我有这段代码用来测试 iOS 中的动画。目标是加载 4 个 png 并在 UIImageView 中为它们设置动画。我有一个 NSMutableArray imageNames 在其中保存图像的路径。它被正确填充。然后,当我尝试使用它创建 UIImage 时,它第一次工作,但之后返回 nil。为什么会这样?我无法理解这一点。
for (NSInteger i = 0; i < imageNames.count; i++) {
NSString *name = [imageNames objectAtIndex:i];
[images addObject:[UIImage imageNamed:name]];
}
这是完整的代码:
- (void)viewDidLoad
{
[super viewDidLoad];
UIView *test = [[UIView alloc] initWithFrame:CGRectMake(200, 200, 50, 50)];
test.backgroundColor = [UIColor purpleColor];
[self.view addSubview:test];
self.view.backgroundColor = [UIColor greenColor];
NSMutableArray *imageNames = [[NSMutableArray alloc] initWithCapacity:4];
NSString *basePath = @"/Users/johndoe/Desktop/soa/SoA/SoA/Models/firefly/";
// Load images
for (NSInteger i = 0; i < 4; i++) {
NSMutableString *fullPath = [NSMutableString stringWithString:basePath];
[fullPath appendFormat"SMALL_0000_Capa-%ld.png", i + 1];
[imageNames addObject:fullPath];
// [fullPath appendString"SMALL_0000_Capa-1.png"];
}
NSMutableArray *images = [[NSMutableArray alloc] init];
for (NSInteger i = 0; i < imageNames.count; i++) {
NSString *name = [imageNames objectAtIndex:i];
[images addObject:[UIImage imageNamed:name]];
}
// Normal Animation
UIImageView *animationImageView = [[UIImageView alloc] initWithFrame:CGRectMake(60, 95, 86, 193)];
animationImageView.animationImages = images;
animationImageView.animationDuration = 0.5;
[self.view addSubview:animationImageView];
[animationImageView startAnimating];
}
Best Answer-推荐答案 strong>
好吧,正如您所说,这是出于学习目的,我已经尝试了您的代码,我发现唯一真正的问题是@rmaddy 指出的问题。我不知道您的图像的确切存储位置,但我尝试将 4 个图像添加为 Assets 并从此更改您的代码:
NSString *basePath = @"/Users/johndoe/Desktop/soa/SoA/SoA/Models/firefly/";
// Load images
for (NSInteger i = 0; i < 4; i++) {
NSMutableString *fullPath = [NSMutableString stringWithString:basePath];
[fullPath appendFormat"SMALL_0000_Capa-%ld.png", i + 1];
[imageNames addObject:fullPath];
}
到这里:
// Load images
for (NSInteger i = 0; i < 4; i++) {
NSString *path = [NSString stringWithFormat"pos%i", i];
[imageNames addObject:path];
}
我认为它按您的预期工作。
关于ios - UIImage imageNamed : name returns nil the second time,我们在Stack Overflow上找到一个类似的问题:
https://stackoverflow.com/questions/35185479/
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