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C#程序保存dump文件

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

程序异常崩溃前使用此类为进程创建DUMP文件,之后可以使用WinDbg等工具进行分析。

辅助类代码

using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;

namespace Infrastructure
{
    public static class MiniDump
    {
        // Taken almost verbatim from http://blog.kalmbach-software.de/2008/12/13/writing-minidumps-in-c/
        [Flags]
        public enum Option : uint
        {
            // From dbghelp.h:
            Normal = 0x00000000,
            WithDataSegs = 0x00000001,
            WithFullMemory = 0x00000002,
            WithHandleData = 0x00000004,
            FilterMemory = 0x00000008,
            ScanMemory = 0x00000010,
            WithUnloadedModules = 0x00000020,
            WithIndirectlyReferencedMemory = 0x00000040,
            FilterModulePaths = 0x00000080,
            WithProcessThreadData = 0x00000100,
            WithPrivateReadWriteMemory = 0x00000200,
            WithoutOptionalData = 0x00000400,
            WithFullMemoryInfo = 0x00000800,
            WithThreadInfo = 0x00001000,
            WithCodeSegs = 0x00002000,
            WithoutAuxiliaryState = 0x00004000,
            WithFullAuxiliaryState = 0x00008000,
            WithPrivateWriteCopyMemory = 0x00010000,
            IgnoreInaccessibleMemory = 0x00020000,
            ValidTypeFlags = 0x0003ffff,
        }

        enum ExceptionInfo
        {
            None,
            Present
        }

        //typedef struct _MINIDUMP_EXCEPTION_INFORMATION {
        //    DWORD ThreadId;
        //    PEXCEPTION_POINTERS ExceptionPointers;
        //    BOOL ClientPointers;
        //} MINIDUMP_EXCEPTION_INFORMATION, *PMINIDUMP_EXCEPTION_INFORMATION;
        [StructLayout(LayoutKind.Sequential, Pack = 4)]  // Pack=4 is important! So it works also for x64!
        struct MiniDumpExceptionInformation
        {
            public uint ThreadId;
            public IntPtr ExceptionPointers;
            [MarshalAs(UnmanagedType.Bool)]
            public bool ClientPointers;
        }

        //BOOL
        //WINAPI
        //MiniDumpWriteDump(
        //    __in HANDLE hProcess,
        //    __in DWORD ProcessId,
        //    __in HANDLE hFile,
        //    __in MINIDUMP_TYPE DumpType,
        //    __in_opt PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
        //    __in_opt PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
        //    __in_opt PMINIDUMP_CALLBACK_INFORMATION CallbackParam
        //    );
        // Overload requiring MiniDumpExceptionInformation
        [DllImport("dbghelp.dll", EntryPoint = "MiniDumpWriteDump", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]

        static extern bool MiniDumpWriteDump(IntPtr hProcess, uint processId, SafeHandle hFile, uint dumpType, ref MiniDumpExceptionInformation expParam, IntPtr userStreamParam, IntPtr callbackParam);

        // Overload supporting MiniDumpExceptionInformation == NULL
        [DllImport("dbghelp.dll", EntryPoint = "MiniDumpWriteDump", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
        static extern bool MiniDumpWriteDump(IntPtr hProcess, uint processId, SafeHandle hFile, uint dumpType, IntPtr expParam, IntPtr userStreamParam, IntPtr callbackParam);

        [DllImport("kernel32.dll", EntryPoint = "GetCurrentThreadId", ExactSpelling = true)]
        static extern uint GetCurrentThreadId();

        static bool Write(SafeHandle fileHandle, Option options, ExceptionInfo exceptionInfo)
        {
            Process currentProcess = Process.GetCurrentProcess();
            IntPtr currentProcessHandle = currentProcess.Handle;
            uint currentProcessId = (uint)currentProcess.Id;
            MiniDumpExceptionInformation exp;
            exp.ThreadId = GetCurrentThreadId();
            exp.ClientPointers = false;
            exp.ExceptionPointers = IntPtr.Zero;
            if (exceptionInfo == ExceptionInfo.Present)
            {
                exp.ExceptionPointers = Marshal.GetExceptionPointers();
            }
            return exp.ExceptionPointers == IntPtr.Zero ? MiniDumpWriteDump(currentProcessHandle, currentProcessId, fileHandle, (uint)options, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero) : MiniDumpWriteDump(currentProcessHandle, currentProcessId, fileHandle, (uint)options, ref exp, IntPtr.Zero, IntPtr.Zero);
        }

