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声明和初始化1、map类型是⼀一个key-value的数据结构。 //var a map[key的类型]value类型 var a map[string]int var b map[int]string var c map[float32]string 注意:map必须初始化才能使⽤用,否则panic 2、map类型的变量量默认初始化为nil,需要使⽤用make分配map内存 package main import ( "fmt" ) func main() { var a map[string]int if a == nil { fmt.Println("map is nil. Going to make one.") A = make(map[string]int) } }
基本操作1、map插入操作 package main import ( "fmt" ) func main() { a := make(map[string]int) a["steve"] = 12000 a["jamie"] = 15000 a["mike"] = 9000 fmt.Println(“a map contents:", a) }
2、声明时进⾏行行初始化 package main import ( "fmt" ) func main() { var a map[string]int if a == nil { fmt.Println("map is nil. Going to make one.") A = make(map[string]int) } }
3、map插入操作 package main import ( "fmt" ) func main() { a := make(map[string]int) a["steve"] = 12000 a["jamie"] = 15000 a["mike"] = 9000 fmt.Println(“a map contents:", a) }
4、声明时进⾏行行初始化 package main import ( "fmt" ) func main() { a := map[string]int { "steve": 12000, "jamie": 15000, } a[“mike"] = 9000 fmt.Println(“a map contents:", a) }
5、 通过key访问map中的元素 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 b := "jamie" fmt.Println("Salary of", b, "is", a[b]) }
6、 通过key访问map中的元素 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 b := “123” fmt.Println("Salary of", b, "is", a[b]) }
7、如何判断map指定的key是否存在? value, ok := map[key] package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 b := "joe" value, ok := a[b] if ok == true { fmt.Println("Salary of", b, "is", value) } else { fmt.Println(b,”not found") } }
8、map遍历操作 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 fmt.Println("All items of a map") for key, value := range a { fmt.Printf("personSalary[%s] = %d\n", key, value) } }
9、map删除元素 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 fmt.Println("map before deletion", a) delete(a, "steve") fmt.Println("map after deletion", a) }
10、map的长度 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 fmt.Println("length is", len(a)) }
11、map是引用类型 package main import ( "fmt" ) func main() { a := map[string]int{ "steve": 12000, "jamie": 15000, } a["mike"] = 9000 fmt.Println(“origin map", a) b := a b["mike"] = 18000 fmt.Println(“a map changed", a) }
12、map按照key进行行排序,遍历 package main import ( "fmt" "sort" ) func main() { var a map[string]int = make(map[string]int, 10) for i := 0; i < 10; i++ { key := fmt.Sprintf("key%d", i) a[key] = i } var keys []string for key, _ := range a { keys = append(keys, key) } sort.Strings(keys) for _, key := range keys { fmt.Printf("key:%s=%d\n", key, a[key]) } }
map排序package main import ( "fmt" "math/rand" "sort" "time" ) func main() { rand.Seed(time.Now().UnixNano()) var a map[string]int = make(map[string]int, 1024) for i := 0; i < 128; i++ { key := fmt.Sprintf("stu%d", i) value := rand.Intn(1000) a[key] = value } var keys []string = make([]string, 0, 128) for key, value := range a { fmt.Printf("map[%s]=%d\n", key, value) keys = append(keys, key) } sort.Strings(keys) for _, value := range keys { fmt.Printf("key:%s val:%d\n", value, a[value]) } }
map类型的切片package main import ( "fmt" "math/rand" "time" ) func sliceMap(){ rand.Seed(time.Now().UnixNano()) var s[]map[string] int s = make([]map[string]int, 5, 16) for index,val := range s { fmt.Printf("slice[%d]=%v\n", index, val) } fmt.Println() s[0] = make(map[string]int, 16) s[0]["stu01"] = 1000 s[0]["stu02"] = 1000 s[0]["stu03"] = 1000 for index, val := range s { fmt.Printf("slice[%d]=%v\n", index, val) } } func mapSlice() { rand.Seed(time.Now().UnixNano()) var s map[string][]int s = make(map[string[]int, 16) key := "stu01" value, ok := s[key] if !ok { s[key] = make([]int, 0, 16) value = s[key] } value = append(value, 100) value = append(value, 200) value = append(value, 300) s[key] = value fmt.Printf("map:%v\n", s) } func main(){ //sliceMap() }
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