我正在开发一个简单的 iPad 应用程序(iOS 5.1.1 和 Lion 上的 XCode 4.3.3),它可以水平滚动图像。它使用延迟加载,但不幸的是,由于图像大约 3/4 的内存不足,它正在崩溃。我使用 XCode 分析器和 Instruments 来查找和修复任何泄漏,但它仍然崩溃。崩溃日志如下:
Incident Identifier: 91B65E89-4CCE-4CB5-975F-365D23D802E5
CrashReporter Key: 659f640ad55a7dfbaf0305305e0b8f0fb36a6c41
Hardware Model: iPad1,1
OS Version: iPhone OS 5.1.1 (9B206)
Kernel Version: Darwin Kernel Version 11.0.0: Sun Apr 8 21:51:26 PDT 2012; root:xnu-1878.11.10~1/RELEASE_ARM_S5L8930X
Date: 2012-06-29 14:51:58 -0700
Time since snapshot: 49 ms
Free pages: 610
Active pages: 0
Inactive pages: 694
Throttled pages: 43266
Purgeable pages: 0
Wired pages: 18518
Largest process: GBTL
Processes
Name UUID Count resident pages
GBTL <d26b776787493174ae14f454a11b746d> 31295 (jettisoned) (active)
debugserver <2408bf4540f63c55b656243d522df7b2> 134
installd <0f9e14173c503a8089f7f8cd0329a1a0> 403
atc <1e5f2a595709376b97f7f0fa29368ef1> 605 (jettisoned)
notification_pro <373a488638c436b48ef0801b212593c4> 96
notification_pro <373a488638c436b48ef0801b212593c4> 99
notification_pro <373a488638c436b48ef0801b212593c4> 96
afcd <c3cc9d594b523fd1902fb69add11c25d> 133
MobileMail <eed7992f4c1d3050a7fb5d04f1534030> 1004 (jettisoned)
ptpd <62bc5573db7a352ab68409e87dc9abb9> 356 (jettisoned)
mediaserverd <f03b746f09293fd39a6079c135e7ed00> 404 (jettisoned)
iapd <0a747292a113307abb17216274976be5> 285 (jettisoned)
DTMobileIS <1383b8ed7d373b59a0839e89ab947089> 899
notification_pro <373a488638c436b48ef0801b212593c4> 99
dataaccessd <473ff40f3bfd3f71b5e3b4335b2011ee> 735 (jettisoned)
springboardservi <b74f5f58317031e9aef7e95744c816ca> 283
syslog_relay <b07876a121a432d39d89daf531e8f2bd> 62
notification_pro <373a488638c436b48ef0801b212593c4> 98
syslog_relay <b07876a121a432d39d89daf531e8f2bd> 66
notification_pro <373a488638c436b48ef0801b212593c4> 98
filecoordination <0f34c714b10d35318f0d445f1d953386> 98
geod <976e1080853233b1856b13cbd81fdcc3> 127
absinthed.K48 <04b40efabeac392ba63cba7256b86bb0> 74
notifyd <f6a9aa19d33c3962aad3a77571017958> 181
aosnotifyd <8cf4ef51f0c635dc920be1d4ad81b322> 369
BTServer <31e82dfa7ccd364fb8fcc650f6194790> 186
CommCenterClassi <041d4491826e3c6b911943eddf6aaac9> 274
SpringBoard <c74dc89dec1c3392b3f7ac891869644a> 4878 (active)
aggregated <a12fa71e6997362c83e0c23d8b4eb5b7> 356
apsd <e7a29f2034083510b5439c0fb5de7ef1> 630
configd <ee72b01d85c33a24b3548fa40fbe519c> 304
fairplayd.K48 <47deae2d0fb23b6594b0128353e8b48d> 115
fseventsd <914b28fa8f8a362fabcc47294380c81c> 175
imagent <9c3a4f75d1303349a53fc6555ea25cd7> 361
locationd <cf31b0cddd2d3791a2bfcd6033c99045> 833
mDNSResponder <86ccd4633a6c3c7caf44f51ce4aca96d> 188
mediaremoted <327f00bfc10b3820b4a74b9666b0c758> 201
lockdownd <b06de06b9f6939d3afc607b968841ab9> 216
powerd <133b7397f5603cf8bef209d4172d6c39> 133
syslogd <7153b590e0353520a19b74a14654eaaa> 97
wifid <3001cd0a61fe357d95f170247e5458f5> 258
UserEventAgent <dc32e6824fd33bf189b266102751314f> 362
launchd <5fec01c378a030a8bd23062689abb07f> 123
