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首先是wxml代码: <view class="canvasContainer clearfix"> <!-- 第一个 --> <view class='progress_box' style='height:{{canvasW + 40}}px;width:{{canvasW}}px;' wx:for="{{canvasData}}" wx:key="*this"> <canvas class="progress_bg" canvas- style='height:{{canvasW}}px;width:{{canvasW}}px;'> </canvas> <canvas class="progress_canvas" canvas- style='height:{{canvasW}}px;width:{{canvasW}}px;'> </canvas> <view class="progress_text"> <!-- <image src='../../image/{{imgarr[index]}}'></image> --> </view> <view class='equName'> <text>{{equName[index]}}:</text> <text>11/2{{index}}</text> </view> </view> </view> <!-- <cover-view>遮布层 --> <cover-view class='stationBox' animation="{{animation}}"> <cover-view class='tips' bindtap='moveBtn'> <!-- <cover-image src='{{imgUrl}}'></cover-image> --> </cover-view> <cover-view class='station'> <cover-view class='list-item-title'> <cover-view>房间列表</cover-view> <!-- <cover-image src='../../image/sx.png' catchtap='sxBtn'></cover-image> --> </cover-view> <cover-view class='select'> <block wx:for="{{[1,2,3,4,5,7,8,9,10,11,12,13,14]}}" wx:key="this"> <cover-view class='list-item-box textEllipsis'> 测试呀---{{index}} </cover-view> </block> </cover-view> </cover-view> </cover-view>
样式代码,WXSS文件 /* canvas画圆的样式 */ .progress_box { position: relative; /* 这里的宽高是必须大于等于canvas圆环的直径 否则绘制到盒子外面就看不见了,一开始设置 width:440rpx; height:440rpx; 发现 在360X640分辨率的设备,下绘制的圆环跑盒子外去了,小程序使用rpx单位适配 ,但是canvas绘制的是px单位的。所以只能用px单位绘制的圆环在盒子内显示 */ /* width: 220px; height: 220px; */ display: flex; align-items: center; justify-content: center; background-color: #fff; float: left; } .progress_bg { position: absolute; /* width: 220px; height: 220px; */ } .progress_canvas { /* width: 220px; height: 220px; */ } .progress_text { position: absolute; display: flex; align-items: center; justify-content: center; } .progress_info { font-size: 36rpx; padding-left: 16rpx; letter-spacing: 2rpx; } .progress_dot { width: 16rpx; height: 16rpx; border-radius: 50%; background-color: #fb9126; } .progress_text image { width: 3rem; height: 3rem; } .equName { position: absolute; bottom: 0; display: flex; font-size: 0.8rem; } /* 清除浮动 */ .clearfix:after { content: ""; display: block; height: 0; clear: both; visibility: hidden; } .cfix:after { content: ""; display: block; height: 0; clear: both; visibility: hidden; } .clearfix { zoom: 1; } js代码: const app = getApp() Page({ data: { imgarr: ["cjq.png", "fj.png", "sj.png", "kt.png"], wrapColor: ["#40a1ff", "#4ecb76", "#955ee1", "#e37254"], equName: ["空调", "风机", "采集器", "水浸"] }, onLoad: function() { this.dataFun(); }, /** * 生命周期函数--监听页面初次渲染完成 */ onReady: function() { let windW = wx.getSystemInfoSync().windowWidth; let canvasW = windW / 3; this.setData({ canvasW: canvasW }); var arr = [1, 2, 3, 4]; for (let i = 0; i < arr.length; i++) { //底层canvas的ID let canvasID = "canvasProgressbg-" + i; //外层canvas的ID let wrapCanvasID = "canvasProgress-" + i; this.drawProgressbg(canvasID, canvasW); this.drawCircle(arr[i] * 0.5, wrapCanvasID, canvasW, this.data.wrapColor[i]); } }, //延迟模拟数据 dataFun: function() { //延迟500ms,模拟网络请求时间 setTimeout(() => { this.setData({ canvasData: [1, 2, 3, 4] }) }, 500) }, // 画圆函数 drawProgressbg: function(canvasId, canvasW) { let ctx = wx.createCanvasContext(canvasId, this); ctx.setLineWidth(8); // 设置圆环的宽度 ctx.setStrokeStyle('#404c58'); // 设置圆环的颜色 ctx.setLineCap('round') // 设置圆环端点的形状 ctx.beginPath(); //开始一个新的路径 ctx.arc(canvasW / 2, canvasW / 2, canvasW / 2 - 20, 0, 2 * Math.PI, false); //设置一个原点(110,110),半径为100的圆的路径到当前路径 ctx.stroke(); //对当前路径进行描边 ctx.draw(); }, // 画彩色圆环的函数drawCircle drawCircle: function(step, wrapCanvasID, canvasW, wrapColor) { let context = wx.createCanvasContext(wrapCanvasID); // 设置渐变 var gradient = context.createLinearGradient(200, 100, 100, 200); gradient.addColorStop("0", wrapColor); gradient.addColorStop("0.5", wrapColor); gradient.addColorStop("1.0", wrapColor); context.setLineWidth(8); context.setStrokeStyle(gradient); context.setLineCap('square') context.beginPath(); // 参数step 为绘制的圆环周长,从0到2为一周 。 -Math.PI / 2 将起始角设在12点钟位置 ,结束角 通过改变 step 的值确定 context.arc(canvasW / 2, canvasW / 2, canvasW / 2 - 20, -Math.PI / 2, step * Math.PI - Math.PI / 2, false); context.stroke(); context.draw() } })
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