as是把某个类型对象转换成所需要的类型。
is是判断某对象是否是某类型。
unit Unit1;
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls;
type TForm1 = class(TForm) Edit1: TEdit; Edit2: TEdit; Edit3: TEdit; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end;
var Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.Button1Click(Sender: TObject); var i:Integer; begin for i:= 0 to ControlCount - 1 do begin if Controls[i] is TEdit then if (Controls[i] as TEdit).Text <> '' then begin (Controls[i] as TEdit).Text := 'haha'; end; end; end;
end.
窗体控件
Tedit 1、Tedit 2、Tedit 3、Tbutton
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls;
type TForm1 = class(TForm) Edit1: TEdit; Edit2: TEdit; Edit3: TEdit; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end;
var Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.Button1Click(Sender: TObject); var i:Integer; begin for i:= 0 to ControlCount - 1 do begin if Controls[i] is TEdit then if (Controls[i] as TEdit).Text <> '' then begin (Controls[i] as TEdit).Text := 'haha'; end; end; end;
end.
窗体控件
Tedit 1、Tedit 2、Tedit 3、Tbutton
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