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开源软件名称(OpenSource Name):CraftTweaker/CraftTweaker开源软件地址(OpenSource Url):https://github.com/CraftTweaker/CraftTweaker开源编程语言(OpenSource Language):Java 96.9%开源软件介绍(OpenSource Introduction):Table of ContentsIntroductionCraftTweaker is a Minecraft mod which allows modpacks and servers to customize the game. With CraftTweaker you can change recipes, script events, add new commands and even change item properties! When used with other mods the possibilities become endless! Ranging from custom machine recipes to entirely new blocks and items! FeedbackIf you're looking for help with the mod, or just want to come hang out, we have a Discord server. LicenseDistributed under the MIT License. See the LICENSE file for more information. SetupTo set up the CraftTweaker development environment you must clone the repo and initialize the submodule. git clone --recurse-submodules https://github.com/CraftTweaker/CraftTweaker.git After the project has been cloned and initialized you can directly import it into your IDE of choice. BuildBuilding the project is as easy as running a Gradle command! Simply run: gradlew build and the outputted CraftTweaker also has automated markdown documentation, the output of that will be in the MavenEvery push to this repository is built and published to the BlameJared maven, to use these builds in your project, first add the BlameJared maven to your repositories {
maven {
url = 'https://maven.blamejared.com'
name = 'BlameJared Maven'
}
} Then, depending on what modloader you are using, you can use the following snippets, just replace Fabricdependencies {
modCompileOnly('com.blamejared.crafttweaker:CraftTweaker-fabric-1.18.2:[VERSION]')
// Example:
// modCompileOnly('com.blamejared.crafttweaker:CraftTweaker-fabric-1.18.2:9.1.83')
} Forgedependencies {
compileOnly(fg.deobf('com.blamejared.crafttweaker:CraftTweaker-forge-1.18.2:[VERSION]'))
// Example:
// compileOnly(fg.deobf('com.blamejared.crafttweaker:CraftTweaker-forge-1.18.2:9.1.83'))
} CommonIf you are in a multi-modloader environment (Such as MultiLoader), you can bring the Common artifact (code that does not depend on any specific mod loader but rather just the vanilla game) into your Common project like so: dependencies {
compileOnly('com.blamejared.crafttweaker:CraftTweaker-common-1.18.2:[VERSION]')
// Example:
// compileOnly('com.blamejared.crafttweaker:CraftTweaker-common-1.18.2:9.1.83')
} |
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