- 全局变量的操作
void lua_getglobal(lua_State * L ,const char * name)
此函数从lua中取出一个名为name的全局变量并将其压入栈中。
如当lua文件内容为
width = 200 height = 300
时,以下代码
int _tmain(int argc, _TCHAR* argv[])
{
lua_State *L = luaL_newstate();
luaL_openlibs(L);
if(0 != luaL_loadfile(L,"config_width_height.lua"))
{
printf("loadbuff error :%s",lua_tostring(L,-1));
lua_pop(L,-1);
}
if(0 != lua_pcall(L,0,0,0))
{
printf("pcall error :%s",lua_tostring(L,-1));
lua_pop(L,-1);
}
lua_getglobal(L,"width");
printf("width = %d\n",lua_tointeger(L,-1));
lua_getglobal(L,"height");
printf("height = %d\n",lua_tointeger(L,-1));
lua_settop(L,0);
lua_close(L);
system("pause");
return 0;
}
运行结果为 width = 200
height = 300
请按任意键继续. . .
2. table的操作
文件内容:
width = 200
height = 300
background =
{
r = 0,
g = 0,
b = 1
}
获取以上 r g b的代码
int red;
int blue;
int green;
lua_getglobal(L,"background"); //push table
if(lua_istable(L,-1))
{
red = getfield(L,"r");
green = getfield(L,"g");
blue = getfield(L,"b");
printf("red:%d,green:%d blue:%d ",red,green,blue);
}
注意:getfield不是 lua内置函数。getfield函数如下。
/*假设table 们位于栈顶*/
int getfield(lua_State * L,const char * key)
{
int result ;
lua_pushstring(L,key); //push index
lua_gettable(L,-2);//获取table //pop index push table[index]
if(!lua_isnumber(L,-1))
printf("error is the value is not a value\n");
result = (int ) lua_tonumber(L,-1) * MAX_COLOR;
lua_pop(L,1);
return result;
}
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