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C++代码: // LuaAndC.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <iostream> #include <string.h> using namespace std; extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } int _tmain(int argc, _TCHAR* argv[]) { //1.创建一个state lua_State *L = luaL_newstate(); luaL_openlibs(L); luaL_dofile(L,"Hello.lua"); //获取table的值 lua_getglobal(L,"str"); //会将get的对应项压到栈顶 lua_getfield(L,1,"name"); lua_getfield(L,1,"age"); if(lua_isstring(L,2)) { cout<<"name= "<<lua_tostring(L,-2)<<endl; } if(lua_isnumber(L,3)) { cout<<"age= "<<lua_tonumber(L,-1)<<endl; } lua_pop(L,2); //修改table的项 lua_pushfstring(L,"So so");//改完弹出 lua_setfield(L,1,"name"); lua_getfield(L,1,"name"); if(lua_isstring(L,2)) { cout<<"name1= "<<lua_tostring(L,2)<<endl; } lua_pop(L,2); //新建table lua_newtable(L); //压栈 lua_pushnumber(L,11); lua_pushstring(L,"New"); lua_setfield(L,1,"name"); lua_setfield(L,1,"age"); lua_getfield(L,1,"name"); lua_getfield(L,1,"age"); if(lua_isstring(L,2)) { cout<<"name= "<<lua_tostring(L,2)<<endl; } if(lua_isnumber(L,3)) { cout<<"age= "<<lua_tonumber(L,3)<<endl; } lua_pop(L,3); //关闭state lua_close(L); int i; cin>>i; return 0 ; }
Lua代码: str={name="Hunter",age=18}
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