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warxander/warmenu: FiveM Lua Menu Framework

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称(OpenSource Name):

warxander/warmenu

开源软件地址(OpenSource Url):

https://github.com/warxander/warmenu

开源编程语言(OpenSource Language):

Lua 100.0%

开源软件介绍(OpenSource Introduction):

WarMenu

Inspired by Dear ImGui and GTA V menu system

How to Install

  1. Place it to /resources folder
  2. Add ensure warmenu to your server.cfg
  3. Add client_script '@warmenu/warmenu.lua' to your fxmanifest.lua

Features

  • Backward compatibility
  • GTA V-like look'n'feel
  • Rich menu style customization
  • Lots of built-in controls
  • Demo menu

Demo menu

You can read its source code to understand how framework works
To run it, just add client_script @warmenu/warmenu_demo.lua to any of your resources which are using WarMenu

API

--- * - optional parameters
WarMenu.CreateMenu(id, title, subTitle*, style*)
WarMenu.CreateSubMenu(id, parent, subTitle*, style*)

WarMenu.CurrentMenu() -- id

WarMenu.OpenMenu(id)
WarMenu.Begin(id)
WarMenu.IsAnyMenuOpened()
WarMenu.IsMenuAboutToBeClosed() -- DEPRECATED: always return false
WarMenu.CloseMenu()

-- Controls
WarMenu.Button(text, subText*)
WarMenu.InputButton(text, windowTitleEntry*, defaultText*, maxLength*, subText*)
WarMenu.SpriteButton(text, dict, name, r*, g*, b*, a*)
WarMenu.MenuButton(text, id, subText*)
WarMenu.CheckBox(text, checked)
WarMenu.ComboBox(text, items, currentIndex)
WarMenu.ToolTip(text, width*, flipHorizontal*)
-- Use them in loop to draw
-- They return true if were selected OR you can use functions below for more granual control
WarMenu.IsItemHovered()
WarMenu.IsItemSelected()
-- See Usage section for more details

WarMenu.End() -- Processing key events and menu logic, use it in loop


-- Customizable options
--- Menu
WarMenu.SetMenuTitle(id, title)
WarMenu.SetMenuSubTitle(id, text) -- it will uppercase automatically

--- Style
--- Property name can be extracted from setter signature, i. e. 'SetMenuTitleColor' -> 'titleColor'
--- Example: local style = { titleColor = { 255, 255, 255 }, maxOptionCountOnScreen = 7, buttonPressedSound = { name = 'name', set = 'set' } }
WarMenu.SetMenuStyle(id, style)

WarMenu.SetMenuX(id, x) -- [0.0..1.0] top left corner
WarMenu.SetMenuY(id, y) -- [0.0..1.0] top
WarMenu.SetMenuWidth(id, width) -- [0.0..1.0]
WarMenu.SetMenuMaxOptionCountOnScreen(id, count) -- 10 by default

WarMenu.SetMenuTitleColor(id, r, g, b, a*)
WarMenu.SetMenuSubTitleColor(id, r, g, b, a*)

WarMenu.SetMenuTitleBackgroundColor(id, r, g, b, a*)
-- or
WarMenu.SetMenuTitleBackgroundSprite(id, dict, name)

WarMenu.SetMenuBackgroundColor(id, r, g, b, a*)
WarMenu.SetMenuTextColor(id, r, g, b, a*)
WarMenu.SetMenuSubTextColor(id, r, g, b, a*)
WarMenu.SetMenuFocusColor(id, r, g, b, a*)
WarMenu.SetMenuFocusTextColor(id, r, g, b, a*)
WarMenu.SetMenuButtonPressedSound(id, name, set) -- https://pastebin.com/0neZdsZ5

Changelog

1.5

  • Added styles support
  • Added WarMenu.SetMenuStyle API
  • Added WarMenu.CreateMenu subTitle parameter
  • Corrected title background aspect ratio
  • Fixed minor bugs

1.4

  • Added WarMenu.InputButton API
  • Improved performance
  • Improved key mapping
  • Marked optional parameters in API section

1.3

  • Added Demo Menu
  • Added WarMenu.SetMenuFocusTextColor API
  • Fixed WarMenu.SetMenuFocusColor API
  • Fixed WarMenu.SpriteButton edge case
  • Improved performance and memory consumption
  • Removed debug prints
  • Improved code style

1.2

  • Added WarMenu.SpriteButton API

1.1

  • Added WarMenu.ToolTip API

1.0

  • Added WarMenu.IsItemHovered and WarMenu.IsItemSelected API
  • Implemented restoring parent menu selected index after closing submenu
  • Improved WarMenu.ComboBox and WarMenu.CheckBox API (without breaking compatibility!)
  • Improved performance and memory consumption
  • Updated Usage section

0.9.15

  • Improved performance and memory consumption
  • Added proper debug getter/setter API
  • Improved API consistency

0.9.14

  • Improved button mapping
  • Improved controller support

0.9.12

  • Introduced significant performance boost From ~0.4 ms to ~0.02 ms ( ~20x times faster! )

0.9.11

  • Fixed drawing numbers as button text

0.9.10

  • Added new WarMenu.CurrentOption() API

0.9.9

  • Added new WarMenu.SetTitle() API
  • Added WarMenu.MenuButton subText optional parameter
  • Updated manifest format

0.9.8

  • Added new WarMenu.IsAnyMenuOpened() API
  • Added new WarMenu.SetTitleBackgroundSprite() API

0.9.7

  • Added new WarMenu.SetMenuSubTextColor() API
  • @alberto2345: Added alpha parameters to color functions (with default values, so no worry for existing code)
  • Improved default subText color (see image)
  • Fixed flickering after reopening menu
  • @alberto2345: Fixed button execution after reopening menu
  • Fixed subTitle sub menu initializing
  • Corrected WarMenu.CheckBox usage example

0.9.6

  • Added new WarMenu.IsMenuAboutToBeClosed() API
  • Fixed WarMenu.MenuButton bug with unnecessary attempts to draw it without current menu
  • Fixed WarMenu.ComboBox bug with incorrect current index after reopening menu

0.9.5

  • Changed WarMenu.ComboBox control behavior and look - you need to press SELECT in order to confirm your choice. Also, it has two indexes now - for a current displaying item and user-selected one. It allows you create more complex menus like Los Santos Customs with Preview Mode. And don't forget to check new sexy arrows.

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