        static bool Write(SafeHandle fileHandle, Option dumpType)
        {
            return Write(fileHandle, dumpType, ExceptionInfo.None);
        }

        public static Boolean TryDump(String dmpPath, Option dmpType=Option.Normal)
        {
            var path = Path.Combine(Environment.CurrentDirectory, dmpPath);
            var dir = Path.GetDirectoryName(path);
            if (dir != null && !Directory.Exists(dir))
            {
                Directory.CreateDirectory(dir);
            }
            using (var fs = new FileStream(path, FileMode.Create))
            {
                return Write(fs.SafeFileHandle, dmpType);
            }
        }
    }
}


提示

对于Windows Form程序,可以利用AppDomain的UnhandledException事件。以下示例:

namespace WindowsFormsApplication1
{
    static class Program
    {
        /// <summary>
        /// 应用程序的主入口点。
        /// </summary>
        [STAThread]
        static void Main()
        {
            AppDomain.CurrentDomain.UnhandledException +=new UnhandledExceptionEventHandler((obj,args)=> MiniDump.TryDump("error.dmp"));

            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
        }
    }
}


 

出处:https://www.cnblogs.com/beta2013/archive/2011/08/15/3377333.html

==============================================================================

windbg 这个工具可以手动的来抓dump文件,如果你想你的程序智能一些,当遇到你开发的程序crash时,你想程序自己抓到dump文件,然后你去分析就可以。最近我刚好遇到这样一个事情,所以找了找,借助网络和论坛的朋友,才完成了这样一个事情。MiniDumpWriteDump 这个win32 api 可以完成这样一个事情。因为现在使用的是c#,所以封装了一下,本人对托管代码调用那些win api也不是很了解。所以借助了一些朋友来帮忙。

我就 直接贴代码出来吧,运行一下 就知道了,但到目前位置 我还么有对这个测试程序抓到的dump进行过分析。以后在分析吧,现在的机器上没有环境。

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;
using System.Threading;

namespace MiniDump

 http://www.sula.cn/101.shtml

 

 

出处:http://www.111cn.net/net/33/bae2af56ee02cd99daba9a078a311107.htm

程序异常崩溃前使用此类为进程创建DUMP文件,之后可以使用WinDbg等工具进行分析。

辅助类代码

using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;

namespace Infrastructure
{
    public static class MiniDump
    {
        // Taken almost verbatim from http://blog.kalmbach-software.de/2008/12/13/writing-minidumps-in-c/
        [Flags]
        public enum Option : uint
        {
            // From dbghelp.h:
            Normal = 0x00000000,
            WithDataSegs = 0x00000001,
            WithFullMemory = 0x00000002,
            WithHandleData = 0x00000004,
            FilterMemory = 0x00000008,
            ScanMemory = 0x00000010,
            WithUnloadedModules = 0x00000020,
            WithIndirectlyReferencedMemory = 0x00000040,
            FilterModulePaths = 0x00000080,
            WithProcessThreadData = 0x00000100,
            WithPrivateReadWriteMemory = 0x00000200,
            WithoutOptionalData = 0x00000400,
            WithFullMemoryInfo = 0x00000800,
            WithThreadInfo = 0x00001000,
            WithCodeSegs = 0x00002000,
            WithoutAuxiliaryState = 0x00004000,
            WithFullAuxiliaryState = 0x00008000,
            WithPrivateWriteCopyMemory = 0x00010000,
            IgnoreInaccessibleMemory = 0x00020000,
            ValidTypeFlags = 0x0003ffff,
        }

