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C#Task详解

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

1、Task的优势

  ThreadPool相比Thread来说具备了很多优势,但是ThreadPool却又存在一些使用上的不方便。比如:
  ◆ ThreadPool不支持线程的取消、完成、失败通知等交互性操作;
  ◆ ThreadPool不支持线程执行的先后次序;
  以往,如果开发者要实现上述功能,需要完成很多额外的工作,现在,FCL中提供了一个功能更强大的概念:Task。Task在线程池的基础上进行了优化,并提供了更多的API。在FCL4.0中,如果我们要编写多线程程序,Task显然已经优于传统的方式。
  以下是一个简单的任务示例:

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            Task t = new Task(() =>
            {
                Console.WriteLine("任务开始工作……");
                //模拟工作过程
                Thread.Sleep(5000);
            });
            t.Start();
            t.ContinueWith((task) =>
            {
                Console.WriteLine("任务完成,完成时候的状态为:");
                Console.WriteLine("IsCanceled={0}\tIsCompleted={1}\tIsFaulted={2}", task.IsCanceled, task.IsCompleted, task.IsFaulted);
            });
            Console.ReadKey();
        }
    }
}

2、Task的用法

  2.1、创建任务

  (一)无返回值的方式
  方式1:

  var t1 = new Task(() => TaskMethod("Task 1"));
  t1.Start();
  Task.WaitAll(t1);//等待所有任务结束 
  注:任务的状态:
  Start之前为:Created
  Start之后为:WaitingToRun 

方式2:

 Task.Run(() => TaskMethod("Task 2"));

 方式3:

  Task.Factory.StartNew(() => TaskMethod("Task 3")); 直接异步的方法 
  //或者
  var t3=Task.Factory.StartNew(() => TaskMethod("Task 3"));
  Task.WaitAll(t3);//等待所有任务结束
  //任务的状态:
  Start之前为:Running
  Start之后为:Running
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            var t1 = new Task(() => TaskMethod("Task 1"));
            var t2 = new Task(() => TaskMethod("Task 2"));
            t2.Start();
            t1.Start();
            Task.WaitAll(t1, t2);
            Task.Run(() => TaskMethod("Task 3"));
            Task.Factory.StartNew(() => TaskMethod("Task 4"));
            //标记为长时间运行任务,则任务不会使用线程池,而在单独的线程中运行。
            Task.Factory.StartNew(() => TaskMethod("Task 5"), TaskCreationOptions.LongRunning);

            #region 常规的使用方式
            Console.WriteLine("主线程执行业务处理.");
            //创建任务
            Task task = new Task(() =>
            {
                Console.WriteLine("使用System.Threading.Tasks.Task执行异步操作.");
                for (int i = 0; i < 10; i++)
                {
                    Console.WriteLine(i);
                }
            });
            //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
            task.Start();
            Console.WriteLine("主线程执行其他处理");
            task.Wait();
            #endregion

            Thread.Sleep(TimeSpan.FromSeconds(1));
            Console.ReadLine();
        }

        static void TaskMethod(string name)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
        }
    }
}
复制代码
  async/await的实现方式:


复制代码
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        async static void AsyncFunction()
        {
            await Task.Delay(1);
            Console.WriteLine("使用System.Threading.Tasks.Task执行异步操作.");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(string.Format("AsyncFunction:i={0}", i));
            }
        }

        public static void Main()
        {
            Console.WriteLine("主线程执行业务处理.");
            AsyncFunction();
            Console.WriteLine("主线程执行其他处理");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(string.Format("Main:i={0}", i));
            }
            Console.ReadLine();
        }
    }
}

 (二)带返回值的方式
  方式4:

 Task<int> task = CreateTask("Task 1");
  task.Start(); 
  int result = task.Result;
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static Task<int> CreateTask(string name)
        {
            return new Task<int>(() => TaskMethod(name));
        }

        static void Main(string[] args)
        {
            TaskMethod("Main Thread Task");
            Task<int> task = CreateTask("Task 1");
            task.Start();
            int result = task.Result;
            Console.WriteLine("Task 1 Result is: {0}", result);

            task = CreateTask("Task 2");
            //该任务会运行在主线程中
            task.RunSynchronously();
            result = task.Result;
            Console.WriteLine("Task 2 Result is: {0}", result);

            task = CreateTask("Task 3");
            Console.WriteLine(task.Status);
            task.Start();

            while (!task.IsCompleted)
            {
                Console.WriteLine(task.Status);
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
            }

            Console.WriteLine(task.Status);
            result = task.Result;
            Console.WriteLine("Task 3 Result is: {0}", result);

