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TWICImage 的大多功能都非常容易使用, 它最强大的功能是 ImagingFactory: IWICImagingFactory 属性, 这是个类工厂的接口. 所谓类工厂是 COM 里的概念, COM 通过类工厂可以自己实例化一些类, 实例化后我们只管使用就是. 通过 TWICImage.ImagingFactory 获取类工厂后, 再调用 CreateBitmapFlipRotator 建立旋转变换接口(IWICBitmapFlipRotator). 然后用 IWICBitmapFlipRotator.Initialize 执行变换, 再把变换后的数据赋给 TWICImage, 至此完成变换. //可以使用的变换方式有: WICBitmapTransformRotate0 = 0; WICBitmapTransformRotate90 = $1; WICBitmapTransformRotate180 = $2; WICBitmapTransformRotate270 = $3; WICBitmapTransformFlipHorizontal = $8; WICBitmapTransformFlipVertical = $10; 测试代码: unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm1 = class(TForm) Button1: TButton; Button2: TButton; procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); end; var Form1: TForm1; implementation {$R *.dfm} uses Wincodec; procedure TForm1.Button1Click(Sender: TObject); var WicImg: TWICImage; Factory: IWICImagingFactory; {类工厂接口} FlipRotator: IWICBitmapFlipRotator; {旋转变换接口} begin {先建立 TWICImage 类并载入图片} WicImg := TWICImage.Create; WicImg.LoadFromFile('c:\temp\test.jpg'); {获取类工厂接口} Factory := WicImg.ImagingFactory; {让类工厂建立旋转变换接口} Factory.CreateBitmapFlipRotator(FlipRotator); {执行旋转变换, 这里是旋转 90度角; 注意旋转后的数据在 FlipRotator} FlipRotator.Initialize(WicImg.Handle, WICBitmapTransformRotate90); {更新 TWICImage 中的图像} WicImg.Handle := IWicBitmap(FlipRotator); {看看} Canvas.Draw(0, 0, WicImg); {释放} FlipRotator := nil; Factory := nil; WicImg.Free; end; //还是上面的程序, 给了些返回值的判断 procedure TForm1.Button2Click(Sender: TObject); var WicImg: TWICImage; Factory: IWICImagingFactory; FlipRotator: IWICBitmapFlipRotator; hr: HRESULT; begin WicImg := TWICImage.Create; WicImg.LoadFromFile('c:\temp\test.jpg'); Factory := WicImg.ImagingFactory; hr := E_INVALIDARG; {先给个无效的返回值} hr := Factory.CreateBitmapFlipRotator(FlipRotator); if Succeeded(hr) then {如果上一个函数的返回值成功} hr := FlipRotator.Initialize(WicImg.Handle, WICBitmapTransformFlipVertical); if Succeeded(hr) then WicImg.Handle := IWicBitmap(FlipRotator); Canvas.Draw(0, 0, WicImg); FlipRotator := nil; Factory := nil; WicImg.Free; end; end. |
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