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#region 设置桌面为父窗口 IntPtr hDesktop; public const int GW_CHILD = 5; public IntPtr GetDesktopHandle(DesktopLayer layer) { //hWnd = new HandleRef(); HandleRef hWnd; IntPtr hDesktop = new IntPtr(); switch (layer) { case DesktopLayer.Progman: hDesktop = Win32Support.FindWindow("Progman", null);//第一层桌面 break; case DesktopLayer.SHELLDLL: hDesktop = Win32Support.FindWindow("Progman", null);//第一层桌面 hWnd = new HandleRef(this, hDesktop); hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD);//第2层桌面 break; case DesktopLayer.FolderView: hDesktop = Win32Support.FindWindow("Progman", null);//第一层桌面 hWnd = new HandleRef(this, hDesktop); hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD);//第2层桌面 hWnd = new HandleRef(this, hDesktop); hDesktop = Win32Support.GetWindow(hWnd, GW_CHILD);//第3层桌面 break; } return hDesktop; } public void EmbedDesktop(Object embeddedWindow, IntPtr childWindow, IntPtr parentWindow) { Form window = (Form)embeddedWindow; HandleRef HWND_BOTTOM = new HandleRef(embeddedWindow, new IntPtr(1)); const int SWP_FRAMECHANGED = 0x0020;//发送窗口大小改变消息 Win32Support.SetParent(childWindow, parentWindow); Win32Support.SetWindowPos(new HandleRef(window, childWindow), HWND_BOTTOM, 300, 300, window.Width, window.Height, SWP_FRAMECHANGED); } private void button1_Click(object sender, EventArgs e) { } class Win32Support { [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern IntPtr FindWindow(string className, string windowName); [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)] public static extern IntPtr GetWindow(HandleRef hWnd, int nCmd); [DllImport("user32.dll")] public static extern IntPtr SetParent(IntPtr child, IntPtr parent); [DllImport("user32.dll", EntryPoint = "GetDCEx", CharSet = CharSet.Auto, ExactSpelling = true)] public static extern IntPtr GetDCEx(IntPtr hWnd, IntPtr hrgnClip, int flags); [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)] public static extern bool SetWindowPos(HandleRef hWnd, HandleRef hWndInsertAfter, int x, int y, int cx, int cy, int flags); [DllImport("user32.dll")] public static extern int ReleaseDC(IntPtr window, IntPtr handle); } public enum DesktopLayer { Progman = 0, SHELLDLL = 1, FolderView = 2 } #endregion public Form1()
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