            #region 常规使用方式
            //创建任务
            Task<int> getsumtask = new Task<int>(() => Getsum());
            //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
            getsumtask.Start();
            Console.WriteLine("主线程执行其他处理");
            //等待任务的完成执行过程。
            getsumtask.Wait();
            //获得任务的执行结果
            Console.WriteLine("任务执行结果:{0}", getsumtask.Result.ToString());
            #endregion
        }

        static int TaskMethod(string name)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            Thread.Sleep(TimeSpan.FromSeconds(2));
            return 42;
        }

        static int Getsum()
        {
            int sum = 0;
            Console.WriteLine("使用Task执行异步操作.");
            for (int i = 0; i < 100; i++)
            {
                sum += i;
            }
            return sum;
        }
    }
}
  async/await的实现:
using
System; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { public static void Main() { var ret1 = AsyncGetsum(); Console.WriteLine("主线程执行其他处理"); for (int i = 1; i <= 3; i++) Console.WriteLine("Call Main()"); int result = ret1.Result; //阻塞主线程 Console.WriteLine("任务执行结果:{0}", result); } async static Task<int> AsyncGetsum() { await Task.Delay(1); int sum = 0; Console.WriteLine("使用Task执行异步操作."); for (int i = 0; i < 100; i++) { sum += i; } return sum; } } }

 2.2、组合任务.ContinueWith

   简单Demo:

using System;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        public static void Main()
        {
            //创建一个任务
            Task<int> task = new Task<int>(() =>
            {
                int sum = 0;
                Console.WriteLine("使用Task执行异步操作.");
                for (int i = 0; i < 100; i++)
                {
                    sum += i;
                }
                return sum;
            });
            //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
            task.Start();
            Console.WriteLine("主线程执行其他处理");
            //任务完成时执行处理。
            Task cwt = task.ContinueWith(t =>
            {
                Console.WriteLine("任务完成后的执行结果:{0}", t.Result.ToString());
            });
            task.Wait();
            cwt.Wait();
        }
    }
}

 任务的串行:

using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            ConcurrentStack<int> stack = new ConcurrentStack<int>();

            //t1先串行
            var t1 = Task.Factory.StartNew(() =>
            {
                stack.Push(1);
                stack.Push(2);
            });

            //t2,t3并行执行
            var t2 = t1.ContinueWith(t =>
            {
                int result;
                stack.TryPop(out result);
                Console.WriteLine("Task t2 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
            });

            //t2,t3并行执行
            var t3 = t1.ContinueWith(t =>
            {
                int result;
                stack.TryPop(out result);
                Console.WriteLine("Task t3 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
            });

            //等待t2和t3执行完
            Task.WaitAll(t2, t3);

            //t7串行执行
            var t4 = Task.Factory.StartNew(() =>
            {
                Console.WriteLine("当前集合元素个数:{0},Thread id {1}", stack.Count, Thread.CurrentThread.ManagedThreadId);
            });
            t4.Wait();
        }
    }
}

子任务:

using System;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        public static void Main()
        {
            Task<string[]> parent = new Task<string[]>(state =>
            {
                Console.WriteLine(state);
                string[] result = new string[2];
                //创建并启动子任务
                new Task(() => { result[0] = "我是子任务1。"; }, TaskCreationOptions.AttachedToParent).Start();
                new Task(() => { result[1] = "我是子任务2。"; }, TaskCreationOptions.AttachedToParent).Start();
                return result;
            }, "我是父任务,并在我的处理过程中创建多个子任务,所有子任务完成以后我才会结束执行。");
            //任务处理完成后执行的操作
            parent.ContinueWith(t =>
            {
                Array.ForEach(t.Result, r => Console.WriteLine(r));
            });
            //启动父任务
            parent.Start();
            //等待任务结束 Wait只能等待父线程结束,没办法等到父线程的ContinueWith结束
            //parent.Wait();
            Console.ReadLine();

        }
    }
}

动态并行(TaskCreationOptions.AttachedToParent) 父任务等待所有子任务完成后 整个任务才算完成

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Node
    {
        public Node Left { get; set; }
        public Node Right { get; set; }
        public string Text { get; set; }
    }


    class Program
    {
        static Node GetNode()
        {
            Node root = new Node
            {
                Left = new Node
                {
                    Left = new Node
                    {
                        Text = "L-L"
                    },
                    Right = new Node
                    {
                        Text = "L-R"
                    },
                    Text = "L"
                },
                Right = new Node
                {
                    Left = new Node
                    {
                        Text = "R-L"
                    },
                    Right = new Node
                    {
                        Text = "R-R"
                    },
                    Text = "R"
                },
                Text = "Root"
            };
            return root;
        }

        static void Main(string[] args)
        {
            Node root = GetNode();
            DisplayTree(root);
        }

        static void DisplayTree(Node root)
        {
            var task = Task.Factory.StartNew(() => DisplayNode(root),
                                            CancellationToken.None,
                                            TaskCreationOptions.None,
                                            TaskScheduler.Default);
            task.Wait();
        }

        static void DisplayNode(Node current)
        {

            if (current.Left != null)
                Task.Factory.StartNew(() => DisplayNode(current.Left),
                                            CancellationToken.None,
                                            TaskCreationOptions.AttachedToParent,
                                            TaskScheduler.Default);
            if (current.Right != null)
                Task.Factory.StartNew(() => DisplayNode(current.Right),
                                            CancellationToken.None,
                                            TaskCreationOptions.AttachedToParent,
                                            TaskScheduler.Default);
            Console.WriteLine("当前节点的值为{0};处理的ThreadId={1}", current.Text, Thread.CurrentThread.ManagedThreadId);
        }
    }
}

