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开源软件名称(OpenSource Name):UnityTechnologies/MachineLearningRoguelike开源软件地址(OpenSource Url):https://github.com/UnityTechnologies/MachineLearningRoguelike开源编程语言(OpenSource Language):C# 99.9%开源软件介绍(OpenSource Introduction):Machine Learning RoguelikeDescriptionA small Roguelike game that uses Machine Learning to power its entities. Both the player and its enemies are ML Agents, and the demo is a good playground to test Machine Learning in a real game environment. A scene specifically for training is included, to demonstrate how to train the agents in a different environment than the one where the game is going to happen. This demo also features the use of Cinemachine for 2D and Tilemap. DocumentationObjective This project is intended to demonstrate a practical application of the Machine Learning Agents in a real game. Usage instructions Please note that this project is using v0.2.1d of Unity ML-Agents. To try out the project, you need to add the Tensorflow Sharp plugin to your Assets folder. More information on how to set up Tensorflow Sharp Support is provided here. Extra Materials Information on how this project was created is available on the blog post. Software Requirements Required: Unity 2017.2, or later version Hardware Requirements Required: Any computer (Win or Mac) Owner and Responsible Devs Owners: Alessia Nigretti ([email protected]), Ciro Continisio ([email protected]) Original graphics: Michele "Buch" Bucelli on OpenGameArt under CC0 License Major Change Log
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2023-10-27
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