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主要用于接口请求,数据转换 #region Dictionary 扩展方法 public static string getString(this Dictionary<string, string> dic, string key, bool isNullDefault = true, string Default = "") { if (dic != null && dic.ContainsKey(key)) { return dic[key]; } else if (isNullDefault) { return Default; } else { throw new Exception($"数据'{key}'丢失!!"); } } public static object getValue(this Dictionary<string, object> dic, string key, bool isNullDefault = true, string Default = "") { if (dic != null && dic.ContainsKey(key)) { return dic[key]; } else if (isNullDefault) { return Default; } else { throw new Exception($"数据'{key}'丢失!!"); } } public static string getString(this Dictionary<string, object> dic, string key, bool isNullDefault = true, string defaultValue = "") { if (dic != null && dic.ContainsKey(key)) { object obj = dic[key]; if (obj == null) { return ""; } return Convert.ToString(dic[key]); } else if (isNullDefault) { return defaultValue; } else { throw new Exception($"数据'{key}'丢失!!"); } } public static decimal getDecimal(this Dictionary<string, object> dic, string key, bool isNullDefault = true, decimal defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) { return Convert.ToDecimal(dic[key]); } else if (isNullDefault) return defaultValue; else throw new Exception($"数据'{key}'丢失!!"); } public static decimal getDecimal(this Dictionary<string, string> dic, string key, bool isNullDefault = true, decimal defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) { return Convert.ToDecimal(dic[key]); } else if (isNullDefault) { return defaultValue; } else { throw new Exception($"数据'{key}'丢失!!"); } } public static double getDouble(this Dictionary<string, object> dic, string key, bool isNullDefault = true, double defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) { return Convert.ToDouble(dic[key]); } else if (isNullDefault) return defaultValue; else throw new Exception($"数据'{key}'丢失!!"); } public static double getDouble(this Dictionary<string, string> dic, string key, bool isNullDefault = true, double defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) { return Convert.ToDouble(dic[key]); } else if (isNullDefault) return defaultValue; else throw new Exception($"数据'{key}'丢失!!"); } public static float getFloat(this Dictionary<string, string> dic, string key, bool isNullDefault = true, double defaultValue = 0) { return (float)dic.getDouble(key, isNullDefault, defaultValue); } public static float getFloat(this Dictionary<string, object> dic, string key, bool isNullDefault = true, double defaultValue = 0) { return (float)dic.getDouble(key, isNullDefault, defaultValue); } public static int getInt32(this Dictionary<string, object> dic, string key, bool isNullDefault = true, int defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) return Convert.ToInt32(dic[key]); else if (isNullDefault) return defaultValue; else throw new Exception($"数据'{key}'丢失!!"); } public static int getInt32(this Dictionary<string, string> dic, string key, bool isNullDefault = true, int defaultValue = 0) { if (dic != null && dic.ContainsKey(key)) return Convert.ToInt32(dic[key] ?? "" + defaultValue); else if (isNullDefault) return defaultValue; else throw new Exception($"数据'{key}'丢失!!"); } public static bool getBoolean(this Dictionary<string, string> dic, string key, bool isNullDefault = true, string defaultValue = "false") { string value = dic.getString(key, isNullDefault, defaultValue); return value.ToLower() == "true" || value == "1"; } public static bool getBoolean(this Dictionary<string, object> dic, string key, bool isNullDefault = true, string defaultValue = "false") { string value = dic.getString(key, isNullDefault, defaultValue); return value.ToLower() == "true" || value == "1"; } public static T ChangeType<T>(this Dictionary<string, object> dic, string key, bool isNullDefault = true) where T : class { if (!dic.ContainsKey(key)) { return null; } object value = dic.getValue(key); T result = JsonHelper.DeserializeJsonToObject<T>(value == null ? null : value.ToString()); return result; } #endregion
public static void SetKey<T>(this Dictionary<string, T> dic, string key, T value) { if (dic.ContainsKey(key)) { dic[key] = value; } else { dic.Add(key, value); } } public static T GetKey<T>(this Dictionary<string, T> dic, string key, T defaultValue= default(T)) { if (dic.ContainsKey(key)) { return dic[key]; } else { return defaultValue; } } 原文:https://www.cnblogs.com/zisai/p/11050729.html |
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