**End**
这里是相关代码:
#import "GBTLViewController.h"
@implementation GBTLViewController
@synthesize scrollView;
@synthesize pageControl;
@synthesize pageImages;
@synthesize pageViews;
- (void)scrollViewDidScrollUIScrollView *)scrollView {
[self loadVisiblePages];
if (!pageControlBeingUsed) {
// Update the page when more than 50% of the previous/next page is visible
CGFloat pageWidth = self.scrollView.frame.size.width;
int page = floor((self.scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
self.pageControl.currentPage = page;
}
}
- (IBAction)changePage {
// update the scroll view to the appropriate page
CGRect frame;
frame.origin.x = self.scrollView.frame.size.width * self.pageControl.currentPage;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
[self.scrollView scrollRectToVisible:frame animated:YES];
pageControlBeingUsed = YES;
}
- (void)scrollViewWillBeginDraggingUIScrollView *)scrollView {
pageControlBeingUsed = NO;
}
- (void)scrollViewDidEndDeceleratingUIScrollView *)scrollView {
pageControlBeingUsed = NO;
}
- (void)loadVisiblePages {
// First, determine which page is currently visible
CGFloat pageWidth = self.scrollView.frame.size.width;
NSInteger page = (NSInteger)floor((self.scrollView.contentOffset.x * 2.0f + pageWidth) / (pageWidth * 2.0f));
// Update the page control
self.pageControl.currentPage = page;
// Work out which pages you want to load
NSInteger firstPage = page - 1;
NSInteger lastPage = page + 1;
// Purge anything before the first page
for (NSInteger i=0; i<firstPage; i++) {
[self purgePage:i];
}
// Load pages in our range
for (NSInteger i=firstPage; i<=lastPage; i++) {
[self loadPage:i];
}
// Purge anything after the last page
for (NSInteger i=lastPage+1; i<self.pageImages.count; i++) {
[self purgePage:i];
}
}
- (void)loadPageNSInteger)page {
if (page < 0 || page >= self.pageImages.count) {
// If it's outside the range of what you have to display, then do nothing
return;
}
UIView *pageView = [self.pageViews objectAtIndex:page];
if ((NSNull*)pageView == [NSNull null]) {
CGRect frame = self.scrollView.bounds;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0.0f;
UIImageView *newPageView = [[UIImageView alloc] initWithImage:[self.pageImages objectAtIndex:page]];
newPageView.contentMode = UIViewContentModeScaleAspectFit;
newPageView.frame = frame;
[self.scrollView addSubview:newPageView];
[newPageView release];
[self.pageViews replaceObjectAtIndex:page withObject:newPageView];
}
}
- (void)purgePageNSInteger)page {
if (page < 0 || page >= self.pageImages.count) {
// If it's outside the range of what you have to display, then do nothing
return;
}
// Remove a page from the scroll view and reset the container array
UIView *pageView = [self.pageViews objectAtIndex:page];
if ((NSNull*)pageView != [NSNull null]) {
[pageView removeFromSuperview];
[self.pageViews replaceObjectAtIndex:page withObject:[NSNull null]];
}
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
