我是 iOS 新手。
我正在开发一个有 2 个 NSMutableArray
的应用程序。我想将数组图像加载到 ImageView
。
我想拍摄第一张图片并将其添加到 ImageView
。当使用向左滑动时,我想将数组中的下一个图像添加到新的 ImageView
并显示它。如果他们向后滑动,请加载以前的 e.t.c
当用户双击图像时,我还想将第二个数组中的图像加载到 ImageView
中。
我试过这个
AppDelegate * delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate];
NSLog(@"%lu",(unsigned long)[delegate.FrontsCards count]);
ImgView= [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
//ImgView.image=[UIImage imageNamed"cloub1.png"];
int random=arc4random()%[delegate.FrontsCards count];
NSLog(@"%d",random);
ImgView.image=[delegate.FrontsCards objectAtIndex:random];
[self.view addSubview:ImgView];
currentImageIndex = 0;
ImgView.userInteractionEnabled = YES;
UISwipeGestureRecognizer *recognizer;
recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self actionselector(handleSwipeFrom];
[recognizer setDirectionUISwipeGestureRecognizerDirectionLeft)];
[[self view] addGestureRecognizer:recognizer];
[super viewDidLoad];
}
-(void)handleSwipeFromUISwipeGestureRecognizer *)recognizer
{
NSLog(@"Swipe received.");
AppDelegate * delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate];
for(int i=0;i<52;i++)
{
NSLog(@"%d",i);
ImgView.image=[delegate.FrontsCards objectAtIndex:i];
}
ImgView.image=[UIImage imageNamed"cloub3.png"];
}
谁能帮我做这件事?提前谢谢你。
几种方法:
滑动手势:如果你想编写自己的滑动手势,你可以这样做:
不仅定义图像名称数组的属性,还定义一个索引,显示您正在查看的卡片:
@property (nonatomic, strong) NSMutableArray *imageNames;
@property (nonatomic) NSInteger imageIndex;
将手势添加到您的 ImageView 中:
UISwipeGestureRecognizer *swipe;
// by the way, if not using ARC, make sure to add `autorelease` to
// the following alloc/init statements
swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self actionselector(handleSwipe];
swipe.direction = UISwipeGestureRecognizerDirectionLeft;
[self.imageView addGestureRecognizer:swipe];
swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self actionselector(handleSwipe];
swipe.direction = UISwipeGestureRecognizerDirectionRight;
[self.imageView addGestureRecognizer:swipe];
编写手势识别器处理程序:
- (void)handleSwipeUISwipeGestureRecognizer *)gesture
{
UIViewAnimationOptions option = kNilOptions;
if (gesture.direction == UISwipeGestureRecognizerDirectionRight)
{
// if we're at the first card, don't do anything
if (self.imageIndex == 0)
return;
// if swiping to the right, maybe it's like putting a card
// back on the top of the deck of cards
option = UIViewAnimationOptionTransitionCurlDown;
// adjust the index of the next card to be shown
self.imageIndex--;
}
else if (gesture.direction == UISwipeGestureRecognizerDirectionLeft)
{
// if we're at the last card, don't do anything
if (self.imageIndex == ([self.imageNames count] - 1))
return;
// if swiping to the left, it's like pulling a card off the
// top of the deck of cards
option = UIViewAnimationOptionTransitionCurlUp;
// adjust the index of the next card to be shown
self.imageIndex++;
}
// now animate going to the next card; the view you apply the
// animation to is the container view that is holding the image
// view. In this example, I have the image view on the main view,
// but if you want to constrain the animation to only a portion of
// the screen, you'd define a simple `UIView` that is the dimensions
// that you want to animate and then put the image view inside
// that view, and replace the `self.view` reference below with the
// view that contains the image view.
[UIView transitionWithView:self.view
duration:0.5
optionsption
animations:^{
self.imageView.image = [UIImage imageWithContentsOfFile:self.imageNames[self.imageIndex]];
}
completion:nil];
}
显然,如果您想编写自己的双击手势,请继续为此创建一个手势以及该手势的处理程序,例如:
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self actionselector(handleTap];
tap.numberOfTapsRequired = 2;
[self.imageView addGestureRecognizer:tap];
正如其他人所建议的,如果您不想像上面那样编写自己的图像处理代码,您可以使用各种其他控件,例如UIPageViewController
、UICollectionView
或其他十几个便于在一组图像之间导航的类中的任何一个。
关于ios - IOS中的滑动手势识别,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16607898/
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