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服务端代码: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace UdpsocketServer { class Program { static void Main(string[] args) { int recv; byte[] revData = new byte[1024]; byte[] sendData = new byte[1024]; IPEndPoint ip = new IPEndPoint(IPAddress.Any, 6666); Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); newsock.Bind(ip); Console.WriteLine("我是服务端,主机名:{0}", Dns.GetHostName()); Console.WriteLine("等待客户端连接....."); IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); EndPoint Remote = (EndPoint)(sender); recv = newsock.ReceiveFrom(revData, ref Remote); Console.WriteLine("我是服务端,客户端{0}连接成功", Remote.ToString()); Console.WriteLine(Encoding.Unicode.GetString(revData, 0, recv)); string welcome = "你好,我是服务器"; sendData = Encoding.Unicode.GetBytes(welcome); newsock.SendTo(sendData, sendData.Length, SocketFlags.None, Remote); while (true) { sendData = new byte[1024]; recv = newsock.ReceiveFrom(sendData, ref Remote); string recvData = string.Format("客户端{0}发送:{1}", Remote.ToString(), Encoding.Unicode.GetString(sendData, 0, recv)); Console.WriteLine(recvData); // string recvData =string.Format("服务器接收到数据{0}", Encoding.ASCII.GetString(data, 0, recv)); // byte.Parse(recvData); string recvDateSucceed = string.Format("服务器已收到."); sendData = Encoding.Unicode.GetBytes(recvDateSucceed); newsock.SendTo(sendData, sendData.Length, SocketFlags.None, Remote); } } } } 客户端代码: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace UdpsocketDemo { class Program { static void Main(string[] args) { byte[] data = new byte[1024]; string input, stringData; //构建TCP 服务器 Console.WriteLine("这是客户端, 主机名是 {0}", Dns.GetHostName()); //设置服务IP,设置TCP端口号 IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 6666); //定义网络类型,数据连接类型和网络协议UDP Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); string welcome = "你好服务器,我是客户端! "; data = Encoding.Unicode.GetBytes(welcome); server.SendTo(data, data.Length, SocketFlags.None, ip); IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); EndPoint Remote = (EndPoint)sender; byte[] sendData = new byte[1024]; //对于不存在的IP地址,加入此行代码后,可以在指定时间内解除阻塞模式限制 int recv = server.ReceiveFrom(sendData, ref Remote); Console.WriteLine("我是客户端,从服务器端: {0}接收到消息 ", Remote.ToString()); Console.WriteLine(Encoding.Unicode.GetString(sendData, 0, recv)); while (true) { input = Console.ReadLine(); //退出 if (input == "exit") break; server.SendTo(Encoding.Unicode.GetBytes(input), Remote); byte[] recvData = new byte[1024]; recv = server.ReceiveFrom(recvData, ref Remote); stringData = string.Format("服务器{0}发送:{1}", Remote.ToString(), Encoding.Unicode.GetString(recvData, 0, recv)); Console.WriteLine(stringData); } Console.WriteLine("服务停止."); server.Close(); } } } |
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