        enum ExceptionInfo
        {
            None,
            Present
        }

        //typedef struct _MINIDUMP_EXCEPTION_INFORMATION {
        //    DWORD ThreadId;
        //    PEXCEPTION_POINTERS ExceptionPointers;
        //    BOOL ClientPointers;
        //} MINIDUMP_EXCEPTION_INFORMATION, *PMINIDUMP_EXCEPTION_INFORMATION;
        [StructLayout(LayoutKind.Sequential, Pack = 4)]  // Pack=4 is important! So it works also for x64!
        struct MiniDumpExceptionInformation
        {
            public uint ThreadId;
            public IntPtr ExceptionPointers;
            [MarshalAs(UnmanagedType.Bool)]
            public bool ClientPointers;
        }

        //BOOL
        //WINAPI
        //MiniDumpWriteDump(
        //    __in HANDLE hProcess,
        //    __in DWORD ProcessId,
        //    __in HANDLE hFile,
        //    __in MINIDUMP_TYPE DumpType,
        //    __in_opt PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
        //    __in_opt PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
        //    __in_opt PMINIDUMP_CALLBACK_INFORMATION CallbackParam
        //    );
        // Overload requiring MiniDumpExceptionInformation
        [DllImport("dbghelp.dll", EntryPoint = "MiniDumpWriteDump", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]

        static extern bool MiniDumpWriteDump(IntPtr hProcess, uint processId, SafeHandle hFile, uint dumpType, ref MiniDumpExceptionInformation expParam, IntPtr userStreamParam, IntPtr callbackParam);

        // Overload supporting MiniDumpExceptionInformation == NULL
        [DllImport("dbghelp.dll", EntryPoint = "MiniDumpWriteDump", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
        static extern bool MiniDumpWriteDump(IntPtr hProcess, uint processId, SafeHandle hFile, uint dumpType, IntPtr expParam, IntPtr userStreamParam, IntPtr callbackParam);

        [DllImport("kernel32.dll", EntryPoint = "GetCurrentThreadId", ExactSpelling = true)]
        static extern uint GetCurrentThreadId();

        static bool Write(SafeHandle fileHandle, Option options, ExceptionInfo exceptionInfo)
        {
            Process currentProcess = Process.GetCurrentProcess();
            IntPtr currentProcessHandle = currentProcess.Handle;
            uint currentProcessId = (uint)currentProcess.Id;
            MiniDumpExceptionInformation exp;
            exp.ThreadId = GetCurrentThreadId();
            exp.ClientPointers = false;
            exp.ExceptionPointers = IntPtr.Zero;
            if (exceptionInfo == ExceptionInfo.Present)
            {
                exp.ExceptionPointers = Marshal.GetExceptionPointers();
            }
            return exp.ExceptionPointers == IntPtr.Zero ? MiniDumpWriteDump(currentProcessHandle, currentProcessId, fileHandle, (uint)options, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero) : MiniDumpWriteDump(currentProcessHandle, currentProcessId, fileHandle, (uint)options, ref exp, IntPtr.Zero, IntPtr.Zero);
        }

        static bool Write(SafeHandle fileHandle, Option dumpType)
        {
            return Write(fileHandle, dumpType, ExceptionInfo.None);
        }

        public static Boolean TryDump(String dmpPath, Option dmpType=Option.Normal)
        {
            var path = Path.Combine(Environment.CurrentDirectory, dmpPath);
            var dir = Path.GetDirectoryName(path);
            if (dir != null && !Directory.Exists(dir))
            {
                Directory.CreateDirectory(dir);
            }
            using (var fs = new FileStream(path, FileMode.Create))
            {
                return Write(fs.SafeFileHandle, dmpType);
            }
        }
    }
}


提示

对于Windows Form程序,可以利用AppDomain的UnhandledException事件。以下示例:

namespace WindowsFormsApplication1
{
    static class Program
    {
        /// <summary>
        /// 应用程序的主入口点。
        /// </summary>
        [STAThread]
        static void Main()
        {
            AppDomain.CurrentDomain.UnhandledException +=new UnhandledExceptionEventHandler((obj,args)=> MiniDump.TryDump("error.dmp"));

            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
        }
    }
}



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