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★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★ Given a binary tree, return the bottom-up level order traversal of its nodes' values. (ie, from left to right, level by level from leaf to root). For example: 3 / \ 9 20 / \ 15 7
return its bottom-up level order traversal as: [ [15,7], [9,20], [3] ] 给定一个二叉树,返回其节点值自底向上的层次遍历。 (即按从叶子节点所在层到根节点所在的层,逐层从左向右遍历) 例如: 3 / \ 9 20 / \ 15 7 返回其自底向上的层次遍历为: [ [15,7], [9,20], [3] ] 12ms /** * Definition for a binary tree node. * public class TreeNode { * public var val: Int * public var left: TreeNode? * public var right: TreeNode? * public init(_ val: Int) { * self.val = val * self.left = nil * self.right = nil * } * } */ class Solution { func levelOrderBottom(_ root: TreeNode?) -> [[Int]] { //递归方法 //当depth递归到上一层的个数,新建一个空层,继续往里面加数字。 var res:[[Int]] = [[Int]]() if root == nil {return res} var intList:[Int] = [Int]() levelOrder(root , 0 , &res) var temp:[Int] = [Int]() let num:Int = res.count-1 //交换第一位和最后一位 //交换第二位和倒数第二位...... for i in 0...num { temp = res[i] res[i] = res[num-i] res[num-i] = temp } return res.reversed() } func levelOrder(_ root: TreeNode?, _ depth:Int,_ re: inout [[Int]] ) { if root == nil {return} if (depth + 1) > re.count { re.append([Int]()) } re[depth].append(root!.val) levelOrder(root!.left,depth+1,&re) levelOrder(root!.right,depth+1,&re) } } 12ms 1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func levelOrderBottom (_ root: TreeNode?) -> [[Int]] { 16 var res = [[Int]]() 17 checkValuesOnLevel(&res, node: root, level: 0) 18 return res 19 } 20 21 func checkValuesOnLevel (_ res: inout [[Int]], node: TreeNode?, level: Int) { 22 guard let node = node else { return } 23 if level >= res.count { 24 res.insert ([], at: 0) 25 } 26 checkValuesOnLevel(&res, node: node.left, level: level + 1) 27 checkValuesOnLevel(&res, node: node.right, level: level + 1) 28 res[res.count - level - 1].append(node.val) 29 } 30 } 16ms 1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func levelOrderBottom(_ root: TreeNode?) -> [[Int]] { 16 guard let tNode = root else { 17 return [] 18 } 19 var result: [[Int]] = [] 20 var tempNodes: [TreeNode] = [tNode] 21 while !tempNodes.isEmpty { 22 let count = tempNodes.count 23 var data: [Int] = [] 24 for i in 0..<count { 25 let node = tempNodes[i] 26 data.append(node.val) 27 if let lNode = node.left { 28 tempNodes.append(lNode) 29 } 30 if let rNode = node.right { 31 tempNodes.append(rNode) 32 } 33 } 34 tempNodes.removeSubrange(Range.init(NSRange(location: 0, length: count))!) 35 result.append(data) 36 } 37 return result.reversed() 38 } 39 } 16ms 1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func levelOrderBottom(_ root: TreeNode?) -> [[Int]] { 16 if root == nil { 17 return [] 18 } 19 20 var result = [[Int]]() 21 var queue = [TreeNode]() 22 queue.append(root!) 23 while !queue.isEmpty { 24 var count = queue.count 25 var temp = [Int]() 26 while count != 0 { 27 let node = queue.removeFirst() 28 temp.append(node.val) 29 if node.left != nil { 30 queue.append(node.left!) 31 } 32 if node.right != nil { 33 queue.append(node.right!) 34 } 35 count -= 1 36 } 37 result.append(temp) 38 } 39 40 return result.reversed() 41 } 42 }
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