在线时间:8:00-16:00
迪恩网络APP
随时随地掌握行业动态
扫描二维码
关注迪恩网络微信公众号
C++调用qml函数,是通过下面的函数实现的:
bool QMetaObject::invokeMethod(QObject *obj, const char *member, Qt::ConnectionType type, QGenericReturnArgument ret,
这里有两个常用的宏:Q_RETURN_ARG,Q_ARG,从字面意思就可以看出来,一个是用来获取返回值,另一个用于传参。 下面是一个例子: QVariant returnedValue; QVariant msg = "message sended from C++"; QMetaObject::invokeMethod(pctrlobj, "setTextString", Q_RETURN_ARG(QVariant, returnedValue),Q_ARG(QVariant, msg)); 在应用该函数调用qml对象成员前,关键是要获取到要调用的qml对象,有两种方案可以很方便的获取到qml对象: 1) 从qml端直接传QOBject * 到C++端; 2) 通过设置objectName,利用findChild()找到对应的对象; 第一种方案就不说了,很简单实现,这里简略的讲解下第二种方案, 看下面的例子: main.qml import QtQuick 2.9 import QtQuick.Window 2.2 import QtQuick.Controls 1.3 Window { id: windows; visible: true width: 640 height: 480 title: qsTr("Hello World") Button{ id: test; width: 70; height: 30; onClicked: test1.open(); } Test1{ id: test1; visible: false; onShowTest:{ } } function test() { console.log("test ok!"); } } Test1.qml import QtQuick 2.0 import QtQuick.Window 2.2 import QtQuick.Controls 1.3 Window { id: test; width: 300; height: 200; visible:false; signal showTest(); Button{ id: testButton; objectName:"testButton" //这里设置了对象名称,用于findChild()获取对象; text:"click me"; onClicked:{ showTest(); } } function open() { test.visible = true; } function close() { test.visible = false; } }
main.cpp #include <QGuiApplication> #include <QQmlApplicationEngine> #include <QObject> int main(int argc, char *argv[]) { #if defined(Q_OS_WIN) QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); #endif QGuiApplication app(argc, argv); QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:/main.qml"))); QObject *pRoot = engine.rootObjects().first(); QObject *pButton = pRoot->findChild<QObject *>("testButton"); if( pButton ) { QObject::connect(pButton,SIGNAL(clicked()),pRoot,SLOT(test())); } if (engine.rootObjects().isEmpty()) return -1; return app.exec(); }
|
2023-10-27
2022-08-15
2022-08-17
2022-09-23
2022-08-13
请发表评论