variables (GOARCH and GOOS ) and run go build .
Navigate to the folder of the main package, then:
set GOARCH=amd64
set GOOS=linux
go build
You may change the name of the result binary like this:
go build -o "myapp"
Note that in Linux to compile the app for Windows amd64, a single command is enough (in the folder of the main package):
GOOS=windows GOARCH=amd64 go build
This is also confirmed in blog post: Dave Cheney: Cross compilation with Go 1.5:
To cross compile a Go program using Go 1.5 the process is as follows:
-
set GOOS and GOARCH to be the values for the target operating system and architecture.
-
run go build -v YOURPACKAGE
Notes
You don't have to, and you shouldn't run go install , as that will compile and install the packages in your GOPATH , which is often not wanted. Doing cross compilation is not for developing / testing your app and packages. It is to produce a single binary which you will run on another system / computer.
go build will not install anything, it will just produce the executable binary. For details, see What does go build build?
Also confirmed in blog post: Dave Cheney: Cross compilation with Go 1.5:
When cross compiling, you should use go build , not go install . This is the one of the few cases where go build is preferable to go install .
The reason for this is go install always caches compiled packages, .a files, into the pkg/ directory that matches the root of the source code.
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[转] 原文:https://studygolang.com/articles/15508?fr=sidebar
ubuntu下golang的交叉编译
先安装go1.4.2
wget https://storage.googleapis.com/golang/go1.4.2.linux-amd64.tar.gz
设置环境变量
GOROOT_BOOTSTRAP=/home/aikangs/app/go1.4.2
export GOROOT_BOOTSTRAP
export PATH=${PATH}:${GOROOT_BOOTSTRAP}
最后进入GOROOT/src目录运行你需要编译的平台的代码
# 如果你想在Windows 32位系统下运行
~$CGO_ENABLED=0 GOOS=windows GOARCH=386 ./make.bash
# 如果你想在Windows 64位系统下运行
~$CGO_ENABLED=0 GOOS=windows GOARCH=amd64 ./make.
# 如果你想在OS X 32位系统下运行
~$CGO_ENABLED=0 GOOS=darwin GOARCH=386 ./make.bash
# 如果你想在OS X 64位系统下运行
~$CGO_ENABLED=0 GOOS=darwin GOARCH=amd64 ./make.bash
# 如果你想在Linux 32位系统下运行
~$CGO_ENABLED=0 GOOS=linux GOARCH=386 ./make.bash
# 如果你想在Linux 64位系统下运行
~$CGO_ENABLED=0 GOOS=linux GOARCH=amd64 ./make.bash
最后编译时,进入你的项目目录 运行
# 如果你想在Windows 32位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=windows GOARCH=386 go build main.go
# 如果你想在Windows 64位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=windows GOARCH=amd64 go build main.go
# 如果你想在OS X 32位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=darwin GOARCH=386 go build main.go
# 如果你想在OS X 64位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=darwin GOARCH=amd64 go build main.go
# 如果你想在Linux 32位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=linux GOARCH=386 go build main.go
# 如果你想在Linux 64位系统下运行
➜ ~$CGO_ENABLED=0 GOOS=linux GOARCH=amd64 go build main.go
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