我已经为 UIImage 着色项目苦苦挣扎了几天。
这个想法是,该应用程序将启动一组图像,我必须使用从 Web 服务检索到的值对这些图像进行着色。如果您愿意,可以选择某种主题。
与我一起工作的设计师给了我一张关于他所有 Photoshop 值的背景图片。
第一个问题是 Photoshop 使用 HSL 而 iOS 使用 HSB。所以第一个挑战是从 Photoshop 中转换值。
Photoshop HSL:-28(范围 -180 => +180)、100(范围 -100 => +100)、25(范围 -100 => +100)。
幸运的是我在网上找到了一些代码,here it is .
//adapted from https://gist.github.com/peteroupc/4085710
- (void)convertLightnessToBrightnessCGFloat)lightness withSaturationCGFloat)saturation completionvoid (^)(CGFloat, CGFloat))completion
{
if (!completion)
return; //What's the point of calling this method without a completion block!
CGFloat brightness = 0.0f;
CGFloat saturationOut = 0.0f;
if (lightness > 0.0f)
{
CGFloat lumScale = (1.0f - MAX((lightness - 0.5f), 0.0f) * 2.0f);
lumScale = ((lumScale == 0) ? 0 : (1.0f / lumScale));
CGFloat lumStart = MAX(0.0f, (lumScale - 0.5f));
CGFloat lumDiv = (lumScale - lumStart);
lumDiv = (lumStart + (saturation * lumDiv));
saturationOut = ((lumDiv == 0) ? 0.0f : (saturation / lumDiv));
brightness = (lightness + (1.0f - lightness) * saturation);
}
NSLog(@"saturation: %0.2f - brightness: %0.2f", saturationOut, brightness);
completion(saturationOut, brightness);
}
使用 online converter我验证了这个方法返回了好的值。
我需要更改范围(H:0->360,S:0->100,L:0->100)
因此,HSL 152、100、62 给出 HSB 152、76、100。该方法返回 75 表示饱和度,100 表示亮度,所以我们很好。
接下来我需要将这些值应用于图像,所以这里是要更改的代码...
色调:
#define DEGREES_TO_RADIANS(angle) ((angle) / 180.0f * M_PI)
- (void)colorizeUIImage *)input hueCGFloat)hueDegrees completionvoid(^)(UIImage *outputHue))completion
{
if (!completion)
return; //What's the point of calling this method without a completion block!
CGFloat hue = DEGREES_TO_RADIANS(hueDegrees);
NSLog(@"degress: %0.2f | radian: %0.2f", hueDegrees, hue);
CIImage *inputImage = [CIImage imageWithCGImage:input.CGImage];
//---
CIFilter *hueFilter = [CIFilter filterWithName"CIHueAdjust" keysAndValues:kCIInputImageKey, inputImage, nil];
[hueFilter setDefaults];
[hueFilter setValue:[NSNumber numberWithFloat:hue] forKey:kCIInputAngleKey];
//---
CIImage *outputImage = [hueFilter outputImage];
CIContext *context = [CIContext contextWithOptions:nil];
CGImageRef cgimg = [context createCGImageutputImage fromRect:[outputImage extent]];
UIImage *outputUIImage = [UIImage imageWithCGImage:cgimg];
CGImageRelease(cgimg);
completion(outputUIImage);
}
饱和度:
- (void)colorizeUIImage *)input saturationCGFloat)saturation completionvoid(^)(UIImage *outputSaturation))completion
{
if (!completion)
return; //What's the point of calling this method without a completion block!
NSLog(@"saturation: %0.2f", saturation);
CIImage *inputImage = [CIImage imageWithCGImage:input.CGImage];
//---
CIFilter *saturationFilter = [CIFilter filterWithName"CIColorControls" keysAndValues:kCIInputImageKey, inputImage, nil];
[saturationFilter setDefaults];
[saturationFilter setValue:[NSNumber numberWithFloat:saturation] forKey"inputSaturation"];
//---
CIImage *outputImage = [saturationFilter outputImage];
CIContext *context = [CIContext contextWithOptions:nil];
CGImageRef cgimg = [context createCGImageutputImage fromRect:[outputImage extent]];
UIImage *outputUIImage = [UIImage imageWithCGImage:cgimg];
CGImageRelease(cgimg);
completion(outputUIImage);
}
亮度:
- (void)colorizeUIImage *)input brightness:(CGFloat)brightness completion:(void(^)(UIImage *outputBrightness))completion
{
if (!completion)
return; //What's the point of calling this method without a completion block!
NSLog(@"brightness: %0.2f", brightness);
CIImage *inputImage = [CIImage imageWithCGImage:input.CGImage];
//---
CIFilter *brightnessFilter = [CIFilter filterWithName"CIColorControls" keysAndValues:kCIInputImageKey, inputImage, nil];
[brightnessFilter setDefaults];
[brightnessFilter setValue:[NSNumber numberWithFloat:brightness] forKey"inputBrightness"];
//---
CIImage *outputImage = [brightnessFilter outputImage];
CIContext *context = [CIContext contextWithOptions:nil];
CGImageRef cgimg = [context createCGImageutputImage fromRect:[outputImage extent]];
UIImage *outputUIImage = [UIImage imageWithCGImage:cgimg];
CGImageRelease(cgimg);
completion(outputUIImage);
}
一切都放在一起:
CGFloat hue = -28.0f; //152 in 360° range (180 - 28 = 152)
CGFloat saturation = 1.0f; //((100 + 100.0f) / 200.0f)
CGFloat lightness = 0.625f; //((25 + 100.0f) / 200.0f)
[self convertLightnessToBrightness:ligthness withSaturation:saturation completion:^(CGFloat saturationOut, CGFloat brightness) {
//saturarationOut = 0.75f and brigthness = 1.0f
[self colorize:input hue:hue completion:^(UIImage *outputHue) {
[self colorizeutputHue saturation:saturationOut completion:^(UIImage *outputSaturation) {
[self colorizeutputSaturation brightness:brightness completion:completion];
}];
}];
}];
最后一个完成 block 只是将输出图像应用于 ImageView 。
现在是结果:
基础图片
着色(仅色调)
着色(色调和饱和度)
着色(色调、饱和度和亮度)
预期结果
如您所见,最终图像是全白的(亮度为 100%)。
我完全迷路了,我尝试了很多组合(在每个顺序中应用 H、S 和 B),我尝试过其他库,例如 iOS-Image-Filters ,没有任何成功。我还在 Stack Overflow 上阅读了很多问题。
链接:
有人成功地将 HSL/HSB 值应用于 UIImages?
Best Answer-推荐答案 strong>
最后,我们决定改变技术。
我现在使用半透明图像来应用具有所需颜色的混合模式。
关注 this post我在 UIImage 上做了一个分类。
- (UIImage *)tintedBackgroundImageWithColor:(UIColor *)tintColor
{
UIGraphicsBeginImageContextWithOptions(self.size, NO, 0.0f);
[tintColor setFill];
CGRect bounds = CGRectMake(0, 0, self.size.width, self.size.height);
UIRectFill(bounds);
[self drawInRect:bounds blendMode:kCGBlendModeSourceAtop alpha:1.0f];
UIImage *tintedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return tintedImage;
}
关于ios - 如何将 HSB 颜色过滤器应用于 UIImage,我们在Stack Overflow上找到一个类似的问题:
https://stackoverflow.com/questions/22168297/
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