pageControlBeingUsed = NO;
scrollView.delegate = self;
[self.scrollView setBackgroundColor:[UIColor blackColor]];
scrollView.indicatorStyle = UIScrollViewIndicatorStyleWhite;
scrollView.clipsToBounds = NO;
scrollView.scrollEnabled = YES;
scrollView.pagingEnabled = NO;
self.pageImages = [NSArray arrayWithObjects:
[UIImage imageNamed"480X_cover.jpg"],
[UIImage imageNamed"GBTL1.jpg"],
[UIImage imageNamed"GBTL2.jpg"],
[UIImage imageNamed"GBTL3.jpg"],
[UIImage imageNamed"GBTL4.jpg"],
[UIImage imageNamed"GBTL5.jpg"],
[UIImage imageNamed"GBTL6.jpg"],
[UIImage imageNamed"GBTL7.jpg"],
[UIImage imageNamed"GBTL8.jpg"],
[UIImage imageNamed"GBTL9.jpg"],
[UIImage imageNamed:@"GBTL10.jpg"],
[UIImage imageNamed:@"GBTL11.jpg"],
[UIImage imageNamed:@"GBTL12.jpg"],
[UIImage imageNamed:@"GBTL13.jpg"],
[UIImage imageNamed:@"GBTL14.jpg"],
[UIImage imageNamed:@"GBTL15.jpg"],
[UIImage imageNamed:@"GBTL16.jpg"],
[UIImage imageNamed:@"GBTL17.jpg"],
[UIImage imageNamed:@"GBTL18.jpg"],
[UIImage imageNamed:@"GBTL19.jpg"],
[UIImage imageNamed:@"GBTL20.jpg"],
nil];
NSInteger pageCount = self.pageImages.count;
self.pageControl.currentPage = 0;
self.pageControl.numberOfPages = pageCount;
self.pageViews = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < pageCount; ++i) {
[self.pageViews addObject:[NSNull null]];
}
}
- (void)viewWillAppearBOOL)animated {
[super viewWillAppear:animated];
CGSize pagesScrollViewSize = self.scrollView.frame.size;
self.scrollView.contentSize = CGSizeMake(pagesScrollViewSize.width * self.pageImages.count, pagesScrollViewSize.height);
[self loadVisiblePages];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientationUIInterfaceOrientation)interfaceOrientation {
return YES;
}
- (void)didRotateFromInterfaceOrientationUIInterfaceOrientation)fromInterfaceOrientation {
NSInteger pageCount = self.pageImages.count;
for (NSInteger i=0; i<pageCount; i++) {
[self purgePage:i];
}
CGSize pagesScrollViewSize = self.scrollView.frame.size;
self.scrollView.contentSize = CGSizeMake(pagesScrollViewSize.width * pageCount, pagesScrollViewSize.height);
[self loadVisiblePages];
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
self.scrollView = nil;
self.pageControl = nil;
}
- (void)dealloc {
[scrollView release];
[pageControl release];
[super dealloc];
}
@end
如果有人能弄清楚内存问题发生在哪里以及如何解决,我将不胜感激。谢谢!
Best Answer-推荐答案 strong>
不知道这些是什么尺寸的图片,但有很多策略可以处理这种情况:
1) 你真的需要将图像加载到 NSArray 中吗?似乎根据您的文件命名方案,您可以构建一些逻辑以根据需要将其从包中拉出,然后在屏幕外立即丢弃。
2) 有时在 @autorelease block 中执行此类操作是有利的。看这里:
https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/nsautoreleasepool_Class/Reference/Reference.html
3) 您可能希望查看此示例应用程序缩小大图像以适应较低分辨率的屏幕:
http://developer.apple.com/library/ios/#samplecode/LargeImageDownsizing/Introduction/Intro.html#//apple_ref/doc/uid/DTS40011173
关于iphone - 应用程序崩溃,内存不足,我们在Stack Overflow上找到一个类似的问题:
https://stackoverflow.com/questions/11269798/
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