当某些条件失败时如何停止推送 segue
-(void)prepareForSegueUIStoryboardSegue *)segue senderid)sender{
internet *myclass = [[internet alloc]init];
if ([myclass connectedToInternet]) {
if ([[segue identifier] isEqualToString"showShoping"]) {
_pass = @"shop";
MyTabController *mvc = (MyTabController *)segue.destinationViewController;
mvc.myCategory = _pass;
}
if ([[segue identifier] isEqualToString"showTravel"]) {
_pass = @"travel";
MyTabController *mvc = (MyTabController *)segue.destinationViewController;
mvc.myCategory = _pass;
}
if ([[segue identifier] isEqualToString"showFood"]) {
_pass = @"food";
MyTabController *mvc = (MyTabController *)segue.destinationViewController;
mvc.myCategory = _pass;
}
else{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle"No Internet!"
message"No working internet connection is found."
delegate:nil
cancelButtonTitle"OK"
otherButtonTitles:nil];
[alert show];
}
}
谢谢
Best Answer-推荐答案 strong>
- (BOOL)shouldPerformSegueWithIdentifierNSString *)identifier sendernullable id)sender NS_AVAILABLE_IOS(6_0);
你可以重写这个方法,当某些情况发生时,返回 No 停止执行 segue。
例如
- (BOOL)shouldPerformSegueWithIdentifierNSString *)identifier senderid)sender {
if ([identifier isEqualToString"showShoping" ]) {
return NO;
}
return YES;
}
}
关于ios - 发生某些情况时如何停止插入segue?,我们在Stack Overflow上找到一个类似的问题:
https://stackoverflow.com/questions/34893421/
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