在线时间:8:00-16:00
迪恩网络APP
随时随地掌握行业动态
扫描二维码
关注迪恩网络微信公众号
Delphi线程定时器 - -人生如歌- - 博客园
(* 自己编写的线程计时器,没有采用消息机制,很有效 Cobbler续写 不用 TTimer 的原因: 要说TTimer类的使用问题,先要说一下它响应用户定义的回调函数(OnTimer)的方法。 TTimer拥有一个HWnd类型的成员变量FWindowHandle,用于捕捉系统消息。 TTimer在Enable的情况下,每隔Interval时间,就抛一个系统消息WM_TIMER,FWindowHandle捕捉到这个消息后, 就会执行用户的回调函数,实现用户需要的功能。就是这个消息机制引发了下面两个问题: 问题1: 还不算严重,TTimer与系统共用一个消息队列,也就是说,在用户回调函数处理完之前, 所有的系统消息都处于阻塞状态,包括界面的更新的消息。 如果你的回调函数瞬间执行完毕那就一切看着还正常,如果你要执行一个复杂耗时的操作, 比如数据库查询什么的(万一遇到数据库联接不正常,等待20秒), 那你的界面就必死无疑,直到回调函数执行完。如果是后台系统还好, 要是给用户使用的就没法交待了。即使你在子线程里面使用也不会解决的。 问题2: 一般系统定义消息的优先级比用户定义消息的优先级要低。 在子线程中使用TTimer时,如果线程间通信也大量使用自定义消息, 并且用户定义自己的消息处理函数,那WM_TIMER经常就会被丢弃了, 计时器就彻底失效了。 摘抄自网络 *) unit UntThreadTimer; interface uses Windows, Classes, Winapi.Messages; type TTimerStatus = (TS_ENABLE, TS_CHANGEINTERVAL, TS_DISABLE, TS_SETONTIMER); TThreadedTimer = class; TTimerThread = class; PTimerThread = ^TTimerThread; TTimerThread = class(TThread) OwnerTimer: TThreadedTimer; Interval: DWord; Enabled: Boolean; Status: TTimerStatus; constructor Create(CreateSuspended: Boolean); destructor Destroy; override; procedure Execute; override; procedure DoTimer; end; TThreadedTimer = class(TComponent) private FHandle: THandle; FEnabled: Boolean; FInterval: DWord; FOnTimer: TNotifyEvent; FTimerThread: TTimerThread; FThreadPriority: TThreadPriority; protected procedure UpdateTimer; procedure SetEnabled(Value: Boolean); procedure SetInterval(Value: DWord); procedure SetOnTimer(Value: TNotifyEvent); procedure Timer; dynamic; public constructor Create(AHandle: THandle; AOwner: TComponent); destructor Destroy; override; published property Enabled: Boolean read FEnabled write SetEnabled default True; property Interval: DWord read FInterval write SetInterval default 1000; property OnTimer: TNotifyEvent read FOnTimer write SetOnTimer; end; implementation procedure WakeupDownThrdproc(const evenFlag: Integer); stdcall; begin end; { TTimerThread } constructor TTimerThread.Create(CreateSuspended: Boolean); begin inherited Create(CreateSuspended); Interval := 1000; Enabled := False; Status := TS_DISABLE; end; destructor TTimerThread.Destroy; begin inherited; end; procedure TTimerThread.Execute; begin inherited; while not Terminated do begin // SleepEx(Interval, True); if (not Terminated) and (Status = TS_ENABLE) then Synchronize(DoTimer); if Status <> TS_ENABLE then begin case Status of TS_CHANGEINTERVAL: begin Status := TS_ENABLE; SleepEx(0, True); end; TS_DISABLE: begin Status := TS_ENABLE; SleepEx(0, True); if not Terminated then Suspend; end; TS_SETONTIMER: begin Status := TS_ENABLE; end else Status := TS_ENABLE; end; end; SleepEx(Interval, True); end; end; procedure TTimerThread.DoTimer; begin OwnerTimer.Timer; end; { TThreadedTimer } constructor TThreadedTimer.Create(AHandle: THandle; AOwner: TComponent); begin inherited Create(AOwner); FHandle := AHandle; FInterval := 1000; FThreadPriority := tpNormal; FTimerThread := TTimerThread.Create(True); FTimerThread.OwnerTimer := self; end; destructor TThreadedTimer.Destroy; begin inherited Destroy; FTimerThread.Terminate; QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread)); FTimerThread.Free; end; procedure TThreadedTimer.UpdateTimer; begin if (FEnabled = False) then begin FTimerThread.OwnerTimer := self; FTimerThread.Interval := FInterval; FTimerThread.Priority := FThreadPriority; FTimerThread.Resume; end; if (FEnabled = True) then begin QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread)); end; end; procedure TThreadedTimer.SetEnabled(Value: Boolean); begin if Value <> FEnabled then begin FEnabled := Value; if Value then begin FTimerThread.Status := TS_ENABLE; FTimerThread.Resume; end else begin FTimerThread.Status := TS_DISABLE; QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread)); end; end; end; procedure TThreadedTimer.SetInterval(Value: DWord); begin if Value <> FInterval then begin if (not Enabled) then begin FInterval := Value; FTimerThread.Interval := FInterval; end else begin FInterval := Value; FTimerThread.Interval := FInterval; FTimerThread.Status := TS_CHANGEINTERVAL; QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread)); end; end; end; procedure TThreadedTimer.SetOnTimer(Value: TNotifyEvent); begin FOnTimer := Value; end; procedure TThreadedTimer.Timer; var Msg: TMessage; begin Msg.Msg := WM_USER + 100; // if Assigned(FOnTimer) then FOnTimer(Self); SendMessage(FHandle, Msg.Msg, 0, 0); end; end. 用法: delphi新语法之泛型实现的对象池模板 - 咏南 delphi - 博客园--TThreadList;//对象池 中 对象 列表 http://www.cnblogs.com/hnxxcxg/archive/2013/07/15/3191622.html |
2023-10-27
2022-08-15
2022-08-17
2022-09-23
2022-08-13
请发表评论