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原文地址:https://blog.csdn.net/zgke/article/details/3718989 copy的code /// <summary> /// 移动改变控件大小 /// [email protected] ///qq: 116149 /// </summary> public class ControlMove { #region 移动命令 private enum MoveCommand { None, Move, SizeLeft, SizeRight, SizeUp, SizeDown, SizeLeftUp, SizeLeftDown, SizeRightUp, SizeRightDown } /// <summary> /// 当前命令 /// </summary> private MoveCommand m_MoveCommand = MoveCommand.None; #endregion private Control m_ParentControl; private Control m_MoveControl; private Point m_MousePoint = Point.Empty; private Point m_MouseRight = Point.Empty; private int m_SamillSizeTop = 3; private int m_SamillSizeLeft = 5; public ControlMove(Control p_MoveControl) { if (p_MoveControl.Parent == null) return; m_ParentControl = p_MoveControl.Parent; m_MoveControl = p_MoveControl; p_MoveControl.MouseDown += new MouseEventHandler(p_MoveControl_MouseDown); p_MoveControl.MouseLeave += new EventHandler(p_MoveControl_MouseLeave); p_MoveControl.MouseMove += new MouseEventHandler(p_MoveControl_MouseMove); p_MoveControl.MouseUp += new MouseEventHandler(p_MoveControl_MouseUp); System.Reflection.PropertyInfo _BorderStyleInfo = p_MoveControl.GetType().GetProperty("BorderStyle"); if (_BorderStyleInfo == null) return; try { if ((BorderStyle)_BorderStyleInfo.GetValue(p_MoveControl, new object[] { }) == BorderStyle.Fixed3D) m_SamillSizeLeft = 8; } catch { } } void p_MoveControl_MouseUp(object sender, MouseEventArgs e) { m_MoveCommand = MoveCommand.None; m_MoveControl.Cursor = Cursors.Hand; if (MoveEnd != null) MoveEnd(m_MoveControl); } void p_MoveControl_MouseMove(object sender, MouseEventArgs e) { if (m_MoveCommand == MoveCommand.None) { GetCursor(new Point(e.X, e.Y)); return; } switch (m_MoveCommand) { case MoveCommand.Move: int _PointX = m_MousePoint.X - e.X; int _PointY = m_MousePoint.Y - e.Y; if (m_Min) { if (m_MoveControl.Location.X - _PointX <= 0) _PointX = 0; if (m_MoveControl.Location.Y - _PointY <= 0) _PointY = 0; } if (m_Max) { if (m_MoveControl.Location.X - _PointX + m_MoveControl.Width >= m_ParentControl.Width) _PointX = 0; if (m_MoveControl.Location.Y - _PointY + m_MoveControl.Height >= m_ParentControl.Height) _PointY = 0; } m_MoveControl.Location = new Point(m_MoveControl.Location.X - _PointX, m_MoveControl.Location.Y - _PointY); break; #region 上下左右 case MoveCommand.SizeRight: if ((m_MoveControl.Width + e.X - m_MousePoint.X) < 10) break; if (m_Max) { int _Max = (m_MoveControl.Width + e.X - m_MousePoint.X) + m_MoveControl.Location.X; if (_Max >= m_ParentControl.Width) break; } m_MoveControl.Width = m_MoveControl.Width + e.X - m_MousePoint.X; m_MousePoint.X = e.X; m_MousePoint.Y = e.Y; break; case MoveCommand.SizeDown: if ((m_MoveControl.Height + e.Y - m_MousePoint.Y) < 10) break; if (m_Max) { int _Max = (m_MoveControl.Height + e.Y - m_MousePoint.Y) + m_MoveControl.Location.Y; if (_Max >= m_ParentControl.Height) break; } m_MoveControl.Height = m_MoveControl.Height + e.Y - m_MousePoint.Y; m_MousePoint.X = e.X; m_MousePoint.Y = e.Y; break; case MoveCommand.SizeUp: if ((m_MoveControl.Height - (e.Y - m_MousePoint.Y)) < 10) break; if (m_Min) { int _Mix = m_MoveControl.Top + (e.Y - m_MousePoint.Y); if (_Mix < 0) break; } m_MoveControl.Top = m_MoveControl.Top + (e.Y - m_MousePoint.Y); m_MoveControl.Height = m_MoveControl.Height - (e.Y - m_MousePoint.Y); break; case MoveCommand.SizeLeft: if ((m_MoveControl.Width - (e.X - m_MousePoint.X)) < 10) break; if (m_Min) { int _Mix = m_MoveControl.Left + e.X - m_MousePoint.X; if (_Mix < 0) break; } m_MoveControl.Left = m_MoveControl.Left + e.X - m_MousePoint.X; m_MoveControl.Width = m_MoveControl.Width - (e.X - m_MousePoint.X); break; #endregion #region 四角 case MoveCommand.SizeLeftUp: int _Left = m_MoveControl.Left + e.X - m_MousePoint.X; int _Top = m_MoveControl.Top + (e.Y - m_MousePoint.Y); int _Width = m_MoveControl.Width - (e.X - m_MousePoint.X); int _Height = m_MoveControl.Height - (e.Y - m_MousePoint.Y); if (_Width < 10) //这里如果错误 换成直接返回break { _Width = 10; _Left = m_MoveControl.Left; } if (_Height < 10) { _Height = 10; _Top = m_MoveControl.Top; } if (m_Min) { if (_Left < 0) { _Left = 0; _Width = m_MoveControl.Width; } if (_Top < 0) { _Top = 0; _Height = m_MoveControl.Height; } } m_MoveControl.Left = _Left; m_MoveControl.Top = _Top; m_MoveControl.Width = _Width; m_MoveControl.Height = _Height; break; case MoveCommand.SizeRightDown: if ((m_MoveControl.Width + e.X - m_MousePoint.X) < 10) break; if ((m_MoveControl.Height + e.Y - m_MousePoint.Y) < 10) break; if (m_Max) { int _Max = (m_MoveControl.Height + e.Y - m_MousePoint.Y) + m_MoveControl.Location.Y; if (_Max >= m_ParentControl.Height) break; _Max = (m_MoveControl.Width + e.X - m_MousePoint.X) + m_MoveControl.Location.X; if (_Max >= m_ParentControl.Width) break; } m_MoveControl.Width = m_MoveControl.Width + e.X - m_MousePoint.X; m_MoveControl.Height = m_MoveControl.Height + e.Y - m_MousePoint.Y; m_MousePoint.X = e.X; m_MousePoint.Y = e.Y; //'记录光标拖动的当前点 break; case MoveCommand.SizeRightUp: if ((m_MoveControl.Width + (e.X - m_MousePoint.X)) < 10) break; if ((m_MoveControl.Height - (e.Y - m_MouseRight.Y)) < 10) break; if (m_Min) { if ((m_MoveControl.Top + (e.Y - m_MouseRight.Y)) < 0) break; } m_MoveControl.Top = m_MoveControl.Top + (e.Y - m_MouseRight.Y); m_MoveControl.Width = m_MoveControl.Width + (e.X - m_MousePoint.X); m_MoveControl.Height = m_MoveControl.Height - (e.Y - m_MouseRight.Y); m_MousePoint.X = e.X; m_MousePoint.Y = e.Y; //'记录光标拖动的当前点 break; case MoveCommand.SizeLeftDown: if ((m_MoveControl.Width - (e.X - m_MouseRight.X)) < 10) break; if ((m_MoveControl.Height + e.Y - m_MousePoint.Y) < 10) break; if (m_Min) { if ((m_MoveControl.Left + e.X - m_MouseRight.X) < 0) break; } if (m_Max) { int _Max = (m_MoveControl.Height + e.Y - m_MousePoint.Y) + m_MoveControl.Location.Y; if (_Max >= m_ParentControl.Height) break; } m_MoveControl.Left = m_MoveControl.Left + e.X - m_MouseRight.X; m_MoveControl.Width = m_MoveControl.Width - (e.X - m_MouseRight.X); m_MoveControl.Height = m_MoveControl.Height + e.Y - m_MousePoint.Y; m_MousePoint.X = e.X; m_MousePoint.Y = e.Y; //'记录光标拖动的当前点 break; #endregion } } void p_MoveControl_MouseLeave(object sender, EventArgs e) { m_MoveControl.Cursor = Cursors.Default; } void