2.3、取消任务 CancellationTokenSource

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        private static int TaskMethod(string name, int seconds, CancellationToken token)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            for (int i = 0; i < seconds; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(1));
                if (token.IsCancellationRequested) return -1;
            }
            return 42 * seconds;
        }

        private static void Main(string[] args)
        {
            var cts = new CancellationTokenSource();
            var longTask = new Task<int>(() => TaskMethod("Task 1", 10, cts.Token), cts.Token);
            Console.WriteLine(longTask.Status);
            cts.Cancel();
            Console.WriteLine(longTask.Status);
            Console.WriteLine("First task has been cancelled before execution");
            cts = new CancellationTokenSource();
            longTask = new Task<int>(() => TaskMethod("Task 2", 10, cts.Token), cts.Token);
            longTask.Start();
            for (int i = 0; i < 5; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine(longTask.Status);
            }
            cts.Cancel();
            for (int i = 0; i < 5; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine(longTask.Status);
            }

            Console.WriteLine("A task has been completed with result {0}.", longTask.Result);
        }
    }
}

2.4、处理任务中的异常

  单个任务:

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static int TaskMethod(string name, int seconds)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            Thread.Sleep(TimeSpan.FromSeconds(seconds));
            throw new Exception("Boom!");
            return 42 * seconds;
        }

        static void Main(string[] args)
        {
            try
            {
                Task<int> task = Task.Run(() => TaskMethod("Task 2", 2));
                int result = task.GetAwaiter().GetResult();
                Console.WriteLine("Result: {0}", result);
            }
            catch (Exception ex)
            {
                Console.WriteLine("Task 2 Exception caught: {0}", ex.Message);
            }
            Console.WriteLine("----------------------------------------------");
            Console.WriteLine();
        }
    }
}

多个任务:

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static int TaskMethod(string name, int seconds)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            Thread.Sleep(TimeSpan.FromSeconds(seconds));
            throw new Exception(string.Format("Task {0} Boom!", name));
            return 42 * seconds;
        }


        public static void Main(string[] args)
        {
            try
            {
                var t1 = new Task<int>(() => TaskMethod("Task 3", 3));
                var t2 = new Task<int>(() => TaskMethod("Task 4", 2));
                var complexTask = Task.WhenAll(t1, t2);
                var exceptionHandler = complexTask.ContinueWith(t =>
                        Console.WriteLine("Result: {0}", t.Result),
                        TaskContinuationOptions.OnlyOnFaulted
                    );
                t1.Start();
                t2.Start();
                Task.WaitAll(t1, t2);
            }
            catch (AggregateException ex)
            {
                ex.Handle(exception =>
                {
                    Console.WriteLine(exception.Message);
                    return true;
                });
            }
        }
    }
}

    async/await的方式:

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static async Task ThrowNotImplementedExceptionAsync()
        {
            throw new NotImplementedException();
        }

        static async Task ThrowInvalidOperationExceptionAsync()
        {
            throw new InvalidOperationException();
        }

        static async Task Normal()
        {
            await Fun();
        }

        static Task Fun()
        {
            return Task.Run(() =>
            {
                for (int i = 1; i <= 10; i++)
                {
                    Console.WriteLine("i={0}", i);
                    Thread.Sleep(200);
                }
            });
        }

        static async Task ObserveOneExceptionAsync()
        {
            var task1 = ThrowNotImplementedExceptionAsync();
            var task2 = ThrowInvalidOperationExceptionAsync();
            var task3 = Normal();


            try
            {
                //异步的方式
                Task allTasks = Task.WhenAll(task1, task2, task3);
                await allTasks;
                //同步的方式
                //Task.WaitAll(task1, task2, task3);
            }
            catch (NotImplementedException ex)
            {
                Console.WriteLine("task1 任务报错!");
            }
            catch (InvalidOperationException ex)
            {
                Console.WriteLine("task2 任务报错!");
            }
            catch (Exception ex)
            {
                Console.WriteLine("任务报错!");
            }

        }

        public static void Main()
        {
            Task task = ObserveOneExceptionAsync();
            Console.WriteLine("主线程继续运行........");
            task.Wait();
        }
    }
}

2.5、Task.FromResult的应用

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    clas 

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