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c#中有一个叫做timespan的数据类型,可以这样构造: TimeSpan ts = new TimeSpan(0, 45, 0);
然后拖进去一个timer,叫timer1
设置一秒一个周期 然后在timer的事件里这样写 private void timer1_Tick(object sender, EventArgs e) { String str = ts.Hours.ToString() + ":" + ts.Minutes.ToString() + ":" + ts.Seconds.ToString(); label1.Text = str;//label1用来显示剩余的时间 ts = ts.Subtract(new TimeSpan(0, 0, 1));//每隔一秒减去一秒 if (ts.TotalSeconds < 0.0)//当倒计时完毕 { timer1.Enabled = false; MessageBox.Show("考试时间到,系统将强行交卷");//提示时间到,下面可以加你想要的操作 } }
界面设计 namespace Countdown { partial class Form1 { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.button1 = new System.Windows.Forms.Button(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.button2 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(179, 210); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(106, 33); this.button1.TabIndex = 0; this.button1.Text = "开启页面"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // button2 // this.button2.Location = new System.Drawing.Point(55, 285); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(75, 23); this.button2.TabIndex = 1; this.button2.Text = "button2"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(486, 337); this.Controls.Add(this.button2); this.Controls.Add(this.button1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button button1; private System.Windows.Forms.Timer timer1; private System.Windows.Forms.Button button2; } } 界面后台 using System; using System.Windows.Forms; namespace Countdown { public partial class Form1 : Form { private TimeSpan ts = new TimeSpan(0, 0, 0); private Form2 frm2 = null; public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { ts = new TimeSpan(0, 0, 50); timer1.Enabled = true; frm2 = new Form2(); frm2.ShowDialog(this); } private void timer1_Tick(object sender, EventArgs e) { String str = ts.Seconds.ToString(); frm2.current_time = str; ts = ts.Subtract(new TimeSpan(0, 0, 1)); if (ts.TotalSeconds < 0.0 && !frm2.EnterPhone) { timer1.Enabled = false; frm2.Close(); } if (frm2.EnterPhone) { timer1.Enabled = false; } } private void button2_Click(object sender, EventArgs e) { Form4 f4 = new Form4(); f4.ShowDialog(); } } } 跳转界面的设计 namespace Countdown { partial class Form4 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.label1 = new System.Windows.Forms.Label(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // label1 // this.label1.AutoSize = true; this.label1.Font = new System.Drawing.Font("宋体", 25F); this.label1.ForeColor = System.Drawing.Color.Red; this.label1.Location = new System.Drawing.Point(658, 13); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(66, 34); this.label1.TabIndex = 0; this.label1.Text = "99S"; // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // Form4 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.label1); this.Name = "Form4"; this.Text = "Form4"; this.Load += new System.EventHandler(this.Form4_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label label1; private System.Windows.Forms.Timer timer1; } } 跳转界面的后台 using System; using System.Windows.Forms; namespace Countdown { public partial class Form4 : Form { private TimeSpan ts = new TimeSpan(0, 0, 0); public Form4() { InitializeComponent(); } private void Form4_Load(object sender, EventArgs e) { timer1.Enabled = true; timer1.Start(); ts = new TimeSpan(0, 1, 39); } private void timer1_Tick(object sender, EventArgs e) { String str = ts.TotalSeconds.ToString();//ts.Seconds.ToString(); ts = ts.Subtract(new TimeSpan(0, 0, 1)); label1.Text = str; if (ts.TotalSeconds < 0.0 ) { timer1.Enabled = false; this.Close(); } } } }
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