p_MoveControl_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { m_MoveCommand = GetCommand(new Point(e.X, e.Y)); m_MousePoint = new Point(e.X, e.Y); m_MouseRight = new Point(e.X, e.Y); switch (m_MoveCommand) { case MoveCommand.Move: m_MoveControl.Cursor = Cursors.SizeAll; break; default: break; } } } /// <summary> /// 根据鼠标位置获取执行的命令 /// </summary> /// <param name="p_MousePoint"></param> private MoveCommand GetCommand(Point p_MousePoint) { #region 四角 if (p_MousePoint.X <= m_SamillSizeTop && p_MousePoint.Y <= m_SamillSizeTop) if (m_Size) return MoveCommand.SizeLeftUp; if (p_MousePoint.X <= m_SamillSizeTop && p_MousePoint.Y >= m_MoveControl.Height - m_SamillSizeLeft) if (m_Size) return MoveCommand.SizeLeftDown; if (p_MousePoint.X >= m_MoveControl.Width - m_SamillSizeLeft && p_MousePoint.Y <= m_SamillSizeTop) if (m_Size) return MoveCommand.SizeRightUp; if (p_MousePoint.X >= m_MoveControl.Width - m_SamillSizeLeft && p_MousePoint.Y >= m_MoveControl.Height - m_SamillSizeLeft) if (m_Size) return MoveCommand.SizeRightDown; #endregion #region 上下左右 if (p_MousePoint.X <= m_SamillSizeTop) if (m_Size) return MoveCommand.SizeLeft; if (p_MousePoint.Y <= m_SamillSizeTop) if (m_Size) return MoveCommand.SizeUp; if (p_MousePoint.X >= m_MoveControl.Width - m_SamillSizeLeft) if (m_Size) return MoveCommand.SizeRight; if (p_MousePoint.Y >= m_MoveControl.Height - m_SamillSizeLeft) if (m_Size) return MoveCommand.SizeDown; #endregion if (m_Move) return MoveCommand.Move; return MoveCommand.None; } /// <summary> /// 设置鼠标样式 /// </summary> /// <param name="p_MousePoint"></param> private void GetCursor(Point p_MousePoint) { MoveCommand _Command = GetCommand(p_MousePoint); switch (_Command) { #region 四角 case MoveCommand.Move: m_MoveControl.Cursor = Cursors.Hand; return; case MoveCommand.SizeLeftUp: m_MoveControl.Cursor = Cursors.SizeNWSE; return; case MoveCommand.SizeLeftDown: m_MoveControl.Cursor = Cursors.SizeNESW; return; case MoveCommand.SizeRightUp: m_MoveControl.Cursor = Cursors.SizeNESW; return; case MoveCommand.SizeRightDown: m_MoveControl.Cursor = Cursors.SizeNWSE; return; #endregion #region 上下左右 case MoveCommand.SizeLeft: m_MoveControl.Cursor = Cursors.SizeWE; return; case MoveCommand.SizeUp: m_MoveControl.Cursor = Cursors.SizeNS; return; case MoveCommand.SizeRight: m_MoveControl.Cursor = Cursors.SizeWE; return; case MoveCommand.SizeDown: m_MoveControl.Cursor = Cursors.SizeNS; return; #endregion } } #region 属性 private bool m_Move = true; /// <summary> /// 是否能移动控见 /// </summary> public bool Move { get { return m_Move; } set { m_Move = value; } } private bool m_Min = true; /// <summary> /// 是否移动到最小区域 /// </summary> public bool Min { get { return m_Min; } set { m_Min = value; } } private bool m_Max = true; /// <summary> /// 是否移动到最大区域 /// </summary> public bool Max { get { return m_Max; } set { m_Max = value; } } private bool m_Size = true; /// <summary> /// 是否能设置大小 /// </summary> public bool Size { get { return m_Size; } set { m_Size = value; } } #endregion public delegate void ControlMoveEnd(Control sender); public event ControlMoveEnd MoveEnd; }
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