如何调用?
在一个单独页面调用: protected void Page_Load(object sender, EventArgs e) {
//获取验证码的文字 String sContent = authcode.CreateImageOnPage(this.Context); // 输出图片 }
类文件:
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Drawing; using System.Drawing.Imaging;
namespace HGZP.PLL { /// <summary> /// 功能:验证码生成类 /// 作者:许金杰 /// 时间:2011.7.2 /// </summary>
public class authcode { #region 验证码长度 int length = 4; public int Length { get { return length; } set { length = value; } } #endregion #region 验证码字体大小(为了显示扭曲效果,默认40像素,可以自行修改) int fontSize = 40;//简介定义了图片大小:80px 160px public int FontSize { get { return fontSize; } set { fontSize = value; } } #endregion #region 边框补(默认1像素) int padding = 2; public int Padding { get { return padding; } set { padding = value; } } #endregion #region 是否输出燥点 bool chaos = true; public bool Chaos { get { return chaos; } set { chaos = value; } } #endregion #region 输出燥点的颜色(默认灰色) Color chaosColor = Color.LightGray; public Color ChaosColor { get { return chaosColor; } set { chaosColor = value; } } #endregion #region 自定义背景色(默认白色) Color backgroundColor = Color.White; public Color BackgroundColor { get { return backgroundColor; } set { backgroundColor = value; } } #endregion #region 自定义随机颜色数组 Color[] colors = { Color.Black, Color.Red, Color.DarkBlue, Color.Green, Color.Orange, Color.Brown, Color.DarkCyan, Color.Purple }; public Color[] Colors { get { return colors; } set { colors = value; } } #endregion #region 自定义字体数组 string[] fonts = { "Arial", "Georgia" }; public string[] Fonts { get { return fonts; } set { fonts = value; } } #endregion #region 自定义随机码字符串序列(使用逗号分隔) string codeSerial = "0,1,2,3,4,5,6,7,8,9"; public string CodeSerial { get { return codeSerial; } set { codeSerial = value; } } #endregion #region 产生波形滤镜效果 private const double PI = 3.1415926535897932384626433832795; private const double PI2 = PI * 3; /// <summary> /// 正弦曲线Wave扭曲图片 /// </summary> /// <param name="srcBmp">图片路径</param> /// <param name="bXDir">如果扭曲则选择为True</param> /// <param name="nMultValue">波形的幅度倍数,越大扭曲的程度越高,一般为3</param> /// <param name="dPhase">波形的起始相位,取值区间[0-2*PI)</param> /// <returns></returns> public System.Drawing.Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase) { System.Drawing.Bitmap destBmp = new Bitmap(srcBmp.Width, srcBmp.Height); // 将位图背景填充为白色 System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(destBmp); graph.FillRectangle(new SolidBrush(System.Drawing.Color.White), 0, 0, destBmp.Width, destBmp.Height); graph.Dispose(); double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width; for (int i = 0; i < destBmp.Width; i++) { for (int j = 0; j < destBmp.Height; j++) { double dx = 0; dx = bXDir ? (PI2 * (double)j) / dBaseAxisLen : (PI2 * (double)i) / dBaseAxisLen; dx += dPhase; double dy = Math.Sin(dx); // 取得当前点的颜色 int nOldX = 0, nOldY = 0; nOldX = bXDir ? i + (int)(dy * dMultValue) : i; nOldY = bXDir ? j : j + (int)(dy * dMultValue);
System.Drawing.Color color = srcBmp.GetPixel(i, j); if (nOldX >= 0 && nOldX < destBmp.Width && nOldY >= 0 && nOldY < destBmp.Height) { destBmp.SetPixel(nOldX, nOldY, color); } } } return destBmp; } #endregion #region 生成校验码图片 public Bitmap CreateImageCode(string code) { int fSize = FontSize; int fWidth = fSize + Padding; int imageWidth = (int)(code.Length * fWidth) + 4 + Padding * 2; int imageHeight = fSize * 2 + Padding; System.Drawing.Bitmap image = new System.Drawing.Bitmap(imageWidth, imageHeight); Graphics g = Graphics.FromImage(image); g.Clear(BackgroundColor); Random rand = new Random(); //给背景添加随机生成的燥点 if (this.Chaos) { Random sjs = new Random();//产生随机数 Pen pen = new Pen(Color.FromArgb(sjs.Next(255), sjs.Next(255), sjs.Next(255)), 2); //定义钢笔,用于绘制干扰线 Pen pen1 = new Pen(Color.FromArgb(sjs.Next(255), sjs.Next(255), sjs.Next(255)), 1); Pen pen2 = new Pen(Color.FromArgb(sjs.Next(255), sjs.Next(255), sjs.Next(255)), 1); //生成两条横向的干扰线 for (int i = 0; i < 4; i++) { //定义起点 Point p1 = new Point(0, sjs.Next(image.Height)); //定义终点 Point p2 = new Point(image.Width, sjs.Next(image.Height)); //绘制直线 g.DrawLine(pen1, p1, p2); } //生成两条纵向的干扰线 for (int i = 0; i < 4; i++) { //定义起点 Point p1 = new Point(sjs.Next(image.Width), 0); //定义终点 Point p2 = new Point(sjs.Next(image.Width), image.Height); //绘制直线 g.DrawLine(pen2, p1, p2); } int c = Length * 10;
for (int i = 0; i < c; i++) { int x = rand.Next(image.Width); int y = rand.Next(image.Height); g.DrawRectangle(pen, x, y, 1, 1); } } int left = 0, top = 0, top1 = 1, top2 = 1; int n1 = (imageHeight - FontSize - Padding * 2); int n2 = n1 / 4; top1 = n2; top2 = n2 * 2; Font f; Brush b; int cindex, findex; //随机字体和颜色的验证码字符 for (int i = 0; i < code.Length; i++) { cindex = rand.Next(Colors.Length - 1); findex = rand.Next(Fonts.Length - 1); f = new System.Drawing.Font(Fonts[findex], fSize, System.Drawing.FontStyle.Bold); b = new System.Drawing.SolidBrush(Colors[cindex]); if (i % 2 == 1) { top = top2; } else { top = top1; } left = i * fWidth; g.DrawString(code.Substring(i, 1), f, b, left, top); } //画一个边框 边框颜色为Color.Gainsboro g.DrawRectangle(new Pen(Color.Gainsboro, 0), 0, 0, image.Width - 1, image.Height - 1); g.Dispose(); //产生波形(Add By 51aspx.com) image = TwistImage(image, true, 8, 4); return image; } #endregion #region 将创建好的图片输出到页面并返回随机数 public static string CreateImageOnPage(HttpContext context) { authcode aa = new authcode(); string code = aa.CreateCode(); System.IO.MemoryStream ms = new System.IO.MemoryStream(); Bitmap image = aa.CreateImageCode(code); image.Save(ms, ImageFormat.Jpeg);//图片保存在指定流中 context.Response.ClearContent(); context.Response.ContentType = "image/Jpeg"; context.Response.BinaryWrite(ms.GetBuffer()); ms.Close(); ms = null; image.Dispose(); image = null; return code; } #endregion #region 生成随机字符码 public string CreateCode() { int codeLen = Length; string[] arr = CodeSerial.Split(','); string code = ""; int randValue = -1; Random rand = new Random(unchecked((int)DateTime.Now.Ticks)); for (int i = 0; i < codeLen; i++) { randValue = rand.Next(0, arr.Length - 1); code += arr[randValue]; } return code; } #endregion } }
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