代码如下:
local GameLogic = {}
function GameLogic:new(o)
o = o or {}
setmetatable(o,self)
self.__index = self
return o
end
function GameLogic:Instance()
if self.instance == nil then
self.instance = self:new()
end
print(self.instance)
return self.instance
end
function GameLogic:init()
self.v_gezi = {}
zs1 = {}
zs1.fenshu = 15
zs1.zhuid = 4
self.v_gezi[1] = zs1
zs2 = {}
zs2.fenshu = 50
zs2.zhuid = 8
self.v_gezi[2] =zs2
end
function GameLogic:getRandPro()
return 2
end
function GameLogic:getluckPro(gold)
return 10
end
return GameLogic
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